16L G40 Simon33 (Axis) vs -Pete (Allies, with tech advanced USSR)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - British
                British spend 5 on tech rolls
                UK_Pacific spend 20 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Increased Factory Production

    Activate Technology - British
                British activating Increased Factory Production
                British giving technology to UK_Pacific: Increased Factory Production

    Purchase Units - British
                British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                7 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 7 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 2 artilleries and 2 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Iceland to United Kingdom
                1 bomber moved from New Brunswick Nova Scotia to Gibraltar
                2 fighters moved from New Brunswick Nova Scotia to Eastern United States
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 armour, 2 fighters and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,5,6
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,1,3
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs total

    triplea_38183_UK_2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - British
                British spend 5 on tech rolls
                UK_Pacific spend 20 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Increased Factory Production

    Activate Technology - British
                British activating Increased Factory Production
                British giving technology to UK_Pacific: Increased Factory Production

    Purchase Units - British
                British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                7 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 7 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 2 artilleries and 2 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Iceland to United Kingdom
                1 bomber moved from New Brunswick Nova Scotia to Gibraltar
                2 fighters moved from New Brunswick Nova Scotia to Eastern United States
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 armour, 2 fighters and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,5,6
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,1,3
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 fighter
                EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
                EDIT: Removing units owned by British from Burma: 3 aaGuns
                EDIT: Adding units owned by British to Shan State: 3 aaGuns
                EDIT: Turning off Edit Mode

    triplea_38183_UK_2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 infantry moved from Syria to Iraq
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 fighter and 3 infantry
                    British defend with 2 artilleries and 2 infantry
                    British win with 1 artillery remaining. Battle score for attacker is -15
                    Casualties for Italians: 1 armour, 1 fighter and 3 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Romania
                1 armour moved from Romania to Greece
                2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Yugoslavia to Romania

    Place Units - Italians
                1 artillery placed in Northern Italy
                2 artilleries and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_38183_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from Java to Shan State
                1 infantry moved from Malaya to Shan State
                1 fighter moved from 43 Sea Zone to Shan State
                1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,5,4,1,5,6,3,3,3,5
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_38183_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Algeria

    Turn Complete - French

    triplea_38183_Fre2.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved Artillery Support

    Activate Technology - Germans
                Germans activating Improved Artillery Support

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 0 techTokens; 37 PUs;
                Germans buy 9 artilleries; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Germans

    triplea_38183_Ger3.tsvg

  • '19 '17 '16

    I want to change buy/repair. I’ll reload save and edit.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 1 techTokens; 47 PUs;
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 47 to 37
                EDIT: Adding Technology Improved Artillery Support for Germans
                EDIT: Turning off Edit Mode
                Germans buy 4 artilleries and 7 infantry; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Germans
                Rocket attack in Novgorod does 3 damage to factory_minor owned by Russians
                    Rockets in Western Germany roll: 3
                Rocket attack in United Kingdom does 1 damage to factory_major owned by British
                    Rockets in France roll: 1
                2 artilleries and 8 infantry moved from Romania to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                3 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from Norway to Finland
                2 bombers moved from Poland to Finland
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Finland
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                    Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Eastern Poland
                    Germans attack with 2 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from 81 Sea Zone to Alexandria
                1 infantry moved from Albania to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                2 bombers moved from Finland to Baltic States
                2 artilleries moved from Poland to Baltic States
                6 armour and 2 mech_infantrys moved from Germany to Baltic States
                10 artilleries and 2 infantry moved from Germany to Poland
                6 artilleries and 3 infantry moved from Western Germany to Germany
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                Germans undo move 1.
                1 infantry placed in Western Germany
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    triplea_38183_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians repair damage of 3x factory_minor; Remaining resources: 49 PUs;
                Russians buy 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Rocket attack in Germany does 4 damage to factory_major owned by Germans
                    Rockets in Novgorod roll: 4
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                3 fighters moved from Novgorod to Eastern Poland
                2 tactical_bombers moved from Novgorod to Eastern Poland

    Airborne Attack Move - Russians
                2 infantry moved from Novgorod to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 2 artilleries and 10 infantry
                    1 armour owned by the Russians retreated to Belarus
                    Germans win with 2 artilleries and 7 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 13 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Karelia to Finland
                3 fighters and 2 tactical_bombers moved from Eastern Poland to Finland
                2 aaGuns, 2 artilleries and 11 infantry moved from Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
                4 mech_infantrys moved from Russia to Vologda
                1 aaGun and 7 infantry moved from Amur to Siberia
                1 aaGun and 10 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 artilleries and 2 infantry placed in Ukraine
                4 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Russians collect 5 PUs from War Bonds; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs

    triplea_38183_Rus3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Japanese
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                2 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to Java
                4 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 bombers moved from Kwangsi to India
                1 artillery and 1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from India to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 carrier and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 carrier and 1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Kwangsi
                2 fighters moved from Manchuria to 6 Sea Zone
                3 fighters moved from Jehol to 6 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 aaGun, 2 artilleries and 11 infantry moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from Jehol to Kwangsi

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Shantung
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 59 PUs total

    triplea_38183_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Americans
                Americans spend 10 on tech rolls

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 2 techTokens;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 19 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Buyant-Uhaa
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from Midway to 54 Sea Zone
                2 tactical_bombers moved from Western United States to Hawaiian Islands
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Brazil to 85 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
                3 infantry moved from Brazil to French Guiana

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38183_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                10 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Sikang to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    triplea_38183_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 5 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 10x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                      British take Syria from Italians
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter and 2 tactical_bombers moved from Egypt to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo
                1 bomber moved from Gibraltar to 97 Sea Zone

    Combat - British
                Germans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Belgian Congo
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 1 infantry
                    British win, taking Belgian Congo from Italians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 armour and 1 infantry; Italians defend with 1 fighter and 2 transports
                    Germans win with 1 fighter and 2 transports remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of French Indo China from Japanese to British
                EDIT: Turning off Edit Mode
                1 artillery moved from Iraq to 80 Sea Zone
                3 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from 39 Sea Zone to India
                1 armour and 1 mech_infantry moved from Shan State to India
                1 infantry moved from Shan State to French Indo China
                3 aaGuns and 6 infantry moved from Shan State to Burma
                1 infantry moved from 39 Sea Zone to India
                1 fighter and 2 tactical_bombers moved from Belgian Congo to Egypt
                1 fighter moved from United Kingdom to Algeria
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 124 Sea Zone to 109 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - British
                4 artilleries placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,4,5
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_38183_UK_3.tsvg

  • '19 '17 '16

    I thought the USA was going to attack SZ6 for sure then. Kamikaze stopped you?


  • yeah exactly… and no transports there to kill or anything… not worth the risk

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Southern Italy
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern France
                1 artillery and 1 infantry placed in Northern Italy
                Italians undo move 3.
                1 infantry placed in Southern France
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    triplea_38183_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Shan State to India
                1 cruiser, 1 destroyer and 3 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_38183_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone

    Turn Complete - French

    triplea_38183_Fre3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved_Mech_Inf

    Activate Technology - Germans
                Germans activating Improved_Mech_Inf
                Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Germans
                Germans repair damage of 4x factory_major; Remaining resources: 0 techTokens; 37 PUs;
                Germans buy 1 artillery and 11 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Germans
                Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                    Rockets in Western Germany roll: 2
                Rocket attack in Gibraltar does 5 damage to harbour owned by British
                    Rockets in France roll: 5
                2 bombers moved from Baltic States to Russia
                1 fighter and 1 tactical_bomber moved from Baltic States to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                3 fighters and 2 tactical_bombers moved from Alexandria to Bessarabia
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 armour moved from Baltic States to Bessarabia
                1 artillery and 5 infantry moved from Eastern Poland to Bessarabia

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                3 aaGuns, 5 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
                10 artilleries and 2 infantry moved from Poland to Baltic States
                10 artilleries and 9 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                2 bombers moved from Russia to Baltic States

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_38183_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 43 PUs;
                Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
                    Rockets in Russia roll: 3
                8 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Archangel to Belarus
                3 fighters and 2 tactical_bombers moved from Finland to Belarus

    Combat - Russians
                Battle in Soviet Far East
                    Russians attack with 8 infantry
                    Japanese defend with 1 armour and 1 infantry
                    Russians win, taking Soviet Far East from Japanese with 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Belarus
                    Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 artilleries and 2 infantry moved from Ukraine to Bryansk
                3 fighters and 2 tactical_bombers moved from Belarus to Bryansk
                1 aaGun moved from Siberia to Soviet Far East
                2 infantry moved from Olgiy to Timguska
                1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 aaGuns, 2 artilleries and 10 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 armour and 1 mech_infantry moved from Russia to Smolensk
                1 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Vologda to Kansu
                1 mech_infantry moved from Vologda to Novosibirsk
                2 mech_infantrys moved from Vologda to Bryansk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 armour
                EDIT: Adding units owned by Russians to Bryansk: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Finland: 2 infantry
                EDIT: Adding units owned by Russians to Vyborg: 1 infantry
                EDIT: Adding units owned by Russians to Karelia: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 11 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Russians collect 1 PU from War Bonds; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    triplea_38183_Rus4.tsvg

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