Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
16L G40 simon33 (Axis) vs Odonis (Allies+18)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from 109 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 armour moved from Romania to Western Ukraine
4 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 7 infantry moved from Norway to Finland -
Scramble to SZ109?
Intercept in London? -
intercept only. Both FTRs. Let’s try this again
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from 109 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 armour moved from Romania to Western Ukraine
4 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 7 infantry moved from Norway to FinlandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 2 infantry
Germans win, taking Scotland from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 2 artilleries, 18 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 6 armour, 2 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Bessarabia
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 tactical_bomber moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
7 artilleries moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
1 bomber placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 2.
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Russia to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Russia to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Amur to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 artilleries moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
1 aaGun and 3 infantry moved from Amur to Manchuria
7 infantry moved from Korea to Manchuria
1 armour moved from Suiyuyan to Chahar
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to BelarusPlace Units - Russians
2 armour and 1 mech_infantry placed in Russia
2 artilleries and 1 mech_infantry placed in Novgorod
2 artilleries and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 5 infantry and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour moved from Shantung to Chahar
3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 9 Sea Zone
2 submarines moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 42 Sea Zone to 63 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers and 1 tactical_bomber moved from Kweichow to Chahar
1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
2 infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Japan to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Shensi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kweichow to AnhweCombat - Japanese
Battle in Malaya
Battle in Celebes
Battle in 9 Sea Zone
Japanese attack with 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers
Americans defend with 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese win, taking Malaya from UK_Pacific, taking Celebes from Dutch with 1 carrier, 2 destroyers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Japanese: 2 carriers and 1 fighter
Casualties for Americans: 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports
Battle in Shensi
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour; Chinese defend with 5 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 armour
Casualties for Chinese: 5 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 63 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -32
Casualties for Japanese: 2 fighters and 2 submarines
1 fighter owned by the Americans forced to land in New ZealandNon Combat Move - Japanese
2 fighters and 1 tactical_bomber could not land in 9 Sea Zone and were removed
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 battleships and 2 destroyers moved from 41 Sea Zone to 37 Sea Zone
2 bombers and 1 tactical_bomber moved from Chahar to Shantung
1 fighter moved from Chahar to Jehol
1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to KweichowPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
Japanese undo move 3.
3 artilleries placed in Shantung
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea Zone
2 fighters moved from Eastern United States to 9 Sea Zone
1 infantry moved from Manchuria to Jehol
3 fighters moved from Korea to 6 Sea Zone
1 fighter moved from Sakha to Jehol
1 tactical_bomber moved from Sakha to 6 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
Scramble from Japan?
Will need OOL in SZ 9 - but I assume you will want DD,DD,FTR,FTR,CV,CV?
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Guess I didn’t think about that too carefully. No scramble.
Correct on OOL.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea Zone
2 fighters moved from Eastern United States to 9 Sea Zone
1 infantry moved from Manchuria to Jehol
3 fighters moved from Korea to 6 Sea Zone
1 fighter moved from Sakha to Jehol
1 tactical_bomber moved from Sakha to 6 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 transports
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Jehol
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 fighter
Americans win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in Java
Battle in 9 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 2 destroyers and 2 tactical_bombers
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Java from Japanese with 1 carrier remaining. Battle score for attacker is 0
Casualties for Japanese: 2 destroyers and 2 tactical_bombers
Casualties for Americans: 1 destroyer and 3 fightersNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 artillery and 2 mech_infantrys moved from Eastern United States to Quebec
1 carrier, 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Iceland to United Kingdom
1 carrier and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to Hawaiian Islands
1 infantry moved from Korea to Manchuria
1 armour moved from Soviet Far East to Amur
1 transport moved from 3 Sea Zone to 14 Sea ZonePlace Units - Americans
3 bombers placed in Eastern United States
1 fighter placed in Eastern United States
1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to JeholPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 artillery and 4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 19 PUs;
British buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 artillery and 4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to 44 Sea ZoneCombat - British
Battle in 44 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighter
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Scotland
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Scotland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to South West Africa
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to 106 Sea Zone
2 artilleries and 4 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 6 infantry and 4 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 6 infantry moved from 39 Sea Zone to India
6 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to Egypt
1 bomber moved from 44 Sea Zone to JavaPlace Units - British
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,4,1,3,3,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 24 PUs (11 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
Just noticed something. Triple-A sunk my fighters and kept my tacs when I took the CVs as casualties. No way I would have done that. There’s a couple of 4s I rolled defending in SZ9 too. I reckon the CV should be undamaged and have a fighter on it.
Would that be OK?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 fighter moved from Bessarabia to Ukraine
1 bomber moved from Greece to Ukraine
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from French
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West AfricaCombat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 artillery and 1 factory_minor
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery
Casualties for Italians: 1 armour
Battle in French West AfricaNon Combat Move - Italians
1 fighter moved from Ukraine to Yugoslavia
1 aaGun moved from Bessarabia to Western Ukraine
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Ukraine to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Southern France
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Java
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 armour, 1 artillery and 1 infantry moved from Eire to Scotland
1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 fighter moved from Western Germany to 110 Sea Zone
1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Scotland
Germans attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 airfield, 1 artillery and 2 infantry
Germans win, taking Scotland from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 aaGun, 7 artilleries and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from 125 Sea Zone to Finland
1 bomber moved from 110 Sea Zone to Finland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
1 carrier moved from 109 Sea Zone to 111 Sea Zone
2 fighters moved from 110 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
3 infantry moved from Bulgaria to Romania
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Just noticed something. Triple-A sunk my fighters and kept my tacs when I took the CVs as casualties. No way I would have done that. There’s a couple of 4s I rolled defending in SZ9 too. I reckon the CV should be undamaged and have a fighter on it.
Would that be OK?
I also assumed no (suicidal) scramble into SZ110. All good?