No problem. I will ask you next month for W@W game.
ACGTO 270 BC dawgoneit (Roman alliance) v Balladeer (anti Roman alliance)
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Macedonia
2 peltastss and 2 swordmen moved from Byzantium to SZ 70
2 hoplites moved from Byzantium to SZ 70
2 hoplites, 2 peltastss and 2 swordmen moved from SZ 70 to Pergamum
2 cavalrys, 9 hoplites, 4 peltastss and 2 swordmen moved from Athens to Corinth
7 cavalrys moved from Larissa to CorinthPurchase Units - Macedonia
Macedonia buy 7 cavalrys, 2 hoplites, 1 peltasts and 2 swordmen; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Pergamum
Macedonia attack with 2 hoplites, 2 peltastss and 2 swordmen
GreekCityStates defend with 2 archers, 1 city, 3 hoplites and 4 slingerss
GreekCityStates win with 2 archers, 3 hoplites and 3 slingerss remaining. Battle score for attacker is -20
Casualties for Macedonia: 2 hoplites, 2 peltastss and 2 swordmen
Casualties for GreekCityStates: 1 slingers
Battle in Corinth
Macedonia attack with 9 cavalrys, 9 hoplites, 4 peltastss and 2 swordmen
GreekCityStates defend with 6 cavalrys and 12 hoplites
Macedonia win, taking Corinth from GreekCityStates with 1 cavalry, 9 hoplites and 2 swordmen remaining. Battle score for attacker is 44
Casualties for Macedonia: 8 cavalrys and 4 peltastss
Casualties for GreekCityStates: 6 cavalrys and 12 hoplitesNon Combat Move - Macedonia
1 hoplite and 2 peltastss moved from Larissa to Athens
3 hoplites moved from Byzantium to Thessalonica
2 hoplites and 1 peltasts moved from Thessalonica to Pella
1 hoplite and 4 peltastss moved from Dodona to PellaPlace Units - Macedonia
6 cavalrys placed in Larissa
1 cavalry, 2 hoplites, 1 peltasts and 2 swordmen placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Egypt
3 biremes and 1 trireme moved from SZ 55 to SZ 56
1 archer, 1 axeman and 1 spearman moved from Alexandria to SZ 56
1 archer, 1 axeman and 1 spearman moved from SZ 56 to Cydonia
1 archer and 1 axeman moved from Paraetonium to Alexandria
2 axemen, 2 chariots and 1 spearman moved from Aelana to JerusalemPurchase Units - Egypt
Egypt buy 3 archers, 2 axemen, 4 chariots and 3 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Cydonia
Egypt attack with 1 archer, 1 axeman and 1 spearman
Neutral defend with 1 archer
Egypt loses 0 PUs for violating Cydonias neutrality.
Egypt win, taking Cydonia from Neutral with 1 archer, 1 axeman and 1 spearman remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archerNon Combat Move - Egypt
Place Units - Egypt
1 archer, 1 axeman, 4 chariots and 2 spearmen placed in Jerusalem
2 archers, 1 axeman and 1 spearman placed in AlexandriaTurn Complete - Egypt
Egypt collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Seleucid
5 hoplites, 4 legionaires and 11 peltastss moved from Sidon to Jerusalem
4 cataphracts and 15 cavalrys moved from Antioch to Jerusalem
4 hoplites moved from Sidon to Jerusalem
2 cavalrys moved from Emesa to Jerusalem
6 hoplites and 4 peltastss moved from Sardis to PergamumPurchase Units - Seleucid
Seleucid buy 12 cavalrys, 4 legionaires and 4 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Jerusalem
Seleucid attack with 4 cataphracts, 17 cavalrys, 9 hoplites, 4 legionaires and 11 peltastss
Egypt defend with 3 archers, 9 axemen, 6 chariots, 1 city and 11 spearmen
Seleucid win, taking Jerusalem from Egypt with 4 cataphracts, 17 cavalrys and 3 hoplites remaining. Battle score for attacker is 40
Casualties for Egypt: 3 archers, 9 axemen, 6 chariots and 11 spearmen
Casualties for Seleucid: 6 hoplites, 4 legionaires and 11 peltastss
Battle in Pergamum
Seleucid attack with 6 hoplites and 4 peltastss
GreekCityStates defend with 2 archers, 1 city, 3 hoplites and 3 slingerss
Seleucid win, taking Pergamum from GreekCityStates with 3 hoplites remaining. Battle score for attacker is 6
Casualties for Seleucid: 3 hoplites and 4 peltastss
Casualties for GreekCityStates: 2 archers, 3 hoplites and 3 slingerssNon Combat Move - Seleucid
5 hoplites moved from Palmyra to Emesa
1 peltasts moved from Hatra to Palmyra
3 hoplites, 1 legionaire and 1 peltasts moved from Hatra to Emesa
2 peltastss moved from Antioch to Emesa
2 legionaires moved from Damascus to EmesaPlace Units - Seleucid
4 legionaires placed in Emesa
4 peltastss placed in Edessa
11 cavalrys placed in Antioch
1 cavalry placed in EdessaTurn Complete - Seleucid
Seleucid collect 76 PUs; end with 76 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Parthia
2 spearmen moved from Teredon to Gerrha
1 cataphract moved from Seleucia to Gerrha
2 spearmen moved from Seleucia to Hatra
1 cavalry moved from Seleucia to Hatra
2 spearmen moved from Seleucia to Palmyra
1 cavalry moved from Vologesia to Palmyra
3 spearmen moved from Babylon to Seleucia
1 spearman moved from Seleucia to Palmyra
1 spearman moved from Seleucia to Hatra
3 archers moved from Vologesia to Seleucia
2 archers moved from Babylon to Seleucia
2 cataphracts moved from Vologesia to Gerrha
1 cataphract moved from Teredon to Gerrha
2 archers moved from Teredon to Babylon
1 cavalry moved from Teredon to Gerrha
1 horsearcher moved from Vologesia to Gerrha
1 horsearcher moved from Teredon to Gerrha
4 horsearchers moved from Seleucia to Gerrha
1 cataphract moved from Persepolis to Vologesia
1 horsearcher moved from Persepolis to Gerrha
3 spearmen moved from Persepolis to Babylon
1 archer moved from Persepolis to BabylonPurchase Units - Parthia
Parthia buy 3 archers, 1 cataphract, 3 cavalrys, 1 horsearcher and 6 spearmen; Remaining resources: 0 PUs;Combat - Parthia
Battle in Hatra
Parthia attack with 1 cavalry and 3 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 1 cavalry and 3 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Palmyra
Parthia attack with 1 cavalry and 3 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Palmyra from Seleucid with 1 cavalry and 3 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Gerrha
Parthia attack with 4 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen
Neutral defend with 1 spearman
Parthia loses 0 PUs for violating Gerrhas neutrality.
Parthia win, taking Gerrha from Neutral with 4 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Parthia
Place Units - Parthia
3 archers and 5 spearmen placed in Babylon
1 cataphract, 3 cavalrys, 1 horsearcher and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Numidia
2 archers, 7 spearmen and 3 swordmen moved from Cartenna to Siga
2 archers moved from Berenice to Cyrene
4 cavalrys moved from Siwa to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
2 cavalrys and 1 spearman moved from Sabrata to OeaPurchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 9 PUs;Combat - Numidia
Battle in Cyrene
Numidia attack with 2 archers and 6 cavalrys
Neutral defend with 1 archer and 3 spearmen
Numidia loses 0 PUs for violating Cyrenes neutrality.
Numidia win, taking Cyrene from Neutral with 5 cavalrys remaining. Battle score for attacker is 1
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 2 archers and 1 cavalry
Battle in Siga
Numidia attack with 2 archers, 7 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia loses 0 PUs for violating Sigas neutrality.
Numidia win, taking Siga from Neutral with 2 archers, 7 spearmen and 3 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Battle in Oea
Numidia attack with 2 cavalrys and 1 spearman
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
7 cavalrys moved from Sabrata to Leptis Magna
2 archers moved from Leptis Magna to Berenice
1 archer and 3 spearmen moved from Thenae to Sabrata
2 biremes moved from SZ 31 to SZ 32Place Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 27 PUs; end with 36 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Carthage
6 cavalrys, 1 spearman and 4 swordmen moved from Tarraco to Barcino
1 trireme moved from SZ 36 to SZ 32
1 bireme moved from SZ 32 to SZ 36
1 spearman and 1 swordman moved from Carthago to SZ 32
1 swordman moved from Carthago to SZ 32
1 spearman and 2 swordmen moved from SZ 32 to CaralisPurchase Units - Carthage
Carthage buy 1 bireme, 7 cavalrys, 3 spearmen, 4 swordmen and 1 trireme; Remaining resources: 0 PUs;Combat - Carthage
Battle in Caralis
Carthage attack with 1 spearman and 2 swordmen
RomanRepublic defend with 1 velites
Carthage win, taking Caralis from RomanRepublic with 1 spearman and 2 swordmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Barcino
Carthage attack with 6 cavalrys, 1 spearman and 4 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage loses 0 PUs for violating Barcinos neutrality.
Carthage win, taking Barcino from Neutral with 6 cavalrys and 4 swordmen remaining. Battle score for attacker is 16
Casualties for Carthage: 1 spearman
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmenNon Combat Move - Carthage
4 cavalrys moved from Carthago Nova to Tarraco
2 biremes moved from SZ 17 to SZ 18
3 hoplites and 1 swordman moved from Carthago to SZ 36
3 hoplites and 1 swordman moved from SZ 36 to LilybaeumPlace Units - Carthage
3 spearmen and 4 swordmen placed in Carthago
3 cavalrys placed in Valentia
4 cavalrys placed in Carthago Nova
1 bireme and 1 trireme placed in SZ 32Turn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Carthage from Syracuse: 1 cavalry
EDIT: Removing units owned by Carthage from Syracuse: 1 cavalry
EDIT: Adding units owned by Carthage to Lilybaeum: 2 cavalrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
1 bireme and 1 trireme moved from SZ 24 to SZ 25
1 legionaire moved from Capua to SZ 34
1 velites moved from Roma to SZ 28
2 legionaires and 1 velites moved from Messana to Syracuse
2 legionaires moved from Roma to SZ 28
1 bireme, 2 legionaires, 1 trireme and 1 velites moved from SZ 28 to SZ 34
1 ballista, 2 cavalrys, 7 legionaires and 6 velitess moved from Senio to Salonae
1 cavalry moved from Genua to Massilia
1 cavalry moved from Roma to GenuaPurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 2 cavalrys, 1 city, 3 legionaires, 1 trireme and 4 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 2 legionaires and 1 velites
Carthage defend with 1 swordman
RomanRepublic win, taking Syracuse from Carthage with 2 legionaires and 1 velites remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordman
Battle in Salonae
RomanRepublic attack with 1 ballista, 2 cavalrys, 7 legionaires and 6 velitess
Neutral defend with 3 axemen and 1 swordman
RomanRepublic loses 0 PUs for violating Salonaes neutrality.
RomanRepublic win, taking Salonae from Neutral with 1 ballista, 2 cavalrys, 7 legionaires and 5 velitess remaining. Battle score for attacker is 10
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
3 legionaires and 1 velites moved from SZ 34 to MessanaPlace Units - RomanRepublic
1 city placed in Massilia
1 bireme and 1 trireme placed in SZ 28
1 legionaire and 2 velitess placed in Roma
2 cavalrys, 1 legionaire and 2 velitess placed in Patavium
1 legionaire placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Purchase Units - GreekCityStates
GreekCityStates buy 6 archers; Remaining resources: 7 PUs;Non Combat Move - GreekCityStates
1 trireme moved from SZ 69 to SZ 68Place Units - GreekCityStates
6 archers placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 17 PUs; end with 24 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Purchase Units - Macedonia
Macedonia buy 5 cavalrys and 7 hoplites; Remaining resources: 0 PUs;Non Combat Move - Macedonia
1 peltasts moved from Pella to Apollonia
5 hoplites, 2 peltastss and 2 swordmen moved from Thessalonica to Pella
1 hoplite and 2 peltastss moved from Athens to Corinth
3 biremes and 1 trireme moved from SZ 70 to SZ 69
6 cavalrys moved from Larissa to Thessalonica
1 cavalry moved from Thessalonica to PellaPlace Units - Macedonia
5 cavalrys and 1 hoplite placed in Thessalonica
6 hoplites placed in LarissaTurn Complete - Macedonia
Macedonia collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Egypt
3 biremes moved from SZ 56 to SZ 55
1 spearman moved from Cydonia to SZ 55
1 axeman moved from Cydonia to SZ 55
1 archer moved from Cydonia to SZ 55
1 archer, 1 axeman and 1 spearman moved from SZ 55 to Paraetonium
1 axeman moved from Alexandria to MemphisPurchase Units - Egypt
Egypt buy 9 archers; Remaining resources: 2 PUs;Non Combat Move - Egypt
Place Units - Egypt
9 archers placed in AlexandriaTurn Complete - Egypt
Egypt collect 30 PUs; end with 32 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Seleucid
1 cavalry moved from Jerusalem to Aelana
Seleucid take Aelana from Egypt
1 cavalry moved from Aelana to Jerusalem
2 cavalrys moved from Jerusalem to Memphis
Seleucid take Pharan from Egypt
4 peltastss moved from Edessa to Hatra
2 legionaires moved from Emesa to Hatra
1 legionaire moved from Emesa to Hatra
2 legionaires and 3 peltastss moved from Emesa to Palmyra
1 cavalry moved from Emesa to Palmyra
1 bireme and 1 trireme moved from SZ 60 to SZ 59Purchase Units - Seleucid
Seleucid buy 8 cavalrys, 2 legionaires and 18 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in SZ 59
Seleucid attack with 1 bireme and 1 trireme
Egypt defend with 1 trireme
Seleucid win with 1 trireme remaining. Battle score for attacker is 5
Casualties for Egypt: 1 trireme
Casualties for Seleucid: 1 bireme
Battle in Memphis
Seleucid attack with 2 cavalrys
Egypt defend with 1 axeman
Seleucid win, taking Memphis from Egypt with 2 cavalrys remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Battle in Palmyra
Seleucid attack with 1 cavalry, 2 legionaires and 3 peltastss
Parthia defend with 1 cavalry and 3 spearmen
Seleucid win, taking Palmyra from Parthia with 1 cavalry, 2 legionaires and 3 peltastss remaining. Battle score for attacker is 13
Casualties for Parthia: 1 cavalry and 3 spearmen
Battle in Hatra
Seleucid attack with 3 legionaires and 4 peltastss
Parthia defend with 1 cavalry and 3 spearmen
Seleucid win, taking Hatra from Parthia with 3 legionaires remaining. Battle score for attacker is 5
Casualties for Parthia: 1 cavalry and 3 spearmen
Casualties for Seleucid: 4 peltastssNon Combat Move - Seleucid
1 cavalry moved from Edessa to Emesa
4 cataphracts moved from Jerusalem to Memphis
3 hoplites moved from Jerusalem to Pharan
14 cavalrys moved from Jerusalem to Memphis
3 hoplites moved from Pergamum to Sardis
11 cavalrys moved from Antioch to EmesaPlace Units - Seleucid
2 legionaires placed in Emesa
2 peltastss placed in Emesa
5 peltastss placed in Edessa
3 cavalrys and 5 peltastss placed in Jerusalem
5 cavalrys and 6 peltastss placed in Antioch
Seleucid undo move 5.
Seleucid undo move 4.
4 cavalrys and 4 peltastss placed in Jerusalem
4 cavalrys and 7 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 87 PUs; end with 87 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Parthia
4 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen moved from Gerrha to Thamea
1 cataphract moved from Vologesia to Thamea
3 archers and 3 spearmen moved from Seleucia to Hatra
5 archers and 3 spearmen moved from Seleucia to Palmyra
2 spearmen moved from Seleucia to Palmyra
5 archers and 5 spearmen moved from Babylon to Seleucia
1 archer and 3 spearmen moved from Babylon to Vologesia
1 cataphract, 4 cavalrys and 1 horsearcher moved from Persepolis to Seleucia
1 spearman moved from Persepolis to SusaPurchase Units - Parthia
Parthia buy 2 archers, 6 cavalrys, 1 city and 5 spearmen; Remaining resources: 0 PUs;Combat - Parthia
Battle in Hatra
Parthia attack with 3 archers and 3 spearmen
Seleucid defend with 3 legionaires
Parthia win, taking Hatra from Seleucid with 3 archers and 1 spearman remaining. Battle score for attacker is 6
Casualties for Parthia: 2 spearmen
Casualties for Seleucid: 3 legionaires
Battle in Palmyra
Parthia attack with 5 archers and 5 spearmen
Seleucid defend with 1 cavalry, 2 legionaires and 3 peltastss
Parthia win, taking Palmyra from Seleucid with 5 archers and 3 spearmen remaining. Battle score for attacker is 12
Casualties for Parthia: 2 spearmen
Casualties for Seleucid: 1 cavalry, 2 legionaires and 3 peltastss
Battle in Thamea
Parthia attack with 5 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen
Neutral defend with 1 spearman
Parthia loses 0 PUs for violating Thameas neutrality.
Parthia win, taking Thamea from Neutral with 5 cataphracts, 1 cavalry, 7 horsearchers and 1 spearman remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Parthia: 1 spearmanNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
2 archers, 1 cavalry and 5 spearmen placed in Babylon
5 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Numidia
1 archer moved from Siwa to Paliurus
1 cavalry moved from Cyrene to Paliurus
1 archer, 3 spearmen and 1 swordman moved from Siga to Tingis
1 archer, 2 spearmen and 1 swordman moved from Siga to Banasa
1 swordman moved from Siga to Tingis
1 spearman moved from Siga to Tingis
1 spearman moved from Siga to BanasaPurchase Units - Numidia
Numidia buy 4 cavalrys and 1 city; Remaining resources: 5 PUs;Combat - Numidia
Battle in Tingis
Numidia attack with 1 archer, 4 spearmen and 2 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia loses 0 PUs for violating Tingiss neutrality.
Numidia win, taking Tingis from Neutral with 1 archer, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 spearmen
Battle in Banasa
Numidia attack with 1 archer, 3 spearmen and 1 swordman
Neutral defend with 1 archer and 1 spearman
1 swordman owned by the Numidia retreated to Siga
Neutral win with 1 archer remaining. Battle score for attacker is -10
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 archer and 3 spearmen
Battle in Paliurus
Numidia attack with 1 archer and 1 cavalry
Egypt defend with 1 axeman
Numidia win, taking Paliurus from Egypt with 1 archer and 1 cavalry remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
2 archers moved from Berenice to Siwa
4 cavalrys moved from Cyrene to Siwa
11 cavalrys moved from Leptis Magna to Siwa
2 cavalrys moved from Oea to Berenice
1 archer and 3 spearmen moved from Sabrata to Oea
2 biremes moved from SZ 32 to SZ 36Place Units - Numidia
1 city placed in Cyrene
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 31 PUs; end with 36 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Carthage
2 hoplites and 3 spearmen moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to SyracusePurchase Units - Carthage
Carthage buy 2 biremes, 4 cavalrys, 5 hoplites, 3 spearmen and 3 swordmen; Remaining resources: 0 PUs;Combat - Carthage
Battle in Syracuse
Carthage attack with 2 hoplites and 4 spearmen
RomanRepublic defend with 2 legionaires and 1 velites
Carthage win, taking Syracuse from GreekCityStates with 2 hoplites and 2 spearmen remaining. Battle score for attacker is 5
Casualties for Carthage: 2 spearmen
Casualties for RomanRepublic: 2 legionaires and 1 velitesNon Combat Move - Carthage
3 spearmen and 1 swordman moved from Carthago to SZ 36
3 spearmen and 1 swordman moved from SZ 36 to Lilybaeum
1 bireme and 1 trireme moved from SZ 36 to SZ 32
1 spearman and 2 swordmen moved from Caralis to SZ 32
1 bireme, 1 spearman, 2 swordmen and 1 trireme moved from SZ 32 to SZ 36
1 spearman and 2 swordmen moved from SZ 36 to Lilybaeum
2 biremes moved from SZ 18 to SZ 22
3 cavalrys moved from Valentia to Barcino
4 cavalrys moved from Tarraco to Barcino
4 cavalrys moved from Carthago Nova to TarracoPlace Units - Carthage
4 cavalrys placed in Carthago Nova
1 spearman and 2 swordmen placed in Valentia
Carthage undo move 2.
2 hoplites and 1 swordman placed in Valentia
3 hoplites, 3 spearmen and 2 swordmen placed in Carthago
2 biremes placed in SZ 32Turn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - RomanRepublic
2 legionaires and 1 velites moved from Salonae to Apollonia
1 ballista, 2 cavalrys, 5 legionaires and 4 velitess moved from Salonae to Senio
2 cavalrys, 1 legionaire and 2 velitess moved from Patavium to Senio
1 velites moved from Roma to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
2 legionaires and 1 velites moved from Roma to SZ 28
3 biremes and 3 triremes moved from SZ 34 to SZ 27
1 trireme moved from SZ 25 to SZ 27
1 bireme, 2 legionaires, 1 trireme and 1 velites moved from SZ 28 to SZ 34
1 velites moved from SZ 34 to MessanaPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 3 cavalrys, 3 legionaires and 9 velitess; Remaining resources: 1 PUs;Combat - RomanRepublic
Battle in Apollonia
RomanRepublic attack with 2 legionaires and 1 velites
Macedonia defend with 1 peltasts
RomanRepublic win, taking Apollonia from Macedonia with 2 legionaires remaining. Battle score for attacker is -1
Casualties for RomanRepublic: 1 velites
Casualties for Macedonia: 1 peltastsNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 cavalry, 1 legionaire and 2 velitess placed in Massilia
2 cavalrys, 2 legionaires and 4 velitess placed in Patavium
3 velitess placed in Roma
2 biremes placed in SZ 28
RomanRepublic undo move 4.
2 biremes placed in SZ 25Turn Complete - RomanRepublic
RomanRepublic collect 74 PUs; end with 75 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Purchase Units - GreekCityStates
GreekCityStates buy 6 archers; Remaining resources: 0 PUs;Place Units - GreekCityStates
6 archers placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Macedonia
1 hoplite moved from Larissa to SZ 69
3 biremes, 1 hoplite and 1 trireme moved from SZ 69 to SZ 68
1 hoplite moved from SZ 68 to Rhodos
1 peltasts moved from Pella to Salonae
Macedonia take Salonae from RomanRepublic
1 cavalry and 2 peltastss moved from Pella to Apollonia
1 cavalry moved from Thessalonica to ApolloniaPurchase Units - Macedonia
Macedonia buy 10 cavalrys and 1 city; Remaining resources: 0 PUs;Combat - Macedonia
Battle in SZ 68
Macedonia attack with 3 biremes and 1 trireme
GreekCityStates defend with 1 trireme
Macedonia win with 3 biremes and 1 trireme remaining. Battle score for attacker is 12
Casualties for GreekCityStates: 1 trireme
Battle in Rhodos
Battle in Apollonia
Macedonia attack with 2 cavalrys and 2 peltastss
RomanRepublic defend with 2 legionaires
RomanRepublic win, taking Rhodos from GreekCityStates with 1 legionaire remaining. Battle score for attacker is -8
Casualties for RomanRepublic: 1 legionaire
Casualties for Macedonia: 2 cavalrys and 2 peltastssNon Combat Move - Macedonia
5 hoplites moved from Larissa to Athens
1 hoplite moved from Thessalonica to Dodona
1 hoplite moved from Pella to Dodona
10 cavalrys moved from Thessalonica to AthensPlace Units - Macedonia
1 city placed in Dodona
6 cavalrys placed in Thessalonica
4 cavalrys placed in LarissaTurn Complete - Macedonia
Macedonia collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Egypt
1 archer, 1 axeman and 1 spearman moved from Paraetonium to Alexandria
1 axeman moved from Alexandria to HermopolisPurchase Units - Egypt
Egypt buy 5 archers and 4 spearmen; Remaining resources: 0 PUs;Non Combat Move - Egypt
1 axeman moved from Paraetonium to Alexandria
1 spearman moved from Alexandria to Paraetonium
1 trireme moved from SZ 56 to SZ 55Place Units - Egypt
5 archers and 4 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Seleucid
2 cavalrys moved from Memphis to Hermopolis
5 cavalrys moved from Jerusalem to Palmyra
5 peltastss moved from Edessa to Hatra
2 cavalrys moved from Antioch to Hatra
3 cataphracts, 15 cavalrys, 10 hoplites, 4 legionaires and 4 peltastss moved from Emesa to Palmyra
1 cavalry moved from Antioch to Hatra
1 cavalry moved from Antioch to PalmyraPurchase Units - Seleucid
Seleucid buy 8 cavalrys, 1 hoplite, 8 legionaires and 9 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Hatra
Seleucid attack with 3 cavalrys and 5 peltastss
Parthia defend with 3 archers and 1 spearman
Seleucid win, taking Hatra from Parthia with 3 cavalrys and 4 peltastss remaining. Battle score for attacker is 13
Casualties for Parthia: 3 archers and 1 spearman
Casualties for Seleucid: 1 peltasts
Battle in Hermopolis
Seleucid attack with 2 cavalrys
Egypt defend with 1 axeman
Seleucid win, taking Hermopolis from Egypt with 1 cavalry remaining. Battle score for attacker is -1
Casualties for Egypt: 1 axeman
Casualties for Seleucid: 1 cavalry
Battle in Palmyra
Seleucid attack with 3 cataphracts, 21 cavalrys, 10 hoplites, 4 legionaires and 4 peltastss
Parthia defend with 5 archers and 3 spearmen
Seleucid win, taking Palmyra from Parthia with 3 cataphracts, 21 cavalrys, 10 hoplites, 4 legionaires and 1 peltasts remaining. Battle score for attacker is 23
Casualties for Parthia: 5 archers and 3 spearmen
Casualties for Seleucid: 3 peltastssNon Combat Move - Seleucid
7 peltastss moved from Antioch to Emesa
1 peltasts moved from Jerusalem to Aelana
3 hoplites moved from Pharan to Memphis
3 hoplites moved from Sardis to Attalia
1 peltasts moved from Jerusalem to SZ 59
1 peltasts and 1 trireme moved from SZ 59 to SZ 58
1 peltasts moved from SZ 58 to MemphisPlace Units - Seleucid
8 cavalrys placed in Antioch
4 legionaires and 4 peltastss placed in Jerusalem
1 hoplite and 3 legionaires placed in Emesa
Seleucid undo move 2.
5 legionaires and 3 peltastss placed in Jerusalem
5 peltastss placed in Edessa
1 peltasts placed in AntiochTurn Complete - Seleucid
Seleucid collect 93 PUs; end with 93 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
1 spearman moved from Thamea to Aelana
1 horsearcher moved from Thamea to Aelana
1 cavalry moved from Thamea to Aelana
5 cataphracts and 5 horsearchers moved from Thamea to Vologesia
1 archer, 5 horsearchers and 3 spearmen moved from Vologesia to Seleucia
2 archers, 1 cavalry and 5 spearmen moved from Babylon to Seleucia
1 spearman moved from Susa to Seleucia
5 cavalrys moved from Persepolis to SeleuciaPurchase Units - Parthia
Parthia buy 2 archers and 18 spearmen; Remaining resources: 0 PUs;Combat - Parthia
Battle in Aelana
Parthia attack with 1 cavalry, 1 horsearcher and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Aelana from Seleucid with 1 cavalry, 1 horsearcher and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
Place Units - Parthia
2 archers and 8 spearmen placed in Seleucia
8 spearmen placed in Babylon
2 spearmen placed in PersepolisTurn Complete - Parthia
Parthia collect 57 PUs; end with 57 PUs total