@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
16L cyanight(Axis) vs Amon-Sul (Allies) - Balanced Mod2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Ethiopia
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
retreated to Ethiopia
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 fighter moved from Ethiopia to Egypt
1 fighter moved from Southern Italy to Egypt
2 artilleries, 4 infantry and 2 marines moved from Trans-Jordan to Egypt
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Romania to Ukraine
1 bomber moved from Novgorod to Southern ItalyPlace Units - Italians
3 armour placed in Egypt
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Borneo to 42 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 cruiser moved from 31 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 airfield placed in Java
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for ANZAC :
Borneo : 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 airfield and 1 fighter
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 2 fighters
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
33 Sea Zone : 1 cruiser
19 Sea Zone : 1 submarine
54 Sea Zone : 1 transport
62 Sea Zone : 2 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 37 Sea Zone to 36 Sea ZoneTurn Complete - French
Territory Summary for French :
36 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
United Kingdom : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Nenetsia
1 infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea ZoneCombat - Germans
Battle in NenetsiaNon Combat Move - Germans
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Bryansk to Novgorod
2 aaGuns, 2 artilleries, 2 infantry and 1 marine moved from Belarus to Bryansk
2 infantry and 2 mech_infantrys moved from 127 Sea Zone to Archangel
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Western Germany to Egypt
2 fighters moved from Trans-Jordan to Egypt
2 tactical_bombers moved from Trans-Jordan to Ukraine
1 tactical_bomber moved from Western Germany to Novgorod
1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
5 infantry moved from Novgorod to Belarus
1 artillery moved from France to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
Bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 bomber and 1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 15 artilleries, 11 infantry and 7 mech_infantrys moved from Russia to Samara
1 bomber and 1 fighter moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
4 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Volgograd to Samara
1 infantry moved from Suiyuyan to Hopei
2 aaGuns and 18 infantry moved from Suiyuyan to KansuPlace Units - Russians
1 infantry placed in Russia
2 infantry placed in Volgograd
1 airfield placed in SamaraTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsTerritory Summary for Russians :
Suiyuyan : 1 infantry
Kansu : 2 aaGuns and 18 infantry
Hopei : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Novosibirsk : 4 infantry
Volgograd : 1 factory_minor and 2 infantry
Samara : 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 bomber, 2 fighters, 11 infantry, 7 mech_infantrys and 1 tactical_bomber
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
2 bombers moved from Anhwe to Kwangsi
2 infantry moved from Jehol to Chahar
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 infantry moved from Central Mongolia to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
2 fighters and 2 tactical_bombers moved from Japan to ChaharCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
French defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kwangsi to Central Mongolia
1 fighter and 1 tactical_bomber moved from Hunan to Central Mongolia
1 fighter and 1 tactical_bomber moved from Suiyuyan to Central Mongolia
1 fighter moved from Suiyuyan to Central Mongolia
1 fighter and 1 tactical_bomber moved from Chahar to Central Mongolia
1 fighter and 1 tactical_bomber moved from Chahar to Central Mongolia
4 armour and 3 mech_infantrys moved from Central Mongolia to Yenisey
3 artilleries and 7 infantry moved from Central Mongolia to Dzavhan
1 mech_infantry moved from Anhwe to Central Mongolia
2 infantry moved from Shantung to Jehol
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Central Mongolia
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 airfield placed in Central Mongolia
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Japanese collect 39 PUs (3 lost to blockades); end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Queensland to 36 Sea Zone
6 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 bomber moved from United Kingdom to French West Africa
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West AfricaCombat - Americans
Battle in Korea
Battle in Kiangsu
Battle in Philippines
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Americans win, taking Korea from Japanese, taking Kiangsu from Japanese, taking Philippines from Japanese, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in French West Africa
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers and 3 cruisers moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from 36 Sea Zone to Borneo
1 bomber moved from French Equatorial Africa to Gold Coast
1 bomber moved from French West Africa to Gold Coast
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
2 aaGuns moved from Morocco to Algeria
2 infantry moved from Brazil to Suriname
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 aaGuns, 1 armour, 7 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 aaGuns, 2 armour, 8 infantry, 2 mech_infantrys, 1 submarine and 7 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 armour, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Midway to QueenslandPlace Units - Americans
5 bombers placed in Western United States
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 infantry and 1 mech_infantry
Kiangsu : 2 infantry
Manchuria : 1 artillery and 1 infantry
Borneo : 1 bomber
Queensland : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 tactical_bomber
31 Sea Zone : 1 submarine
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 destroyer and 1 transport
19 Sea Zone : 1 destroyer and 2 transports
6 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gold Coast : 2 bombers
Morocco : 2 aaGuns, 1 armour, 7 infantry and 2 mech_infantrys
Algeria : 1 flag, 2 aaGuns and 1 infantry
French West Africa : 1 flag, 1 mech_infantry
87 Sea Zone : 1 transport
92 Sea Zone : 2 submarines
101 Sea Zone : 3 submarines
82 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 7 transports
Suriname : 2 infantry
88 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter and 3 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 3 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
1 infantry placed in Shensi
1 artillery placed in Kiangsu
1 artillery placed in Kweichow
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for Chinese :
Kiangsu : 1 artillery
Shensi : 1 infantry
Yunnan : 1 artillery
Kweichow : 1 artillery
Anhwe : 1 artillery
Burma : 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Java to Kwangsi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - British
Battle in Kwangsi
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
retreated to Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Kenya to Belgian Congo
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Shan State to Burma
3 aaGuns, 1 artillery and 5 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 aaGuns and 1 artillery moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Iraq to Samara
1 tactical_bomber moved from Java to Burma
1 bomber moved from Kwangsi to Burma
1 aaGun moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Hunan
1 armour moved from Iraq to Eastern Persia
1 bomber moved from Iraq to Samara
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea ZonePlace Units - British
3 transports placed in 109 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 aaGuns and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 aaGuns and 2 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Hunan : 1 aaGun and 1 infantry
Anhwe : 1 aaGun
Burma : 3 aaGuns, 2 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour
French Indo China : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 submarine
39 Sea Zone : 1 destroyer
38 Sea Zone : 1 destroyer
Belgian Congo : 1 armour, 1 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Samara : 1 bomber, 2 fighters and 2 tactical_bombers
80 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports
97 Sea Zone : 2 submarines
Iraq : 1 flag, 2 aaGuns, 3 artilleries and 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 armour
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Java to Kwangsi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - British
Battle in Kwangsi
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
retreated to Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Kenya to Belgian Congo
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Shan State to Burma
3 aaGuns, 1 artillery and 5 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 aaGuns and 1 artillery moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Iraq to Samara
1 tactical_bomber moved from Java to Burma
1 bomber moved from Kwangsi to Burma
1 aaGun moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Hunan
1 armour moved from Iraq to Eastern Persia
1 bomber moved from Iraq to Samara
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea ZonePlace Units - British
3 transports placed in 109 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 aaGuns and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 aaGuns and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
EDIT: Removing units owned by British from 109 Sea Zone: 5 transports
EDIT: Adding units owned by British to 106 Sea Zone: 5 transports
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Hunan : 1 aaGun and 1 infantry
Anhwe : 1 aaGun
Burma : 3 aaGuns, 2 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour
French Indo China : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 submarine
39 Sea Zone : 1 destroyer
38 Sea Zone : 1 destroyer
Belgian Congo : 1 armour, 1 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Samara : 1 bomber, 2 fighters and 2 tactical_bombers
80 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag, 2 destroyers and 5 transports
Eire : 1 flag
97 Sea Zone : 2 submarines
Iraq : 1 flag, 2 aaGuns, 3 artilleries and 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 armour
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 1 armour, 1 battleship, 1 carrier, 2 cruisers and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Rostov
1 armour moved from Caucasus to Rostov
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 19 PUs (5 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Rostov
1 armour moved from Caucasus to Rostov
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
1 bomber moved from Rostov to Ukraine
2 mech_infantrys moved from Northern Italy to Southern Italy
2 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 16 PUs (8 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 24 to 27
EDIT: Turning off Edit Mode -
My computer froze after Italy’s turn and I was unable to post. I reloaded the autosave and did my noncombat moves but the convoy damage was more this time so I edited Italy’s economy to 27 which is what it was before my computer crashed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Marshall IslandsNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to India
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to BurmaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1,1,4,5,6,1,2,2,4,5,2,3,5,6,5,4,5
ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag, 2 infantry
Burma : 1 fighter
India : 1 fighter
Borneo : 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
New Guinea : 1 aaGun
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
32 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
35 Sea Zone : 2 fighters
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
16 armour, 2 bombers, 18 mech_infantrys and 1 tactical_bomber moved from Bryansk to Samara
2 tactical_bombers moved from Ukraine to Samara
2 fighters and 1 tactical_bomber moved from Novgorod to Samara
2 mech_infantrys moved from Archangel to Samara
1 infantry moved from Smolensk to Russia
7 artilleries, 3 infantry and 1 marine moved from Bryansk to Russia
2 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Volgograd
1 bomber moved from Western Germany to Volgograd
1 marine moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 3 armour and 1 bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 7 artilleries, 4 infantry, 1 marine and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 16 armour, 2 bombers, 2 fighters, 20 mech_infantrys and 4 tactical_bombers
British defend with 1 bomber, 2 fighters and 2 tactical_bombers; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 bomber, 2 fighters, 11 infantry, 7 mech_infantrys and 1 tactical_bomber -
Need OOL for Samara please.
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as normal.
from bombers to figs.
keep Russians last.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
16 armour, 2 bombers, 18 mech_infantrys and 1 tactical_bomber moved from Bryansk to Samara
2 tactical_bombers moved from Ukraine to Samara
2 fighters and 1 tactical_bomber moved from Novgorod to Samara
2 mech_infantrys moved from Archangel to Samara
1 infantry moved from Smolensk to Russia
7 artilleries, 3 infantry and 1 marine moved from Bryansk to Russia
2 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Volgograd
1 bomber moved from Western Germany to Volgograd
1 marine moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 3 armour and 1 bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 7 artilleries, 4 infantry, 1 marine and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 16 armour, 2 bombers, 2 fighters, 20 mech_infantrys and 4 tactical_bombers
British defend with 1 bomber, 2 fighters and 2 tactical_bombers; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 bomber, 2 fighters, 11 infantry, 7 mech_infantrys and 1 tactical_bomber
retreated to Samara
Russians win with 1 armour, 2 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -88
Casualties for Germans: 16 armour, 2 fighters, 20 mech_infantrys and 4 tactical_bombers
Casualties for British: 1 bomber
Casualties for Russians: 3 aaGuns, 13 artilleries, 1 bomber, 11 infantry and 7 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
1 bomber moved from Volgograd to Rostov
2 bombers moved from Samara to Novgorod
5 infantry moved from Belarus to Bryansk
2 infantry moved from Archangel to Vologda
2 infantry moved from Novgorod to Archangel
3 bombers moved from Western Germany to Novgorod
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to France
1 submarine moved from 123 Sea Zone to 125 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
4 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1
Germans collect 55 PUs (4 lost to blockades); end with 73 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs