Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
16L G40 simon33 (Axis) vs Odonis (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to JeholPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 artillery and 4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 19 PUs;
British buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 artillery and 4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to 44 Sea ZoneCombat - British
Battle in 44 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighter
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Scotland
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Scotland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to South West Africa
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to 106 Sea Zone
2 artilleries and 4 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 6 infantry and 4 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 6 infantry moved from 39 Sea Zone to India
6 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to Egypt
1 bomber moved from 44 Sea Zone to JavaPlace Units - British
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,4,1,3,3,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 24 PUs (11 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
Just noticed something. Triple-A sunk my fighters and kept my tacs when I took the CVs as casualties. No way I would have done that. There’s a couple of 4s I rolled defending in SZ9 too. I reckon the CV should be undamaged and have a fighter on it.
Would that be OK?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 fighter moved from Bessarabia to Ukraine
1 bomber moved from Greece to Ukraine
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from French
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West AfricaCombat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 artillery and 1 factory_minor
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery
Casualties for Italians: 1 armour
Battle in French West AfricaNon Combat Move - Italians
1 fighter moved from Ukraine to Yugoslavia
1 aaGun moved from Bessarabia to Western Ukraine
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Ukraine to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Southern France
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Java
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 armour, 1 artillery and 1 infantry moved from Eire to Scotland
1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 fighter moved from Western Germany to 110 Sea Zone
1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Scotland
Germans attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 airfield, 1 artillery and 2 infantry
Germans win, taking Scotland from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 aaGun, 7 artilleries and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from 125 Sea Zone to Finland
1 bomber moved from 110 Sea Zone to Finland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
1 carrier moved from 109 Sea Zone to 111 Sea Zone
2 fighters moved from 110 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
3 infantry moved from Bulgaria to Romania
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Just noticed something. Triple-A sunk my fighters and kept my tacs when I took the CVs as casualties. No way I would have done that. There’s a couple of 4s I rolled defending in SZ9 too. I reckon the CV should be undamaged and have a fighter on it.
Would that be OK?
I also assumed no (suicidal) scramble into SZ110. All good?
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In that battle, there were no FTRs, only 2 TAC, 2 DD, 1 CV. I hit 2 in the first round (2 DD) and you took out my DD. The 2nd round I hit 1 - I lost a TAC for you. Had you decided to damage your CV instead, I would have retreated into SZ 10 and then your TACs would’ve died anyway. Same result (1 damaged CV) but I keep 2 FTRs alive.
Not sure what you mean?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Poland
Russians take Poland from Germans
4 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Russia to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Poland
Russians take Poland from Germans
4 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour and 4 mech_infantrys moved from Bryansk to Belarus
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
4 artilleries and 5 infantry moved from Bryansk to Tambov
2 artilleries moved from Russia to Tambov
2 infantry moved from Bryansk to Tambov
1 aaGun, 6 artilleries and 6 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 aaGun and 10 infantry moved from Manchuria to Jehol
7 infantry moved from Korea to Manchuria
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
4 artilleries and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
In that battle, there were no FTRs, only 2 TAC, 2 DD, 1 CV. I hit 2 in the first round (2 DD) and you took out my DD. The 2nd round I hit 1 - I lost a TAC for you. Had you decided to damage your CV instead, I would have retreated into SZ 10 and then your TACs would’ve died anyway. Same result (1 damaged CV) but I keep 2 FTRs alive.
Not sure what you mean?
What I mean is that I would have kept ftrs rather than tacs when I had no landing spots if I had noticed.
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Triple-A didn’t ask but just assumed I would splash the 10 IPC units and keep the 11 IPC units.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 5 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Tsinghai
1 fighter and 2 tactical_bombers moved from Kweichow to Jehol
1 artillery and 4 infantry moved from Anhwe to Jehol
3 artilleries, 2 bombers and 1 tactical_bomber moved from Shantung to Jehol
1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 9 Sea Zone to 14 Sea ZoneCombat - Japanese
Battle in 14 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking Dutch New Guinea from Dutch with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers
Americans defend with 1 infantry; Chinese defend with 1 fighter; Russians defend with 1 aaGun and 10 infantry
retreated to Jehol
Chinese win with 1 fighter and 5 infantry remaining. Battle score for attacker is -27
Casualties for Americans: 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Japanese: 4 artilleries, 4 infantry and 2 tactical_bombers
Battle in Tsinghai
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone
1 fighter moved from 14 Sea Zone to 4 Sea Zone
1 carrier moved from 9 Sea Zone to 4 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 fighter placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs total -
More miscalcs in SZ6. Presumed the edit was Ok.
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Triple-A didn’t ask but just assumed I would splash the 10 IPC units and keep the 11 IPC units.
Sorry, just understood what you meant here, you were referring to the original battle in SZ 9. Oh, ok, well then I might have changed my approach to attack in that case as my odds would’ve been much worse…
hmmm… how do we resolve now that you’ve moved Jap again?
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scratch that, your edit is fine :) play on!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Jehol: 1 infantry
EDIT: Adding units owned by Americans to Anhwe: 1 infantry
EDIT: Changing ownership of Anhwe from Japanese to Americans
EDIT: Changing ownership of Anhwe from Americans to Chinese
EDIT: Turning off Edit Mode
1 bomber moved from Eastern United States to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 106 Sea Zone from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 87 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine and 1 transport
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transportNon Combat Move - Americans
1 bomber moved from 87 Sea Zone to British Guiana
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 2 mech_infantrys moved from Quebec to Eastern United States
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 106 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Korea to Jehol
1 infantry moved from Manchuria to Jehol
1 armour moved from Amur to JeholPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
2 fighters placed in Western United States
1 fighter placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs