Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
2 armour, 1 artillery, 3 fighters and 1 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Northern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 5 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 6 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
6 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to BryanskCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 3 fighters and 7 infantry
British defend with 1 aaGun, 2 armour, 1 artillery and 1 infantry
AA fire in Trans-Jordan : 1/3 hits
1 fighter owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits
Italians roll dice for 2 armour, 1 artillery, 2 fighters and 7 infantry in Trans-Jordan, round 2 : 4/12 hits
British roll dice for 1 aaGun, 2 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
1 infantry owned by the British, 2 armour owned by the British, 1 artillery owned by the British, 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun, 2 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 fighter and 1 infantry
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Egypt to Trans-Jordan
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Egypt
2 fighters placed in Southern Italy
1 armour placed in Northern Italy
Italians undo move 3.
Italians undo move 1.
1 armour, 1 fighter and 1 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 6 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Egypt : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
Cyprus : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Crete : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 51 / 70
Russians : 28 / 39
Japanese : 58 / 65
Americans : 51 / 72
Chinese : 5 / 5
British : 32 / 36
UK_Pacific : 6 / 9
Italians : 20 / 38
ANZAC : 10 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 fighter, 7 infantry and 1 mech_infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 71 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 67 PUs;
Germans buy 1 bomber, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Rostov
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
1 artillery moved from Norway to Finland
2 infantry moved from Baltic States to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 aaGun, 2 artilleries and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Finland, round 2 : 1/6 hits
Russians roll dice for 1 aaGun, 2 artilleries and 1 mech_infantry in Finland, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Finland
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Finland, round 3 : 1/5 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Finland, round 3 : 0/3 hits
1 mech_infantry owned by the Russians lost in Finland
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Finland, round 4 : 3/5 hits
Russians roll dice for 2 artilleries in Finland, round 4 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 1 mech_infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Bryansk
1 aaGun, 4 artilleries, 6 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 aaGun, 9 artilleries and 9 infantry moved from Belarus to Bryansk
4 armour and 5 mech_infantrys moved from Archangel to Bryansk
4 armour and 5 mech_infantrys moved from Novgorod to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Germany to Bryansk
1 fighter moved from Germany to Western Germany
1 mech_infantry moved from Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 infantry placed in Southern France
1 bomber placed in Western Germany
2 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,6
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Trans-Jordan : 1 armour, 1 artillery, 3 fighters and 1 infantry
Gibraltar : 1 aaGun, 4 fighters and 6 infantry
Egypt : 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour and 1 tactical_bomber
Germany : 1 factory_major, 2 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 8 armour, 13 artilleries, 1 bomber, 1 fighter, 15 infantry and 12 mech_infantrys
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 1 armour, 2 artilleries and 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 70
Russians : 23 / 39
Japanese : 58 / 65
Americans : 51 / 72
Chinese : 5 / 5
British : 32 / 36
UK_Pacific : 6 / 9
Italians : 20 / 38
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Tambov to Rostov
3 fighters moved from Russia to Rostov
1 destroyer moved from 125 Sea Zone to 123 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Rostov to Russia
1 infantry moved from Vologda to Smolensk
1 aaGun, 12 artilleries and 22 infantry moved from Vologda to Russia
2 aaGuns, 8 artilleries and 17 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to TambovPlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Yunnan to Burma
3 bombers moved from Kwangtung to Burma
1 fighter and 1 tactical_bomber moved from Kwangtung to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/7 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/7 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Shan State
3 bombers moved from Burma to Malaya
1 aaGun, 2 artilleries and 3 mech_infantrys moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Shan State to Malaya
3 mech_infantrys moved from Yunnan to Malaya
1 armour moved from Szechwan to Burma
1 armour moved from Kweichow to Shan State
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
6 infantry moved from Kiangsu to Anhwe
5 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
2 transports moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
2 fighters moved from Philippines to Java
1 tactical_bomber moved from Philippines to Java
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kwangtung to MalayaPlace Units - Japanese
1 airfield placed in Java
2 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
2 mech_infantrys placed in Shantung
Japanese undo move 5.
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Jehol : 1 flag, 5 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 8 infantry
Shan State : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Burma : 1 flag, 1 armour and 1 infantry
Malaya : 1 flag, 1 armour, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 4 tactical_bombers
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 submarines and 3 transports
46 Sea Zone : 1 destroyer
47 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
20 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 70
Russians : 27 / 36
Japanese : 60 / 65
Americans : 51 / 72
Chinese : 4 / 5
British : 32 / 36
UK_Pacific : 5 / 9
Italians : 19 / 38
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 fighters, 5 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
7 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 bombers and 1 tactical_bomber moved from Queensland to 46 Sea Zone
3 bombers moved from Queensland to 47 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 47 Sea Zone
ANZAC loiter and taunt; Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans win with 3 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
7 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from 47 Sea Zone to Queensland
2 bombers moved from 46 Sea Zone to Queensland
1 tactical_bomber moved from 46 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 85 Sea Zone
1 marine moved from 85 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 51 Sea Zone to 63 Sea ZonePlace Units - Americans
5 submarines placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 8 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 8 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 bomber moved from Iraq to BurmaCombat - British
Battle in Burma
British attack with 1 bomber, 3 fighters and 2 infantry
Japanese defend with 1 armour and 1 infantry
British win, taking Burma from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
3 fighters moved from Burma to India
1 bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
1 aaGun moved from India to 39 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 80 Sea Zone to IraqPlace Units - British
1 carrier placed in 80 Sea Zone
1 armour and 1 fighter placed in Iraq
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,4,6,3
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Egypt to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
2 aaGuns, 2 armour, 1 artillery and 6 infantry moved from Trans-Jordan to Egypt
1 battleship, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to EgyptPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 2 infantry placed in Egypt
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Egypt : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 9 infantry
Cyprus : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Ukraine : 1 bomber
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
Crete : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 70
Russians : 25 / 36
Japanese : 57 / 65
Americans : 53 / 73
Chinese : 6 / 8
British : 33 / 32
UK_Pacific : 6 / 9
Italians : 21 / 39
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The ANZAC transport in SZ 47 should be edited out. I sent (sacrificed) a Japanese sub last turn to knock it out but forgot to edit it out.
-
The ANZAC transport in SZ 47 should be edited out. I sent (sacrificed) a Japanese sub last turn to knock it out but forgot to edit it out.
k, ill take NG with us then
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Japanese to ANZAC
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Queensland: 2 infantry
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to New Guinea: 2 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 67 PUs;
Germans buy 1 armour, 1 artillery, 1 bomber, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
4 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Vyborg to Archangel
1 bomber moved from Bryansk to Archangel
1 artillery and 2 infantry moved from Bryansk to Smolensk
6 artilleries and 6 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 5 mech_infantrys in Archangel, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 6 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 6 infantry in Belarus, round 2 : 4/12 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 8 armour, 6 artilleries, 6 infantry and 12 mech_infantrys moved from Bryansk to Rostov
1 fighter moved from Smolensk to Rostov
1 bomber moved from Archangel to Novgorod
1 armour moved from Finland to Novgorod
1 infantry moved from Finland to Karelia
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries moved from Finland to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Eastern Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Ukraine
1 infantry moved from Bryansk to Belarus
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 fighters and 1 infantry moved from Trans-Jordan to EgyptPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Ukraine
1 artillery and 3 infantry placed in Germany
3 infantry placed in Southern France
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 1 bomber, 4 fighters and 8 infantry
Egypt : 1 armour, 1 artillery, 3 fighters and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters and 1 harbour
Germany : 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Belarus : 1 flag, 6 artilleries, 7 infantry and 3 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Rostov : 1 aaGun, 8 armour, 6 artilleries, 1 fighter, 6 infantry and 13 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 4 mech_infantrys
Eastern Poland : 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
93 Sea Zone : 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 77
Russians : 20 / 36
Japanese : 57 / 65
Americans : 53 / 73
Chinese : 6 / 8
British : 33 / 32
UK_Pacific : 6 / 9
Italians : 21 / 39
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters and 2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 artillery and 2 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns, 10 artilleries and 18 infantry moved from Volgograd to Tambov
3 fighters moved from Smolensk to Russia
10 artilleries moved from Russia to Tambov
6 infantry moved from Russia to Tambov
5 artilleries and 5 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Vologda
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
2 artilleries moved from Russia to TambovPlace Units - Russians
1 fighter, 6 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun and 4 infantry
EDIT: Adding units owned by Russians to Vologda: 1 aaGun and 4 infantry
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Adding units owned by Russians to Vologda: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 46 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Java to 55 Sea Zone
7 fighters moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from Java to 55 Sea Zone
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Malaya to Burma
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 bombers moved from Malaya to Burma
1 bomber moved from Malaya to Hopei
4 infantry moved from Anhwe to HopeiCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 46 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/12 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/10 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 4 infantry in Hopei, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Jehol to Chahar
1 bomber moved from Hopei to Hunan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Hopei
3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun, 1 armour, 6 artilleries, 3 infantry and 3 mech_infantrys moved from Shan State to Yunnan
1 submarine moved from 37 Sea Zone to 42 Sea Zone
4 infantry moved from Kwangtung to 20 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
10 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from 42 Sea Zone to Java
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Malaya
2 infantry moved from Malaya to Shan State
1 armour and 3 mech_infantrys moved from Malaya to Shan State
1 mech_infantry moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Burma to MalayaPlace Units - Japanese
2 mech_infantrys placed in Shantung
1 infantry and 1 mech_infantry placed in Kiangsu
1 carrier and 2 destroyers placed in 20 Sea Zone
3 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
EDIT: Adding units owned by Japanese to Shan State: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 6 artilleries, 3 infantry and 4 mech_infantrys
Kweichow : 1 flag, 3 infantry and 1 mech_infantry
Hunan : 1 flag, 1 bomber and 3 mech_infantrys
Hopei : 1 flag, 4 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 4 infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour, 4 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield, 1 artillery, 4 fighters, 7 infantry and 1 tactical_bomber
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 8 fighters, 3 submarines, 2 tactical_bombers and 4 transports
46 Sea Zone : 1 destroyer, 1 submarine and 1 transport
37 Sea Zone : 3 submarines
20 Sea Zone : 1 carrier and 2 destroyers
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 77
Russians : 24 / 31
Japanese : 60 / 65
Americans : 53 / 73
Chinese : 4 / 8
British : 33 / 32
UK_Pacific : 5 / 9
Italians : 20 / 39
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
2 fighters moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
5 bombers moved from Queensland to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 marine moved from Brazil to 85 Sea Zone
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 cruiser and 1 marine moved from 85 Sea Zone to 52 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 5 bombers, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans win with 5 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers, 1 destroyer and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
10 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
5 bombers moved from 46 Sea Zone to Iwo Jima
1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 33 Sea ZonePlace Units - Americans
2 carriers, 2 destroyers and 4 submarines placed in 10 Sea Zone
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
2 carriers, 1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to SikangCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Szechwan
Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total