Entek Allies -vs- dawgoneit Axis world at war #3

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Anzac
                2 Infantry and 2 Tanks moved from W.Australia to sz50
                2 Artillerys and 2 Infantry moved from E.Australia to sz37
                2 Artillerys, 2 Destroyers, 2 Infantry, 1 Submarine and 2 Transports moved from sz37 to sz50
                2 Infantry, 2 Tanks and 2 Transports moved from sz50 to sz56
                2 Infantry and 2 Tanks moved from sz56 to Sumatra
                      Anzac take Sumatra from Thai
                2 Artillerys and 2 Infantry moved from sz50 to Soem
                1 Fighter moved from Darwin to Soem
                1 EarlyFighter moved from Moresby to sz59
                2 EarlyFighters moved from sz50 to sz59

    Purchase Units - Anzac
                Anzac buy 1 Destroyer, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Soem
                    Anzac attack with 2 Artillerys, 1 Fighter and 2 Infantry
                    Yamamoto defend with 1 Tank
                        Anzac roll dice for 1 Battleship in Soem, round 2 :  0/1 hits
                        Anzac roll dice for 2 Artillerys, 1 Fighter and 2 Infantry in Soem, round 2 :  2/5 hits
                        Yamamoto roll dice for 1 Tank in Soem, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Soem
                    Anzac win, taking Soem from Yamamoto with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Anzac: 1 Infantry
                Battle in sz59
                    Anzac attack with 3 EarlyFighters
                    Yamamoto defend with 2 Transports; Thai defend with 1 T.Boat
                        Anzac roll dice for 3 EarlyFighters in sz59, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 T.Boat and 2 Transports in sz59, round 2 :  0/3 hits
                    1 T.Boat owned by the Thai lost in sz59
                        Anzac roll dice for 3 EarlyFighters in sz59, round 3 :  3/3 hits
                        Yamamoto roll dice for 2 Transports in sz59, round 3 :  0/2 hits
                        2 Transports owned by the Yamamoto lost in sz59
                    Anzac win with 3 EarlyFighters remaining. Battle score for attacker is 17
                    Casualties for Yamamoto: 2 Transports
                    Casualties for Thai: 1 T.Boat

    Non Combat Move - Anzac
                1 Fighter moved from Soem to sz50
                1 EarlyFighter moved from sz59 to N.S
                1 EarlyFighter moved from sz59 to N.S
                1 EarlyFighter moved from sz59 to sz50
                1 Destroyer moved from sz50 to sz56

    Place Units - Anzac
                1 Destroyer, 1 Submarine and 2 Transports placed in sz37

    Turn Complete - Anzac
                Anzac collect 29 PUs; end with 29 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag, 2 Artillerys and 1 Infantry
        N.S : 2 EarlyFighters
        Sumatra : 1 flag, 2 Infantry and 2 Tanks
        New Britain : 1 Artillery and 1 Infantry
        Derby : 1 Artillery, 5 Infantry and 1 Tank
        Melbourne : 1 AAGun, 1 Bunker and 1 Factory
        Townsville : 2 Infantry
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 AAGun and 1 Factory
        E.Australia : 5 Infantry
        New Caledonia : 2 Infantry
        sz37 : 1 Destroyer, 1 Submarine and 2 Transports
        sz56 : 1 Destroyer and 2 Transports
        sz50 : 1 Battleship, 1 Carrier, 2 Destroyers, 1 EarlyFighter, 1 Fighter, 1 Submarine and 2 Transports

    Production/PUs Summary :

    Yamamoto : 61 / 62
        Chinese : 22 / 29
        Hisaichi : 71 / 73
        Dutch : 10 / 0
        Thai : 20 / 29
        British : 56 / 56
        Anzac : 29 / 29
        Americans : 80 / 86
        Masaharu : 33 / 38
        Russians : 27 / 30

    triplea_38128_Anz3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Americans
                1 Fighter moved from Taka to sz19
                2 EarlyFighters moved from sz30 to sz19
                1 Infantry and 1 Tank moved from Alaska to sz4
                1 Infantry moved from sz4 to Palana
                1 Tank moved from sz4 to Palana
                1 Bomber moved from Alaska to Palana
                1 Artillery, 1 Infantry and 1 Tank moved from Pula to Pikelot

    Purchase Units - Americans
                Americans buy 1 Battleship, 1 Bomber, 1 Cruiser, 4 Destroyers and 1 Fighter; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Palana
                    Americans attack with 1 Bomber, 1 Infantry and 1 Tank
                    Masaharu defend with 1 Artillery and 1 Infantry
                        Americans roll dice for 1 Bomber, 1 Infantry and 1 Tank in Palana, round 2 :  2/3 hits
                        Masaharu roll dice for 1 Artillery and 1 Infantry in Palana, round 2 :  1/2 hits
                        1 Infantry owned by the Masaharu, 1 Infantry owned by the Americans and 1 Artillery owned by the Masaharu lost in Palana
                    Americans win, taking Palana from Masaharu with 1 Bomber and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Masaharu: 1 Artillery and 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in sz19
                    Americans attack with 2 EarlyFighters and 1 Fighter
                    Yamamoto defend with 1 Submarine
                        Americans roll dice for 2 EarlyFighters and 1 Fighter in sz19, round 2 :  1/3 hits
                        1 Submarine owned by the Yamamoto lost in sz19
                    Americans win with 2 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine
                Battle in Pikelot
                    Americans attack with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Tank
                        Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Pikelot, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Tank in Pikelot, round 2 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Pikelot
                    Americans win, taking Pikelot from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                2 Infantry moved from Lasap to Pula
                2 Artillerys and 2 Infantry moved from Taka to sz30
                2 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Infantry, 1 Submarine and 2 Transports moved from sz30 to sz42
                2 Artillerys and 2 Infantry moved from sz42 to Arawa
                1 EarlyFighter and 1 Fighter moved from sz19 to sz42
                1 EarlyFighter moved from sz19 to Arawa
                1 Battleship, 1 Carrier and 1 Destroyer moved from sz25 to sz20
                2 Tanks moved from Nor Cal to sz23
                2 Tanks moved from San Francisco to sz23
                2 Artillerys moved from San Francisco to sz23
                2 Infantry moved from Los Angeles to sz23
                4 Infantry moved from Nor Cal to sz23
                2 Artillerys, 4 B.Transports, 6 Infantry and 4 Tanks moved from sz23 to sz25
                2 Artillerys, 6 Infantry and 4 Tanks moved from sz25 to Kauai
                1 Bomber moved from Palana to Alaska
                1 Destroyer moved from sz3 to sz4

    Place Units - Americans
                2 Destroyers placed in sz4
                2 Destroyers placed in sz25
                1 Battleship and 1 Cruiser placed in sz25
                1 Bomber and 1 Fighter placed in San Francisco

    Turn Complete - Americans
                Americans collect 81 PUs; end with 81 PUs total

    Territory Summary for Americans :

    Arawa : 2 Artillerys, 1 EarlyFighter and 2 Infantry
        N.Canada : 2 Artillerys and 5 Infantry
        British Columbia : 1 Infantry
        Hilo : 1 Factory
        Punay : 2 Infantry
        Kiska : 1 Infantry
        Pula : 2 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantry
        Samar : 2 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Taka : 2 Infantry
        Wake : 1 Infantry and 1 Tank
        Pearl Harbor : 1 Factory and 2 Infantry
        Attla : 1 Infantry
        Umnak : 1 Infantry
        Alaska : 1 Bomber, 1 Factory and 1 Infantry
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        Kauai : 3 Artillerys, 6 Infantry and 4 Tanks
        Pikelot : 1 Artillery and 1 Tank
        San Francisco : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 3 Infantry
        Palana : 1 Tank
        sz4 : 3 Destroyers and 1 Transport
        sz20 : 1 Battleship, 1 Carrier and 1 Destroyer
        sz25 : 4 B.Transports, 1 Battleship, 1 Cruiser and 2 Destroyers
        sz42 : 1 Battleship, 1 Carrier, 2 Destroyers, 1 EarlyFighter, 1 Fighter, 1 Submarine and 2 Transports

    Production/PUs Summary :

    Yamamoto : 60 / 62
        Chinese : 22 / 29
        Hisaichi : 71 / 73
        Dutch : 10 / 0
        Thai : 20 / 29
        British : 56 / 56
        Anzac : 29 / 29
        Americans : 81 / 81
        Masaharu : 32 / 38
        Russians : 28 / 30

    triplea_38128_Ame3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Masaharu
                1 Artillery, 1 Infantry and 1 Tank moved from Kamchatka to Palana
                1 Tank moved from Magadan to Yakutsk
                4 Transports moved from sz2 to sz1
                2 Artillerys, 5 Infantry and 1 Marine moved from N.Japan to sz1
                1 Marine moved from sz1 to Vostok
                1 Artillery moved from sz1 to Vostok
                2 Infantry and 1 Transport moved from sz1 to sz2
                1 Artillery and 1 Infantry moved from sz1 to Yakutsk
                2 Infantry moved from sz1 to Vostok
                2 Infantry moved from Amursk to Belogorsk
                1 Artillery and 3 Infantry moved from Vladivostok to Manchuria
                1 Bomber moved from N.Japan to Jinan
                1 EarlyFighter moved from Quingdao to Jinan
                1 Artillery and 1 Infantry moved from Quingdao to Jinan

    Purchase Units - Masaharu
                Masaharu buy 1 Fighter, 9 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Jinan
                    Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry
                    Russians defend with 1 Artillery and 2 Infantry
                    retreated to Jinan
                    Russians win with 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Masaharu: 1 Artillery and 1 Infantry
                    Casualties for Russians: 2 Infantry
                Battle in Vostok
                    Masaharu attack with 1 Artillery, 2 Infantry and 1 Marine
                    Russians defend with 1 Infantry
                    Masaharu win, taking Vostok from Russians with 1 Artillery, 2 Infantry and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Palana
                    Masaharu attack with 1 Artillery, 1 Infantry and 1 Tank
                    Americans defend with 1 Tank
                    Masaharu win, taking Palana from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Americans: 1 Tank
                Battle in Yakutsk
                    Masaharu attack with 1 Artillery, 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                    Masaharu win, taking Yakutsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu
                2 Infantry moved from sz2 to Palana
                1 T.Boat moved from sz2 to sz1
                1 Bomber and 1 EarlyFighter moved from Jinan to Quingdao

    Place Units - Masaharu
                1 Fighter and 2 Tanks placed in Quingdao
                3 Infantry placed in Amursk
                6 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 35 PUs; end with 35 PUs total

    triplea_38128_Mas3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Russians
                1 Submarine moved from sz4 to sz3
                2 Artillerys, 1 EarlyFighter, 12 Infantry and 4 Tanks moved from Ulaan Ude to Quingdao
                1 Artillery moved from Jinan to Quingdao
                1 Infantry moved from Irkutsk to Quingdao

    Purchase Units - Russians
                Russians buy 7 Infantry and 3 Tanks; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Quingdao
                    Russians attack with 3 Artillerys, 1 EarlyFighter, 13 Infantry and 4 Tanks
                    Masaharu defend with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Factory, 1 Fighter, 3 Infantry and 6 Tanks
                        Russians roll dice for 3 Artillerys, 1 EarlyFighter, 13 Infantry and 4 Tanks in Quingdao, round 2 :  4/21 hits
                        Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter, 3 Infantry and 6 Tanks in Quingdao, round 2 :  6/14 hits
                        3 Infantry owned by the Masaharu, 1 Bomber owned by the Masaharu and 6 Infantry owned by the Russians lost in Quingdao
                        Russians roll dice for 3 Artillerys, 1 EarlyFighter, 7 Infantry and 4 Tanks in Quingdao, round 3 :  6/15 hits
                        Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 6 Tanks in Quingdao, round 3 :  5/10 hits
                        4 Tanks owned by the Masaharu, 2 Artillerys owned by the Masaharu and 5 Infantry owned by the Russians lost in Quingdao
                        Russians roll dice for 3 Artillerys, 1 EarlyFighter, 2 Infantry and 4 Tanks in Quingdao, round 4 :  2/10 hits
                        Masaharu roll dice for 1 EarlyFighter, 1 Fighter and 2 Tanks in Quingdao, round 4 :  2/4 hits
                        2 Tanks owned by the Masaharu and 2 Infantry owned by the Russians lost in Quingdao
                        Russians roll dice for 3 Artillerys, 1 EarlyFighter and 4 Tanks in Quingdao, round 5 :  2/8 hits
                        Masaharu roll dice for 1 EarlyFighter and 1 Fighter in Quingdao, round 5 :  1/2 hits
                        1 Artillery owned by the Russians, 1 Fighter owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in Quingdao
                    Russians win, taking Quingdao from Masaharu with 2 Artillerys, 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is 46
                    Casualties for Masaharu: 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter, 3 Infantry and 6 Tanks
                    Casualties for Russians: 1 Artillery and 13 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Quingdao to Ulaan Ude
                4 Infantry moved from Tulun to Ulaan Ude
                1 Artillery and 7 Infantry moved from Kaask to Tulun
                1 Infantry moved from Jinquan to Kyzal
                3 Tanks moved from Achinsk to Kaask
                1 Infantry moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                6 Infantry placed in Kaask
                1 Infantry and 3 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Krasnoyarsk : 1 Infantry
        Kyzal : 1 Infantry
        Ustkut : 1 Infantry
        Quingdao : 2 Artillerys, 1 Factory and 4 Tanks
        Kaask : 1 AAGun, 1 Factory, 6 Infantry and 3 Tanks
        Tulun : 1 Artillery and 7 Infantry
        Ulaan Ude : 1 AAGun, 1 EarlyFighter and 4 Infantry
        Achinsk : 1 Factory, 1 Infantry and 3 Tanks
        sz3 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 60 / 62
        Chinese : 22 / 29
        Hisaichi : 71 / 73
        Dutch : 10 / 0
        Thai : 20 / 29
        British : 56 / 56
        Anzac : 29 / 29
        Americans : 81 / 81
        Masaharu : 32 / 35
        Russians : 28 / 29

    triplea_38128_Rus3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                2 Tanks moved from Shangsi to Gansu
                5 Infantry moved from Shangsi to Gansu
                2 Tanks moved from Phonpei to Lasap
                      Yamamoto take Lasap from Americans
                2 Tanks moved from Lasap to Pula
                1 Destroyer and 1 Submarine moved from sz78 to sz7
                1 Carrier moved from sz78 to sz7
                2 Fighters moved from Tokyo to sz7
                1 B.Transport moved from sz78 to sz79
                1 Artillery and 1 Infantry moved from Kwangtung to sz74
                1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz73
                1 Artillery and 1 Infantry moved from sz73 to Thailand
                1 Infantry moved from Boho to sz70
                1 Infantry moved from S to sz70
                2 Infantry and 1 Transport moved from sz70 to sz73
                2 Infantry moved from sz73 to Thailand
                2 EarlyFighters moved from Malaya to Thailand
                1 EarlyFighter moved from sz60 to Thailand
                2 Bombers moved from Phuket to Thailand
                2 EarlyFighters moved from sz72 to Pula
                1 Carrier moved from sz72 to sz70
                1 Artillery and 1 Tank moved from Iwo Jima to sz72
                1 Artillery, 1 T.Boat, 1 Tank and 3 Transports moved from sz72 to sz70
                1 Artillery and 1 Tank moved from sz70 to Halma
                2 Fighters moved from sz70 to Halma
                3 Artillerys, 5 Infantry and 1 Tank moved from Manchuria to Hsingan
                1 Tank moved from Belogorsk to Hsingan
                2 Artillerys, 2 Infantry and 2 Tanks moved from S.Japan to sz79
                2 Artillerys, 2 Infantry and 2 Tanks moved from sz79 to Manchuria

    Purchase Units - Yamamoto
                Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
                Yamamoto buy 4 Destroyers and 15 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Thailand
                    Yamamoto attack with 1 Artillery, 2 Bombers, 3 EarlyFighters and 3 Infantry
                    British defend with 2 Artillerys and 2 Infantry
                    Yamamoto win, taking Thailand from British with 1 Artillery, 2 Bombers, 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 Artillerys and 2 Infantry
                    Casualties for Yamamoto: 2 Infantry
                Battle in Pula
                    Yamamoto attack with 2 EarlyFighters and 2 Tanks
                    Americans defend with 2 Infantry
                    Yamamoto win, taking Pula from Americans with 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 1 EarlyFighter
                    Casualties for Americans: 2 Infantry
                Battle in Halma
                    Yamamoto attack with 1 Artillery, 2 Fighters and 1 Tank
                    Dutch defend with 1 Infantry
                    Yamamoto win, taking Halma from Dutch with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Gansu
                    Yamamoto attack with 5 Infantry and 2 Tanks
                    Chinese defend with 1 Infantry
                    Yamamoto win, taking Gansu from Chinese with 4 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Yamamoto
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from Pula: 1 Tank
                EDIT: Adding units owned by Yamamoto to sz70: 1 EarlyFighter
                EDIT: Turning off Edit Mode
                1 EarlyFighter moved from Pula to sz70
                2 Fighters moved from Halma to sz70
                2 EarlyFighters moved from Thailand to sz60
                1 EarlyFighter moved from Thailand to Malaya
                2 Bombers moved from Thailand to Phuket
                1 Tank moved from W.Sian to N.Chunking

    Place Units - Yamamoto
                3 Destroyers placed in sz60
                1 Infantry placed in S.Borneo
                1 Destroyer placed in sz78
                3 Infantry placed in Kwangsi
                4 Infantry placed in S.Japan
                7 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 64 PUs; end with 64 PUs total

    triplea_38128_Yam4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Chinese
                2 Artillerys and 3 Infantry moved from Tsingnan to Sikang
                2 EarlyFighters moved from Tsingnan to Sikang
                1 Artillery, 7 Infantry and 6 Tanks moved from Tsingnan to Gansu
                2 Tanks moved from Gobi to Gansu
                2 Tanks moved from Gobi to Sikang

    Purchase Units - Chinese
                Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
                Chinese buy 1 Bomber, 1 Bunker, 3 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Gansu
                    Chinese attack with 1 Artillery, 7 Infantry and 8 Tanks
                    Yamamoto defend with 4 Infantry and 2 Tanks
                        Chinese roll dice for 1 Artillery, 7 Infantry and 8 Tanks in Gansu, round 2 :  5/16 hits
                        Yamamoto roll dice for 4 Infantry and 2 Tanks in Gansu, round 2 :  1/6 hits
                        4 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Gansu
                        Chinese roll dice for 1 Artillery, 6 Infantry and 8 Tanks in Gansu, round 3 :  7/15 hits
                        Yamamoto roll dice for 1 Tank in Gansu, round 3 :  1/1 hits
                        1 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Gansu
                    Chinese win, taking Gansu from Yamamoto with 1 Artillery, 5 Infantry and 8 Tanks remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 4 Infantry and 2 Tanks
                    Casualties for Chinese: 2 Infantry
                Battle in Sikang
                    Chinese attack with 2 Artillerys, 2 EarlyFighters, 3 Infantry and 2 Tanks
                    Hisaichi defend with 2 Tanks
                        Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 3 Infantry and 2 Tanks in Sikang, round 2 :  2/9 hits
                        Hisaichi roll dice for 2 Tanks in Sikang, round 2 :  0/2 hits
                        2 Tanks owned by the Hisaichi lost in Sikang
                    Chinese win, taking Sikang from Hisaichi with 2 Artillerys, 2 EarlyFighters, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 2 Tanks

    Non Combat Move - Chinese
                2 EarlyFighters moved from Sikang to Tsingnan
                1 AAGun moved from Tsingnan to Gansu
                6 Infantry moved from Xining to Tsingnan
                1 AAGun moved from Ming Jong to Xining
                1 EarlyFighter moved from Urumal to Tsingnan
                2 Tanks moved from Urumal to Gobi
                1 Infantry moved from Urumal to Quyan

    Place Units - Chinese
                1 Bomber, 1 Bunker, 3 Infantry and 1 Marine placed in Xining

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total

    Territory Summary for Chinese :

    Tsingnan : 3 EarlyFighters and 6 Infantry
        Sikang : 2 Artillerys, 3 Infantry and 2 Tanks
        Quyan : 1 Infantry
        Urumal : 1 Factory
        Xining : 1 AAGun, 1 Bomber, 1 Bunker, 1 Factory, 3 Infantry and 1 Marine
        Gansu : 1 AAGun, 1 Artillery, 5 Infantry and 8 Tanks
        W.Mongolia : 1 flag
        Gobi : 1 flag, 2 Tanks

    Production/PUs Summary :

    Yamamoto : 63 / 64
        Chinese : 23 / 23
        Hisaichi : 70 / 73
        Dutch : 9 / 0
        Thai : 23 / 29
        British : 53 / 56
        Anzac : 29 / 29
        Americans : 79 / 81
        Masaharu : 32 / 35
        Russians : 28 / 29

    triplea_38128_Chi4.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Hisaichi
                1 Artillery and 5 Infantry moved from N.French I. to Burma
                1 Artillery and 2 Tanks moved from Chunking to W.Chunking
                1 Artillery and 5 Infantry moved from Hongkong to sz67
                1 Artillery, 5 Infantry and 3 Transports moved from sz67 to sz60
                1 Artillery and 5 Infantry moved from sz60 to Sumatra
                2 Bombers moved from Kwangsi to Sumatra
                1 Destroyer moved from sz45 to sz70
                1 Destroyer moved from sz48 to sz70
                1 Destroyer moved from sz58 to sz70
                1 Submarine moved from sz81 to sz58
                1 Submarine moved from sz58 to sz70
                1 T.Boat moved from sz67 to sz73
                2 Carriers moved from sz73 to sz60
                3 Transports moved from sz67 to sz70
                1 Artillery, 2 Infantry and 1 Tank moved from Mindanao to sz70
                2 Infantry moved from Davao to sz70
                1 Tank moved from sz70 to Samar
                1 Artillery moved from sz70 to Punay
                1 Infantry moved from sz70 to Samar
                1 Infantry moved from N.Shangsi to Shangsi
                1 Artillery, 1 Elite and 3 Tanks moved from E.Shansi to N.Shangsi
                1 Tank moved from Peking to N.Shangsi
                1 Artillery moved from Peking to E.Shansi
                1 Infantry moved from Peking to E.Shansi
                1 Infantry moved from Hopeh to Shansi
                2 Infantry moved from Nanking to Sian
                1 Infantry moved from Szechwan to W.Sian
                1 Tank moved from Szechwan to N.Shangsi
                5 Infantry moved from Tientsin to Hopeh
                8 Infantry moved from Korea to Tientsin
                8 Infantry moved from Seoul to Korea
                1 Infantry moved from sz70 to Samar
                1 Infantry moved from sz70 to Samar
                1 Infantry moved from sz70 to Punay
                1 Submarine moved from sz48 to sz46

    Purchase Units - Hisaichi
                Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
                Hisaichi buy 6 Artillerys, 16 Infantry and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Punay
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Americans defend with 2 Infantry
                    Hisaichi win, taking Punay from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 Infantry
                Battle in Samar
                    Hisaichi attack with 3 Infantry and 1 Tank
                    Americans defend with 2 Infantry
                    Hisaichi win, taking Samar from Americans with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Americans: 2 Infantry
                Battle in Burma
                    Hisaichi attack with 1 Artillery and 5 Infantry
                    British defend with 2 Infantry
                    Hisaichi win, taking Burma from British with 1 Artillery and 4 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 2 Infantry
                Battle in Sumatra
                    Hisaichi attack with 1 Artillery, 2 Bombers and 5 Infantry
                    Anzac defend with 2 Infantry and 2 Tanks
                    Hisaichi win, taking Sumatra from Anzac with 1 Artillery, 2 Bombers and 4 Infantry remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 2 Infantry and 2 Tanks
                Battle in W.Chunking
                    Hisaichi attack with 1 Artillery and 2 Tanks
                    British defend with 2 Tanks
                    Hisaichi win, taking W.Chunking from Chinese with 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for British: 2 Tanks

    Non Combat Move - Hisaichi
                2 Bombers moved from Sumatra to S.Borneo

    Place Units - Hisaichi
                2 Artillerys, 3 Infantry and 1 Tank placed in Hongkong
                2 Artillerys, 3 Infantry and 1 Tank placed in Malaya
                4 Infantry placed in Davao
                1 Artillery and 2 Tanks placed in Peking
                1 Artillery and 6 Infantry placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 76 PUs; end with 76 PUs total

    triplea_38128_His4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Dutch
                1 Artillery and 1 Infantry moved from Sarong to N.G

    Purchase Units - Dutch
                Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial

    Non Combat Move - Dutch

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Flores : 1 Artillery
        N.S : 1 Artillery, 1 Bunker, 3 Infantry and 1 Tank
        Nayumo : 1 Infantry
        Buru : 1 Infantry
        Bava : 1 Infantry
        N.G : 1 Artillery and 1 Infantry

    Production/PUs Summary :

    Yamamoto : 63 / 64
        Chinese : 22 / 23
        Hisaichi : 76 / 76
        Dutch : 9 / 0
        Thai : 23 / 29
        British : 52 / 56
        Anzac : 27 / 29
        Americans : 77 / 81
        Masaharu : 32 / 35
        Russians : 28 / 29

    triplea_38128_Dut4.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Thai
                1 Transport moved from sz48 to sz70
                1 Transport moved from sz70 to sz68
                1 Artillery and 1 Infantry moved from Celebs to sz69
                1 Artillery, 1 Infantry and 1 Transport moved from sz69 to sz60
                1 Tank moved from N.B to W.Borneo
                2 Infantry moved from Java to Sumatra
                1 Infantry moved from Bali to Java
                9 Infantry and 3 Tanks moved from Phuket to Thailand
                1 Artillery and 1 Infantry moved from sz60 to Malaya
                1 Tank moved from Malaya to Thailand
                1 Infantry moved from Malaya to Thailand

    Purchase Units - Thai
                Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
                Thai buy 1 Factory and 6 Infantry; Remaining resources: 2 PUs;

    Non Combat Move - Thai
                5 Infantry moved from Malaya to Thailand

    Place Units - Thai
                1 Factory placed in Thailand
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 23 PUs; end with 25 PUs total

    triplea_38128_Tha4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - British
                1 Infantry moved from Bhopa to W.Tibet
                1 Artillery moved from Agra to W.Tibet
                1 EarlyFighter moved from Dheli to W.Tibet
                1 Artillery and 2 Infantry moved from Bengal to W.Chunking
                2 Tankettes moved from E.India to Burma
                1 EarlyFighter and 1 Fighter moved from sz64 to Burma
                2 Infantry moved from Bengal to W.Chunking
                1 Artillery moved from Bengal to Burma
                3 Infantry moved from E.India to sz64
                3 Infantry moved from sz64 to Burma
                1 Destroyer moved from sz42 to sz46
                1 Transport moved from sz42 to sz46

    Purchase Units - British
                Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
                British buy 2 Artillerys, 1 Bunker, 2 Destroyers, 7 Infantry and 2 Transports; Remaining resources: 1 PUs;

    Combat - British
                Battle in W.Chunking
                    British attack with 1 Artillery and 4 Infantry
                    Hisaichi defend with 2 Tanks
                        British roll dice for 1 Artillery and 4 Infantry in W.Chunking, round 2 :  0/5 hits
                        Hisaichi roll dice for 2 Tanks in W.Chunking, round 2 :  2/2 hits
                        2 Infantry owned by the British lost in W.Chunking
                        British roll dice for 1 Artillery and 2 Infantry in W.Chunking, round 3 :  0/3 hits
                        Hisaichi roll dice for 2 Tanks in W.Chunking, round 3 :  0/2 hits
                        British roll dice for 1 Artillery and 2 Infantry in W.Chunking, round 4 :  1/3 hits
                        Hisaichi roll dice for 2 Tanks in W.Chunking, round 4 :  1/2 hits
                        1 Infantry owned by the British and 1 Tank owned by the Hisaichi lost in W.Chunking
                        British roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 5 :  2/2 hits
                        Hisaichi roll dice for 1 Tank in W.Chunking, round 5 :  1/1 hits
                        1 Infantry owned by the British and 1 Tank owned by the Hisaichi lost in W.Chunking
                    British win, taking W.Chunking from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for British: 4 Infantry
                    Casualties for Hisaichi: 2 Tanks
                Battle in W.Tibet
                    British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                    Neutral defend with 1 Bunker
                        British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 2 :  0/3 hits
                        Neutral roll dice for 1 Bunker in W.Tibet, round 2 :  0/1 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 3 :  0/3 hits
                        Neutral roll dice for 1 Bunker in W.Tibet, round 3 :  0/1 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 4 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in W.Tibet, round 4 :  0/1 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 5 :  1/3 hits
                        Neutral roll dice for 1 Bunker in W.Tibet, round 5 :  0/1 hits
                        1 Bunker owned by the Neutral lost in W.Tibet
                    British loses 0 PUs for violating W.Tibets neutrality.
                    British win, taking W.Tibet from Neutral with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in Burma
                    British attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 3 Infantry and 2 Tankettes
                    Hisaichi defend with 1 Artillery and 4 Infantry
                        British roll dice for 1 Battleship in Burma, round 2 :  0/1 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 3 Infantry and 2 Tankettes in Burma, round 2 :  1/8 hits
                        Hisaichi roll dice for 1 Artillery and 4 Infantry in Burma, round 2 :  2/5 hits
                        2 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                        British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes in Burma, round 3 :  1/6 hits
                        Hisaichi roll dice for 1 Artillery and 3 Infantry in Burma, round 3 :  0/4 hits
                        1 Infantry owned by the Hisaichi lost in Burma
                        British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes in Burma, round 4 :  2/6 hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantry in Burma, round 4 :  0/3 hits
                        2 Infantry owned by the Hisaichi lost in Burma
                        British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes in Burma, round 5 :  3/6 hits
                        Hisaichi roll dice for 1 Artillery in Burma, round 5 :  0/1 hits
                        1 Artillery owned by the Hisaichi lost in Burma
                    British win, taking Burma from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 8
                    Casualties for British: 2 Infantry
                    Casualties for Hisaichi: 1 Artillery and 4 Infantry
                Battle in sz46
                    British attack with 1 Destroyer and 1 Transport
                    Hisaichi defend with 1 Submarine
                        Hisaichi roll dice for 1 Submarine in sz46, round 2 :  1/1 hits
                        British roll dice for 1 Destroyer and 1 Transport in sz46, round 2 :  1/1 hits
                        1 Submarine owned by the Hisaichi and 1 Transport owned by the British lost in sz46
                    British win with 1 Destroyer remaining. Battle score for attacker is 0
                    Casualties for British: 1 Transport
                    Casualties for Hisaichi: 1 Submarine

    Non Combat Move - British
                1 Transport moved from sz64 to sz63
                1 Artillery and 1 Infantry moved from Calcutta to sz63
                1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine, 2 T.Boats and 1 Transport moved from sz63 to sz64
                1 Artillery and 1 Infantry moved from sz64 to Burma
                1 EarlyFighter moved from Burma to sz64
                1 Fighter moved from Burma to sz64
                1 EarlyFighter moved from W.Tibet to Bengal
                1 Artillery moved from Calcutta to C.India
                1 Infantry moved from Dheli to Bhopa
                1 Submarine moved from sz64 to sz66
                1 Submarine moved from sz66 to sz56

    Place Units - British
                1 Bunker placed in Bengal
                2 Transports placed in sz63
                2 Destroyers placed in sz63
                2 Artillerys and 2 Infantry placed in Calcutta
                3 Infantry placed in Dheli
                2 Infantry placed in Moresby

    Turn Complete - British
                British collect 55 PUs; end with 56 PUs total

    Territory Summary for British :

    W.Chunking : 1 Artillery
        Bengal : 1 AAGun, 1 Bunker and 1 EarlyFighter
        C.India : 1 Artillery
        N.G : 1 Artillery and 2 Infantry
        Burma : 2 Artillerys, 2 Infantry and 2 Tankettes
        E.G : 2 Infantry
        Bhopa : 1 Infantry
        New Guinea : 2 Infantry
        Calcutta : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantry
        Dheli : 1 Factory and 3 Infantry
        Auki : 1 Artillery
        Moresby : 1 AAGun, 1 Factory and 8 Infantry
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 Factory
        Alaska : 1 AAGun and 4 Infantry
        sz4 : 1 Transport
        Agra : 1 flag
        sz46 : 1 Destroyer
        sz56 : 1 Destroyer and 1 Submarine
        Bikaner : 1 flag
        sz66 : 1 Submarine
        sz63 : 2 Destroyers and 2 Transports
        sz64 : 1 Battleship, 1 Carrier, 4 Destroyers, 1 EarlyFighter, 1 Fighter, 1 Submarine, 4 T.Boats and 2 Transports
        W.Tibet : 1 flag, 1 Artillery and 1 Infantry

    Production/PUs Summary :

    Yamamoto : 63 / 64
        Chinese : 23 / 23
        Hisaichi : 74 / 76
        Dutch : 9 / 0
        Thai : 23 / 25
        British : 55 / 56
        Anzac : 27 / 29
        Americans : 77 / 81
        Masaharu : 32 / 35
        Russians : 28 / 29

    triplea_38128_Bri4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Anzac
                2 Transports moved from sz56 to sz57
                2 Artillerys and 1 Infantry moved from Soem to sz57
                2 Artillerys, 1 Infantry and 2 Transports moved from sz57 to sz56
                2 Artillerys and 1 Infantry moved from sz56 to Java
                1 EarlyFighter moved from sz50 to sz45
                1 Fighter moved from sz50 to sz45
                2 EarlyFighters moved from N.S to sz68
                1 Artillery and 2 Infantry moved from Derby to sz50
                1 Tank moved from Derby to sz50
                1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz50 to sz57
                1 Artillery, 2 Infantry and 1 Tank moved from sz57 to Lambok
                2 Destroyers and 1 Submarine moved from sz50 to sz57

    Purchase Units - Anzac
                Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
                Anzac buy 2 Artillerys, 1 EarlyFighter, 1 Fighter and 2 Infantry; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 2 Artillerys and 1 Infantry
                    Thai defend with 1 Infantry
                        Anzac roll dice for 2 Artillerys and 1 Infantry in Java, round 2 :  1/3 hits
                        Thai roll dice for 1 Infantry in Java, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in Java
                    Anzac win, taking Java from Thai with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in Lambok
                    Anzac attack with 1 Artillery, 2 Infantry and 1 Tank
                    Thai defend with 1 Infantry
                        Anzac roll dice for 1 Artillery, 2 Infantry and 1 Tank in Lambok, round 2 :  0/4 hits
                        Thai roll dice for 1 Infantry in Lambok, round 2 :  0/1 hits
                        Anzac roll dice for 1 Artillery, 2 Infantry and 1 Tank in Lambok, round 3 :  2/4 hits
                        Thai roll dice for 1 Infantry in Lambok, round 3 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lambok
                    Anzac win, taking Lambok from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Anzac: 1 Infantry
                    Casualties for Thai: 1 Infantry
                Battle in sz45
                    Anzac attack with 1 EarlyFighter and 1 Fighter
                    Hisaichi defend with 1 Submarine
                        Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz45, round 2 :  1/2 hits
                        1 Submarine owned by the Hisaichi lost in sz45
                    Anzac win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Submarine
                Battle in sz68
                    Anzac attack with 2 EarlyFighters
                    Thai defend with 1 Transport
                        Anzac roll dice for 2 EarlyFighters in sz68, round 2 :  0/2 hits
                        Thai roll dice for 1 Transport in sz68, round 2 :  0/1 hits
                        Anzac roll dice for 2 EarlyFighters in sz68, round 3 :  1/2 hits
                        Thai roll dice for 1 Transport in sz68, round 3 :  0/1 hits
                        1 Transport owned by the Thai lost in sz68
                    Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6
                    Casualties for Thai: 1 Transport

    Non Combat Move - Anzac
                2 EarlyFighters moved from sz68 to N.S
                1 Battleship and 1 Carrier moved from sz50 to sz46
                1 EarlyFighter and 1 Fighter moved from sz45 to sz46
                1 Destroyer, 1 Submarine and 2 Transports moved from sz37 to sz46
                5 Infantry moved from E.Australia to Townsville
                1 AAGun moved from Melbourne to Sydney

    Place Units - Anzac
                1 Artillery and 2 Infantry placed in Darwin
                1 Artillery, 1 EarlyFighter and 1 Fighter placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 30 PUs; end with 30 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag
        N.S : 2 EarlyFighters
        Lambok : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
        Java : 1 flag, 2 Artillerys and 1 Infantry
        New Britain : 1 Artillery and 1 Infantry
        Derby : 3 Infantry
        Melbourne : 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Factory and 1 Fighter
        Townsville : 7 Infantry
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantry
        Sydney : 1 AAGun
        New Caledonia : 2 Infantry
        sz46 : 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter, 1 Submarine and 2 Transports
        sz56 : 1 Destroyer and 2 Transports
        sz57 : 2 Destroyers, 1 Submarine and 2 Transports

    Production/PUs Summary :

    Yamamoto : 63 / 64
        Chinese : 23 / 23
        Hisaichi : 74 / 76
        Dutch : 9 / 0
        Thai : 20 / 25
        British : 55 / 56
        Anzac : 30 / 30
        Americans : 77 / 81
        Masaharu : 32 / 35
        Russians : 28 / 29

    triplea_38128_Anz4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Americans
                1 Artillery moved from Pikelot to Pula
                1 Tank moved from Pikelot to Pula
                1 Fighter moved from sz42 to Pula
                1 EarlyFighter moved from sz42 to Pula
                1 Submarine moved from sz42 to sz45
                1 Destroyer moved from sz42 to sz48
                1 Bomber moved from Alaska to sz2
                1 Destroyer moved from sz4 to sz8
                1 Destroyer moved from sz4 to sz3
                1 Transport moved from sz4 to sz5
                1 Artillery and 1 Infantry moved from N.Canada to sz5
                1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4
                1 Artillery and 1 Infantry moved from sz4 to Alaska
                1 Artillery and 4 Infantry moved from N.Canada to Anchorage
                1 Infantry moved from British Columbia to N.Canada

    Purchase Units - Americans
                Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
                Americans buy 4 B29s and 1 Destroyer; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in sz2
                    Americans attack with 1 Bomber
                    Masaharu defend with 1 Transport
                        Americans roll dice for 1 Bomber in sz2, round 2 :  1/1 hits
                        Masaharu roll dice for 1 Transport in sz2, round 2 :  0/1 hits
                        1 Transport owned by the Masaharu lost in sz2
                    Americans win with 1 Bomber remaining. Battle score for attacker is 6
                    Casualties for Masaharu: 1 Transport
                Battle in Pula
                    Americans attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Tank
                    Yamamoto defend with 1 Tank
                        Americans roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Tank in Pula, round 2 :  1/4 hits
                        Yamamoto roll dice for 1 Tank in Pula, round 2 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Pula
                    Americans win, taking Pula from Yamamoto with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Tank

    Non Combat Move - Americans
                2 Artillerys and 2 Infantry moved from Arawa to sz42
                2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Infantry and 2 Transports moved from sz42 to sz46
                2 Artillerys and 2 Infantry moved from sz46 to E.G
                1 EarlyFighter moved from Pula to sz46
                1 Fighter moved from Pula to sz46
                1 EarlyFighter moved from Arawa to E.G
                1 Battleship, 1 Carrier and 1 Destroyer moved from sz20 to sz42
                3 Artillerys, 6 Infantry and 4 Tanks moved from Kauai to sz25
                3 Artillerys, 4 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers, 6 Infantry and 4 Tanks moved from sz25 to sz20
                3 Artillerys, 6 Infantry and 4 Tanks moved from sz20 to Wake
                1 Bomber moved from San Francisco to Auki
                1 Fighter moved from San Francisco to Kauai
                1 Bomber moved from sz2 to Alaska

    Place Units - Americans
                2 B29s placed in Pearl Harbor
                2 B29s placed in Hilo
                1 Destroyer placed in sz4

    Turn Complete - Americans
                Americans collect 78 PUs; end with 79 PUs total

    Territory Summary for Americans :

    E.G : 2 Artillerys, 1 EarlyFighter and 2 Infantry
        Auki : 1 Bomber
        Anchorage : 1 Artillery and 4 Infantry
        N.Canada : 1 Infantry
        Hilo : 2 B29s and 1 Factory
        Kiska : 1 Infantry
        Pula : 1 Artillery and 1 Tank
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Taka : 2 Infantry
        Wake : 3 Artillerys, 7 Infantry and 5 Tanks
        Pearl Harbor : 2 B29s, 1 Factory and 2 Infantry
        Attla : 1 Infantry
        Umnak : 1 Infantry
        Alaska : 1 Artillery, 1 Bomber, 1 Factory and 2 Infantry
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        Kauai : 1 Fighter
        San Francisco : 1 AAGun, 1 Factory and 3 Infantry
        sz4 : 2 Destroyers and 1 Transport
        sz3 : 1 Destroyer
        sz8 : 1 Destroyer
        sz20 : 4 B.Transports, 1 Battleship, 1 Cruiser and 2 Destroyers
        sz48 : 1 Destroyer
        sz45 : 1 Submarine
        sz46 : 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports
        sz42 : 1 Battleship, 1 Carrier and 1 Destroyer

    Production/PUs Summary :

    Yamamoto : 62 / 64
        Chinese : 23 / 23
        Hisaichi : 74 / 76
        Dutch : 9 / 0
        Thai : 20 / 25
        British : 55 / 56
        Anzac : 30 / 30
        Americans : 78 / 79
        Masaharu : 32 / 35
        Russians : 28 / 29

    triplea_38128_Ame4.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Masaharu
                1 Artillery, 2 Infantry and 1 Marine moved from Vostok to Quingdao
                2 Infantry moved from Belogorsk to Quingdao
                1 Tank moved from Yakutsk to Quingdao
                1 Infantry moved from Yakutsk to Angarsk
                      Masaharu take Angarsk from Russians
                1 Artillery moved from Yakutsk to Magadan

    Purchase Units - Masaharu
                Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
                Masaharu buy 2 Artillerys, 1 Destroyer, 6 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Quingdao
                    Masaharu attack with 1 Artillery, 4 Infantry, 1 Marine and 1 Tank
                    Russians defend with 2 Artillerys, 1 Factory and 4 Tanks
                    Russians win with 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Masaharu: 1 Artillery, 4 Infantry, 1 Marine and 1 Tank
                    Casualties for Russians: 2 Artillerys and 3 Tanks

    Non Combat Move - Masaharu
                3 Infantry moved from Amursk to Belogorsk
                1 Artillery and 3 Infantry moved from Manchuria to Belogorsk
                1 T.Boat moved from sz1 to sz15
                3 Transports moved from sz1 to sz15
                7 Infantry moved from Akina to sz15
                6 Infantry and 3 Transports moved from sz15 to sz1
                6 Infantry moved from sz1 to Amursk
                1 Infantry moved from sz15 to Vladivostok

    Place Units - Masaharu
                1 Destroyer placed in sz16
                2 Artillerys and 1 Tank placed in Amursk
                6 Infantry and 1 Marine placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 33 PUs; end with 33 PUs total

    triplea_38128_Mas4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Russians
                1 Tank moved from Quingdao to Vostok
                      Russians take Vostok from Masaharu
                1 Tank moved from Vostok to Quingdao

    Purchase Units - Russians
                Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
                Russians buy 1 Bunker and 11 Infantry; Remaining resources: 1 PUs;

    Combat - Russians

    Non Combat Move - Russians
                1 AAGun, 1 EarlyFighter and 4 Infantry moved from Ulaan Ude to Quingdao
                1 Infantry moved from Ustkut to Irkutsk
                1 Infantry moved from Tulun to Ustkut
                1 Infantry moved from Kyzal to Ulaan Ude
                1 Artillery and 6 Infantry moved from Tulun to Ulaan Ude
                3 Tanks moved from Kaask to Ulaan Ude
                6 Infantry moved from Kaask to Tulun
                1 Infantry moved from Krasnoyarsk to Kaask
                3 Tanks moved from Achinsk to Kaask
                1 Infantry moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                1 Bunker and 3 Infantry placed in Quingdao
                6 Infantry placed in Kaask
                2 Infantry placed in Achinsk

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Krasnoyarsk : 1 Infantry
        Ustkut : 1 Infantry
        Irkutsk : 1 Infantry
        Quingdao : 1 AAGun, 1 Bunker, 1 EarlyFighter, 1 Factory, 7 Infantry and 1 Tank
        Kaask : 1 AAGun, 1 Factory, 7 Infantry and 3 Tanks
        Tulun : 6 Infantry
        Ulaan Ude : 1 Artillery, 7 Infantry and 3 Tanks
        Achinsk : 1 Factory and 2 Infantry
        sz3 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 62 / 64
        Chinese : 23 / 23
        Hisaichi : 74 / 76
        Dutch : 9 / 0
        Thai : 20 / 25
        British : 55 / 56
        Anzac : 30 / 30
        Americans : 78 / 79
        Masaharu : 32 / 33
        Russians : 28 / 29

    triplea_38128_Rus4.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                2 Transports moved from sz73 to sz60
                1 Marine moved from S.Borneo to sz60
                4 Infantry moved from S.Borneo to sz60
                4 Infantry and 1 Marine moved from sz60 to Java
                1 Infantry moved from Kwangsi to N.French I.
                2 Infantry moved from Kwangsi to Chunking
                1 Submarine moved from sz70 to sz48
                1 Destroyer moved from sz70 to sz45
                1 EarlyFighter and 1 Fighter moved from sz70 to sz48
                1 EarlyFighter and 1 Fighter moved from sz70 to sz45
                1 Tank moved from Halma to sz70
                1 Tank and 1 Transport moved from sz70 to sz48
                1 Tank moved from sz48 to Ceram
                1 Artillery moved from Halma to sz70
                1 Artillery and 1 Transport moved from sz70 to sz48
                1 Artillery moved from sz48 to Sarong
                1 T.Boat moved from sz70 to sz72
                1 Infantry moved from Weno to sz72
                1 Infantry moved from sz72 to Pikelot
                      Yamamoto take Pikelot from Americans
                3 Artillerys and 5 Infantry moved from Hsingan to Quingdao
                1 Tank moved from Hsingan to Jinan
                      Yamamoto take Jinan from Russians
                1 Tank moved from Jinan to Quingdao
                1 Tank moved from Hsingan to Quingdao
                2 Tanks moved from Manchuria to Quingdao
                1 Infantry moved from Manchuria to Hsingan
                2 Artillerys and 1 Infantry moved from Manchuria to Hsingan
                2 Fighters moved from sz7 to Quingdao
                1 Destroyer moved from sz7 to sz3
                1 Submarine moved from sz7 to sz3
                3 Tanks moved from S.Japan to sz79
                3 Infantry moved from S.Japan to sz79
                2 Infantry moved from Nagasaki to S.Japan
                3 Infantry and 3 Tanks moved from sz79 to Manchuria
                9 Infantry and 1 Marine moved from Tokyo to S.Japan
                1 Destroyer moved from sz78 to sz8
                2 Bombers moved from Phuket to sz57
                2 EarlyFighters moved from sz60 to sz57
                1 EarlyFighter moved from Malaya to sz57
                1 Transport moved from sz70 to sz74
                2 Infantry moved from S.Japan to sz74
                2 Infantry moved from sz74 to Tientsin

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Carrier, 3 Fighters and 7 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz57
                    Yamamoto attack with 2 Bombers and 3 EarlyFighters
                    Anzac defend with 2 Destroyers, 1 Submarine and 2 Transports
                    Yamamoto win with 2 Bombers remaining. Battle score for attacker is 10
                    Casualties for Yamamoto: 3 EarlyFighters
                    Casualties for Anzac: 2 Destroyers, 1 Submarine and 2 Transports
                Battle in sz45
                    Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 1 Fighter
                    Americans defend with 1 Submarine
                    Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Submarine
                Battle in sz3
                    Yamamoto attack with 1 Destroyer and 1 Submarine
                    Americans defend with 1 Destroyer; Russians defend with 1 Submarine
                    1 Destroyer retreated to sz7
                    Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 Submarine
                Battle in sz48
                    Yamamoto attack with 1 EarlyFighter, 1 Fighter, 1 Submarine and 2 Transports
                    Americans defend with 1 Destroyer
                    Yamamoto win with 1 EarlyFighter, 1 Fighter and 2 Transports remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Americans: 1 Destroyer
                Battle in Sarong
                Battle in Quingdao
                    Yamamoto attack with 3 Artillerys, 2 Fighters, 5 Infantry and 4 Tanks
                    Russians defend with 1 AAGun, 1 Bunker, 1 EarlyFighter, 1 Factory, 7 Infantry and 1 Tank
                    Units damaged: 1 Bunker owned by the Russians
                    Yamamoto win, taking Sarong from Dutch, taking Quingdao from Russians with 1 Artillery, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 2 Artillerys, 1 Fighter and 5 Infantry
                    Casualties for Russians: 1 Bunker, 1 EarlyFighter, 7 Infantry and 1 Tank
                Battle in Ceram
                Battle in Java
                    Yamamoto attack with 4 Infantry and 1 Marine
                    Anzac defend with 2 Artillerys and 1 Infantry
                    Yamamoto win, taking Ceram from Dutch, taking Java from Anzac with 2 Infantry and 1 Marine remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 2 Infantry
                    Casualties for Anzac: 2 Artillerys and 1 Infantry
                Battle in sz8
                    Yamamoto attack with 1 Destroyer
                    Americans defend with 1 Destroyer
                    Americans win with 1 Destroyer remaining. Battle score for attacker is -8
                    Casualties for Yamamoto: 1 Destroyer

    Non Combat Move - Yamamoto
                1 Carrier moved from sz7 to sz1
                1 Fighter moved from Quingdao to Belogorsk
                2 Bombers moved from sz57 to Celebs
                1 EarlyFighter moved from sz48 to sz70
                1 Fighter moved from sz48 to sz70
                1 Fighter moved from sz45 to sz70
                1 EarlyFighter moved from sz45 to sz70

    Place Units - Yamamoto
                1 B.Carrier placed in sz78
                3 Fighters placed in sz78
                4 Infantry placed in S.Borneo
                3 Infantry placed in Kwangsi

    Turn Complete - Yamamoto
                Yamamoto collect 73 PUs; end with 73 PUs total

    triplea_38128_Yam5.tsvg


  • it don’t look good again.
    another round or 2
    but if not want to play another?
    i’ll be the axis again.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Chinese
                1 Infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Hisaichi
                1 Artillery and 2 Infantry moved from Sikang to W.Sian
                2 Infantry moved from Gansu to Shangsi
                3 EarlyFighters moved from Tsingnan to Shangsi
                1 Bomber moved from Xining to Shangsi

    Purchase Units - Chinese
                Chinese buy 2 Bunkers and 5 Infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Shangsi
                    Chinese attack with 1 Bomber, 3 EarlyFighters and 2 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Bomber, 3 EarlyFighters and 2 Infantry in Shangsi, round 2 :  3/6 hits
                        Hisaichi roll dice for 1 Infantry in Shangsi, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                    Chinese win, taking Shangsi from Hisaichi with 1 Bomber, 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in W.Sian
                    Chinese attack with 1 Artillery and 2 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery and 2 Infantry in W.Sian, round 2 :  2/3 hits
                        Yamamoto roll dice for 1 Infantry in W.Sian, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in W.Sian
                    Chinese win, taking W.Sian from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 Bomber and 2 EarlyFighters moved from Shangsi to Gansu
                1 Infantry moved from Tsingnan to Sikang
                1 Artillery and 2 Tanks moved from Sikang to Gansu
                5 Infantry moved from Tsingnan to Gansu
                3 Infantry moved from Xining to Tsingnan
                1 Marine moved from Xining to Tsingnan
                2 Tanks moved from Gobi to Gansu
                1 Infantry moved from Quyan to Gobi
                1 EarlyFighter moved from Shangsi to Gansu

    Place Units - Chinese
                1 Bunker placed in Gansu
                1 Bunker placed in Sikang
                5 Infantry placed in Xining

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 27 PUs total

    Territory Summary for Chinese :

    Tsingnan : 3 Infantry and 1 Marine
        Sikang : 1 Bunker and 1 Infantry
        W.Sian : 1 Artillery and 2 Infantry
        Urumal : 1 Factory
        Shangsi : 1 Infantry
        Szechwan : 1 Infantry
        Xining : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantry
        Gansu : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Bunker, 3 EarlyFighters, 8 Infantry and 12 Tanks
        W.Mongolia : 1 flag
        Gobi : 1 flag, 1 Infantry

    Production/PUs Summary :

    Yamamoto : 72 / 73
        Chinese : 26 / 27
        Hisaichi : 72 / 76
        Dutch : 6 / 0
        Thai : 20 / 25
        British : 55 / 56
        Anzac : 28 / 30
        Americans : 77 / 79
        Masaharu : 32 / 33
        Russians : 23 / 29

    triplea_38128_Chi5.tsvg

  • '20 '19 '18 '17 '16

    @dawgoneit:

    it don’t look good again.
    another round or 2
    but if not want to play another?
    i’ll be the axis again.

    Sounds good to me


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Hisaichi
                1 Artillery and 1 Infantry moved from E.Shansi to Shangsi
                2 Artillerys, 1 Elite, 3 Infantry and 6 Tanks moved from N.Shangsi to E.Shansi
                2 Tanks moved from Peking to E.Shansi
                1 Artillery moved from Peking to E.Shansi
                5 Infantry moved from Hopeh to E.Shansi
                8 Infantry moved from Tientsin to Hopeh
                1 Infantry moved from Shansi to Shangsi
                1 Infantry moved from Sian to Hanan
                8 Infantry moved from Korea to Tientsin
                1 Artillery and 6 Infantry moved from Seoul to Korea
                1 Tank moved from Samar to sz70
                2 Infantry moved from Samar to sz70
                1 Artillery moved from Punay to sz70
                1 Infantry moved from Punay to sz70
                1 Infantry moved from Davao to sz70
                1 Submarine moved from sz70 to sz47
                1 Artillery, 4 Infantry, 1 Tank and 3 Transports moved from sz70 to sz81
                1 Artillery and 1 Tank moved from sz81 to New Guinea
                2 Infantry moved from sz81 to S.G
                      Hisaichi take S.G from British
                2 Infantry moved from sz81 to New Guinea
                3 Destroyers moved from sz70 to sz42
                1 Artillery and 4 Infantry moved from Sumatra to N.S
                2 Artillerys moved from Malaya to sz60
                1 Tank moved from Malaya to sz60
                3 Infantry moved from Malaya to sz60
                2 Artillerys, 3 Infantry and 1 Tank moved from sz60 to N.S
                2 Bombers moved from S.Borneo to N.S
                1 T.Boat moved from sz73 to sz67
                1 Tank moved from Hongkong to Kiangsi
                2 Artillerys and 3 Infantry moved from Hongkong to Kwangtung

    Purchase Units - Hisaichi
                Hisaichi buy 4 Artillerys, 2 Destroyers, 12 Infantry, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Shangsi
                    Hisaichi attack with 1 Artillery and 2 Infantry
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in sz42
                    Hisaichi attack with 3 Destroyers
                    Americans defend with 1 Battleship, 1 Carrier and 1 Destroyer
                    Units damaged: 1 Battleship owned by the Americans
                    Americans win with 1 Battleship and 1 Carrier remaining. Battle score for attacker is -16
                    Casualties for Hisaichi: 3 Destroyers
                    Casualties for Americans: 1 Destroyer
                Battle in N.S
                    Hisaichi attack with 3 Artillerys, 2 Bombers, 7 Infantry and 1 Tank
                    Anzac defend with 2 EarlyFighters; Dutch defend with 1 Artillery, 1 Bunker, 3 Infantry and 1 Tank
                    Hisaichi win, taking N.S from Dutch with 3 Artillerys, 2 Bombers, 5 Infantry and 1 Tank remaining. Battle score for attacker is 33
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Anzac: 2 EarlyFighters
                    Casualties for Dutch: 1 Artillery, 1 Bunker, 3 Infantry and 1 Tank
                Battle in New Guinea
                    Hisaichi attack with 1 Artillery, 2 Infantry and 1 Tank
                    British defend with 2 Infantry
                    Hisaichi win, taking New Guinea from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for British: 2 Infantry

    Non Combat Move - Hisaichi
                2 Bombers moved from N.S to S.Borneo

    Place Units - Hisaichi
                1 Artillery, 1 Infantry and 1 Tank placed in Peking
                2 Artillerys, 3 Infantry and 1 Tank placed in Malaya
                1 Artillery and 5 Infantry placed in Hongkong
                3 Infantry placed in Seoul
                2 Destroyers and 2 Submarines placed in sz70

    Turn Complete - Hisaichi
                Hisaichi collect 78 PUs; end with 78 PUs total

    triplea_38128_His5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Flores : 1 Artillery
        Nayumo : 1 Infantry
        Buru : 1 Infantry
        Bava : 1 Infantry
        N.G : 1 Artillery and 1 Infantry

    Production/PUs Summary :

    Yamamoto : 72 / 73
        Chinese : 25 / 27
        Hisaichi : 78 / 78
        Dutch : 4 / 0
        Thai : 20 / 25
        British : 52 / 56
        Anzac : 28 / 30
        Americans : 77 / 79
        Masaharu : 32 / 33
        Russians : 23 / 29

    triplea_38128_Dut5.tsvg

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