@Booper Yeah definitely, very strong rolls for the Axis thus far other than Tunisia just now lol. Excited to see how this unfolds.
16L cyanight (Axis) vs Pete (Allies) Balanced 2.0 Game 4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to South Australia
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Vyborg to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Vyborg to Novgorod
4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
10 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
5 infantry moved from Bulgaria to Romania
2 marines moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun and 1 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Alexandria to Ukraine
2 fighters moved from Alexandria to Southern ItalyPlace Units - Germans
10 mech_infantrys placed in Germany
1 bomber and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 artillery and 3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
3 armour, 4 artilleries, 22 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Smolensk to Bryansk
9 artilleries and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 3 armour, 14 artilleries, 31 infantry and 4 mech_infantrys
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 3 armour, 14 artilleries, 31 infantry and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Volgograd to Rostov
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Volgograd
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Yunnan to India
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea ZoneCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
3 fighters and 2 tactical_bombers moved from Shan State to Burma
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from India to BurmaPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 1 marine placed in French Indo China
1 transport placed in 36 Sea Zone
Japanese undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Burma: 2 fighters
EDIT: Adding units owned by Japanese to Philippines: 2 fighters
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 36 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to Algeria
1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 2 fighters and 3 infantry
Italians defend with 3 infantry
Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Algeria to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from French Central Africa to French West Africa
1 bomber moved from India to Queensland
1 fighter moved from Queensland to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 carriers, 1 fighter and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers, 1 destroyer, 1 submarine and 3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Sikang to Chahar
4 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
8 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 8 infantry
EDIT: Adding units owned by Chinese to Shensi: 8 infantry
EDIT: Turning off Edit Mode
British buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
5 fighters and 1 tactical_bomber moved from Egypt to Syria
1 marine moved from Trans-Jordan to Syria
1 mech_infantry moved from Egypt to SyriaCombat - British
Battle in Syria
British attack with 5 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 5 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Syria to Persia
3 aaGuns, 3 artilleries and 14 infantry moved from India to West India
1 artillery and 1 marine moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 armour moved from Ethiopia to Egypt
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Egypt
1 destroyer and 1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour and 5 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Romania
1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to UkrainePlace Units - Italians
5 mech_infantrys placed in Northern Italy
Italians undo move 1.
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 destroyer and 2 submarines moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Poland to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
2 infantry moved from Vyborg to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
3 infantry moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber and 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 tactical_bombers moved from Rostov to Ukraine
3 fighters moved from Rostov to Ukraine
1 marine moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 marine moved from Eastern Poland to Bessarabia
14 armour moved from Eastern Poland to Ukraine
14 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries moved from Eastern Poland to Bessarabia
5 infantry moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Novgorod to UkrainePlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Poland: 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 1.
3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
sry meant to move the stack to rostov instead of 3 inf… i didnt realize til I attacked, had to quit and reload, disregard MARTI lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
5 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 marine
Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in Rostov
Russians attack with 1 artillery and 10 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 artilleries and 6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
No problem :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 infantry, 3 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Burma to India
1 infantry moved from Burma to India
4 tactical_bombers moved from Burma to India
3 fighters moved from Burma to India
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Burma to Chahar
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to KweichowCombat - Japanese
Battle in Chahar
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Ceylon from UK_Pacific with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 3 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 armour moved from Burma to Yunnan
4 mech_infantrys moved from Burma to Yunnan
4 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 bomber moved from Chahar to Hunan
1 fighter moved from India to Hunan
2 mech_infantrys moved from Hunan to Yunnan
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
3 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from India to French Indo China
4 tactical_bombers moved from India to French Indo China
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea ZonePlace Units - Japanese
6 submarines placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Removing units owned by Japanese from Hunan: 1 bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
EDIT: Turning off Edit Mode
Japanese undo move 4.
Japanese undo move 3.
1 armour and 1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Japanese undo move 4.
Japanese undo move 3.
1 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
2 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Greece
Battle in 25 Sea Zone
Americans attack with 1 battleship, 2 destroyers, 3 fighters and 3 submarines
Japanese defend with 2 destroyers and 1 submarine
Americans win, taking Greece from Germans with 1 battleship, 2 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 22
Casualties for Japanese: 2 destroyers and 1 submarineNon Combat Move - Americans
3 fighters moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 26 Sea Zone to 54 Sea Zone
1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 carriers, 2 cruisers, 4 fighters, 1 marine, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
3 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1,5,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
3 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
8 infantry moved from Shensi to Hopei
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to Greece: 1 infantry
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 airfield, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Persia to India
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to CreteCombat - British
Battle in Crete
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Crete from Italians, taking Alexandria from Italians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
Battle in Malta
Battle in India
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Cyprus from Italians, taking Malta from Italians, taking India from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from India to West India
2 fighters moved from Persia to Syria
1 bomber and 1 fighter moved from Gibraltar to Syria
1 mech_infantry moved from Syria to Persia
1 artillery and 1 marine moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 aaGun moved from West India to IndiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 airfield placed in Syria
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to Greece: 1 infantry
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 airfield, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Persia to India
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to CreteCombat - British
Battle in Crete
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Crete from Italians, taking Alexandria from Italians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
Battle in Malta
Battle in India
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Cyprus from Italians, taking Malta from Italians, taking India from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from India to West India
2 fighters moved from Persia to Syria
1 bomber and 1 fighter moved from Gibraltar to Syria
1 mech_infantry moved from Syria to Persia
1 artillery and 1 marine moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 aaGun moved from West India to IndiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 airfield placed in Syria
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 95 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to Greece: 2 fighters
EDIT: Removing units owned by British from Syria: 2 fighters
EDIT: Adding units owned by British to Greece: 1 fighter





