16L G40 simon33 (Axis) vs Odonis (Allies+18)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Jehol

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 infantry placed in Suiyuyan
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    triplea_38123_Chi4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                1 artillery and 4 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 bomber moved from India to 44 Sea Zone

    triplea_38123_Bri4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 8x factory_major; Remaining resources: 19 PUs;
                British buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                1 artillery and 4 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 bomber moved from India to 44 Sea Zone

    Combat - British
                Battle in 44 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yunnan
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 fighter
                Battle in Burma
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Scotland
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 airfield, 1 artillery and 1 infantry
                    British win, taking Scotland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
                2 infantry moved from 70 Sea Zone to South West Africa
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 fighter moved from Scotland to 106 Sea Zone
                2 artilleries and 4 infantry moved from Iraq to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 6 infantry and 4 transports moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries and 6 infantry moved from 39 Sea Zone to India
                6 infantry moved from India to Burma
                2 aaGuns moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Persia to India
                1 tactical_bomber moved from Persia to India
                1 fighter moved from Persia to Egypt
                1 bomber moved from 44 Sea Zone to Java

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,4,1,3,3,4,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 24 PUs (11 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    triplea_38123_UK_4.tsvg

  • '19 '17 '16

    Just noticed something. Triple-A sunk my fighters and kept my tacs when I took the CVs as casualties. No way I would have done that. There’s a couple of 4s I rolled defending in SZ9 too. I reckon the CV should be undamaged and have a fighter on it.

    Would that be OK?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 fighter moved from Bessarabia to Ukraine
                1 bomber moved from Greece to Ukraine
                1 artillery moved from Algeria to Tunisia
                      Italians take Tunisia from French
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 armour, 1 bomber and 1 fighter
                    Russians defend with 1 artillery and 1 factory_minor
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 armour
                Battle in French West Africa

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Yugoslavia
                1 aaGun moved from Bessarabia to Western Ukraine
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 87 Sea Zone
                1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                1 bomber moved from Ukraine to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Southern France
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_38123_Ita4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Java
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    triplea_38123_ANZ4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Turn Complete - French

    triplea_38123_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                1 armour, 1 artillery and 1 infantry moved from Eire to Scotland
                1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 tactical_bomber moved from Eastern Poland to Baltic States
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 fighter moved from Western Germany to 110 Sea Zone
                1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Scotland
                    Germans attack with 1 armour, 2 artilleries and 2 infantry
                    British defend with 1 airfield, 1 artillery and 2 infantry
                    Germans win, taking Scotland from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Baltic States
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 aaGun, 7 artilleries and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber moved from 125 Sea Zone to Finland
                1 bomber moved from 110 Sea Zone to Finland
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
                1 carrier moved from 109 Sea Zone to 111 Sea Zone
                2 fighters moved from 110 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 artilleries and 2 infantry moved from France to Western Germany
                3 infantry moved from Bulgaria to Romania
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

    Place Units - Germans
                1 artillery, 1 fighter and 1 infantry placed in Western Germany
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_38123_Ger5.tsvg

  • '19 '17 '16

    @simon33:

    Just noticed something. Triple-A sunk my fighters and kept my tacs when I took the CVs as casualties. No way I would have done that. There’s a couple of 4s I rolled defending in SZ9 too. I reckon the CV should be undamaged and have a fighter on it.

    Would that be OK?

    I also assumed no (suicidal) scramble into SZ110. All good?

  • '20 '19 '18 '15 '13

    In that battle, there were no FTRs, only 2 TAC, 2 DD, 1 CV. I hit 2 in the first round (2 DD) and you took out my DD. The 2nd round I hit 1 - I lost a TAC for you. Had you decided to damage your CV instead, I would have retreated into SZ 10 and then your TACs would’ve died anyway. Same result (1 damaged CV) but I keep 2 FTRs alive.

    Not sure what you mean?

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novgorod to Poland
                      Russians take Poland from Germans
                4 artilleries and 7 infantry moved from Novgorod to Belarus
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                2 armour and 2 mech_infantrys moved from Russia to Belarus

    triplea_38123_Rus5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novgorod to Poland
                      Russians take Poland from Germans
                4 artilleries and 7 infantry moved from Novgorod to Belarus
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                2 armour and 2 mech_infantrys moved from Russia to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 armour and 4 mech_infantrys moved from Bryansk to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                4 artilleries and 5 infantry moved from Bryansk to Tambov
                2 artilleries moved from Russia to Tambov
                2 infantry moved from Bryansk to Tambov
                1 aaGun, 6 artilleries and 6 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Belarus
                1 aaGun and 10 infantry moved from Manchuria to Jehol
                7 infantry moved from Korea to Manchuria
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                4 artilleries and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

    triplea_38123_Rus5.tsvg

  • '19 '17 '16

    @Odonis:

    In that battle, there were no FTRs, only 2 TAC, 2 DD, 1 CV. I hit 2 in the first round (2 DD) and you took out my DD. The 2nd round I hit 1 - I lost a TAC for you. Had you decided to damage your CV instead, I would have retreated into SZ 10 and then your TACs would’ve died anyway. Same result (1 damaged CV) but I keep 2 FTRs alive.

    Not sure what you mean?

    What I mean is that I would have kept ftrs rather than tacs when I had no landing spots if I had noticed.

  • '19 '17 '16

    Triple-A didn’t ask but just assumed I would splash the 10 IPC units and keep the 11 IPC units.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 5 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Tsinghai
                1 fighter and 2 tactical_bombers moved from Kweichow to Jehol
                1 artillery and 4 infantry moved from Anhwe to Jehol
                3 artilleries, 2 bombers and 1 tactical_bomber moved from Shantung to Jehol
                1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 9 Sea Zone to 14 Sea Zone

    Combat - Japanese
                Battle in 14 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Dutch New Guinea
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win, taking Dutch New Guinea from Dutch with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers
                    Americans defend with 1 infantry; Chinese defend with 1 fighter; Russians defend with 1 aaGun and 10 infantry
                    retreated to Jehol
                    Chinese win with 1 fighter and 5 infantry remaining. Battle score for attacker is -27
                    Casualties for Americans: 1 infantry
                    Casualties for Russians: 1 aaGun and 5 infantry
                    Casualties for Japanese: 4 artilleries, 4 infantry and 2 tactical_bombers
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Jehol to Shantung
                1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone
                1 fighter moved from 14 Sea Zone to 4 Sea Zone
                1 carrier moved from 9 Sea Zone to 4 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                1 fighter placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total

    triplea_38123_Jap5.tsvg

  • '19 '17 '16

    More miscalcs in SZ6. Presumed the edit was Ok.

  • '20 '19 '18 '15 '13

    @simon33:

    Triple-A didn’t ask but just assumed I would splash the 10 IPC units and keep the 11 IPC units.

    Sorry, just understood what you meant here, you were referring to the original battle in SZ 9. Oh, ok, well then I might have changed my approach to attack in that case as my odds would’ve been much worse…

    hmmm… how do we resolve now that you’ve moved Jap again?

  • '20 '19 '18 '15 '13

    scratch that, your edit is fine :) play on!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 87 Sea Zone
                1 destroyer moved from 101 Sea Zone to 87 Sea Zone
                3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone

    triplea_38123_Ame5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Jehol: 1 infantry
                EDIT: Adding units owned by Americans to Anhwe: 1 infantry
                EDIT: Changing ownership of Anhwe from Japanese to Americans
                EDIT: Changing ownership of Anhwe from Americans to Chinese
                EDIT: Turning off Edit Mode
                1 bomber moved from Eastern United States to 87 Sea Zone
                1 destroyer moved from 101 Sea Zone to 87 Sea Zone
                3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 106 Sea Zone from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 87 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Italians defend with 1 submarine and 1 transport
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 submarine and 1 transport

    Non Combat Move - Americans
                1 bomber moved from 87 Sea Zone to British Guiana
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 2 mech_infantrys moved from Quebec to Eastern United States
                2 bombers moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to 106 Sea Zone
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                2 fighters and 1 tactical_bomber moved from Korea to Jehol
                1 fighter moved from Korea to Jehol
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Amur to Jehol

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                2 fighters placed in Western United States
                1 fighter placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38123_Ame5.tsvg

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