Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
16L G40 simon33 (Axis) vs -Pete (Allies + Tech advanced USSR)
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How did Americans control Soviet Far East? That should be Soviet right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_ForcesActivate Technology - Germans
Germans activating Airborne_ForcesPurchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 0 techTokens; 49 PUs;
Germans buy 4 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Belarus
3 artilleries and 15 infantry moved from Baltic States to Novgorod
2 armour, 2 infantry and 2 mech_infantrys moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
2 aaGuns moved from Baltic States to Novgorod
1 aaGun, 7 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
9 artilleries and 1 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Bessarabia
13 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Germans undo move 3.
Germans undo move 3.
3 artilleries and 1 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Novgorod does 5 damage to factory_minor owned by Germans
Rockets in Russia roll: 5
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Archangel to Belarus
2 tactical_bombers moved from Archangel to Belarus
3 fighters moved from Archangel to BelarusCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Belarus to Finland
1 armour moved from Norway to Finland
2 aaGuns, 4 artilleries and 11 infantry moved from Archangel to Smolensk
2 aaGuns, 4 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Bryansk to Ukraine
3 artilleries and 9 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Ukraine
2 armour, 2 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Russians collect 4 PUs from War Bonds; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 1 techTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Amur to Soviet Far East
3 artilleries and 13 infantry moved from Amur to Sakha
1 armour moved from Shantung to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
4 fighters and 1 tactical_bomber moved from Jehol to Yunnan
1 artillery moved from Anhwe to Chahar
1 infantry moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to ChaharCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in 61 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Japanese attack with 1 armour
Americans defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Americans with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
ANZAC defend with 2 fighters and 1 infantry; British defend with 2 aaGuns, 2 armour, 3 infantry and 4 mech_infantrys
Japanese win, taking Sumatra from UK_Pacific with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 5 fighters, 3 infantry and 3 tactical_bombers
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 2 armour, 3 infantry and 4 mech_infantrys
Battle in Sakha
Japanese attack with 3 artilleries and 13 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Amur to Sakha
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 4 infantry moved from Anhwe to Kweichow
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
1 fighter and 1 tactical_bomber moved from Kweichow to JeholPlace Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 3 cruisers, 5 infantry and 5 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 cruisers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to MoroccoCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 transports
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Morocco to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from Brazil to Suriname
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
3 fighters moved from 42 Sea Zone to Java
1 bomber moved from 41 Sea Zone to Java
3 mech_infantrys moved from Western United States to Central United States
1 carrier, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 armour, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Norway: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
3 cruisers and 5 transports placed in 101 Sea Zone
2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in GreeceNon Combat Move - British
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from 96 Sea Zone to Libya
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
4 fighters moved from 96 Sea Zone to Malta
1 infantry and 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Kenya to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Northwest Persia to Iraq
7 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Ontario to Quebec
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 96 Sea ZonePlace Units - British
1 airfield placed in Malta
1 mech_infantry placed in Egypt
1 carrier placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4,6,6
British collect 36 PUs (2 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,5,6
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Romania to Bulgaria
2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
2 artilleries, 1 fighter and 5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - ANZAC
ANZAC spend 10 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs; 2 techTokens;Combat Move - ANZAC
1 cruiser and 1 submarine moved from 56 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
ANZAC take 62 Sea Zone from Japanese
1 fighter moved from New South Wales to 61 Sea Zone
2 fighters moved from Queensland to 61 Sea ZoneCombat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber -
hits?
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Lose CV and planes.
Ouch!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - ANZAC
ANZAC spend 10 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs; 2 techTokens;Combat Move - ANZAC
1 cruiser and 1 submarine moved from 56 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
ANZAC take 62 Sea Zone from Japanese
1 fighter moved from New South Wales to 61 Sea Zone
2 fighters moved from Queensland to 61 Sea ZoneCombat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
retreated to 61 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 3
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 fighter and 2 submarinesNon Combat Move - ANZAC
2 fighters moved from 61 Sea Zone to Java
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 43 PUs; 1 techTokens;
Germans buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from Eastern Poland to Belarus
8 artilleries moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to FinlandAirborne Attack Move - Germans
2 infantry moved from Novgorod to Finland
2 infantry moved from Western Germany to FinlandCombat - Germans
Battle in Belarus
Germans attack with 9 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 9 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 2 armour, 3 fighters and 2 tactical_bombers
Russians win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 2 armour and 2 tactical_bombers
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 aaGun, 3 artilleries and 14 infantry moved from Novgorod to Belarus
1 aaGun and 5 armour moved from Eastern Poland to Belarus
2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
13 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries moved from Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 42 PUs (1 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
Cruel dice there. I was expecting to kill all your planes and lose only inf in Finland.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
Rockets in Russia roll: 3
3 fighters moved from Finland to Belarus
4 artilleries and 11 infantry moved from Smolensk to Belarus
3 artilleries and 9 infantry moved from Bryansk to Belarus
4 armour and 1 mech_infantry moved from Ukraine to Belarus
2 armour and 4 mech_infantrys moved from Russia to BelarusAirborne Attack Move - Russians
2 infantry moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 6 armour, 7 artilleries, 3 fighters, 22 infantry and 5 mech_infantrys
Germans defend with 2 aaGuns, 6 armour, 12 artilleries, 15 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 6 armour, 6 artilleries and 3 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 2 aaGuns, 6 armour, 12 artilleries, 15 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery, 22 infantry and 5 mech_infantrysNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns moved from Smolensk to Belarus
3 fighters moved from Belarus to Bryansk
2 aaGuns, 4 artilleries and 13 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
2 infantry moved from Suiyuyan to ShensiPlace Units - Russians
3 infantry and 1 mech_infantry placed in Ukraine
8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Russians collect 2 PUs from War Bonds; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
yeah i didnt realize you had paratroopers. those planes then hit belarus…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Korea to Amur
2 fighters and 2 tactical_bombers moved from Jehol to 17 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 17 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 battleship and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Soviet Far East to Amur
3 artilleries and 13 infantry moved from Sakha to Amur
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from Kweichow to India
1 armour moved from Buyant-Uhaa to Dzavhan
Japanese take Ulaanbaatar from Russians
Japanese take Dzavhan from RussiansCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Solomon Islands
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking Solomon Islands from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Battle in 62 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 62 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Amur
Japanese attack with 1 armour, 5 artilleries and 15 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Sakha to Amur
3 fighters and 2 tactical_bombers moved from 17 Sea Zone to Iwo Jima
3 artilleries and 1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Shantung to Anhwe
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Shantung
2 fighters placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from Java to 49 Sea Zone
1 armour moved from Norway to Karelia
Russians take Karelia from Germans
1 infantry moved from Norway to 112 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to Western United States
2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 3 cruisers, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 3 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 bomber moved from 49 Sea Zone to QueenslandPlace Units - Americans
1 battleship, 2 carriers, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
China & UK?