@donutgold hey there, all ok?
Odonis (Axis) vs -Pete (Allies balanced Mod 2.0) G40L Rematch
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 4 artilleries, 4 fighters, 4 infantry, 6 mech_infantrys and 4 tactical_bombers moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to India
2 bombers moved from French Indo China to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 4 artilleries, 4 fighters, 4 infantry, 6 mech_infantrys and 4 tactical_bombers moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to India
2 bombers moved from French Indo China to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in West India
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking West India from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 4 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Wake Island
Battle in 33 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win, taking Wake Island from Americans with 2 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 6 fighters, 4 infantry, 6 mech_infantrys and 6 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 25 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -49
Casualties for Japanese: 5 artilleries, 1 bomber, 4 fighters, 4 infantry, 6 mech_infantrys and 4 tactical_bombers
Casualties for British: 4 aaGuns, 2 artilleries and 25 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
2 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
1 bomber moved from India to French Indo China
2 mech_infantrys moved from French Indo China to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Anhwe
1 artillery moved from Suiyuyan to Hopei
1 artillery moved from Shensi to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Kwangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
4 fighters and 1 marine placed in Japan
Japanese undo move 1.
3 fighters and 1 marine placed in Japan
2 destroyers and 1 fighter placed in 6 Sea Zone
2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 70 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 25 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber and 4 fighters moved from Midway to 33 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Western United States to 8 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 4 fighters
Japanese defend with 2 submarines
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
3 infantry, 1 marine and 3 mech_infantrys moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to Morocco
1 battleship, 2 carriers and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 33 Sea Zone to Caroline Islands
1 armour moved from French Equatorial Africa to EgyptPlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 artilleries, 1 bomber and 5 infantry placed in Eastern United States
Americans undo move 3.
3 artilleries and 5 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 armour moved from Eastern Persia to West India
1 tactical_bomber moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to 79 Sea Zone
1 cruiser moved from 78 Sea Zone to 39 Sea Zone
2 fighters moved from 78 Sea Zone to 39 Sea Zone
1 fighter moved from Eastern Persia to West India
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to French Madagascar
1 destroyer and 1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in 95 Sea Zone
British attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 39 Sea Zone
British attack with 1 cruiser and 2 fighters
Japanese defend with 1 cruiser and 1 transport
British win, taking 39 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 79 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer and 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 submarine
Battle in French Madagascar
Battle in Greece
Battle in West India
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
retreated to West India
Japanese win, taking French Madagascar from Neutral_Axis, taking Greece from Italians with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Syria to Persia
1 aaGun, 1 artillery and 2 infantry moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship and 1 carrier moved from 78 Sea Zone to 80 Sea Zone
1 fighter moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 80 Sea Zone to PersiaPlace Units - British
1 destroyer placed in 106 Sea Zone
British undo move 1.
2 destroyers and 1 submarine placed in 109 Sea Zone
British undo move 1.
1 submarine placed in 109 Sea Zone
1 transport placed in 81 Sea Zone
1 destroyer placed in 81 Sea Zone
British undo move 3.
British undo move 2.
1 transport placed in 106 Sea Zone
1 artillery placed in Egypt
1 destroyer placed in 98 Sea Zone
1 destroyer placed in 81 Sea Zone
British undo move 5.
British undo move 4.
2 destroyers placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
British collect 38 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
2 mech_infantrys moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
2 mech_infantrys moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 artilleries and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Libya
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery and 4 infantry
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 aaGun and 4 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Albania
1 mech_infantry moved from Western Ukraine to RomaniaPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Caroline Islands to 31 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone -
2 anzac subs vs japanese dd and sub off java. submerge?
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max defence pls
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good call :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Caroline Islands to 31 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 transport
ANZAC win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
3 fighters moved from 31 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 59 PUs;
Germans buy 4 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Rostov
1 artillery moved from Tunisia to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 59 PUs;
Germans buy 4 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Rostov
1 artillery moved from Tunisia to LibyaCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Libya
Germans attack with 1 artillery
British defend with 1 artillery
Germans win, taking Libya from British with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Rostov
Germans attack with 2 armour, 1 bomber and 4 mech_infantrys
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans win, taking Rostov from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Rostov to Eastern Poland
3 aaGuns, 10 armour, 3 artilleries, 15 infantry and 14 mech_infantrys moved from Western Ukraine to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Baltic States to Karelia
1 artillery moved from Belarus to Baltic States
1 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Novgorod to Baltic States
2 infantry moved from France to Western Germany
1 bomber moved from 99 Sea Zone to Western Germany
1 submarine moved from 119 Sea Zone to 122 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 3 infantry placed in Germany
1 fighter, 2 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
2 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 fighters moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Rostov
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
4 artilleries and 6 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
2 artilleries and 20 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 artilleries and 20 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 3 fighters and 4 infantry
Italians defend with 2 artilleries, 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Italians with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Italians: 2 artilleries and 2 mech_infantrys
Battle in Smolensk
Russians attack with 4 artilleries and 6 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 3 mech_infantrys
Russians win, taking Rostov from Germans with 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 4 infantry and 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Vologda to Smolensk
1 aaGun moved from Vologda to Smolensk
1 aaGun moved from Vologda to Archangel
3 fighters moved from Ukraine to Bryansk
1 tactical_bomber moved from Rostov to BryanskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 tactical_bomber moved from French Indo China to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 tactical_bomber moved from French Indo China to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese win, taking 39 Sea Zone from UK_Pacific with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 4 Sea Zone to 16 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
2 fighters moved from Japan to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Burma to Kweichow
4 mech_infantrys moved from Burma to India
1 bomber moved from 39 Sea Zone to French Indo China
1 tactical_bomber moved from 39 Sea Zone to India
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 fighters and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Burma to IndiaPlace Units - Japanese
1 airfield and 1 infantry placed in French Indo China
1 factory_minor placed in Malaya
2 transports placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 marine moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
2 fighters moved from Gibraltar to 95 Sea Zone
1 battleship and 1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to France
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake IslandCombat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Sardinia
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Sardinia from Italians, taking Wake Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sicily
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Sicily from Italians with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
4 carriers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 fighter and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 63 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 92 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Algeria to Tunisia
3 infantry moved from Algeria to Tunisia
1 armour moved from Egypt to IraqPlace Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries placed in Western United States
2 fighters placed in Western United States
1 carrier and 3 submarines placed in 10 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 109 Sea Zone to 122 Sea Zone
1 bomber moved from United Kingdom to 122 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
2 fighters moved from 80 Sea Zone to Eastern PersiaCombat - British
Battle in 122 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Battle in Eastern Persia
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Persia to Greece
2 fighters moved from Eastern Persia to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from French Madagascar to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 122 Sea Zone to Scotland
1 aaGun and 2 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 81 Sea Zone
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Yugoslavia
1 aaGun and 4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total