@donutgold hey there, all ok?
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)
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I don’t think its allowed to kamikaze airplanes like in 62, you should bring a carrier there. I will ask it on the form to be sure
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The rule is that a plane can be sent to a sea zone where it theoretically can be recovered. It’s a lesson I have learned the hard way. But by all means check.
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Yes but you ALSO have to rescue the plane if you can. The only time you can splash is if there is a blocker in the way and you are “creating” a landing spot by attacking the blocking fleet with a force that has no realistic chance of defeat it. Thus in the ncm, since you submarine didn’t defeat your opponents ‘Stack of DOOM’, your carrier can’t make it to the theoretical landing spot.
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im 100% its not allowed, you have a carrier you should use to land the fighter. Ill ask some more, but otherwise you will need a carrier to land it
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Please check. I was considering sending a CV to save the ftr. with the hopes it would chew up some ANZAC fighters.
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you can, let me know, what you’ll decide
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If my move is legal, I’ll stick with it. Marti makes me skittish about risking a CV.
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k, ill offer you to or move a carrier or undo the move.
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What did you find out about the air-movement rule?
If my interpretation of the rule is that an aircraft only need to be recoverable in theory, then, use the map I posted (i.e., do not move a CV to SZ 61).
If my interpretation of the rule is incorrect, please forward the rules interpretation provided by a moderator in a PM, and move a CV to SZ 61.
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You have interpreted the cm air-movement rule correctly but this is about ncm:
Page 22 of the Europe rulebook:
“You must have a carrier move, remain in place, or
be mobilized (new carriers only) to pick up a fighter
or tactical bomber that would end its noncombat
movement in a sea zone. You can�t deliberately move
an air unit out of range of a potential safe landing
space.” -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 cruiser and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Java to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
2 bombers moved from Malaya to Anhwe
1 bomber moved from Hunan to AnhweCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 cruiser and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 3 bombers and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 3 infantry in Anhwe, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 62 Sea Zone and was removed
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 artillery and 7 infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 7 infantry and 4 transports moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 7 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone
3 fighters, 1 mech_infantry and 3 tactical_bombers moved from Malaya to Burma
3 submarines moved from 37 Sea Zone to 38 Sea Zone
1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys moved from Shan State to Burma
1 armour, 6 artilleries, 3 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Szechwan
1 infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Jehol
1 tactical_bomber moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Japan
4 fighters moved from Java to 42 Sea Zone
8 fighters moved from 42 Sea Zone to Kwangtung
3 bombers moved from Anhwe to Kwangtung
1 mech_infantry moved from Kweichow to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Chahar to Anhwe
1 carrier moved from 20 Sea Zone to 38 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
3 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 2 tactical_bombers
Jehol : 1 flag, 3 mech_infantrys
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 2 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 3 fighters, 13 infantry, 12 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
46 Sea Zone : 1 cruiser and 2 submarines
34 Sea Zone : 1 destroyer
38 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transports
22 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarine
61 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 54 / 85
Russians : 25 / 34
Japanese : 62 / 67
Americans : 53 / 74
Chinese : 2 / 7
British : 33 / 35
UK_Pacific : 5 / 8
Italians : 20 / 40
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Wake Island to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from 22 Sea Zone to Marianas
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 bombers moved from Iwo Jima to Japan
1 cruiser and 1 marine moved from 52 Sea Zone to 62 Sea Zone -
intercept?
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5 1s to 2 2s, no thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Wake Island to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from 22 Sea Zone to Marianas
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 bombers moved from Iwo Jima to Japan
1 cruiser and 1 marine moved from 52 Sea Zone to 62 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans win with 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser and 2 submarines
Americans win with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 cruiser and 2 submarines
Battle in 34 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marianas
Battle in Paulau Island
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 5,3,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Americans
4 bombers moved from Japan to Iwo Jima
2 fighters moved from 34 Sea Zone to Iwo Jima
2 fighters moved from 22 Sea Zone to Iwo Jima
7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 22 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 22 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 carriers, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 battleships, 2 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 33 Sea Zone to 22 Sea Zone
1 armour, 1 infantry and 1 marine moved from 22 Sea Zone to Marianas
1 carrier moved from 33 Sea Zone to 34 Sea Zone
6 carriers moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 22 Sea Zone to 34 Sea Zone
3 infantry moved from French Guiana to Suriname
1 marine moved from 62 Sea Zone to New South WalesPlace Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
9 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
3 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
1 tactical_bomber moved from 80 Sea Zone to Trans-JordanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
3 fighters moved from India to Iraq
1 bomber moved from India to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
2 aaGuns, 7 artilleries and 22 infantry moved from India to West India
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,6,1,3,6,1,5
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 armour, 1 artillery, 5 fighters and 2 infantry moved from Egypt to Trans-Jordan
3 armour, 1 artillery and 10 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 3/4 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 5 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 5 fighters and 2 infantry in Trans-Jordan, round 2 : 6/9 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 1 artillery and 10 infantry
British defend with 1 mech_infantry
Italians roll dice for 3 armour, 1 artillery and 10 infantry in Anglo Egyptian Sudan, round 2 : 7/14 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 aaGuns moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Trans-Jordan
5 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Southern Italy to Egypt
3 transports moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Northwest Persia to EgyptPlace Units - Italians
3 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 9 fighters, 1 harbour and 3 mech_infantrys
Cyprus : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 aaGuns, 3 armour, 1 artillery and 10 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 6 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag
Caucasus : 1 flag
95 Sea Zone : 3 transports
Crete : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour and 1 artillery
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 destroyersProduction/PUs Summary :
Germans : 54 / 85
Russians : 25 / 34
Japanese : 62 / 67
Americans : 53 / 78
Chinese : 2 / 3
British : 33 / 33
UK_Pacific : 5 / 8
Italians : 20 / 40
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 61 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 61 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier and 1 fighter -
1 hit in 61