I noticed something off with Japan and figured out that you did not move the 4 fighters out of Sumatra and Yunnan on non-combat. also did not place any of your purchases. you are welcome to rectify this or if you want to stop on this one. no problem either way.
WWII Surprise attack vs Dawgoneit Axis vs Allies
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Lets see if I can do this
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Test summary from TripleA, engine version: 1.8.0.9, time: 19:39:25
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 bomber moved from 110 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
2 artilleries and 5 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia -
Scramble orders for sz 110 & 111
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all 3 in sz110
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 bomber moved from 110 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
2 artilleries and 5 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to YugoslaviaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits
1 battleship owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 : 1/11 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Yugoslavia, round 3 : 1/9 hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 4 : 3/8 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 4 : 1/3 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the French, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/5 hits
British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 3/3 hits
1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 battleship owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 battleship, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Battle in France
Germans attack with 5 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 1/2 hits
1 fighter owned by the Germans lost in France
Germans roll dice for 5 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 7/15 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the French, 5 infantry owned by the Germans, 1 artillery owned by the Germans and 6 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries and 1 tactical_bomber in France, round 3 : 5/8 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits
1 fighter owned by the French, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British, 1 artillery owned by the French and 2 artilleries owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Southern France
Germans attack with 1 armour and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 3 : 1/4 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from France to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Holland Belgium to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Greater Southern Germany to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to PolandPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 40 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsDice Statistics:
Total
1 was rolled 28 times
2 was rolled 31 times
3 was rolled 18 times
4 was rolled 27 times
5 was rolled 18 times
6 was rolled 29 times
Average roll : 3.417
Median : 3.000
Variance : 1.087
Standard Deviation : 1.042
Total rolls : 151Null / Other
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.625
Median : 4.000
Variance : 0.380
Standard Deviation : 0.616
Total rolls : 80British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13French Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
2 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
2 aaGuns moved from Russia to Bryansk
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 111 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Korea to Kiangsu
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 3 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.130
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 2.941
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
1 fighter moved from Philippines to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from 10 Sea Zone to Wake Island
1 tactical_bomber moved from 10 Sea Zone to Alaska
1 bomber moved from Central United States to Alaska
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to Alaska
2 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
2 carriers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 factory_minor placed in AlaskaTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to ShensiNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone -
scramble in sz97?
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Mussolini says “Keep them on the ground”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 91 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
British win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 armour moved from Alexandria to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
2 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Scotland to GibraltarPlace Units - British
8 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 2 transports
British defend with 1 carrier and 1 cruiser
Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is 20
Casualties for Italians: 1 destroyer
Casualties for British: 1 carrier and 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 bomber in 93 Sea Zone, round 4 : 1/1 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Greece
Italians attack with 1 armour, 1 artillery and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 1/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 3 : 2/7 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 4 : 1/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 1/5 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 16 times
4 was rolled 6 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3.738
Median : 4.000
Variance : 1.817
Standard Deviation : 1.348
Total rolls : 61Null / Other
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.684
Median : 3.000
Variance : 1.135
Standard Deviation : 1.065
Total rolls : 38British Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3French Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Neutral_Allies Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 5 times
Average roll : 4.000
Median : 5.000
Variance : 2.857
Standard Deviation : 1.690
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux





