Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
7 Bombers in Bonn? Ouch. That’ll make me careful.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 5 artilleries, 1 carrier, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Spain to Southern France
1 fighter moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Spain to Southern France
1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 infantry and 2 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
1 destroyer moved from 15 Sea Zone to 5 Sea Zone
1 destroyer and 1 fighter moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
1 armour owned by the Americans retreated to Spain
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Southern France to Spain
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 fighters moved from 3 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Shan State to Yunnan
Place Units - Americans
1 airfield, 1 artillery and 1 infantry placed in Spain
1 carrier placed in 91 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Central America: 1 artillery
EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from Central America: 1 artillery
EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
EDIT: Adding units owned by Americans to Colombia: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Central United States: 2 artilleries and 3 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 101 Sea Zone
4 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Sikang to Szechwan
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Shensi to Kazakhstan
British take Kazakhstan from Germans
1 bomber and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from Spain to Portugal
1 infantry moved from Spain to Southern France
British take Southern France from Germans
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Spain to Portugal
Combat - British
Battle in Normandy Bordeaux
British attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Portugal
British attack with 3 fighters and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Portugal from Neutral_True with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Northwest Persia
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour
British win, taking Northwest Persia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 artillery and 1 infantry moved from India to West India
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Portugal to 91 Sea Zone
2 fighters moved from Portugal to Spain
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 1 infantry moved from Burma to Yunnan
1 bomber moved from Northwest Persia to India
1 armour moved from Trans-Jordan to Persia
1 battleship and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
2 artilleries and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Greece to Turkey
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northwest Persia to Ukraine
Place Units - Italians
1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in Shantung
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery, 1 bomber and 1 infantry moved from New Guinea to Dutch New Guinea
3 fighters moved from Sikang to Yunnan
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
2 fighters placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 armour moved from Finland to Norway
Germans take Norway from Russians
2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
5 bombers moved from Western Germany to Normandy Bordeaux
3 armour moved from Caucasus to Iraq
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Iraq
1 mech_infantry moved from Turkey to Persia
5 armour moved from Turkey to Syria
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 6 bombers, 2 fighters and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 6 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 1 bomber
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 4 armour
French defend with 1 infantry
Germans win, taking Iraq from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Syria
Germans attack with 5 armour
French defend with 1 infantry
Germans win, taking Syria from French with 5 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Persia
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Germans win, taking Persia from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
2 armour moved from Rostov to Turkey
1 armour moved from Volgograd to Turkey
3 aaGuns moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 bomber moved from Kazakhstan to Caucasus
6 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
2 artilleries and 2 infantry moved from Western Germany to France
1 fighter moved from Denmark to Western Germany
2 aaGuns, 1 armour and 4 mech_infantrys moved from Denmark to Western Germany
2 armour moved from Karelia to Norway
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 armour and 1 mech_infantry moved from Finland to Norway
Place Units - Germans
1 factory_minor placed in Turkey
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in France
7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 80 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Production/PUs Summary :
Germans : 80 / 109
Russians : 1 / 0
Japanese : 37 / 39
Americans : 58 / 78
Chinese : 8 / 12
British : 32 / 44
UK_Pacific : 19 / 19
Italians : 17 / 21
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
3 artilleries, 1 infantry and 2 mech_infantrys moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter moved from Korea to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 5 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 3 fighters; British defend with 2 artilleries and 1 infantry; Chinese defend with 1 artillery, 1 fighter and 4 infantry; Americans defend with 2 fighters
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 3 artilleries, 2 infantry and 2 mech_infantrys
Casualties for ANZAC: 3 fighters
Casualties for British: 2 artilleries and 1 infantry
Casualties for Chinese: 1 artillery, 1 fighter and 4 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Japanese
1 aaGun moved from Hunan to Kwangsi
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,5,3,3
Japanese collect 32 PUs (9 lost to blockades); end with 33 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 mech_infantry moved from Soviet Far East to Sakha
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
1 artillery, 1 infantry and 2 mech_infantrys moved from Colombia to Venezuela
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
3 fighters moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Spain to Southern France
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
Combat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Venezuela
Americans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Chile
Americans attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Dent CV or lose DD or sub in SZ20?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 mech_infantry moved from Soviet Far East to Sakha
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
1 artillery, 1 infantry and 2 mech_infantrys moved from Colombia to Venezuela
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour, 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
3 fighters moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Spain to Southern France
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
Combat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Venezuela
Americans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Chile
Americans attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
2 fighters owned by the Japanese forced to land in Kwangtung
Non Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 carrier and 2 fighters moved from 4 Sea Zone to 9 Sea Zone
1 destroyer moved from 3 Sea Zone to 9 Sea Zone
3 fighters moved from Southern France to 91 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from 88 Sea Zone to British Guiana
1 infantry moved from Southeast Mexico to Central America
1 infantry moved from Central America to Colombia
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 armour, 4 artilleries and 3 infantry placed in Central United States
1 infantry placed in Western United States
Americans undo move 3.
1 armour, 1 artillery and 1 infantry placed in Spain
3 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Dent CV or lose DD or sub in SZ20?
I’m going to hold off on UK combat until you’re sure about this one.
Oh sorry, no lose the sub. Leave AC and planes in sz 20.
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from West India to Afghanistan
1 armour moved from India to Afghanistan
1 bomber moved from India to Afghanistan
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
1 mech_infantry moved from Egypt to Saudi Arabia
EDIT: 2 fighters moved from Kwangtung to 20 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Saudi Arabia
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_True: 4 infantry
Non Combat Move - British
1 bomber moved from Afghanistan to India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Portugal to Spain
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 57 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 91 Sea Zone to Brazil
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 4 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery placed in United Kingdom
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Turkey to Iraq
1 bomber moved from Ukraine to Southern Italy
1 armour, 3 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
ANZAC take 17 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Trans-Jordan to Egypt
1 artillery, 1 bomber and 1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to Shan State
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs