TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 3 PUs;
Combat Move - Japanese
2 battleships moved from Japan Sea Zone to Hawaii Sea Zone
2 carriers moved from Japan Sea Zone to Hawaii Sea Zone
4 transports moved from Japan Sea Zone to Hawaii Sea Zone
1 submarine moved from Japan Sea Zone to Hawaii Sea Zone
4 fighters moved from Manchuria to Hawaii Sea Zone
4 fighters moved from Japan Sea Zone to Hawaii Sea Zone
1 infantry moved from Manchuria to Soviet Far East
1 fighter moved from Japan to Soviet Far East
6 infantry moved from Manchuria to Yakut S.S.R.
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaii Sea Zone
Japanese attack with 2 battleships, 2 carriers, 8 fighters, 1 submarine and 4 transports
British defend with 1 battleship; Americans defend with 1 battleship, 3 carriers, 6 fighters, 1 submarine and 1 transport
Japanese win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 battleships, 2 carriers, 5 fighters, 1 submarine and 4 transports
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 3 carriers, 6 fighters, 1 submarine and 1 transport
Non Combat Move - Japanese
3 fighters moved from Hawaii Sea Zone to Wake Island
1 fighter moved from Soviet Far East to Manchuria
Place Units - Japanese
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 34 PUs total
triplea_38174_Jap7.tsvg