@simon33 Hm. Bit of naval disaster. Not quiet like your Chinese army, but much more costly.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
2 fighters moved from Bryansk to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
4 bombers moved from France to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
3 fighters moved from United Kingdom to Southern Italy
2 fighters moved from France to United Kingdom
1 tactical_bomber moved from France to United Kingdom
2 fighters and 3 tactical_bombers moved from France to Novgorod
6 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Volgograd
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Volgograd to Bryansk
1 artillery moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Sweden to 113 Sea Zone
6 infantry moved from Sweden to 113 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 4 infantry moved from Southern France to France
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in United Kingdom
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
@Arthur:
35 bucks for Japan. If I didn’t mess up so badly in Europe, the game would be over.
Yea. I’m not sure exactly how I dropped the ball in the Pacific quite so badly.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Manchuria to Jehol
1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Russia to Bryansk -
Six hits in Bryansk on turn 1. Casualties?
Axis:
3 German mech
7 German art
2 German tanks
2 German fighters
4 German bombers
1 Italian tankRussians:
1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Russia to Bryansk -
6 hits? I’ll keep the bombers for now. Lose 3 mech and 3 art.
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You hit 4 times, killing 4 inf.
Round 2: 9 hits by the lucky Russians.
Casualties? -
Yea. I’m in trouble now. Best defense from here on in. Go ahead and kill those bombers.
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I am retreating back to Moscow, but will look at Battlecalc to decide if I want to keep rolling on the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Manchuria to Jehol
1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Jehol
Russians attack with 18 infantry
Japanese defend with 1 artillery
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 2 armour, 7 artilleries, 4 bombers, 2 fighters and 3 mech_infantrys; Italians defend with 1 armour
4 artilleries owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Russia
Italians win with 2 armour and 2 fighters remaining. Battle score for attacker is 73
Casualties for Germans: 7 artilleries, 4 bombers and 3 mech_infantrys
Casualties for Italians: 1 armour
Casualties for Russians: 7 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 artillery moved from Samara to Russia
2 aaGuns moved from Manchuria to JeholPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
ouch.
To be fair, I did call this! I said those dice would switch sides eventually. :-D
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Manchuria to Jehol
1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Jehol
Russians attack with 18 infantry
Japanese defend with 1 artillery
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 2 armour, 7 artilleries, 4 bombers, 2 fighters and 3 mech_infantrys; Italians defend with 1 armour
4 artilleries owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Russia
Italians win with 2 armour and 2 fighters remaining. Battle score for attacker is 73
Casualties for Germans: 7 artilleries, 4 bombers and 3 mech_infantrys
Casualties for Italians: 1 armour
Casualties for Russians: 7 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 artillery moved from Samara to Russia
2 aaGuns moved from Manchuria to JeholPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from British Somaliland: 1 mech_infantry
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry -
yeah, that was a nice battle.
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So, did you still wanna roll on the forum here, or are you done?
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Sorry, I am done.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Kiangsu
1 artillery moved from Kiangsu to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to AnhweCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 4 fighters and 2 infantry
British defend with 2 mech_infantrys
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
4 fighters moved from Anhwe to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
4 infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 fighter moved from 44 Sea Zone to KiangsiPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Japanese collect 28 PUs (4 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hopei to Chahar
1 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
2 artilleries and 4 infantry moved from Hopei to AnhwePlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 bomber moved from Hunan to Kwangsi
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 fighter moved from Northwest Persia to Volgograd
1 fighter moved from India to Sikang
1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Volgograd
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Kwangsi
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Sikang to Tsinghai
1 fighter moved from Volgograd to Russia
2 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Kwangsi to India
1 infantry moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
EDIT: 1 mech_infantry moved from Egypt to Iraq
EDIT: 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 aaGun moved from Trans-Jordan to IraqPlace Units - UK_Pacific
1 armour and 2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Russia
1 bomber moved from Southern Italy to Russia
2 artilleries and 4 infantry moved from Southern France to Spain
4 fighters moved from France to Spain
1 armour moved from Northern Italy to SpainCombat - Italians
Battle in Russia
Italians attack with 1 armour and 1 bomber
British defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 8 infantry and 2 mech_infantrys
Russians win with 2 armour, 6 artilleries, 1 bomber, 4 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour and 1 bomber
Casualties for Russians: 2 infantry
Battle in Spain
Italians attack with 1 armour, 2 artilleries, 4 fighters and 4 infantry
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 5 artilleries and 5 infantry
retreated to Spain
Americans win with 4 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 4 infantry
Casualties for Americans: 1 artillery and 5 infantryNon Combat Move - Italians
3 fighters moved from Spain to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
You are, of course, free to edit the Russia casualties.
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That Italian attack on Moscow sure changed the odds…