@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Sumatra to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from Sumatra to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
10 armour, 5 artilleries, 1 bomber, 2 fighters, 14 infantry and 2 tactical_bombers moved from Bryansk to Russia
4 bombers moved from Western Germany to Russia
1 armour and 1 mech_infantry moved from Western Ukraine to Russia
Combat - Germans
Battle in Russia
Germans attack with 11 armour, 5 artilleries, 5 bombers, 2 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 22 infantry and 1 tactical_bomber; Americans defend with 3 fighters
Germans captures 47PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 5 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 91
Casualties for Germans: 5 artilleries and 14 infantry
Casualties for Russians: 3 armour, 2 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber
Casualties for Americans: 3 fighters
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Western Ukraine
3 bombers moved from Russia to Bryansk
1 bomber, 2 fighters and 2 tactical_bombers moved from Russia to Bryansk
2 tactical_bombers moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Russia
1 armour moved from Baltic States to Western Ukraine
1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 4 bombers
EDIT: Adding units owned by Germans to Russia: 4 artilleries
EDIT: Turning off Edit Mode
1 submarine placed in 113 Sea Zone
1 armour and 4 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Germans collect 45 PUs; end with 92 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
11 armour left? Maybe I should have stepped outside to counter attack.
yeah that’s what i feared. could have used ukrainians etc as casualties and retreated to russia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Russians
Russians has no rockets to fire
2 infantry moved from Archangel to Novgorod
3 artilleries and 4 infantry moved from Tambov to Russia
1 artillery and 3 infantry moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Rostov to Bryansk
Russians take Bryansk from Italians
18 infantry moved from Sakha to Siberia
Airborne Attack Move - Russians
Russians creates battle in territory 113 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Siberia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Russia
Russians attack with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 1 airfield, 11 armour, 4 artilleries, 1 factory_minor and 1 mech_infantry
Germans win with 11 armour and 2 artilleries remaining. Battle score for attacker is -25
Casualties for Germans: 2 aaGuns, 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Non Combat Move - Russians
3 artilleries and 6 infantry moved from Finland to Karelia
2 aaGuns moved from Sakha to Siberia
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
2 bombers moved from Hawaiian Islands to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 26 Sea Zone to 10 Sea Zone
1 battleship moved from 26 Sea Zone to 10 Sea Zone
10 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Shantung to Anhwe
2 artilleries and 7 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Anhwe
3 fighters and 1 tactical_bomber moved from Philippines to Anhwe
Full scramble SZ10.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
2 bombers moved from Hawaiian Islands to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 26 Sea Zone to 10 Sea Zone
1 battleship moved from 26 Sea Zone to 10 Sea Zone
10 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Shantung to Anhwe
2 artilleries and 7 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Anhwe
3 fighters and 1 tactical_bomber moved from Philippines to Anhwe
Combat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in Aleutian Islands
Battle in Anhwe
Japanese attack with 2 artilleries, 5 fighters, 18 infantry, 6 mech_infantrys and 3 tactical_bombers
British defend with 4 fighters and 1 tactical_bomber; Chinese defend with 5 artilleries and 15 infantry
Japanese win, taking Aleutian Islands from Americans, taking Anhwe from Chinese with 2 artilleries, 5 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 18 infantry and 4 mech_infantrys
Casualties for British: 4 fighters and 1 tactical_bomber
Casualties for Chinese: 5 artilleries and 15 infantry
Battle in 10 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer, 3 fighters, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 10 Sea Zone from Neutral with 1 battleship and 2 bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyer, 3 fighters, 2 submarines and 1 transport
Non Combat Move - Japanese
2 bombers moved from 10 Sea Zone to Hawaiian Islands
1 infantry moved from Guam to 21 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
5 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
5 infantry moved from Manchuria to Jehol
1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to Caroline Islands
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Manchuria
4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3,1,2,1,3,3,5,6,3
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,1
Japanese collect 33 PUs (6 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
1 fighter moved from Johnston Island to 10 Sea Zone
1 bomber moved from Queensland to 10 Sea Zone
1 armour moved from Karelia to Novgorod
Combat - Americans
Battle in Novgorod
Americans attack with 1 armour
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 10 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 battleship
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 battleship
Non Combat Move - Americans
1 bomber moved from 10 Sea Zone to Western United States
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 artilleries and 2 infantry moved from Western United States to British Columbia
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 artilleries and 3 infantry moved from Finland to Karelia
1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 transports moved from 123 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Kweichow
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
2 artilleries and 3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Borneo
Battle in Normandy Bordeaux
British attack with 1 fighter and 4 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Belgian Congo
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anhwe
British attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries and 2 mech_infantrys
British win, taking Anhwe from Japanese with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries and 2 mech_infantrys
Non Combat Move - British
3 aaGuns moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Burma to Yunnan
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 infantry moved from Trans-Jordan to Syria
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
1 transport placed in 110 Sea Zone
British undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Borneo
Battle in Normandy Bordeaux
British attack with 1 fighter and 4 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Belgian Congo
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anhwe
British attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries and 2 mech_infantrys
British win, taking Anhwe from Japanese with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries and 2 mech_infantrys
Non Combat Move - British
3 aaGuns moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Burma to Yunnan
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 infantry moved from Trans-Jordan to Syria
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
1 transport placed in 110 Sea Zone
British undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Adding units owned by British to 43 Sea Zone: 1 carrier, 1 cruiser and 1 fighter
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier, 1 cruiser and 1 fighter
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Italians spend 10 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Super subs
Activate Technology - Italians
Italians activating Super subs
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
1 artillery and 2 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 fighter and 3 submarines
French defend with 1 cruiser and 1 destroyer; British defend with 1 destroyer
Italians win, taking 97 Sea Zone from French with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 22
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Cyprus
Non Combat Move - Italians
1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
Combat - ANZAC
Battle in New Zealand
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC win, taking New Zealand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from 43 Sea Zone to Queensland
2 fighters moved from Kwangsi to Anhwe
1 infantry moved from Kwangsi to Hunan
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from Italians
Combat - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
1 armour moved from Eastern Poland to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 fighter moved from Ukraine to Novgorod
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 armour and 8 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 armour moved from Russia to Urals
Germans take Urals from Russians
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 1 bomber and 1 fighter
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for Americans: 1 armour
Battle in Smolensk
Germans attack with 1 artillery
Russians defend with 2 aaGuns
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Tambov
Germans attack with 1 artillery
Russians defend with 2 aaGuns
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 infantry and 8 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Southern Italy to Western Germany
1 armour moved from Yugoslavia to Bessarabia
1 bomber moved from Novgorod to Ukraine
1 armour moved from Russia to Kazakhstan
1 armour moved from Russia to Rostov
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
Place Units - Germans
3 fighters placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 armour and 2 mech_infantrys placed in Russia
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Western Germany
1 destroyer and 3 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
Russians has no rockets to fire
3 artilleries and 6 infantry moved from Karelia to Novgorod
4 infantry moved from Siberia to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
3 infantry moved from Siberia to Soviet Far East
Airborne Attack Move - Russians
Russians creates battle in territory 113 Sea Zone
Combat - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 113 Sea Zone
Germans defend with 1 destroyer and 4 submarines
Battle in Soviet Far East
Russians attack with 8 infantry
Japanese defend with 1 armour
Russians winGermans win with 1 destroyer and 4 submarines remaining, taking Soviet Far East from Japanese with 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Novgorod
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Siberia to Amur
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 bomber moved from Hawaiian Islands to 1 Sea Zone
5 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
5 fighters, 3 infantry and 3 tactical_bombers moved from Kiangsu to Anhwe
Combat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in Anhwe
Japanese attack with 5 fighters, 11 infantry and 3 tactical_bombers
ANZAC defend with 2 fighters; British defend with 3 aaGuns, 2 armour, 1 artillery and 2 mech_infantrys
Japanese win, taking Anhwe from Chinese with 3 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 fighters and 5 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 3 aaGuns, 2 armour, 1 artillery and 2 mech_infantrys
Non Combat Move - Japanese
1 aaGun moved from Kiangsu to Anhwe
3 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
1 fighter moved from 33 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 1 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 carriers and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
4 submarines moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Manchuria
3 infantry placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Japanese collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 battleship, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
2 artilleries and 3 infantry moved from Karelia to Novgorod
Place Units - Americans
1 battleship, 2 fighters, 2 submarines and 2 transports placed in 10 Sea Zone
1 infantry placed in Norway
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs