16L cyanight (Axis) vs Pete (Allies) Balanced 2.0 Game 4
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sry meant to move the stack to rostov instead of 3 inf… i didnt realize til I attacked, had to quit and reload, disregard MARTI lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
5 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 marine
Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in Rostov
Russians attack with 1 artillery and 10 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 artilleries and 6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
No problem :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 infantry, 3 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Burma to India
1 infantry moved from Burma to India
4 tactical_bombers moved from Burma to India
3 fighters moved from Burma to India
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Burma to Chahar
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to KweichowCombat - Japanese
Battle in Chahar
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Ceylon from UK_Pacific with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 3 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 armour moved from Burma to Yunnan
4 mech_infantrys moved from Burma to Yunnan
4 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 bomber moved from Chahar to Hunan
1 fighter moved from India to Hunan
2 mech_infantrys moved from Hunan to Yunnan
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
3 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from India to French Indo China
4 tactical_bombers moved from India to French Indo China
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea ZonePlace Units - Japanese
6 submarines placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Removing units owned by Japanese from Hunan: 1 bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
EDIT: Turning off Edit Mode
Japanese undo move 4.
Japanese undo move 3.
1 armour and 1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Japanese undo move 4.
Japanese undo move 3.
1 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
2 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Greece
Battle in 25 Sea Zone
Americans attack with 1 battleship, 2 destroyers, 3 fighters and 3 submarines
Japanese defend with 2 destroyers and 1 submarine
Americans win, taking Greece from Germans with 1 battleship, 2 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 22
Casualties for Japanese: 2 destroyers and 1 submarineNon Combat Move - Americans
3 fighters moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 26 Sea Zone to 54 Sea Zone
1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 carriers, 2 cruisers, 4 fighters, 1 marine, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
3 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1,5,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
3 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
8 infantry moved from Shensi to Hopei
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to Greece: 1 infantry
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 airfield, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Persia to India
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to CreteCombat - British
Battle in Crete
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Crete from Italians, taking Alexandria from Italians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
Battle in Malta
Battle in India
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Cyprus from Italians, taking Malta from Italians, taking India from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from India to West India
2 fighters moved from Persia to Syria
1 bomber and 1 fighter moved from Gibraltar to Syria
1 mech_infantry moved from Syria to Persia
1 artillery and 1 marine moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 aaGun moved from West India to IndiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 airfield placed in Syria
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to Greece: 1 infantry
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 airfield, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Persia to India
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to CreteCombat - British
Battle in Crete
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Crete from Italians, taking Alexandria from Italians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
Battle in Malta
Battle in India
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Cyprus from Italians, taking Malta from Italians, taking India from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from India to West India
2 fighters moved from Persia to Syria
1 bomber and 1 fighter moved from Gibraltar to Syria
1 mech_infantry moved from Syria to Persia
1 artillery and 1 marine moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 aaGun moved from West India to IndiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 airfield placed in Syria
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 95 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to Greece: 2 fighters
EDIT: Removing units owned by British from Syria: 2 fighters
EDIT: Adding units owned by British to Greece: 1 fighter -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to Greece: 1 infantry
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 airfield, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Persia to India
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to CreteCombat - British
Battle in Crete
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Crete from Italians, taking Alexandria from Italians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
Battle in Malta
Battle in India
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Cyprus from Italians, taking Malta from Italians, taking India from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from India to West India
2 fighters moved from Persia to Syria
1 bomber and 1 fighter moved from Gibraltar to Syria
1 mech_infantry moved from Syria to Persia
1 artillery and 1 marine moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 aaGun moved from West India to IndiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 airfield placed in Syria
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 95 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to Greece: 2 fighters
EDIT: Removing units owned by British from Syria: 2 fighters
EDIT: Adding units owned by British to Greece: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Syria: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Americans
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 marines moved from Southern Italy to 97 Sea Zone
2 marines moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Ukraine to Western Ukraine
1 armour moved from Yugoslavia to Greece
2 mech_infantrys moved from Romania to Western UkraineCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 marines
Americans defend with 3 infantry and 1 mech_infantry
Italians win, taking Greece from Americans with 1 armour, 1 artillery, 1 fighter and 2 marines remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Greece to Southern Italy
3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Western Ukraine to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to UkrainePlace Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,5,6,5,3,6,4,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Greece
1 armour moved from Romania to Greece
5 mech_infantrys moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Americans
1 infantry moved from Libya to Tunisia
1 artillery moved from Tobruk to Libya
2 marines moved from Southern Italy to 97 Sea Zone
2 marines moved from 97 Sea Zone to Greece
1 bomber moved from Ukraine to Greece
2 mech_infantrys moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western UkraineCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 marines and 5 mech_infantrys
British defend with 3 fighters; Americans defend with 3 infantry and 1 mech_infantry
Italians win, taking Greece from Americans with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 marines and 4 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 3 fighters
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser and 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Western Ukraine
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
2 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,6,2,5,4,4,1
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total -
I reloaded your latest turn and just redid my turn. I loaded it first before you edited your planes.
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thanks man
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to New Guinea
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 fighter and 1 marine
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 marine remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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I concede here dude. I’ve made a lot of mistakes against your solid play, gg wp!
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Thanks man. Good Game!
Your a very a good opponent. I really enjoy our games. Let me know if you have room for another game.
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been posting a new one while you waited aha its up!
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