@donutgold hey there, all ok?
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)
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Please check. I was considering sending a CV to save the ftr. with the hopes it would chew up some ANZAC fighters.
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you can, let me know, what you’ll decide
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If my move is legal, I’ll stick with it. Marti makes me skittish about risking a CV.
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k, ill offer you to or move a carrier or undo the move.
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What did you find out about the air-movement rule?
If my interpretation of the rule is that an aircraft only need to be recoverable in theory, then, use the map I posted (i.e., do not move a CV to SZ 61).
If my interpretation of the rule is incorrect, please forward the rules interpretation provided by a moderator in a PM, and move a CV to SZ 61.
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You have interpreted the cm air-movement rule correctly but this is about ncm:
Page 22 of the Europe rulebook:
“You must have a carrier move, remain in place, or
be mobilized (new carriers only) to pick up a fighter
or tactical bomber that would end its noncombat
movement in a sea zone. You can�t deliberately move
an air unit out of range of a potential safe landing
space.” -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 cruiser and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Java to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
2 bombers moved from Malaya to Anhwe
1 bomber moved from Hunan to AnhweCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 cruiser and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 3 bombers and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 3 infantry in Anhwe, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 62 Sea Zone and was removed
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 artillery and 7 infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 7 infantry and 4 transports moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 7 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone
3 fighters, 1 mech_infantry and 3 tactical_bombers moved from Malaya to Burma
3 submarines moved from 37 Sea Zone to 38 Sea Zone
1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys moved from Shan State to Burma
1 armour, 6 artilleries, 3 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Szechwan
1 infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Jehol
1 tactical_bomber moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Japan
4 fighters moved from Java to 42 Sea Zone
8 fighters moved from 42 Sea Zone to Kwangtung
3 bombers moved from Anhwe to Kwangtung
1 mech_infantry moved from Kweichow to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Chahar to Anhwe
1 carrier moved from 20 Sea Zone to 38 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
3 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 2 tactical_bombers
Jehol : 1 flag, 3 mech_infantrys
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 2 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 3 fighters, 13 infantry, 12 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
46 Sea Zone : 1 cruiser and 2 submarines
34 Sea Zone : 1 destroyer
38 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transports
22 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarine
61 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 54 / 85
Russians : 25 / 34
Japanese : 62 / 67
Americans : 53 / 74
Chinese : 2 / 7
British : 33 / 35
UK_Pacific : 5 / 8
Italians : 20 / 40
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Wake Island to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from 22 Sea Zone to Marianas
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 bombers moved from Iwo Jima to Japan
1 cruiser and 1 marine moved from 52 Sea Zone to 62 Sea Zone -
intercept?
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5 1s to 2 2s, no thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Wake Island to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from 22 Sea Zone to Marianas
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 bombers moved from Iwo Jima to Japan
1 cruiser and 1 marine moved from 52 Sea Zone to 62 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans win with 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser and 2 submarines
Americans win with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 cruiser and 2 submarines
Battle in 34 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marianas
Battle in Paulau Island
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 5,3,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Americans
4 bombers moved from Japan to Iwo Jima
2 fighters moved from 34 Sea Zone to Iwo Jima
2 fighters moved from 22 Sea Zone to Iwo Jima
7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 22 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 22 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 carriers, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 battleships, 2 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 33 Sea Zone to 22 Sea Zone
1 armour, 1 infantry and 1 marine moved from 22 Sea Zone to Marianas
1 carrier moved from 33 Sea Zone to 34 Sea Zone
6 carriers moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 22 Sea Zone to 34 Sea Zone
3 infantry moved from French Guiana to Suriname
1 marine moved from 62 Sea Zone to New South WalesPlace Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
9 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
3 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
1 tactical_bomber moved from 80 Sea Zone to Trans-JordanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
3 fighters moved from India to Iraq
1 bomber moved from India to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
2 aaGuns, 7 artilleries and 22 infantry moved from India to West India
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,6,1,3,6,1,5
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 armour, 1 artillery, 5 fighters and 2 infantry moved from Egypt to Trans-Jordan
3 armour, 1 artillery and 10 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 3/4 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 5 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 5 fighters and 2 infantry in Trans-Jordan, round 2 : 6/9 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 1 artillery and 10 infantry
British defend with 1 mech_infantry
Italians roll dice for 3 armour, 1 artillery and 10 infantry in Anglo Egyptian Sudan, round 2 : 7/14 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 aaGuns moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Trans-Jordan
5 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Southern Italy to Egypt
3 transports moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Northwest Persia to EgyptPlace Units - Italians
3 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 9 fighters, 1 harbour and 3 mech_infantrys
Cyprus : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 aaGuns, 3 armour, 1 artillery and 10 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 6 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag
Caucasus : 1 flag
95 Sea Zone : 3 transports
Crete : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour and 1 artillery
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 destroyersProduction/PUs Summary :
Germans : 54 / 85
Russians : 25 / 34
Japanese : 62 / 67
Americans : 53 / 78
Chinese : 2 / 3
British : 33 / 33
UK_Pacific : 5 / 8
Italians : 20 / 40
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 61 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 61 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier and 1 fighter -
1 hit in 61
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No choice but to take it on the fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 61 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 61 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier and 1 fighter
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 carrier and 1 fighterNon Combat Move - ANZAC
1 fighter moved from 61 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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maybe the attack on Iraq as last, i might consider to redo this battle. perhaps a save in between