I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Parthia
4 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen moved from Gerrha to Thamea
1 cataphract moved from Vologesia to Thamea
3 archers and 3 spearmen moved from Seleucia to Hatra
5 archers and 3 spearmen moved from Seleucia to Palmyra
2 spearmen moved from Seleucia to Palmyra
5 archers and 5 spearmen moved from Babylon to Seleucia
1 archer and 3 spearmen moved from Babylon to Vologesia
1 cataphract, 4 cavalrys and 1 horsearcher moved from Persepolis to Seleucia
1 spearman moved from Persepolis to Susa
Purchase Units - Parthia
Parthia buy 2 archers, 6 cavalrys, 1 city and 5 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Hatra
Parthia attack with 3 archers and 3 spearmen
Seleucid defend with 3 legionaires
Parthia win, taking Hatra from Seleucid with 3 archers and 1 spearman remaining. Battle score for attacker is 6
Casualties for Parthia: 2 spearmen
Casualties for Seleucid: 3 legionaires
Battle in Palmyra
Parthia attack with 5 archers and 5 spearmen
Seleucid defend with 1 cavalry, 2 legionaires and 3 peltastss
Parthia win, taking Palmyra from Seleucid with 5 archers and 3 spearmen remaining. Battle score for attacker is 12
Casualties for Parthia: 2 spearmen
Casualties for Seleucid: 1 cavalry, 2 legionaires and 3 peltastss
Battle in Thamea
Parthia attack with 5 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen
Neutral defend with 1 spearman
Parthia loses 0 PUs for violating Thameas neutrality.
Parthia win, taking Thamea from Neutral with 5 cataphracts, 1 cavalry, 7 horsearchers and 1 spearman remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Parthia: 1 spearman
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
2 archers, 1 cavalry and 5 spearmen placed in Babylon
5 cavalrys placed in Persepolis
Turn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Numidia
1 archer moved from Siwa to Paliurus
1 cavalry moved from Cyrene to Paliurus
1 archer, 3 spearmen and 1 swordman moved from Siga to Tingis
1 archer, 2 spearmen and 1 swordman moved from Siga to Banasa
1 swordman moved from Siga to Tingis
1 spearman moved from Siga to Tingis
1 spearman moved from Siga to Banasa
Purchase Units - Numidia
Numidia buy 4 cavalrys and 1 city; Remaining resources: 5 PUs;
Combat - Numidia
Battle in Tingis
Numidia attack with 1 archer, 4 spearmen and 2 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia loses 0 PUs for violating Tingiss neutrality.
Numidia win, taking Tingis from Neutral with 1 archer, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 spearmen
Battle in Banasa
Numidia attack with 1 archer, 3 spearmen and 1 swordman
Neutral defend with 1 archer and 1 spearman
1 swordman owned by the Numidia retreated to Siga
Neutral win with 1 archer remaining. Battle score for attacker is -10
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 archer and 3 spearmen
Battle in Paliurus
Numidia attack with 1 archer and 1 cavalry
Egypt defend with 1 axeman
Numidia win, taking Paliurus from Egypt with 1 archer and 1 cavalry remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Non Combat Move - Numidia
2 archers moved from Berenice to Siwa
4 cavalrys moved from Cyrene to Siwa
11 cavalrys moved from Leptis Magna to Siwa
2 cavalrys moved from Oea to Berenice
1 archer and 3 spearmen moved from Sabrata to Oea
2 biremes moved from SZ 32 to SZ 36
Place Units - Numidia
1 city placed in Cyrene
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 31 PUs; end with 36 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Carthage
2 hoplites and 3 spearmen moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to Syracuse
Purchase Units - Carthage
Carthage buy 2 biremes, 4 cavalrys, 5 hoplites, 3 spearmen and 3 swordmen; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Syracuse
Carthage attack with 2 hoplites and 4 spearmen
RomanRepublic defend with 2 legionaires and 1 velites
Carthage win, taking Syracuse from GreekCityStates with 2 hoplites and 2 spearmen remaining. Battle score for attacker is 5
Casualties for Carthage: 2 spearmen
Casualties for RomanRepublic: 2 legionaires and 1 velites
Non Combat Move - Carthage
3 spearmen and 1 swordman moved from Carthago to SZ 36
3 spearmen and 1 swordman moved from SZ 36 to Lilybaeum
1 bireme and 1 trireme moved from SZ 36 to SZ 32
1 spearman and 2 swordmen moved from Caralis to SZ 32
1 bireme, 1 spearman, 2 swordmen and 1 trireme moved from SZ 32 to SZ 36
1 spearman and 2 swordmen moved from SZ 36 to Lilybaeum
2 biremes moved from SZ 18 to SZ 22
3 cavalrys moved from Valentia to Barcino
4 cavalrys moved from Tarraco to Barcino
4 cavalrys moved from Carthago Nova to Tarraco
Place Units - Carthage
4 cavalrys placed in Carthago Nova
1 spearman and 2 swordmen placed in Valentia
Carthage undo move 2.
2 hoplites and 1 swordman placed in Valentia
3 hoplites, 3 spearmen and 2 swordmen placed in Carthago
2 biremes placed in SZ 32
Turn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - RomanRepublic
2 legionaires and 1 velites moved from Salonae to Apollonia
1 ballista, 2 cavalrys, 5 legionaires and 4 velitess moved from Salonae to Senio
2 cavalrys, 1 legionaire and 2 velitess moved from Patavium to Senio
1 velites moved from Roma to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
2 legionaires and 1 velites moved from Roma to SZ 28
3 biremes and 3 triremes moved from SZ 34 to SZ 27
1 trireme moved from SZ 25 to SZ 27
1 bireme, 2 legionaires, 1 trireme and 1 velites moved from SZ 28 to SZ 34
1 velites moved from SZ 34 to Messana
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 3 cavalrys, 3 legionaires and 9 velitess; Remaining resources: 1 PUs;
Combat - RomanRepublic
Battle in Apollonia
RomanRepublic attack with 2 legionaires and 1 velites
Macedonia defend with 1 peltasts
RomanRepublic win, taking Apollonia from Macedonia with 2 legionaires remaining. Battle score for attacker is -1
Casualties for RomanRepublic: 1 velites
Casualties for Macedonia: 1 peltasts
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 cavalry, 1 legionaire and 2 velitess placed in Massilia
2 cavalrys, 2 legionaires and 4 velitess placed in Patavium
3 velitess placed in Roma
2 biremes placed in SZ 28
RomanRepublic undo move 4.
2 biremes placed in SZ 25
Turn Complete - RomanRepublic
RomanRepublic collect 74 PUs; end with 75 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Purchase Units - GreekCityStates
GreekCityStates buy 6 archers; Remaining resources: 0 PUs;
Place Units - GreekCityStates
6 archers placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Macedonia
1 hoplite moved from Larissa to SZ 69
3 biremes, 1 hoplite and 1 trireme moved from SZ 69 to SZ 68
1 hoplite moved from SZ 68 to Rhodos
1 peltasts moved from Pella to Salonae
Macedonia take Salonae from RomanRepublic
1 cavalry and 2 peltastss moved from Pella to Apollonia
1 cavalry moved from Thessalonica to Apollonia
Purchase Units - Macedonia
Macedonia buy 10 cavalrys and 1 city; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in SZ 68
Macedonia attack with 3 biremes and 1 trireme
GreekCityStates defend with 1 trireme
Macedonia win with 3 biremes and 1 trireme remaining. Battle score for attacker is 12
Casualties for GreekCityStates: 1 trireme
Battle in Rhodos
Battle in Apollonia
Macedonia attack with 2 cavalrys and 2 peltastss
RomanRepublic defend with 2 legionaires
RomanRepublic win, taking Rhodos from GreekCityStates with 1 legionaire remaining. Battle score for attacker is -8
Casualties for RomanRepublic: 1 legionaire
Casualties for Macedonia: 2 cavalrys and 2 peltastss
Non Combat Move - Macedonia
5 hoplites moved from Larissa to Athens
1 hoplite moved from Thessalonica to Dodona
1 hoplite moved from Pella to Dodona
10 cavalrys moved from Thessalonica to Athens
Place Units - Macedonia
1 city placed in Dodona
6 cavalrys placed in Thessalonica
4 cavalrys placed in Larissa
Turn Complete - Macedonia
Macedonia collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Egypt
1 archer, 1 axeman and 1 spearman moved from Paraetonium to Alexandria
1 axeman moved from Alexandria to Hermopolis
Purchase Units - Egypt
Egypt buy 5 archers and 4 spearmen; Remaining resources: 0 PUs;
Non Combat Move - Egypt
1 axeman moved from Paraetonium to Alexandria
1 spearman moved from Alexandria to Paraetonium
1 trireme moved from SZ 56 to SZ 55
Place Units - Egypt
5 archers and 4 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Seleucid
2 cavalrys moved from Memphis to Hermopolis
5 cavalrys moved from Jerusalem to Palmyra
5 peltastss moved from Edessa to Hatra
2 cavalrys moved from Antioch to Hatra
3 cataphracts, 15 cavalrys, 10 hoplites, 4 legionaires and 4 peltastss moved from Emesa to Palmyra
1 cavalry moved from Antioch to Hatra
1 cavalry moved from Antioch to Palmyra
Purchase Units - Seleucid
Seleucid buy 8 cavalrys, 1 hoplite, 8 legionaires and 9 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Hatra
Seleucid attack with 3 cavalrys and 5 peltastss
Parthia defend with 3 archers and 1 spearman
Seleucid win, taking Hatra from Parthia with 3 cavalrys and 4 peltastss remaining. Battle score for attacker is 13
Casualties for Parthia: 3 archers and 1 spearman
Casualties for Seleucid: 1 peltasts
Battle in Hermopolis
Seleucid attack with 2 cavalrys
Egypt defend with 1 axeman
Seleucid win, taking Hermopolis from Egypt with 1 cavalry remaining. Battle score for attacker is -1
Casualties for Egypt: 1 axeman
Casualties for Seleucid: 1 cavalry
Battle in Palmyra
Seleucid attack with 3 cataphracts, 21 cavalrys, 10 hoplites, 4 legionaires and 4 peltastss
Parthia defend with 5 archers and 3 spearmen
Seleucid win, taking Palmyra from Parthia with 3 cataphracts, 21 cavalrys, 10 hoplites, 4 legionaires and 1 peltasts remaining. Battle score for attacker is 23
Casualties for Parthia: 5 archers and 3 spearmen
Casualties for Seleucid: 3 peltastss
Non Combat Move - Seleucid
7 peltastss moved from Antioch to Emesa
1 peltasts moved from Jerusalem to Aelana
3 hoplites moved from Pharan to Memphis
3 hoplites moved from Sardis to Attalia
1 peltasts moved from Jerusalem to SZ 59
1 peltasts and 1 trireme moved from SZ 59 to SZ 58
1 peltasts moved from SZ 58 to Memphis
Place Units - Seleucid
8 cavalrys placed in Antioch
4 legionaires and 4 peltastss placed in Jerusalem
1 hoplite and 3 legionaires placed in Emesa
Seleucid undo move 2.
5 legionaires and 3 peltastss placed in Jerusalem
5 peltastss placed in Edessa
1 peltasts placed in Antioch
Turn Complete - Seleucid
Seleucid collect 93 PUs; end with 93 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
1 spearman moved from Thamea to Aelana
1 horsearcher moved from Thamea to Aelana
1 cavalry moved from Thamea to Aelana
5 cataphracts and 5 horsearchers moved from Thamea to Vologesia
1 archer, 5 horsearchers and 3 spearmen moved from Vologesia to Seleucia
2 archers, 1 cavalry and 5 spearmen moved from Babylon to Seleucia
1 spearman moved from Susa to Seleucia
5 cavalrys moved from Persepolis to Seleucia
Purchase Units - Parthia
Parthia buy 2 archers and 18 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Aelana
Parthia attack with 1 cavalry, 1 horsearcher and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Aelana from Seleucid with 1 cavalry, 1 horsearcher and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
2 archers and 8 spearmen placed in Seleucia
8 spearmen placed in Babylon
2 spearmen placed in Persepolis
Turn Complete - Parthia
Parthia collect 57 PUs; end with 57 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Numidia
3 archers and 15 cavalrys moved from Siwa to Paraetonium
1 archer and 1 cavalry moved from Paliurus to Paraetonium
2 cavalrys moved from Berenice to Paraetonium
1 archer, 2 spearmen and 2 swordmen moved from Tingis to Banasa
1 swordman moved from Siga to Banasa
Purchase Units - Numidia
Numidia buy 8 cavalrys; Remaining resources: 4 PUs;
Combat - Numidia
Battle in Banasa
Numidia attack with 1 archer, 2 spearmen and 3 swordmen
Neutral defend with 1 archer
Numidia loses 0 PUs for violating Banasas neutrality.
Numidia win, taking Banasa from Neutral with 1 archer, 1 spearman and 3 swordmen remaining. Battle score for attacker is 1
Casualties for Neutral: 1 archer
Casualties for Numidia: 1 spearman
Battle in Paraetonium
Numidia attack with 4 archers and 18 cavalrys
Egypt defend with 1 spearman
Numidia win, taking Paraetonium from Egypt with 4 archers and 18 cavalrys remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Non Combat Move - Numidia
4 cavalrys moved from Leptis Magna to Paliurus
1 archer and 3 spearmen moved from Oea to Leptis Magna
Place Units - Numidia
4 cavalrys placed in Leptis Magna
4 cavalrys placed in Cyrene
Turn Complete - Numidia
Numidia collect 33 PUs; end with 37 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Carthage
1 hoplite and 1 spearman moved from Carthago to SZ 32
1 hoplite and 1 spearman moved from SZ 32 to Caralis
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 1 spearman, 7 swordmen and 1 trireme; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Caralis
Carthage attack with 1 hoplite and 1 spearman
RomanRepublic defend with 1 velites
Carthage win, taking Caralis from RomanRepublic with 1 hoplite and 1 spearman remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Non Combat Move - Carthage
2 hoplites and 1 spearman moved from Syracuse to Lilybaeum
2 hoplites, 2 spearmen and 5 swordmen moved from Carthago to SZ 36
2 hoplites, 2 spearmen and 5 swordmen moved from SZ 36 to Lilybaeum
1 cavalry moved from Tarraco to Barcino
2 hoplites and 1 swordman moved from Valentia to Tarraco
1 cavalry moved from Tarraco to Barcino
2 cavalrys moved from Tarraco to Barcino
4 cavalrys moved from Carthago Nova to Tarraco
2 biremes moved from SZ 22 to SZ 31
Place Units - Carthage
1 bireme and 1 trireme placed in SZ 32
2 hoplites and 1 swordman placed in Valentia
4 cavalrys placed in Carthago Nova
1 spearman and 6 swordmen placed in Carthago
Turn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - RomanRepublic
1 legionaire moved from Apollonia to Salonae
1 ballista, 4 cavalrys, 6 legionaires and 6 velitess moved from Senio to Salonae
1 bireme moved from SZ 24 to SZ 27
3 biremes and 4 triremes moved from SZ 27 to SZ 34
2 biremes moved from SZ 25 to SZ 28
2 cavalrys, 2 legionaires and 4 velitess moved from Patavium to Senio
2 cavalrys moved from Senio to Salonae
1 cavalry moved from Genua to Massilia
Purchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 3 cavalrys, 1 fort, 3 legionaires and 8 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Salonae
RomanRepublic attack with 1 ballista, 6 cavalrys, 7 legionaires and 6 velitess
Macedonia defend with 1 peltasts
RomanRepublic win, taking Salonae from Macedonia with 1 ballista, 6 cavalrys, 7 legionaires and 6 velitess remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Non Combat Move - RomanRepublic
2 legionaires moved from SZ 34 to Messana
Place Units - RomanRepublic
1 fort placed in Messana
3 biremes placed in SZ 28
1 legionaire and 3 velitess placed in Massilia
3 cavalrys, 2 legionaires and 3 velitess placed in Patavium
2 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 70 PUs; end with 70 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - GreekCityStates
2 slingerss moved from Messana to Syracuse
1 cavalry moved from Messana to Syracuse
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer and 3 slingerss; Remaining resources: 1 PUs;
Combat - GreekCityStates
Battle in Syracuse
GreekCityStates attack with 1 cavalry and 2 slingerss
Carthage defend with 1 spearman
GreekCityStates win, taking Syracuse from Carthage with 1 cavalry and 2 slingerss remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 archer and 3 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Macedonia
1 cavalry, 10 hoplites, 2 peltastss and 2 swordmen moved from Corinth to Sparta
10 cavalrys moved from Athens to Sparta
1 hoplite moved from Rhodos to SZ 68
1 bireme and 1 hoplite moved from SZ 68 to SZ 67
1 hoplite moved from SZ 67 to Cydonia
Macedonia take Cydonia from Egypt
5 hoplites moved from Athens to SZ 68
2 biremes, 5 hoplites and 1 trireme moved from SZ 68 to SZ 67
5 hoplites moved from SZ 67 to Sparta
1 peltasts moved from Pella to Apollonia
Macedonia take Apollonia from RomanRepublic
Purchase Units - Macedonia
Macedonia buy 9 cavalrys, 6 peltastss and 1 trireme; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Sparta
Macedonia attack with 11 cavalrys, 15 hoplites, 2 peltastss and 2 swordmen
GreekCityStates defend with 16 archers, 1 city, 2 hoplites and 3 slingerss
Macedonia captures 13PUs while taking GreekCityStates capital
Macedonia win, taking Sparta from GreekCityStates with 4 hoplites remaining. Battle score for attacker is -31
Casualties for Macedonia: 11 cavalrys, 11 hoplites, 2 peltastss and 2 swordmen
Casualties for GreekCityStates: 16 archers, 2 hoplites and 3 slingerss
Non Combat Move - Macedonia
6 cavalrys moved from Thessalonica to Pella
2 hoplites moved from Dodona to Pella
1 cavalry moved from Larissa to Dodona
3 cavalrys moved from Larissa to Pella
Place Units - Macedonia
1 trireme placed in SZ 45
1 cavalry and 2 peltastss placed in Dodona
Macedonia undo move 2.
3 peltastss placed in Dodona
6 cavalrys placed in Larissa
3 cavalrys and 3 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 69 PUs; end with 82 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Egypt
3 biremes and 1 trireme moved from SZ 55 to SZ 67
1 archer, 1 axeman and 1 spearman moved from Alexandria to Hermopolis
Purchase Units - Egypt
Egypt buy 6 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Hermopolis
Egypt attack with 1 archer, 1 axeman and 1 spearman
Seleucid defend with 1 cavalry
Egypt win, taking Hermopolis from Seleucid with 1 archer and 1 axeman remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 cavalry
Battle in SZ 67
Egypt attack with 3 biremes and 1 trireme
Macedonia defend with 3 biremes and 1 trireme
Macedonia win with 1 trireme remaining. Battle score for attacker is -12
Casualties for Egypt: 3 biremes and 1 trireme
Casualties for Macedonia: 3 biremes
Non Combat Move - Egypt
Place Units - Egypt
6 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Seleucid
3 legionaires and 3 peltastss moved from Jerusalem to Aelana
1 peltasts moved from Palmyra to Thamea
2 cavalrys moved from Palmyra to Thamea
2 cavalrys and 1 peltasts moved from Memphis to Hermopolis
Purchase Units - Seleucid
Seleucid buy 11 cavalrys, 1 hoplite, 6 legionaires and 10 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Aelana
Seleucid attack with 3 legionaires and 3 peltastss
Parthia defend with 1 cavalry, 1 horsearcher and 1 spearman
Seleucid win, taking Aelana from Parthia with 3 legionaires and 3 peltastss remaining. Battle score for attacker is 13
Casualties for Parthia: 1 cavalry, 1 horsearcher and 1 spearman
Battle in Thamea
Seleucid attack with 2 cavalrys and 1 peltasts
Parthia defend with 1 horsearcher
Seleucid win, taking Thamea from Parthia with 2 cavalrys remaining. Battle score for attacker is 4
Casualties for Parthia: 1 horsearcher
Casualties for Seleucid: 1 peltasts
Battle in Hermopolis
Seleucid attack with 2 cavalrys and 1 peltasts
Egypt defend with 1 archer and 1 axeman
Seleucid win, taking Hermopolis from Egypt with 1 cavalry remaining. Battle score for attacker is 1
Casualties for Egypt: 1 archer and 1 axeman
Casualties for Seleucid: 1 cavalry and 1 peltasts
Non Combat Move - Seleucid
2 legionaires and 2 peltastss moved from Jerusalem to Pharan
1 trireme moved from SZ 58 to SZ 59
3 hoplites moved from Attalia to Tarsus
8 cavalrys moved from Antioch to Palmyra
3 cavalrys and 4 peltastss moved from Hatra to Palmyra
1 peltasts moved from Edessa to Hatra
1 hoplite, 3 legionaires and 7 peltastss moved from Emesa to Palmyra
4 peltastss moved from Edessa to Emesa
1 peltasts moved from Antioch to Emesa
Place Units - Seleucid
11 cavalrys placed in Antioch
5 peltastss placed in Edessa
2 legionaires and 2 peltastss placed in Emesa
1 hoplite, 4 legionaires and 3 peltastss placed in Jerusalem
Turn Complete - Seleucid
Seleucid collect 93 PUs; end with 93 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Parthia
2 cataphracts moved from Vologesia to Thamea
8 spearmen moved from Babylon to Seleucia
3 cataphracts moved from Vologesia to Seleucia
2 spearmen moved from Persepolis to Susa
Purchase Units - Parthia
Parthia buy 19 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Thamea
Parthia attack with 2 cataphracts
Seleucid defend with 2 cavalrys
Parthia win, taking Thamea from Seleucid with 1 cataphract remaining. Battle score for attacker is 1
Casualties for Parthia: 1 cataphract
Casualties for Seleucid: 2 cavalrys
Non Combat Move - Parthia
1 spearman moved from Seleucia to Vologesia
Place Units - Parthia
10 spearmen placed in Seleucia
8 spearmen placed in Babylon
1 spearman placed in Persepolis
Turn Complete - Parthia
Parthia collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Purchase Units - Numidia
Numidia buy 8 cavalrys; Remaining resources: 5 PUs;
Non Combat Move - Numidia
4 cavalrys moved from Cyrene to Paraetonium
4 cavalrys moved from Paliurus to Paraetonium
4 cavalrys moved from Leptis Magna to Paliurus
1 archer and 3 spearmen moved from Leptis Magna to Berenice
1 archer, 1 spearman and 3 swordmen moved from Banasa to Siga
Place Units - Numidia
4 cavalrys placed in Cyrene
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 33 PUs; end with 38 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - Carthage
17 cavalrys moved from Barcino to Cesaraugusta
4 cavalrys moved from Tarraco to Cesaraugusta
2 cavalrys and 2 swordmen moved from Lilybaeum to Syracuse
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 3 hoplites, 6 spearmen, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Syracuse
Carthage attack with 2 cavalrys and 2 swordmen
GreekCityStates defend with 1 cavalry and 2 slingerss
Carthage win, taking Syracuse from GreekCityStates with 1 cavalry and 2 swordmen remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Casualties for GreekCityStates: 1 cavalry and 2 slingerss
Battle in Cesaraugusta
Carthage attack with 21 cavalrys
Neutral defend with 3 cavalrys and 2 swordmen
Carthage loses 0 PUs for violating Cesaraugustas neutrality.
Carthage win, taking Cesaraugusta from Neutral with 20 cavalrys remaining. Battle score for attacker is 16
Casualties for Carthage: 1 cavalry
Casualties for Neutral: 3 cavalrys and 2 swordmen
Non Combat Move - Carthage
2 hoplites and 1 swordman moved from Tarraco to Barcino
2 hoplites and 1 swordman moved from Valentia to Tarraco
4 cavalrys moved from Carthago Nova to Tarraco
2 biremes moved from SZ 31 to SZ 32
1 spearman and 6 swordmen moved from Carthago to SZ 36
1 spearman and 6 swordmen moved from SZ 36 to Lilybaeum
Place Units - Carthage
1 bireme and 1 trireme placed in SZ 32
4 cavalrys placed in Carthago Nova
2 hoplites and 1 swordman placed in Valentia
1 hoplite, 6 spearmen and 1 swordman placed in Carthago
Turn Complete - Carthage
Carthage collect 77 PUs; end with 77 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - RomanRepublic
1 cavalry, 1 legionaire and 1 velites moved from Salonae to Apollonia
2 legionaires and 4 velitess moved from Senio to Salonae
3 cavalrys, 2 legionaires and 3 velitess moved from Patavium to Senio
3 cavalrys moved from Senio to Salonae
5 velitess moved from Roma to SZ 28
5 biremes and 5 velitess moved from SZ 28 to SZ 34
5 velitess moved from SZ 34 to Messana
1 bireme moved from SZ 27 to SZ 34
2 velitess moved from Massilia to Mediolanum
1 velites moved from Massilia to Mediolanum
2 velitess moved from Massilia to Nemausus
4 cavalrys moved from Massilia to Nemausus
3 cavalrys moved from Massilia to Mediolanum
3 legionaires moved from Massilia to Nemausus
3 legionaires moved from Massilia to Mediolanum
2 legionaires and 2 velitess moved from Messana to Syracuse
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 3 cavalrys, 1 fort, 2 legionaires and 10 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Apollonia
RomanRepublic attack with 1 cavalry, 1 legionaire and 1 velites
Macedonia defend with 1 peltasts
RomanRepublic win, taking Apollonia from Macedonia with 1 cavalry, 1 legionaire and 1 velites remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Mediolanum
RomanRepublic attack with 3 cavalrys, 3 legionaires and 3 velitess
Neutral defend with 4 axemen and 1 swordman
1 cavalry owned by the RomanRepublic and 3 legionaires owned by the RomanRepublic retreated to Massilia
Neutral win with 3 axemen and 1 swordman remaining. Battle score for attacker is -14
Casualties for Neutral: 1 axeman
Casualties for RomanRepublic: 2 cavalrys and 3 velitess
Battle in Syracuse
RomanRepublic attack with 2 legionaires and 2 velitess
Carthage defend with 1 cavalry and 2 swordmen
RomanRepublic win, taking Syracuse from Carthage with 2 legionaires remaining. Battle score for attacker is 6
Casualties for Carthage: 1 cavalry and 2 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Nemausus
RomanRepublic attack with 4 cavalrys, 3 legionaires and 2 velitess
Neutral defend with 4 cavalrys and 1 swordman
4 cavalrys owned by the RomanRepublic and 3 legionaires owned by the RomanRepublic retreated to Massilia
Neutral win with 4 cavalrys and 1 swordman remaining. Battle score for attacker is -6
Casualties for RomanRepublic: 2 velitess
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
4 velitess placed in Massilia
3 cavalrys, 2 legionaires and 3 velitess placed in Patavium
1 fort placed in Messana
3 velitess placed in Roma
2 biremes placed in SZ 28
Turn Complete - RomanRepublic
RomanRepublic collect 76 PUs; end with 76 PUs total