Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Seleucid
            5 hoplites, 4 legionaires and 11 peltastss moved from Sidon to Jerusalem
            4 cataphracts and 15 cavalrys moved from Antioch to Jerusalem
            4 hoplites moved from Sidon to Jerusalem
            2 cavalrys moved from Emesa to Jerusalem
            6 hoplites and 4 peltastss moved from Sardis to Pergamum
Purchase Units - Seleucid
            Seleucid buy 12 cavalrys, 4 legionaires and 4 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
            Battle in Jerusalem
                Seleucid attack with 4 cataphracts, 17 cavalrys, 9 hoplites, 4 legionaires and 11 peltastss
                Egypt defend with 3 archers, 9 axemen, 6 chariots, 1 city and 11 spearmen
                Seleucid win, taking Jerusalem from Egypt with 4 cataphracts, 17 cavalrys and 3 hoplites remaining. Battle score for attacker is 40
                Casualties for Egypt: 3 archers, 9 axemen, 6 chariots and 11 spearmen
                Casualties for Seleucid: 6 hoplites, 4 legionaires and 11 peltastss
            Battle in Pergamum
                Seleucid attack with 6 hoplites and 4 peltastss
                GreekCityStates defend with 2 archers, 1 city, 3 hoplites and 3 slingerss
                Seleucid win, taking Pergamum from GreekCityStates with 3 hoplites remaining. Battle score for attacker is 6
                Casualties for Seleucid: 3 hoplites and 4 peltastss
                Casualties for GreekCityStates: 2 archers, 3 hoplites and 3 slingerss
Non Combat Move - Seleucid
            5 hoplites moved from Palmyra to Emesa
            1 peltasts moved from Hatra to Palmyra
            3 hoplites, 1 legionaire and 1 peltasts moved from Hatra to Emesa
            2 peltastss moved from Antioch to Emesa
            2 legionaires moved from Damascus to Emesa
Place Units - Seleucid
            4 legionaires placed in Emesa
            4 peltastss placed in Edessa
            11 cavalrys placed in Antioch
            1 cavalry placed in Edessa
Turn Complete - Seleucid
            Seleucid collect 76 PUs; end with 76 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Parthia
            2 spearmen moved from Teredon to Gerrha
            1 cataphract moved from Seleucia to Gerrha
            2 spearmen moved from Seleucia to Hatra
            1 cavalry moved from Seleucia to Hatra
            2 spearmen moved from Seleucia to Palmyra
            1 cavalry moved from Vologesia to Palmyra
            3 spearmen moved from Babylon to Seleucia
            1 spearman moved from Seleucia to Palmyra
            1 spearman moved from Seleucia to Hatra
            3 archers moved from Vologesia to Seleucia
            2 archers moved from Babylon to Seleucia
            2 cataphracts moved from Vologesia to Gerrha
            1 cataphract moved from Teredon to Gerrha
            2 archers moved from Teredon to Babylon
            1 cavalry moved from Teredon to Gerrha
            1 horsearcher moved from Vologesia to Gerrha
            1 horsearcher moved from Teredon to Gerrha
            4 horsearchers moved from Seleucia to Gerrha
            1 cataphract moved from Persepolis to Vologesia
            1 horsearcher moved from Persepolis to Gerrha
            3 spearmen moved from Persepolis to Babylon
            1 archer moved from Persepolis to Babylon
Purchase Units - Parthia
            Parthia buy 3 archers, 1 cataphract, 3 cavalrys, 1 horsearcher and 6 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
            Battle in Hatra
                Parthia attack with 1 cavalry and 3 spearmen
                Seleucid defend with 1 peltasts
                Parthia win, taking Hatra from Seleucid with 1 cavalry and 3 spearmen remaining. Battle score for attacker is 2
                Casualties for Seleucid: 1 peltasts
            Battle in Palmyra
                Parthia attack with 1 cavalry and 3 spearmen
                Seleucid defend with 1 peltasts
                Parthia win, taking Palmyra from Seleucid with 1 cavalry and 3 spearmen remaining. Battle score for attacker is 2
                Casualties for Seleucid: 1 peltasts
            Battle in Gerrha
                Parthia attack with 4 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen
                Neutral defend with 1 spearman
                Parthia loses 0 PUs for violating Gerrhas neutrality.
                Parthia win, taking Gerrha from Neutral with 4 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearman
Non Combat Move - Parthia
Place Units - Parthia
            3 archers and 5 spearmen placed in Babylon
            1 cataphract, 3 cavalrys, 1 horsearcher and 1 spearman placed in Persepolis
Turn Complete - Parthia
            Parthia collect 62 PUs; end with 62 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Numidia
            2 archers, 7 spearmen and 3 swordmen moved from Cartenna to Siga
            2 archers moved from Berenice to Cyrene
            4 cavalrys moved from Siwa to Cyrene
            2 cavalrys moved from Leptis Magna to Cyrene
            2 cavalrys and 1 spearman moved from Sabrata to Oea
Purchase Units - Numidia
            Numidia buy 4 cavalrys; Remaining resources: 9 PUs;
Combat - Numidia
            Battle in Cyrene
                Numidia attack with 2 archers and 6 cavalrys
                Neutral defend with 1 archer and 3 spearmen
                Numidia loses 0 PUs for violating Cyrenes neutrality.
                Numidia win, taking Cyrene from Neutral with 5 cavalrys remaining. Battle score for attacker is 1
                Casualties for Neutral: 1 archer and 3 spearmen
                Casualties for Numidia: 2 archers and 1 cavalry
            Battle in Siga
                Numidia attack with 2 archers, 7 spearmen and 3 swordmen
                Neutral defend with 2 spearmen
                Numidia loses 0 PUs for violating Sigas neutrality.
                Numidia win, taking Siga from Neutral with 2 archers, 7 spearmen and 3 swordmen remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 spearmen
            Battle in Oea
                Numidia attack with 2 cavalrys and 1 spearman
                Neutral defend with 1 spearman
                Numidia loses 0 PUs for violating Oeas neutrality.
                Numidia win, taking Oea from Neutral with 2 cavalrys remaining. Battle score for attacker is 0
                Casualties for Neutral: 1 spearman
                Casualties for Numidia: 1 spearman
Non Combat Move - Numidia
            7 cavalrys moved from Sabrata to Leptis Magna
            2 archers moved from Leptis Magna to Berenice
            1 archer and 3 spearmen moved from Thenae to Sabrata
            2 biremes moved from SZ 31 to SZ 32
Place Units - Numidia
            4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
            Numidia collect 27 PUs; end with 36 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Carthage
            6 cavalrys, 1 spearman and 4 swordmen moved from Tarraco to Barcino
            1 trireme moved from SZ 36 to SZ 32
            1 bireme moved from SZ 32 to SZ 36
            1 spearman and 1 swordman moved from Carthago to SZ 32
            1 swordman moved from Carthago to SZ 32
            1 spearman and 2 swordmen moved from SZ 32 to Caralis
Purchase Units - Carthage
            Carthage buy 1 bireme, 7 cavalrys, 3 spearmen, 4 swordmen and 1 trireme; Remaining resources: 0 PUs;
Combat - Carthage
            Battle in Caralis
                Carthage attack with 1 spearman and 2 swordmen
                RomanRepublic defend with 1 velites
                Carthage win, taking Caralis from RomanRepublic with 1 spearman and 2 swordmen remaining. Battle score for attacker is 3
                Casualties for RomanRepublic: 1 velites
            Battle in Barcino
                Carthage attack with 6 cavalrys, 1 spearman and 4 swordmen
                Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                Carthage loses 0 PUs for violating Barcinos neutrality.
                Carthage win, taking Barcino from Neutral with 6 cavalrys and 4 swordmen remaining. Battle score for attacker is 16
                Casualties for Carthage: 1 spearman
                Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Non Combat Move - Carthage
            4 cavalrys moved from Carthago Nova to Tarraco
            2 biremes moved from SZ 17 to SZ 18
            3 hoplites and 1 swordman moved from Carthago to SZ 36
            3 hoplites and 1 swordman moved from SZ 36 to Lilybaeum
Place Units - Carthage
            3 spearmen and 4 swordmen placed in Carthago
            3 cavalrys placed in Valentia
            4 cavalrys placed in Carthago Nova
            1 bireme and 1 trireme placed in SZ 32
Turn Complete - Carthage
            Carthage collect 76 PUs; end with 76 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Carthage from Syracuse: 1 cavalry
            EDIT: Removing units owned by Carthage from Syracuse: 1 cavalry
            EDIT: Adding units owned by Carthage to Lilybaeum: 2 cavalrys
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
            1 bireme and 1 trireme moved from SZ 24 to SZ 25
            1 legionaire moved from Capua to SZ 34
            1 velites moved from Roma to SZ 28
            2 legionaires and 1 velites moved from Messana to Syracuse
            2 legionaires moved from Roma to SZ 28
            1 bireme, 2 legionaires, 1 trireme and 1 velites moved from SZ 28 to SZ 34
            1 ballista, 2 cavalrys, 7 legionaires and 6 velitess moved from Senio to Salonae
            1 cavalry moved from Genua to Massilia
            1 cavalry moved from Roma to Genua
Purchase Units - RomanRepublic
            RomanRepublic buy 1 bireme, 2 cavalrys, 1 city, 3 legionaires, 1 trireme and 4 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
            Battle in Syracuse
                RomanRepublic attack with 2 legionaires and 1 velites
                Carthage defend with 1 swordman
                RomanRepublic win, taking Syracuse from Carthage with 2 legionaires and 1 velites remaining. Battle score for attacker is 4
                Casualties for Carthage: 1 swordman
            Battle in Salonae
                RomanRepublic attack with 1 ballista, 2 cavalrys, 7 legionaires and 6 velitess
                Neutral defend with 3 axemen and 1 swordman
                RomanRepublic loses 0 PUs for violating Salonaes neutrality.
                RomanRepublic win, taking Salonae from Neutral with 1 ballista, 2 cavalrys, 7 legionaires and 5 velitess remaining. Battle score for attacker is 10
                Casualties for Neutral: 3 axemen and 1 swordman
                Casualties for RomanRepublic: 1 velites
Non Combat Move - RomanRepublic
            3 legionaires and 1 velites moved from SZ 34 to Messana
Place Units - RomanRepublic
            1 city placed in Massilia
            1 bireme and 1 trireme placed in SZ 28
            1 legionaire and 2 velitess placed in Roma
            2 cavalrys, 1 legionaire and 2 velitess placed in Patavium
            1 legionaire placed in Roma
Turn Complete - RomanRepublic
            RomanRepublic collect 66 PUs; end with 66 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Purchase Units - GreekCityStates
            GreekCityStates buy 6 archers; Remaining resources: 7 PUs;
Non Combat Move - GreekCityStates
            1 trireme moved from SZ 69 to SZ 68
Place Units - GreekCityStates
            6 archers placed in Sparta
Turn Complete - GreekCityStates
            GreekCityStates collect 17 PUs; end with 24 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Purchase Units - Macedonia
            Macedonia buy 5 cavalrys and 7 hoplites; Remaining resources: 0 PUs;
Non Combat Move - Macedonia
            1 peltasts moved from Pella to Apollonia
            5 hoplites, 2 peltastss and 2 swordmen moved from Thessalonica to Pella
            1 hoplite and 2 peltastss moved from Athens to Corinth
            3 biremes and 1 trireme moved from SZ 70 to SZ 69
            6 cavalrys moved from Larissa to Thessalonica
            1 cavalry moved from Thessalonica to Pella
Place Units - Macedonia
            5 cavalrys and 1 hoplite placed in Thessalonica
            6 hoplites placed in Larissa
Turn Complete - Macedonia
            Macedonia collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Egypt
            3 biremes moved from SZ 56 to SZ 55
            1 spearman moved from Cydonia to SZ 55
            1 axeman moved from Cydonia to SZ 55
            1 archer moved from Cydonia to SZ 55
            1 archer, 1 axeman and 1 spearman moved from SZ 55 to Paraetonium
            1 axeman moved from Alexandria to Memphis
Purchase Units - Egypt
            Egypt buy 9 archers; Remaining resources: 2 PUs;
Non Combat Move - Egypt
Place Units - Egypt
            9 archers placed in Alexandria
Turn Complete - Egypt
            Egypt collect 30 PUs; end with 32 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Seleucid
            1 cavalry moved from Jerusalem to Aelana
                  Seleucid take Aelana from Egypt
            1 cavalry moved from Aelana to Jerusalem
            2 cavalrys moved from Jerusalem to Memphis
                  Seleucid take Pharan from Egypt
            4 peltastss moved from Edessa to Hatra
            2 legionaires moved from Emesa to Hatra
            1 legionaire moved from Emesa to Hatra
            2 legionaires and 3 peltastss moved from Emesa to Palmyra
            1 cavalry moved from Emesa to Palmyra
            1 bireme and 1 trireme moved from SZ 60 to SZ 59
Purchase Units - Seleucid
            Seleucid buy 8 cavalrys, 2 legionaires and 18 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
            Battle in SZ 59
                Seleucid attack with 1 bireme and 1 trireme
                Egypt defend with 1 trireme
                Seleucid win with 1 trireme remaining. Battle score for attacker is 5
                Casualties for Egypt: 1 trireme
                Casualties for Seleucid: 1 bireme
            Battle in Memphis
                Seleucid attack with 2 cavalrys
                Egypt defend with 1 axeman
                Seleucid win, taking Memphis from Egypt with 2 cavalrys remaining. Battle score for attacker is 3
                Casualties for Egypt: 1 axeman
            Battle in Palmyra
                Seleucid attack with 1 cavalry, 2 legionaires and 3 peltastss
                Parthia defend with 1 cavalry and 3 spearmen
                Seleucid win, taking Palmyra from Parthia with 1 cavalry, 2 legionaires and 3 peltastss remaining. Battle score for attacker is 13
                Casualties for Parthia: 1 cavalry and 3 spearmen
            Battle in Hatra
                Seleucid attack with 3 legionaires and 4 peltastss
                Parthia defend with 1 cavalry and 3 spearmen
                Seleucid win, taking Hatra from Parthia with 3 legionaires remaining. Battle score for attacker is 5
                Casualties for Parthia: 1 cavalry and 3 spearmen
                Casualties for Seleucid: 4 peltastss
Non Combat Move - Seleucid
            1 cavalry moved from Edessa to Emesa
            4 cataphracts moved from Jerusalem to Memphis
            3 hoplites moved from Jerusalem to Pharan
            14 cavalrys moved from Jerusalem to Memphis
            3 hoplites moved from Pergamum to Sardis
            11 cavalrys moved from Antioch to Emesa
Place Units - Seleucid
            2 legionaires placed in Emesa
            2 peltastss placed in Emesa
            5 peltastss placed in Edessa
            3 cavalrys and 5 peltastss placed in Jerusalem
            5 cavalrys and 6 peltastss placed in Antioch
            Seleucid undo move 5.
            Seleucid undo move 4.
            4 cavalrys and 4 peltastss placed in Jerusalem
            4 cavalrys and 7 peltastss placed in Antioch
Turn Complete - Seleucid
            Seleucid collect 87 PUs; end with 87 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Parthia
            4 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen moved from Gerrha to Thamea
            1 cataphract moved from Vologesia to Thamea
            3 archers and 3 spearmen moved from Seleucia to Hatra
            5 archers and 3 spearmen moved from Seleucia to Palmyra
            2 spearmen moved from Seleucia to Palmyra
            5 archers and 5 spearmen moved from Babylon to Seleucia
            1 archer and 3 spearmen moved from Babylon to Vologesia
            1 cataphract, 4 cavalrys and 1 horsearcher moved from Persepolis to Seleucia
            1 spearman moved from Persepolis to Susa
Purchase Units - Parthia
            Parthia buy 2 archers, 6 cavalrys, 1 city and 5 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
            Battle in Hatra
                Parthia attack with 3 archers and 3 spearmen
                Seleucid defend with 3 legionaires
                Parthia win, taking Hatra from Seleucid with 3 archers and 1 spearman remaining. Battle score for attacker is 6
                Casualties for Parthia: 2 spearmen
                Casualties for Seleucid: 3 legionaires
            Battle in Palmyra
                Parthia attack with 5 archers and 5 spearmen
                Seleucid defend with 1 cavalry, 2 legionaires and 3 peltastss
                Parthia win, taking Palmyra from Seleucid with 5 archers and 3 spearmen remaining. Battle score for attacker is 12
                Casualties for Parthia: 2 spearmen
                Casualties for Seleucid: 1 cavalry, 2 legionaires and 3 peltastss
            Battle in Thamea
                Parthia attack with 5 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen
                Neutral defend with 1 spearman
                Parthia loses 0 PUs for violating Thameas neutrality.
                Parthia win, taking Thamea from Neutral with 5 cataphracts, 1 cavalry, 7 horsearchers and 1 spearman remaining. Battle score for attacker is 0
                Casualties for Neutral: 1 spearman
                Casualties for Parthia: 1 spearman
Non Combat Move - Parthia
Place Units - Parthia
            1 city placed in Seleucia
            2 archers, 1 cavalry and 5 spearmen placed in Babylon
            5 cavalrys placed in Persepolis
Turn Complete - Parthia
            Parthia collect 62 PUs; end with 62 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Numidia
            1 archer moved from Siwa to Paliurus
            1 cavalry moved from Cyrene to Paliurus
            1 archer, 3 spearmen and 1 swordman moved from Siga to Tingis
            1 archer, 2 spearmen and 1 swordman moved from Siga to Banasa
            1 swordman moved from Siga to Tingis
            1 spearman moved from Siga to Tingis
            1 spearman moved from Siga to Banasa
Purchase Units - Numidia
            Numidia buy 4 cavalrys and 1 city; Remaining resources: 5 PUs;
Combat - Numidia
            Battle in Tingis
                Numidia attack with 1 archer, 4 spearmen and 2 swordmen
                Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                Numidia loses 0 PUs for violating Tingiss neutrality.
                Numidia win, taking Tingis from Neutral with 1 archer, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
                Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                Casualties for Numidia: 2 spearmen
            Battle in Banasa
                Numidia attack with 1 archer, 3 spearmen and 1 swordman
                Neutral defend with 1 archer and 1 spearman
                1 swordman owned by the Numidia retreated to Siga
                Neutral win with 1 archer remaining. Battle score for attacker is -10
                Casualties for Neutral: 1 spearman
                Casualties for Numidia: 1 archer and 3 spearmen
            Battle in Paliurus
                Numidia attack with 1 archer and 1 cavalry
                Egypt defend with 1 axeman
                Numidia win, taking Paliurus from Egypt with 1 archer and 1 cavalry remaining. Battle score for attacker is 3
                Casualties for Egypt: 1 axeman
Non Combat Move - Numidia
            2 archers moved from Berenice to Siwa
            4 cavalrys moved from Cyrene to Siwa
            11 cavalrys moved from Leptis Magna to Siwa
            2 cavalrys moved from Oea to Berenice
            1 archer and 3 spearmen moved from Sabrata to Oea
            2 biremes moved from SZ 32 to SZ 36
Place Units - Numidia
            1 city placed in Cyrene
            4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
            Numidia collect 31 PUs; end with 36 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Carthage
            2 hoplites and 3 spearmen moved from Lilybaeum to Syracuse
            1 spearman moved from Lilybaeum to Syracuse
Purchase Units - Carthage
            Carthage buy 2 biremes, 4 cavalrys, 5 hoplites, 3 spearmen and 3 swordmen; Remaining resources: 0 PUs;
Combat - Carthage
            Battle in Syracuse
                Carthage attack with 2 hoplites and 4 spearmen
                RomanRepublic defend with 2 legionaires and 1 velites
                Carthage win, taking Syracuse from GreekCityStates with 2 hoplites and 2 spearmen remaining. Battle score for attacker is 5
                Casualties for Carthage: 2 spearmen
                Casualties for RomanRepublic: 2 legionaires and 1 velites
Non Combat Move - Carthage
            3 spearmen and 1 swordman moved from Carthago to SZ 36
            3 spearmen and 1 swordman moved from SZ 36 to Lilybaeum
            1 bireme and 1 trireme moved from SZ 36 to SZ 32
            1 spearman and 2 swordmen moved from Caralis to SZ 32
            1 bireme, 1 spearman, 2 swordmen and 1 trireme moved from SZ 32 to SZ 36
            1 spearman and 2 swordmen moved from SZ 36 to Lilybaeum
            2 biremes moved from SZ 18 to SZ 22
            3 cavalrys moved from Valentia to Barcino
            4 cavalrys moved from Tarraco to Barcino
            4 cavalrys moved from Carthago Nova to Tarraco
Place Units - Carthage
            4 cavalrys placed in Carthago Nova
            1 spearman and 2 swordmen placed in Valentia
            Carthage undo move 2.
            2 hoplites and 1 swordman placed in Valentia
            3 hoplites, 3 spearmen and 2 swordmen placed in Carthago
            2 biremes placed in SZ 32
Turn Complete - Carthage
            Carthage collect 76 PUs; end with 76 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - RomanRepublic
            2 legionaires and 1 velites moved from Salonae to Apollonia
            1 ballista, 2 cavalrys, 5 legionaires and 4 velitess moved from Salonae to Senio
            2 cavalrys, 1 legionaire and 2 velitess moved from Patavium to Senio
            1 velites moved from Roma to SZ 25
            1 bireme and 1 velites moved from SZ 25 to SZ 24
            1 velites moved from SZ 24 to Caralis
                  RomanRepublic take Caralis from Carthage
            2 legionaires and 1 velites moved from Roma to SZ 28
            3 biremes and 3 triremes moved from SZ 34 to SZ 27
            1 trireme moved from SZ 25 to SZ 27
            1 bireme, 2 legionaires, 1 trireme and 1 velites moved from SZ 28 to SZ 34
            1 velites moved from SZ 34 to Messana
Purchase Units - RomanRepublic
            RomanRepublic buy 2 biremes, 3 cavalrys, 3 legionaires and 9 velitess; Remaining resources: 1 PUs;
Combat - RomanRepublic
            Battle in Apollonia
                RomanRepublic attack with 2 legionaires and 1 velites
                Macedonia defend with 1 peltasts
                RomanRepublic win, taking Apollonia from Macedonia with 2 legionaires remaining. Battle score for attacker is -1
                Casualties for RomanRepublic: 1 velites
                Casualties for Macedonia: 1 peltasts
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
            1 cavalry, 1 legionaire and 2 velitess placed in Massilia
            2 cavalrys, 2 legionaires and 4 velitess placed in Patavium
            3 velitess placed in Roma
            2 biremes placed in SZ 28
            RomanRepublic undo move 4.
            2 biremes placed in SZ 25
Turn Complete - RomanRepublic
            RomanRepublic collect 74 PUs; end with 75 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Purchase Units - GreekCityStates
            GreekCityStates buy 6 archers; Remaining resources: 0 PUs;
Place Units - GreekCityStates
            6 archers placed in Sparta
Turn Complete - GreekCityStates
            GreekCityStates collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Macedonia
            1 hoplite moved from Larissa to SZ 69
            3 biremes, 1 hoplite and 1 trireme moved from SZ 69 to SZ 68
            1 hoplite moved from SZ 68 to Rhodos
            1 peltasts moved from Pella to Salonae
                  Macedonia take Salonae from RomanRepublic
            1 cavalry and 2 peltastss moved from Pella to Apollonia
            1 cavalry moved from Thessalonica to Apollonia
Purchase Units - Macedonia
            Macedonia buy 10 cavalrys and 1 city; Remaining resources: 0 PUs;
Combat - Macedonia
            Battle in SZ 68
                Macedonia attack with 3 biremes and 1 trireme
                GreekCityStates defend with 1 trireme
                Macedonia win with 3 biremes and 1 trireme remaining. Battle score for attacker is 12
                Casualties for GreekCityStates: 1 trireme
            Battle in Rhodos
            Battle in Apollonia
                Macedonia attack with 2 cavalrys and 2 peltastss
                RomanRepublic defend with 2 legionaires
                RomanRepublic win, taking Rhodos from GreekCityStates with 1 legionaire remaining. Battle score for attacker is -8
                Casualties for RomanRepublic: 1 legionaire
                Casualties for Macedonia: 2 cavalrys and 2 peltastss
Non Combat Move - Macedonia
            5 hoplites moved from Larissa to Athens
            1 hoplite moved from Thessalonica to Dodona
            1 hoplite moved from Pella to Dodona
            10 cavalrys moved from Thessalonica to Athens
Place Units - Macedonia
            1 city placed in Dodona
            6 cavalrys placed in Thessalonica
            4 cavalrys placed in Larissa
Turn Complete - Macedonia
            Macedonia collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Egypt
            1 archer, 1 axeman and 1 spearman moved from Paraetonium to Alexandria
            1 axeman moved from Alexandria to Hermopolis
Purchase Units - Egypt
            Egypt buy 5 archers and 4 spearmen; Remaining resources: 0 PUs;
Non Combat Move - Egypt
            1 axeman moved from Paraetonium to Alexandria
            1 spearman moved from Alexandria to Paraetonium
            1 trireme moved from SZ 56 to SZ 55
Place Units - Egypt
            5 archers and 4 spearmen placed in Alexandria
Turn Complete - Egypt
            Egypt collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Seleucid
            2 cavalrys moved from Memphis to Hermopolis
            5 cavalrys moved from Jerusalem to Palmyra
            5 peltastss moved from Edessa to Hatra
            2 cavalrys moved from Antioch to Hatra
            3 cataphracts, 15 cavalrys, 10 hoplites, 4 legionaires and 4 peltastss moved from Emesa to Palmyra
            1 cavalry moved from Antioch to Hatra
            1 cavalry moved from Antioch to Palmyra
Purchase Units - Seleucid
            Seleucid buy 8 cavalrys, 1 hoplite, 8 legionaires and 9 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
            Battle in Hatra
                Seleucid attack with 3 cavalrys and 5 peltastss
                Parthia defend with 3 archers and 1 spearman
                Seleucid win, taking Hatra from Parthia with 3 cavalrys and 4 peltastss remaining. Battle score for attacker is 13
                Casualties for Parthia: 3 archers and 1 spearman
                Casualties for Seleucid: 1 peltasts
            Battle in Hermopolis
                Seleucid attack with 2 cavalrys
                Egypt defend with 1 axeman
                Seleucid win, taking Hermopolis from Egypt with 1 cavalry remaining. Battle score for attacker is -1
                Casualties for Egypt: 1 axeman
                Casualties for Seleucid: 1 cavalry
            Battle in Palmyra
                Seleucid attack with 3 cataphracts, 21 cavalrys, 10 hoplites, 4 legionaires and 4 peltastss
                Parthia defend with 5 archers and 3 spearmen
                Seleucid win, taking Palmyra from Parthia with 3 cataphracts, 21 cavalrys, 10 hoplites, 4 legionaires and 1 peltasts remaining. Battle score for attacker is 23
                Casualties for Parthia: 5 archers and 3 spearmen
                Casualties for Seleucid: 3 peltastss
Non Combat Move - Seleucid
            7 peltastss moved from Antioch to Emesa
            1 peltasts moved from Jerusalem to Aelana
            3 hoplites moved from Pharan to Memphis
            3 hoplites moved from Sardis to Attalia
            1 peltasts moved from Jerusalem to SZ 59
            1 peltasts and 1 trireme moved from SZ 59 to SZ 58
            1 peltasts moved from SZ 58 to Memphis
Place Units - Seleucid
            8 cavalrys placed in Antioch
            4 legionaires and 4 peltastss placed in Jerusalem
            1 hoplite and 3 legionaires placed in Emesa
            Seleucid undo move 2.
            5 legionaires and 3 peltastss placed in Jerusalem
            5 peltastss placed in Edessa
            1 peltasts placed in Antioch
Turn Complete - Seleucid
            Seleucid collect 93 PUs; end with 93 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
            1 spearman moved from Thamea to Aelana
            1 horsearcher moved from Thamea to Aelana
            1 cavalry moved from Thamea to Aelana
            5 cataphracts and 5 horsearchers moved from Thamea to Vologesia
            1 archer, 5 horsearchers and 3 spearmen moved from Vologesia to Seleucia
            2 archers, 1 cavalry and 5 spearmen moved from Babylon to Seleucia
            1 spearman moved from Susa to Seleucia
            5 cavalrys moved from Persepolis to Seleucia
Purchase Units - Parthia
            Parthia buy 2 archers and 18 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
            Battle in Aelana
                Parthia attack with 1 cavalry, 1 horsearcher and 1 spearman
                Seleucid defend with 1 peltasts
                Parthia win, taking Aelana from Seleucid with 1 cavalry, 1 horsearcher and 1 spearman remaining. Battle score for attacker is 2
                Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
            2 archers and 8 spearmen placed in Seleucia
            8 spearmen placed in Babylon
            2 spearmen placed in Persepolis
Turn Complete - Parthia
            Parthia collect 57 PUs; end with 57 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Numidia
            3 archers and 15 cavalrys moved from Siwa to Paraetonium
            1 archer and 1 cavalry moved from Paliurus to Paraetonium
            2 cavalrys moved from Berenice to Paraetonium
            1 archer, 2 spearmen and 2 swordmen moved from Tingis to Banasa
            1 swordman moved from Siga to Banasa
Purchase Units - Numidia
            Numidia buy 8 cavalrys; Remaining resources: 4 PUs;
Combat - Numidia
            Battle in Banasa
                Numidia attack with 1 archer, 2 spearmen and 3 swordmen
                Neutral defend with 1 archer
                Numidia loses 0 PUs for violating Banasas neutrality.
                Numidia win, taking Banasa from Neutral with 1 archer, 1 spearman and 3 swordmen remaining. Battle score for attacker is 1
                Casualties for Neutral: 1 archer
                Casualties for Numidia: 1 spearman
            Battle in Paraetonium
                Numidia attack with 4 archers and 18 cavalrys
                Egypt defend with 1 spearman
                Numidia win, taking Paraetonium from Egypt with 4 archers and 18 cavalrys remaining. Battle score for attacker is 3
                Casualties for Egypt: 1 spearman
Non Combat Move - Numidia
            4 cavalrys moved from Leptis Magna to Paliurus
            1 archer and 3 spearmen moved from Oea to Leptis Magna
Place Units - Numidia
            4 cavalrys placed in Leptis Magna
            4 cavalrys placed in Cyrene
Turn Complete - Numidia
            Numidia collect 33 PUs; end with 37 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Carthage
            1 hoplite and 1 spearman moved from Carthago to SZ 32
            1 hoplite and 1 spearman moved from SZ 32 to Caralis
Purchase Units - Carthage
            Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 1 spearman, 7 swordmen and 1 trireme; Remaining resources: 0 PUs;
Combat - Carthage
            Battle in Caralis
                Carthage attack with 1 hoplite and 1 spearman
                RomanRepublic defend with 1 velites
                Carthage win, taking Caralis from RomanRepublic with 1 hoplite and 1 spearman remaining. Battle score for attacker is 3
                Casualties for RomanRepublic: 1 velites
Non Combat Move - Carthage
            2 hoplites and 1 spearman moved from Syracuse to Lilybaeum
            2 hoplites, 2 spearmen and 5 swordmen moved from Carthago to SZ 36
            2 hoplites, 2 spearmen and 5 swordmen moved from SZ 36 to Lilybaeum
            1 cavalry moved from Tarraco to Barcino
            2 hoplites and 1 swordman moved from Valentia to Tarraco
            1 cavalry moved from Tarraco to Barcino
            2 cavalrys moved from Tarraco to Barcino
            4 cavalrys moved from Carthago Nova to Tarraco
            2 biremes moved from SZ 22 to SZ 31
Place Units - Carthage
            1 bireme and 1 trireme placed in SZ 32
            2 hoplites and 1 swordman placed in Valentia
            4 cavalrys placed in Carthago Nova
            1 spearman and 6 swordmen placed in Carthago
Turn Complete - Carthage
            Carthage collect 76 PUs; end with 76 PUs total