No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
4 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Celebes
Scramble into SZ112?
no scram
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
4 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Celebes
Combat - British
Battle in Celebes
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Germany
British attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry; Italians defend with 1 mech_infantry
Germans win with 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -23
Casualties for Germans: 2 aaGuns
Casualties for British: 1 artillery, 2 fighters and 3 infantry
1 fighter owned by the British retreated
Non Combat Move - British
1 fighter moved from Western Germany to Norway
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Syria to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
Place Units - British
2 artilleries, 2 fighters and 4 infantry placed in United Kingdom
British undo move 1.
1 artillery and 2 infantry placed in Union of South Africa
1 artillery, 2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber and 1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Neutral_Allies defend with 4 infantry
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
1 bomber owned by the Italians retreated
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Rostov to Bryansk
2 mech_infantrys moved from Bryansk to Rostov
Place Units - Italians
2 submarines placed in 95 Sea Zone
2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Paulau Island from Japanese, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Hunan to Kweichow
Place Units - ANZAC
1 factory_minor placed in French Indo China
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Italian Somaliland to Ethiopia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Germans spend 20 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery Support
Activate Technology - Germans
Germans activating Improved Artillery Support
Purchase Units - Germans
Germans buy 7 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
2 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
2 armour moved from Tsinghai to Sikang
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Timguska
Germans take Timguska from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Russians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber, 1 fighter and 2 tactical_bombers moved from Ukraine to Greece
2 submarines moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 3 fighters and 3 submarines
British defend with 1 battleship, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the British
Germans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 36
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 destroyer and 2 transports
Battle in Greece
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Neutral_Allies defend with 2 infantry
Germans win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 1 infantry
Battle in Sikang
Germans attack with 2 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 armour
Non Combat Move - Germans
1 artillery moved from Tambov to Volgograd
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Bessarabia to Bryansk
1 armour moved from Archangel to Smolensk
3 fighters moved from 112 Sea Zone to Western Germany
2 artilleries, 2 infantry and 1 mech_infantry moved from Western Germany to Germany
8 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from France to Western Germany
1 bomber moved from Greece to Germany
1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
Place Units - Germans
2 transports placed in 113 Sea Zone
3 artilleries placed in Volgograd
3 artilleries placed in Russia
1 artillery and 1 infantry placed in Germany
1 transport placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Novgorod roll: 5
10 infantry moved from Amur to Korea
3 artilleries and 6 infantry moved from Novgorod to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Korea
Russians attack with 10 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
8 infantry moved from Soviet Far East to Siberia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 carriers, 1 cruiser and 4 submarines moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from Manchuria to 22 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Japan
1 bomber moved from 8 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 aaGun and 3 infantry moved from 22 Sea Zone to Marianas
3 tactical_bombers moved from Manchuria to Kiangsu
3 infantry moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Hawaiian Islands to Japan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Shantung
2 artilleries and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3,3,4,1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Japanese collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Normandy Bordeaux
Battle in Hawaiian Islands
Non Combat Move - Americans
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 bomber moved from Western United States to Queensland
2 submarines moved from 54 Sea Zone to 35 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Norway to Finland
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 infantry and 1 mech_infantry moved from Southeast Mexico to Central America
1 mech_infantry moved from Central United States to Central America
2 artilleries and 2 infantry moved from British Columbia to Western United States
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 destroyer and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Anhwe
Place Units - Chinese
1 infantry placed in Sikang
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 1 fighter and 6 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from India to Kiangsi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from 35 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
Combat - British
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Battle in Kiangsi
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans, taking Kiangsi from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 2 artilleries, 2 fighters and 6 infantry
Germans defend with 1 armour
British win, taking Northwest Persia from Germans with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Tunisia to Libya
1 fighter moved from Norway to United Kingdom
2 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Kiangsi to 20 Sea Zone
Place Units - British
3 artilleries and 2 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
3 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Rostov to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Bryansk to Rostov
1 mech_infantry moved from Poland to Western Ukraine
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
2 fighters placed in Ukraine
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Kweichow to Anhwe
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Turn Complete - French
so I rolled 2 tech dice and missed, but then changed my mind about the buy. I’ll reload and roll 2 again, and if I miss again i’ll use that file, if not, I’ll reload til I have the same result as 1st time.
also how do you roll in the forum :?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 tactical_bombers moved from Southern Italy to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to Norway
1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Germany to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from Western Germany to Holland Belgium
1 armour moved from Smolensk to Novgorod
Germans take Novgorod from Russians
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
scramble 110?