@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
Odonis (Axis) vs -Pete (Allies balanced Mod 2.0) G40L Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_Axis
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to EthiopiaCombat - British
Battle in Ethiopia
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 aaGun moved from India to Burma
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 aaGuns and 11 infantry moved from India to Burma
1 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to United KingdomPlace Units - British
3 fighters placed in Egypt
British undo move 1.
1 armour and 2 fighters placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
4 infantry and 1 marine placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 4 infantry and 1 marine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Southern Italy to Syria -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Southern Italy to SyriaCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Battle in Syria
Italians attack with 2 armour, 2 fighters and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British, taking Syria from British with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Syria to Alexandria
1 bomber moved from 81 Sea Zone to Alexandria
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Kenya to Italian SomalilandPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 55 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to New South Wales: 4 fighters
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 3 infantry
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 airfield and 1 harbour
EDIT: Turning off Edit Mode
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 fighters and 3 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
2 bombers moved from Alexandria to Ethiopia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 fighters and 3 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
2 bombers moved from Alexandria to EthiopiaCombat - Germans
Battle in Ethiopia
Germans attack with 2 bombers
British defend with 1 marine
Germans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Anglo Egyptian Sudan
Germans attack with 2 fighters and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Alexandria
2 bombers moved from Ethiopia to Alexandria
1 artillery moved from France to Southern France
2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 aaGun, 3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
6 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to Germany
4 infantry moved from Romania to Eastern Poland
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea ZonePlace Units - Germans
2 infantry placed in Southern France
1 bomber placed in Germany
2 armour and 5 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
1 fighter moved from Ukraine to Baltic States
1 fighter moved from Ukraine to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 aaGun moved from Belarus to Novgorod
2 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Bryansk
1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Hunan to Suiyuyan
1 bomber moved from Hunan to Suiyuyan
1 fighter moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Hunan to Suiyuyan
1 bomber moved from Hunan to Suiyuyan
1 fighter moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in New Britain
Battle in New Guinea
Battle in Solomon Islands
Battle in 45 Sea Zone
Japanese attack with 1 cruiser and 1 fighter
ANZAC defend with 1 destroyer
Japanese win, taking New Britain from ANZAC, taking New Guinea from ANZAC, taking Solomon Islands from ANZAC with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese win, taking Dutch New Guinea from Dutch, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 submarine and 2 transports
Americans defend with 1 destroyer
Japanese win with 1 battleship, 2 carriers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking Borneo from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 tactical_bomber could not land in 54 Sea Zone and was removed
1 fighter moved from 41 Sea Zone to Siam
1 tactical_bomber moved from 37 Sea Zone to Siam
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Kwangtung to Hunan
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Hunan
1 fighter moved from Hopei to Hunan
2 bombers moved from Suiyuyan to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 bomber placed in Japan
1 factory_minor placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 102 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 102 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 47 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 49 Sea Zone to 48 Sea Zone
1 fighter moved from 47 Sea Zone to 48 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 48 Sea Zone
1 cruiser moved from 26 Sea Zone to 48 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Eastern United States to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 51 Sea Zone
1 carrier moved from 101 Sea Zone to 51 Sea Zone
2 fighters moved from Western United States to 51 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Burma
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from Egypt to 98 Sea ZoneCombat - British
Battle in Iraq
British attack with 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Morocco
Battle in 95 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
British win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 bomber moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from 96 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
3 aaGuns and 14 infantry moved from Burma to India
1 carrier moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 armour, 1 fighter and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Syria to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Alexandria to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Syria to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Alexandria to IraqCombat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber and 3 infantry
British defend with 2 infantry and 1 marine
Italians win, taking Iraq from British with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry and 1 marine
Casualties for Italians: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 9
Casualties for British: 1 bomber
Casualties for Italians: 1 infantry
Battle in CyprusNon Combat Move - Italians
1 battleship and 2 cruisers moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 artillery moved from Alexandria to Tobruk
2 fighters moved from Alexandria to Southern Italy
2 artilleries moved from Yugoslavia to Romania
1 bomber moved from Iraq to GreecePlace Units - Italians
3 mech_infantrys placed in Northern Italy
1 destroyer placed in 95 Sea Zone
2 artilleries placed in Southern Italy
Italians undo move 2.
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
5 fighters moved from New South Wales to 54 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 destroyer
ANZAC win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 aaGun and 1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
2 fighters moved from 54 Sea Zone to New Zealand
3 fighters moved from 54 Sea Zone to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Bessarabia to Ukraine
4 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
8 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 artilleries moved from Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Germany to Belarus
1 bomber moved from Southern Italy to Belarus
2 bombers moved from Alexandria to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Alexandria to 92 Sea Zone
1 tactical_bomber moved from Alexandria to 92 Sea Zone -
no scram
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Bessarabia to Ukraine
4 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
8 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 artilleries moved from Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Germany to Belarus
1 bomber moved from Southern Italy to Belarus
2 bombers moved from Alexandria to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Alexandria to 92 Sea Zone
1 tactical_bomber moved from Alexandria to 92 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 2 bombers
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Morocco from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 armour, 3 artilleries and 6 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 4 artilleries, 24 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 8 armour, 4 artilleries, 24 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 2 fighters and 1 harbour; Americans defend with 1 armour, 1 artillery, 2 infantry and 1 marine
British win with 1 armour, 2 fighters and 1 marine remaining. Battle score for attacker is -25
Casualties for Germans: 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers moved from 92 Sea Zone to Tunisia
1 fighter and 2 tactical_bombers moved from Alexandria to Iraq
1 aaGun moved from Eastern Poland to Baltic States
2 aaGuns moved from Eastern Poland to Western Ukraine
1 submarine moved from 119 Sea Zone to 117 Sea Zone
1 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Belarus to KareliaPlace Units - Germans
1 armour and 7 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Germans undo move 1.
1 armour and 4 mech_infantrys placed in Germany
3 mech_infantrys placed in France
1 destroyer placed in 110 Sea Zone
Germans undo move 3.
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs





