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16L cyanight (Axis) vs Pete (Allies) Balanced 2.0 Game 4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 infantry moved from Anhwe to HopeiCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Malaya
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Dutch New GuineaNon Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Malaya to Shan State
2 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 artillery moved from French Indo China to Yunnan
1 artillery moved from Hunan to Yunnan
3 artilleries and 6 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
4 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Kweichow
2 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 bomber moved from Chahar to YunnanPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 fighter moved from Hawaiian Islands to 32 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 artillery moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_AxisCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 32 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to Suriname
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
3 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
Chinese undo move 2.
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
British buy 1 airfield, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
1 marine moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Egypt to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Belgian Congo
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
1 bomber and 2 fighters moved from United Kingdom to Gibraltar
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from French West Africa to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from French West Africa to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from French Madagascar: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
British undo move 3.
1 armour, 1 artillery and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Non Combat Move - Italians
2 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 marine moved from Malta to 96 Sea Zone
1 marine moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 marines and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 97 Sea Zone to Southern Italy
1 armour moved from Alexandria to Libya
1 fighter moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Alexandria to Libya
2 artilleries and 2 infantry moved from Alexandria to Tobruk
2 infantry moved from Greece to BulgariaPlace Units - Italians
1 armour and 5 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to South Australia
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Vyborg to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Vyborg to Novgorod
4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
10 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
5 infantry moved from Bulgaria to Romania
2 marines moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun and 1 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Alexandria to Ukraine
2 fighters moved from Alexandria to Southern ItalyPlace Units - Germans
10 mech_infantrys placed in Germany
1 bomber and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 artillery and 3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
3 armour, 4 artilleries, 22 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Smolensk to Bryansk
9 artilleries and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 3 armour, 14 artilleries, 31 infantry and 4 mech_infantrys
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 3 armour, 14 artilleries, 31 infantry and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Volgograd to Rostov
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Volgograd
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Yunnan to India
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea ZoneCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
3 fighters and 2 tactical_bombers moved from Shan State to Burma
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from India to BurmaPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 1 marine placed in French Indo China
1 transport placed in 36 Sea Zone
Japanese undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Burma: 2 fighters
EDIT: Adding units owned by Japanese to Philippines: 2 fighters
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 36 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to Algeria
1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 2 fighters and 3 infantry
Italians defend with 3 infantry
Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Algeria to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from French Central Africa to French West Africa
1 bomber moved from India to Queensland
1 fighter moved from Queensland to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 carriers, 1 fighter and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers, 1 destroyer, 1 submarine and 3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Sikang to Chahar
4 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
8 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 8 infantry
EDIT: Adding units owned by Chinese to Shensi: 8 infantry
EDIT: Turning off Edit Mode
British buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
5 fighters and 1 tactical_bomber moved from Egypt to Syria
1 marine moved from Trans-Jordan to Syria
1 mech_infantry moved from Egypt to SyriaCombat - British
Battle in Syria
British attack with 5 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 5 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Syria to Persia
3 aaGuns, 3 artilleries and 14 infantry moved from India to West India
1 artillery and 1 marine moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 armour moved from Ethiopia to Egypt
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Egypt
1 destroyer and 1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour and 5 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Romania
1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to UkrainePlace Units - Italians
5 mech_infantrys placed in Northern Italy
Italians undo move 1.
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 destroyer and 2 submarines moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Poland to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
2 infantry moved from Vyborg to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
3 infantry moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber and 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 tactical_bombers moved from Rostov to Ukraine
3 fighters moved from Rostov to Ukraine
1 marine moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 marine moved from Eastern Poland to Bessarabia
14 armour moved from Eastern Poland to Ukraine
14 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries moved from Eastern Poland to Bessarabia
5 infantry moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Novgorod to UkrainePlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Poland: 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 1.
3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
sry meant to move the stack to rostov instead of 3 inf… i didnt realize til I attacked, had to quit and reload, disregard MARTI lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
5 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 marine
Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in Rostov
Russians attack with 1 artillery and 10 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 artilleries and 6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
No problem :)