Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
2 artilleries and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Greece to Turkey
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northwest Persia to Ukraine
Place Units - Italians
1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in Shantung
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery, 1 bomber and 1 infantry moved from New Guinea to Dutch New Guinea
3 fighters moved from Sikang to Yunnan
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
2 fighters placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 armour moved from Finland to Norway
Germans take Norway from Russians
2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
5 bombers moved from Western Germany to Normandy Bordeaux
3 armour moved from Caucasus to Iraq
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Iraq
1 mech_infantry moved from Turkey to Persia
5 armour moved from Turkey to Syria
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 6 bombers, 2 fighters and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 6 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 1 bomber
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 4 armour
French defend with 1 infantry
Germans win, taking Iraq from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Syria
Germans attack with 5 armour
French defend with 1 infantry
Germans win, taking Syria from French with 5 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Persia
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Germans win, taking Persia from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
2 armour moved from Rostov to Turkey
1 armour moved from Volgograd to Turkey
3 aaGuns moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 bomber moved from Kazakhstan to Caucasus
6 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
2 artilleries and 2 infantry moved from Western Germany to France
1 fighter moved from Denmark to Western Germany
2 aaGuns, 1 armour and 4 mech_infantrys moved from Denmark to Western Germany
2 armour moved from Karelia to Norway
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 armour and 1 mech_infantry moved from Finland to Norway
Place Units - Germans
1 factory_minor placed in Turkey
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in France
7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 80 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Production/PUs Summary :
Germans : 80 / 109
Russians : 1 / 0
Japanese : 37 / 39
Americans : 58 / 78
Chinese : 8 / 12
British : 32 / 44
UK_Pacific : 19 / 19
Italians : 17 / 21
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
3 artilleries, 1 infantry and 2 mech_infantrys moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter moved from Korea to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 5 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 3 fighters; British defend with 2 artilleries and 1 infantry; Chinese defend with 1 artillery, 1 fighter and 4 infantry; Americans defend with 2 fighters
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 3 artilleries, 2 infantry and 2 mech_infantrys
Casualties for ANZAC: 3 fighters
Casualties for British: 2 artilleries and 1 infantry
Casualties for Chinese: 1 artillery, 1 fighter and 4 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Japanese
1 aaGun moved from Hunan to Kwangsi
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,5,3,3
Japanese collect 32 PUs (9 lost to blockades); end with 33 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 mech_infantry moved from Soviet Far East to Sakha
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
1 artillery, 1 infantry and 2 mech_infantrys moved from Colombia to Venezuela
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
3 fighters moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Spain to Southern France
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
Combat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Venezuela
Americans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Chile
Americans attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Dent CV or lose DD or sub in SZ20?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 mech_infantry moved from Soviet Far East to Sakha
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
1 artillery, 1 infantry and 2 mech_infantrys moved from Colombia to Venezuela
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
3 fighters moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Spain to Southern France
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
Combat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Venezuela
Americans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Chile
Americans attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
2 fighters owned by the Japanese forced to land in Kwangtung
Non Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 carrier and 2 fighters moved from 4 Sea Zone to 9 Sea Zone
1 destroyer moved from 3 Sea Zone to 9 Sea Zone
3 fighters moved from Southern France to 91 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from 88 Sea Zone to British Guiana
1 infantry moved from Southeast Mexico to Central America
1 infantry moved from Central America to Colombia
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 armour, 4 artilleries and 3 infantry placed in Central United States
1 infantry placed in Western United States
Americans undo move 3.
1 armour, 1 artillery and 1 infantry placed in Spain
3 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Dent CV or lose DD or sub in SZ20?
I’m going to hold off on UK combat until you’re sure about this one.
Oh sorry, no lose the sub. Leave AC and planes in sz 20.
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from West India to Afghanistan
1 armour moved from India to Afghanistan
1 bomber moved from India to Afghanistan
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
1 mech_infantry moved from Egypt to Saudi Arabia
EDIT: 2 fighters moved from Kwangtung to 20 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Saudi Arabia
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_True: 4 infantry
Non Combat Move - British
1 bomber moved from Afghanistan to India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Portugal to Spain
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 57 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 91 Sea Zone to Brazil
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 4 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery placed in United Kingdom
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Turkey to Iraq
1 bomber moved from Ukraine to Southern Italy
1 armour, 3 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
ANZAC take 17 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Trans-Jordan to Egypt
1 artillery, 1 bomber and 1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to Shan State
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Alexandria to Egypt
Airborne Attack Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 factory_minor, 2 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour moved from Syria to Trans-Jordan
3 armour moved from Turkey to Trans-Jordan
4 armour moved from Iraq to Trans-Jordan
2 armour moved from Persia to Trans-Jordan
1 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
Germans take Eastern Persia from British
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Buryatia
1 armour moved from Yenisey to Buryatia
6 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Trans-Jordan
Germans attack with 14 armour
ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 13 armour remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 6 bombers, 3 fighters, 1 infantry and 2 mech_infantrys
Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 6 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 artillery
Non Combat Move - Germans
6 bombers and 3 fighters moved from Normandy Bordeaux to Western Germany
2 armour and 9 mech_infantrys moved from Western Germany to Southern France
4 armour and 1 mech_infantry moved from Norway to Sweden
3 mech_infantrys moved from Novgorod to Finland
3 artilleries and 3 infantry moved from France to Southern France
3 aaGuns moved from Caucasus to Turkey
3 armour moved from Caucasus to Iraq
1 armour moved from Volgograd to Kazakhstan
2 armour moved from Volgograd to Turkey
3 mech_infantrys moved from Ukraine to Caucasus
Place Units - Germans
3 armour placed in Turkey
1 factory_minor placed in Iraq
3 armour placed in Volgograd
9 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 artillery and 1 infantry placed in Russia
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Germans collect 82 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 20 Sea Zone to Celebes
1 fighter moved from 20 Sea Zone to Celebes
1 carrier and 1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 fighter moved from Japan to Siberia
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from ANZAC
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 33 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Siberia
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
1 armour, 1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 mech_infantry moved from Tsinghai to Suiyuyan
Place Units - Japanese
1 artillery and 1 infantry placed in Kwangtung
2 mech_infantrys placed in Kiangsu
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Japanese collect 42 PUs; end with 42 PUs total