16L G40 simon33 (Axis) vs -Pete (Allies + Tech advanced USSR)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - ANZAC
                ANZAC spend 10 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 5 PUs; 2 techTokens;

    Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 56 Sea Zone to 61 Sea Zone
                1 submarine moved from 62 Sea Zone to 61 Sea Zone
                      ANZAC take 62 Sea Zone from Japanese
                1 fighter moved from New South Wales to 61 Sea Zone
                2 fighters moved from Queensland to 61 Sea Zone

    Combat - ANZAC
                Battle in 61 Sea Zone
                    ANZAC attack with 1 cruiser, 3 fighters and 2 submarines
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    retreated to 61 Sea Zone
                    Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 1 fighter and 2 submarines

    Non Combat Move - ANZAC
                2 fighters moved from 61 Sea Zone to Java
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_38166_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    triplea_38166_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 43 PUs; 1 techTokens;
                Germans buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                8 artilleries moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Finland

    Airborne Attack Move - Germans
                2 infantry moved from Novgorod to Finland
                2 infantry moved from Western Germany to Finland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 9 artilleries and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 9 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 2 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 fighter; Russians defend with 2 armour, 3 fighters and 2 tactical_bombers
                    Russians win with 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                    Casualties for British: 1 fighter
                    Casualties for Russians: 2 armour and 2 tactical_bombers
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans retreated

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 aaGun, 3 artilleries and 14 infantry moved from Novgorod to Belarus
                1 aaGun and 5 armour moved from Eastern Poland to Belarus
                2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                13 artilleries and 2 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 42 PUs (1 lost to blockades); end with 42 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_38166_Ger5.tsvg

  • '19 '17 '16

    Cruel dice there. I was expecting to kill all your planes and lose only inf in Finland.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
                    Rockets in Russia roll: 3
                3 fighters moved from Finland to Belarus
                4 artilleries and 11 infantry moved from Smolensk to Belarus
                3 artilleries and 9 infantry moved from Bryansk to Belarus
                4 armour and 1 mech_infantry moved from Ukraine to Belarus
                2 armour and 4 mech_infantrys moved from Russia to Belarus

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 6 armour, 7 artilleries, 3 fighters, 22 infantry and 5 mech_infantrys
                    Germans defend with 2 aaGuns, 6 armour, 12 artilleries, 15 infantry and 1 mech_infantry
                    Russians win, taking Belarus from Germans with 6 armour, 6 artilleries and 3 fighters remaining. Battle score for attacker is 53
                    Casualties for Germans: 2 aaGuns, 6 armour, 12 artilleries, 15 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery, 22 infantry and 5 mech_infantrys

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Amur from Japanese to Russians
                EDIT: Removing units owned by Russians from Buryatia: 1 infantry
                EDIT: Adding units owned by Russians to Amur: 1 infantry
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Smolensk to Belarus
                3 fighters moved from Belarus to Bryansk
                2 aaGuns, 4 artilleries and 13 infantry moved from Ukraine to Bryansk
                1 infantry moved from Caucasus to Rostov
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Russians
                3 infantry and 1 mech_infantry placed in Ukraine
                8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Russians collect 2 PUs from War Bonds; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    triplea_38166_Rus5.tsvg


  • yeah i didnt realize you had paratroopers. those planes then hit belarus…

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 0 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Korea to Amur
                2 fighters and 2 tactical_bombers moved from Jehol to 17 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 17 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                1 artillery moved from 49 Sea Zone to Solomon Islands
                1 battleship and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                1 armour moved from Soviet Far East to Amur
                3 artilleries and 13 infantry moved from Sakha to Amur
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                2 bombers moved from Kweichow to India
                1 armour moved from Buyant-Uhaa to Dzavhan
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Dzavhan from Russians

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in Solomon Islands
                Battle in 17 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win, taking Solomon Islands from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                Battle in 62 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 62 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Amur
                    Japanese attack with 1 armour, 5 artilleries and 15 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Sakha to Amur
                3 fighters and 2 tactical_bombers moved from 17 Sea Zone to Iwo Jima
                3 artilleries and 1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Shantung to Anhwe
                2 bombers moved from India to French Indo China

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Shantung
                2 fighters placed in Japan
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

    triplea_38166_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 battleship, 2 carriers, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from Java to 49 Sea Zone
                1 armour moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Norway to 112 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Gibraltar to Western United States
                2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                2 artilleries, 3 cruisers, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier and 3 cruisers moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 bomber moved from 49 Sea Zone to Queensland

    Place Units - Americans
                1 battleship, 2 carriers, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_38166_Ame5.tsvg

  • '19 '17 '16

    China & UK?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_38166_Chi5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 mech_infantry moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                2 artilleries moved from Libya to 96 Sea Zone
                3 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                3 infantry moved from Trans-Jordan to 81 Sea Zone
                3 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                4 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                4 fighters and 1 tactical_bomber moved from Malta to Southern Italy
                1 carrier moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    triplea_38166_Bri5.tsvg


  • scram?

  • '19 '17 '16

    @-Pete:

    scram?

    Scramble 1 fighter - blocks your bombardment.

    Unless I get lucky with the AAA, you can take that first.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour and 3 fighters; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                2 artilleries moved from Libya to 96 Sea Zone
                3 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                3 infantry moved from Trans-Jordan to 81 Sea Zone
                3 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                4 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                4 fighters and 1 tactical_bomber moved from Malta to Southern Italy
                1 carrier moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Italians scrambles to create a battle in territory 95 Sea Zone
                Battle in 95 Sea Zone
                    British attack with 2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 5 transports
                    Italians defend with 1 fighter
                    Units damaged: 1 battleship owned by the British
                    British win with 2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                Battle in Southern Italy
                    British attack with 1 armour, 2 artilleries, 5 fighters, 7 infantry and 2 tactical_bombers
                    Italians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 9 infantry
                    British captures 13PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 28
                    Casualties for British: 2 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers
                    Casualties for Italians: 2 aaGuns, 3 artilleries, 4 fighters and 9 infantry
                Battle in Denmark

    Non Combat Move - British
                4 fighters moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Egypt to Tobruk
                1 mech_infantry moved from Trans-Jordan to Alexandria
                7 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State

    Place Units - British
                1 armour and 3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,4,6
                British collect 39 PUs (4 lost to blockades); end with 52 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,2,3
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs total

    triplea_38166_UK_5.tsvg


  • i forgot to repair with india, so i need to delete the 2 mechs i wasn’t able to build


  • I propose a draw - I keep making mistakes and you keep getting screwed by the dice.

  • '19 '17 '16

    @-Pete:

    I propose a draw - I keep making mistakes and you keep getting screwed by the dice.

    That’s an offer I can’t refuse.

    Rematch?


  • sure thing :-)

  • '19 '17 '16

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