I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Seleucid
2 peltastss moved from Hatra to Seleucia
1 legionaire moved from Hatra to Seleucia
7 hoplites, 4 legionaires and 12 peltastss moved from Antioch to Sidon
2 legionaires and 2 peltastss moved from Palmyra to Damascus
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 8 cavalrys, 1 city, 2 hoplites and 4 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Damascus
Seleucid attack with 2 legionaires and 2 peltastss
Egypt defend with 1 axeman and 1 spearman
Seleucid win, taking Damascus from Egypt with 2 legionaires remaining. Battle score for attacker is 2
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Seleucid: 2 peltastss
Battle in Sidon
Seleucid attack with 7 hoplites, 4 legionaires and 12 peltastss
Egypt defend with 1 axeman and 1 spearman
Seleucid win, taking Sidon from Egypt with 7 hoplites, 4 legionaires and 10 peltastss remaining. Battle score for attacker is 2
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Seleucid: 2 peltastss
Battle in Seleucia
Seleucid attack with 1 legionaire and 2 peltastss
Parthia defend with 1 spearman
Seleucid win, taking Seleucia from Parthia with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 1
Casualties for Parthia: 1 spearman
Casualties for Seleucid: 1 peltasts
Non Combat Move - Seleucid
1 bireme and 1 trireme moved from SZ 61 to SZ 60
2 hoplites and 1 peltasts moved from Salamis to SZ 60
2 hoplites and 1 peltasts moved from SZ 60 to Sidon
2 cataphracts and 6 cavalrys moved from Palmyra to Emesa
Place Units - Seleucid
2 hoplites and 2 peltastss placed in Emesa
1 cataphract, 8 cavalrys and 2 peltastss placed in Antioch
1 city placed in Edessa
Turn Complete - Seleucid
Seleucid collect 72 PUs; end with 72 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Parthia
1 archer and 1 spearman moved from Ctesiphon to Seleucia
1 spearman moved from Ctesiphon to Seleucia
1 spearman moved from Ctesiphon to Seleucia
1 spearman moved from Ctesiphon to Seleucia
1 archer moved from Ctesiphon to Seleucia
3 archers and 10 spearmen moved from Ctesiphon to Seleucia
4 spearmen moved from Babylon to Teredon
2 spearmen moved from Babylon to Vologesia
3 archers moved from Babylon to Vologesia
2 archers moved from Babylon to Teredon
1 cataphract moved from Babylon to Teredon
1 cataphract moved from Babylon to Vologesia
1 cataphract moved from Babylon to Vologesia
1 cavalry moved from Babylon to Vologesia
1 cavalry moved from Babylon to Teredon
1 cavalry moved from Babylon to Seleucia
1 horsearcher moved from Babylon to Teredon
1 horsearcher moved from Babylon to Vologesia
3 horsearchers moved from Babylon to Seleucia
1 cataphract and 1 horsearcher moved from Persepolis to Seleucia
2 archers and 3 spearmen moved from Persepolis to Babylon
Purchase Units - Parthia
Parthia buy 1 archer, 1 cataphract, 1 cavalry, 1 city, 1 horsearcher and 4 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Seleucia
Parthia attack with 5 archers, 1 cataphract, 1 cavalry, 4 horsearchers and 14 spearmen
Seleucid defend with 1 legionaire and 1 peltasts
Parthia win, taking Seleucia from Seleucid with 5 archers, 1 cataphract, 1 cavalry, 4 horsearchers and 13 spearmen remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Casualties for Seleucid: 1 legionaire and 1 peltasts
Battle in Teredon
Parthia attack with 2 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 4 spearmen
Neutral defend with 4 spearmen
Parthia loses 0 PUs for violating Teredons neutrality.
Parthia win, taking Teredon from Neutral with 2 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 2 spearmen remaining. Battle score for attacker is 6
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 2 spearmen
Battle in Vologesia
Parthia attack with 3 archers, 2 cataphracts, 1 cavalry, 1 horsearcher and 2 spearmen
Neutral defend with 3 spearmen
Parthia loses 0 PUs for violating Vologesias neutrality.
Parthia win, taking Vologesia from Neutral with 3 archers, 2 cataphracts, 1 cavalry and 1 horsearcher remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Parthia: 2 spearmen
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Babylon
1 archer, 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen placed in Persepolis
1 spearman were produced but were not placed
Turn Complete - Parthia
Parthia collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Numidia
2 archers, 4 cavalrys and 8 spearmen moved from Berenice to Siwa
2 cavalrys moved from Leptis Magna to Siwa
3 cavalrys and 1 spearman moved from Thenae to Sabrata
6 cavalrys moved from Thapsus to Sabrata
2 archers, 9 spearmen and 3 swordmen moved from Igilgili to Cartenna
Purchase Units - Numidia
Numidia buy 2 archers and 2 cavalrys; Remaining resources: 4 PUs;
Combat - Numidia
Battle in Sabrata
Numidia attack with 9 cavalrys and 1 spearman
Neutral defend with 1 archer and 1 spearman
Numidia loses 0 PUs for violating Sabratas neutrality.
Numidia win, taking Sabrata from Neutral with 9 cavalrys and 1 spearman remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 1 spearman
Battle in Siwa
Numidia attack with 2 archers, 6 cavalrys and 8 spearmen
Egypt defend with 3 archers, 4 axemen and 4 spearmen
Numidia win, taking Siwa from Egypt with 2 archers and 4 cavalrys remaining. Battle score for attacker is 4
Casualties for Numidia: 2 cavalrys and 8 spearmen
Casualties for Egypt: 3 archers, 4 axemen and 4 spearmen
Battle in Cartenna
Numidia attack with 2 archers, 9 spearmen and 3 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia loses 0 PUs for violating Cartennas neutrality.
Numidia win, taking Cartenna from Neutral with 2 archers, 7 spearmen and 3 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 spearmen
Non Combat Move - Numidia
1 archer and 3 spearmen moved from Capsa to Thenae
2 biremes moved from SZ 30 to SZ 31
Place Units - Numidia
Turning on Edit Mode
EDIT: Removing units owned by Numidia from Leptis Magna: 2 archers
EDIT: Adding units owned by Numidia to Berenice: 2 archers
EDIT: Turning off Edit Mode
2 archers and 2 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 21 PUs; end with 25 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Carthage
2 cavalrys and 2 spearmen moved from Lilybaeum to Syracuse
1 swordman moved from Lilybaeum to Syracuse
4 cavalrys moved from Carthago Nova to Tarraco
2 cavalrys, 2 spearmen and 2 swordmen moved from Toletum to Tarraco
2 swordmen moved from Valentia to Tarraco
2 biremes moved from SZ 16 to SZ 17
1 spearman moved from Palma to SZ 17
1 spearman moved from SZ 17 to Tarraco
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 city, 3 hoplites, 1 spearman and 3 swordmen; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Syracuse
Carthage attack with 2 cavalrys, 2 spearmen and 1 swordman
GreekCityStates defend with 1 hoplite and 2 slingerss
Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys and 1 swordman remaining. Battle score for attacker is 3
Casualties for Carthage: 2 spearmen
Casualties for GreekCityStates: 1 hoplite and 2 slingerss
Battle in Tarraco
Carthage attack with 6 cavalrys, 3 spearmen and 4 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage loses 0 PUs for violating Tarracos neutrality.
Carthage win, taking Tarraco from Neutral with 6 cavalrys, 1 spearman and 4 swordmen remaining. Battle score for attacker is 15
Casualties for Carthage: 2 spearmen
Casualties for Neutral: 3 axemen and 3 swordmen
Non Combat Move - Carthage
1 bireme and 1 trireme moved from SZ 32 to SZ 36
3 spearmen moved from Thapsus to SZ 36
2 hoplites and 4 spearmen moved from Carthago to SZ 36
2 hoplites and 7 spearmen moved from SZ 36 to Lilybaeum
Place Units - Carthage
4 cavalrys placed in Carthago Nova
1 city placed in Valentia
3 hoplites, 1 spearman and 3 swordmen placed in Carthago
1 bireme placed in SZ 32
Turn Complete - Carthage
Carthage collect 72 PUs; end with 72 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - RomanRepublic
1 ballista, 2 cavalrys, 7 legionaires and 7 velitess moved from Patavium to Senio
1 ballista, 4 cavalrys, 4 legionaires and 2 velitess moved from Genua to Massilia
1 velites moved from Roma to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 trireme moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 legionaire and 1 velites moved from Roma to SZ 28
2 legionaires moved from Capua to SZ 34
1 legionaire moved from Roma to Capua
1 legionaire, 1 trireme and 1 velites moved from SZ 28 to SZ 34
3 legionaires and 1 velites moved from SZ 34 to Messana
1 cavalry moved from Roma to Genua
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 1 cavalry, 1 city, 1 fort, 2 legionaires, 1 trireme and 1 velites; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 1 ballista, 4 cavalrys, 4 legionaires and 2 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic loses 0 PUs for violating Massilias neutrality.
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 4 cavalrys and 4 legionaires remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Senio
RomanRepublic attack with 1 ballista, 2 cavalrys, 7 legionaires and 7 velitess
Neutral defend with 3 swordmen
RomanRepublic loses 0 PUs for violating Senios neutrality.
RomanRepublic win, taking Senio from Neutral with 1 ballista, 2 cavalrys, 7 legionaires and 6 velitess remaining. Battle score for attacker is 9
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 velites
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 city placed in Patavium
1 fort placed in Messana
1 bireme and 1 trireme placed in SZ 28
1 cavalry, 2 legionaires and 1 velites placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 66 PUs; end with 66 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - GreekCityStates
2 cavalrys and 4 hoplites moved from Sparta to Corinth
3 biremes and 2 triremes moved from SZ 69 to SZ 70
Purchase Units - GreekCityStates
GreekCityStates buy 3 archers, 1 city and 2 hoplites; Remaining resources: 7 PUs;
Combat - GreekCityStates
Battle in SZ 70
GreekCityStates attack with 3 biremes and 2 triremes
Macedonia defend with 5 biremes and 1 trireme
1 trireme owned by the GreekCityStates retreated to SZ 69
Macedonia win with 3 biremes and 1 trireme remaining. Battle score for attacker is -19
Casualties for Macedonia: 2 biremes
Casualties for GreekCityStates: 3 biremes and 1 trireme
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Pergamum
3 archers and 2 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 24 PUs; end with 31 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Macedonia
2 peltastss and 2 swordmen moved from Byzantium to SZ 70
2 hoplites moved from Byzantium to SZ 70
2 hoplites, 2 peltastss and 2 swordmen moved from SZ 70 to Pergamum
2 cavalrys, 9 hoplites, 4 peltastss and 2 swordmen moved from Athens to Corinth
7 cavalrys moved from Larissa to Corinth
Purchase Units - Macedonia
Macedonia buy 7 cavalrys, 2 hoplites, 1 peltasts and 2 swordmen; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Pergamum
Macedonia attack with 2 hoplites, 2 peltastss and 2 swordmen
GreekCityStates defend with 2 archers, 1 city, 3 hoplites and 4 slingerss
GreekCityStates win with 2 archers, 3 hoplites and 3 slingerss remaining. Battle score for attacker is -20
Casualties for Macedonia: 2 hoplites, 2 peltastss and 2 swordmen
Casualties for GreekCityStates: 1 slingers
Battle in Corinth
Macedonia attack with 9 cavalrys, 9 hoplites, 4 peltastss and 2 swordmen
GreekCityStates defend with 6 cavalrys and 12 hoplites
Macedonia win, taking Corinth from GreekCityStates with 1 cavalry, 9 hoplites and 2 swordmen remaining. Battle score for attacker is 44
Casualties for Macedonia: 8 cavalrys and 4 peltastss
Casualties for GreekCityStates: 6 cavalrys and 12 hoplites
Non Combat Move - Macedonia
1 hoplite and 2 peltastss moved from Larissa to Athens
3 hoplites moved from Byzantium to Thessalonica
2 hoplites and 1 peltasts moved from Thessalonica to Pella
1 hoplite and 4 peltastss moved from Dodona to Pella
Place Units - Macedonia
6 cavalrys placed in Larissa
1 cavalry, 2 hoplites, 1 peltasts and 2 swordmen placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Egypt
3 biremes and 1 trireme moved from SZ 55 to SZ 56
1 archer, 1 axeman and 1 spearman moved from Alexandria to SZ 56
1 archer, 1 axeman and 1 spearman moved from SZ 56 to Cydonia
1 archer and 1 axeman moved from Paraetonium to Alexandria
2 axemen, 2 chariots and 1 spearman moved from Aelana to Jerusalem
Purchase Units - Egypt
Egypt buy 3 archers, 2 axemen, 4 chariots and 3 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Cydonia
Egypt attack with 1 archer, 1 axeman and 1 spearman
Neutral defend with 1 archer
Egypt loses 0 PUs for violating Cydonias neutrality.
Egypt win, taking Cydonia from Neutral with 1 archer, 1 axeman and 1 spearman remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer
Non Combat Move - Egypt
Place Units - Egypt
1 archer, 1 axeman, 4 chariots and 2 spearmen placed in Jerusalem
2 archers, 1 axeman and 1 spearman placed in Alexandria
Turn Complete - Egypt
Egypt collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Seleucid
5 hoplites, 4 legionaires and 11 peltastss moved from Sidon to Jerusalem
4 cataphracts and 15 cavalrys moved from Antioch to Jerusalem
4 hoplites moved from Sidon to Jerusalem
2 cavalrys moved from Emesa to Jerusalem
6 hoplites and 4 peltastss moved from Sardis to Pergamum
Purchase Units - Seleucid
Seleucid buy 12 cavalrys, 4 legionaires and 4 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Jerusalem
Seleucid attack with 4 cataphracts, 17 cavalrys, 9 hoplites, 4 legionaires and 11 peltastss
Egypt defend with 3 archers, 9 axemen, 6 chariots, 1 city and 11 spearmen
Seleucid win, taking Jerusalem from Egypt with 4 cataphracts, 17 cavalrys and 3 hoplites remaining. Battle score for attacker is 40
Casualties for Egypt: 3 archers, 9 axemen, 6 chariots and 11 spearmen
Casualties for Seleucid: 6 hoplites, 4 legionaires and 11 peltastss
Battle in Pergamum
Seleucid attack with 6 hoplites and 4 peltastss
GreekCityStates defend with 2 archers, 1 city, 3 hoplites and 3 slingerss
Seleucid win, taking Pergamum from GreekCityStates with 3 hoplites remaining. Battle score for attacker is 6
Casualties for Seleucid: 3 hoplites and 4 peltastss
Casualties for GreekCityStates: 2 archers, 3 hoplites and 3 slingerss
Non Combat Move - Seleucid
5 hoplites moved from Palmyra to Emesa
1 peltasts moved from Hatra to Palmyra
3 hoplites, 1 legionaire and 1 peltasts moved from Hatra to Emesa
2 peltastss moved from Antioch to Emesa
2 legionaires moved from Damascus to Emesa
Place Units - Seleucid
4 legionaires placed in Emesa
4 peltastss placed in Edessa
11 cavalrys placed in Antioch
1 cavalry placed in Edessa
Turn Complete - Seleucid
Seleucid collect 76 PUs; end with 76 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Parthia
2 spearmen moved from Teredon to Gerrha
1 cataphract moved from Seleucia to Gerrha
2 spearmen moved from Seleucia to Hatra
1 cavalry moved from Seleucia to Hatra
2 spearmen moved from Seleucia to Palmyra
1 cavalry moved from Vologesia to Palmyra
3 spearmen moved from Babylon to Seleucia
1 spearman moved from Seleucia to Palmyra
1 spearman moved from Seleucia to Hatra
3 archers moved from Vologesia to Seleucia
2 archers moved from Babylon to Seleucia
2 cataphracts moved from Vologesia to Gerrha
1 cataphract moved from Teredon to Gerrha
2 archers moved from Teredon to Babylon
1 cavalry moved from Teredon to Gerrha
1 horsearcher moved from Vologesia to Gerrha
1 horsearcher moved from Teredon to Gerrha
4 horsearchers moved from Seleucia to Gerrha
1 cataphract moved from Persepolis to Vologesia
1 horsearcher moved from Persepolis to Gerrha
3 spearmen moved from Persepolis to Babylon
1 archer moved from Persepolis to Babylon
Purchase Units - Parthia
Parthia buy 3 archers, 1 cataphract, 3 cavalrys, 1 horsearcher and 6 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Hatra
Parthia attack with 1 cavalry and 3 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 1 cavalry and 3 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Palmyra
Parthia attack with 1 cavalry and 3 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Palmyra from Seleucid with 1 cavalry and 3 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Gerrha
Parthia attack with 4 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen
Neutral defend with 1 spearman
Parthia loses 0 PUs for violating Gerrhas neutrality.
Parthia win, taking Gerrha from Neutral with 4 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Non Combat Move - Parthia
Place Units - Parthia
3 archers and 5 spearmen placed in Babylon
1 cataphract, 3 cavalrys, 1 horsearcher and 1 spearman placed in Persepolis
Turn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Numidia
2 archers, 7 spearmen and 3 swordmen moved from Cartenna to Siga
2 archers moved from Berenice to Cyrene
4 cavalrys moved from Siwa to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
2 cavalrys and 1 spearman moved from Sabrata to Oea
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 9 PUs;
Combat - Numidia
Battle in Cyrene
Numidia attack with 2 archers and 6 cavalrys
Neutral defend with 1 archer and 3 spearmen
Numidia loses 0 PUs for violating Cyrenes neutrality.
Numidia win, taking Cyrene from Neutral with 5 cavalrys remaining. Battle score for attacker is 1
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 2 archers and 1 cavalry
Battle in Siga
Numidia attack with 2 archers, 7 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia loses 0 PUs for violating Sigas neutrality.
Numidia win, taking Siga from Neutral with 2 archers, 7 spearmen and 3 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Battle in Oea
Numidia attack with 2 cavalrys and 1 spearman
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearman
Non Combat Move - Numidia
7 cavalrys moved from Sabrata to Leptis Magna
2 archers moved from Leptis Magna to Berenice
1 archer and 3 spearmen moved from Thenae to Sabrata
2 biremes moved from SZ 31 to SZ 32
Place Units - Numidia
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 27 PUs; end with 36 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Carthage
6 cavalrys, 1 spearman and 4 swordmen moved from Tarraco to Barcino
1 trireme moved from SZ 36 to SZ 32
1 bireme moved from SZ 32 to SZ 36
1 spearman and 1 swordman moved from Carthago to SZ 32
1 swordman moved from Carthago to SZ 32
1 spearman and 2 swordmen moved from SZ 32 to Caralis
Purchase Units - Carthage
Carthage buy 1 bireme, 7 cavalrys, 3 spearmen, 4 swordmen and 1 trireme; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Caralis
Carthage attack with 1 spearman and 2 swordmen
RomanRepublic defend with 1 velites
Carthage win, taking Caralis from RomanRepublic with 1 spearman and 2 swordmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Barcino
Carthage attack with 6 cavalrys, 1 spearman and 4 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage loses 0 PUs for violating Barcinos neutrality.
Carthage win, taking Barcino from Neutral with 6 cavalrys and 4 swordmen remaining. Battle score for attacker is 16
Casualties for Carthage: 1 spearman
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Non Combat Move - Carthage
4 cavalrys moved from Carthago Nova to Tarraco
2 biremes moved from SZ 17 to SZ 18
3 hoplites and 1 swordman moved from Carthago to SZ 36
3 hoplites and 1 swordman moved from SZ 36 to Lilybaeum
Place Units - Carthage
3 spearmen and 4 swordmen placed in Carthago
3 cavalrys placed in Valentia
4 cavalrys placed in Carthago Nova
1 bireme and 1 trireme placed in SZ 32
Turn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Carthage from Syracuse: 1 cavalry
EDIT: Removing units owned by Carthage from Syracuse: 1 cavalry
EDIT: Adding units owned by Carthage to Lilybaeum: 2 cavalrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
1 bireme and 1 trireme moved from SZ 24 to SZ 25
1 legionaire moved from Capua to SZ 34
1 velites moved from Roma to SZ 28
2 legionaires and 1 velites moved from Messana to Syracuse
2 legionaires moved from Roma to SZ 28
1 bireme, 2 legionaires, 1 trireme and 1 velites moved from SZ 28 to SZ 34
1 ballista, 2 cavalrys, 7 legionaires and 6 velitess moved from Senio to Salonae
1 cavalry moved from Genua to Massilia
1 cavalry moved from Roma to Genua
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 2 cavalrys, 1 city, 3 legionaires, 1 trireme and 4 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 2 legionaires and 1 velites
Carthage defend with 1 swordman
RomanRepublic win, taking Syracuse from Carthage with 2 legionaires and 1 velites remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordman
Battle in Salonae
RomanRepublic attack with 1 ballista, 2 cavalrys, 7 legionaires and 6 velitess
Neutral defend with 3 axemen and 1 swordman
RomanRepublic loses 0 PUs for violating Salonaes neutrality.
RomanRepublic win, taking Salonae from Neutral with 1 ballista, 2 cavalrys, 7 legionaires and 5 velitess remaining. Battle score for attacker is 10
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for RomanRepublic: 1 velites
Non Combat Move - RomanRepublic
3 legionaires and 1 velites moved from SZ 34 to Messana
Place Units - RomanRepublic
1 city placed in Massilia
1 bireme and 1 trireme placed in SZ 28
1 legionaire and 2 velitess placed in Roma
2 cavalrys, 1 legionaire and 2 velitess placed in Patavium
1 legionaire placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 66 PUs; end with 66 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Purchase Units - GreekCityStates
GreekCityStates buy 6 archers; Remaining resources: 7 PUs;
Non Combat Move - GreekCityStates
1 trireme moved from SZ 69 to SZ 68
Place Units - GreekCityStates
6 archers placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 17 PUs; end with 24 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Purchase Units - Macedonia
Macedonia buy 5 cavalrys and 7 hoplites; Remaining resources: 0 PUs;
Non Combat Move - Macedonia
1 peltasts moved from Pella to Apollonia
5 hoplites, 2 peltastss and 2 swordmen moved from Thessalonica to Pella
1 hoplite and 2 peltastss moved from Athens to Corinth
3 biremes and 1 trireme moved from SZ 70 to SZ 69
6 cavalrys moved from Larissa to Thessalonica
1 cavalry moved from Thessalonica to Pella
Place Units - Macedonia
5 cavalrys and 1 hoplite placed in Thessalonica
6 hoplites placed in Larissa
Turn Complete - Macedonia
Macedonia collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Egypt
3 biremes moved from SZ 56 to SZ 55
1 spearman moved from Cydonia to SZ 55
1 axeman moved from Cydonia to SZ 55
1 archer moved from Cydonia to SZ 55
1 archer, 1 axeman and 1 spearman moved from SZ 55 to Paraetonium
1 axeman moved from Alexandria to Memphis
Purchase Units - Egypt
Egypt buy 9 archers; Remaining resources: 2 PUs;
Non Combat Move - Egypt
Place Units - Egypt
9 archers placed in Alexandria
Turn Complete - Egypt
Egypt collect 30 PUs; end with 32 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Seleucid
1 cavalry moved from Jerusalem to Aelana
Seleucid take Aelana from Egypt
1 cavalry moved from Aelana to Jerusalem
2 cavalrys moved from Jerusalem to Memphis
Seleucid take Pharan from Egypt
4 peltastss moved from Edessa to Hatra
2 legionaires moved from Emesa to Hatra
1 legionaire moved from Emesa to Hatra
2 legionaires and 3 peltastss moved from Emesa to Palmyra
1 cavalry moved from Emesa to Palmyra
1 bireme and 1 trireme moved from SZ 60 to SZ 59
Purchase Units - Seleucid
Seleucid buy 8 cavalrys, 2 legionaires and 18 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in SZ 59
Seleucid attack with 1 bireme and 1 trireme
Egypt defend with 1 trireme
Seleucid win with 1 trireme remaining. Battle score for attacker is 5
Casualties for Egypt: 1 trireme
Casualties for Seleucid: 1 bireme
Battle in Memphis
Seleucid attack with 2 cavalrys
Egypt defend with 1 axeman
Seleucid win, taking Memphis from Egypt with 2 cavalrys remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Battle in Palmyra
Seleucid attack with 1 cavalry, 2 legionaires and 3 peltastss
Parthia defend with 1 cavalry and 3 spearmen
Seleucid win, taking Palmyra from Parthia with 1 cavalry, 2 legionaires and 3 peltastss remaining. Battle score for attacker is 13
Casualties for Parthia: 1 cavalry and 3 spearmen
Battle in Hatra
Seleucid attack with 3 legionaires and 4 peltastss
Parthia defend with 1 cavalry and 3 spearmen
Seleucid win, taking Hatra from Parthia with 3 legionaires remaining. Battle score for attacker is 5
Casualties for Parthia: 1 cavalry and 3 spearmen
Casualties for Seleucid: 4 peltastss
Non Combat Move - Seleucid
1 cavalry moved from Edessa to Emesa
4 cataphracts moved from Jerusalem to Memphis
3 hoplites moved from Jerusalem to Pharan
14 cavalrys moved from Jerusalem to Memphis
3 hoplites moved from Pergamum to Sardis
11 cavalrys moved from Antioch to Emesa
Place Units - Seleucid
2 legionaires placed in Emesa
2 peltastss placed in Emesa
5 peltastss placed in Edessa
3 cavalrys and 5 peltastss placed in Jerusalem
5 cavalrys and 6 peltastss placed in Antioch
Seleucid undo move 5.
Seleucid undo move 4.
4 cavalrys and 4 peltastss placed in Jerusalem
4 cavalrys and 7 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 87 PUs; end with 87 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Parthia
4 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen moved from Gerrha to Thamea
1 cataphract moved from Vologesia to Thamea
3 archers and 3 spearmen moved from Seleucia to Hatra
5 archers and 3 spearmen moved from Seleucia to Palmyra
2 spearmen moved from Seleucia to Palmyra
5 archers and 5 spearmen moved from Babylon to Seleucia
1 archer and 3 spearmen moved from Babylon to Vologesia
1 cataphract, 4 cavalrys and 1 horsearcher moved from Persepolis to Seleucia
1 spearman moved from Persepolis to Susa
Purchase Units - Parthia
Parthia buy 2 archers, 6 cavalrys, 1 city and 5 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Hatra
Parthia attack with 3 archers and 3 spearmen
Seleucid defend with 3 legionaires
Parthia win, taking Hatra from Seleucid with 3 archers and 1 spearman remaining. Battle score for attacker is 6
Casualties for Parthia: 2 spearmen
Casualties for Seleucid: 3 legionaires
Battle in Palmyra
Parthia attack with 5 archers and 5 spearmen
Seleucid defend with 1 cavalry, 2 legionaires and 3 peltastss
Parthia win, taking Palmyra from Seleucid with 5 archers and 3 spearmen remaining. Battle score for attacker is 12
Casualties for Parthia: 2 spearmen
Casualties for Seleucid: 1 cavalry, 2 legionaires and 3 peltastss
Battle in Thamea
Parthia attack with 5 cataphracts, 1 cavalry, 7 horsearchers and 2 spearmen
Neutral defend with 1 spearman
Parthia loses 0 PUs for violating Thameas neutrality.
Parthia win, taking Thamea from Neutral with 5 cataphracts, 1 cavalry, 7 horsearchers and 1 spearman remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Parthia: 1 spearman
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
2 archers, 1 cavalry and 5 spearmen placed in Babylon
5 cavalrys placed in Persepolis
Turn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Numidia
1 archer moved from Siwa to Paliurus
1 cavalry moved from Cyrene to Paliurus
1 archer, 3 spearmen and 1 swordman moved from Siga to Tingis
1 archer, 2 spearmen and 1 swordman moved from Siga to Banasa
1 swordman moved from Siga to Tingis
1 spearman moved from Siga to Tingis
1 spearman moved from Siga to Banasa
Purchase Units - Numidia
Numidia buy 4 cavalrys and 1 city; Remaining resources: 5 PUs;
Combat - Numidia
Battle in Tingis
Numidia attack with 1 archer, 4 spearmen and 2 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia loses 0 PUs for violating Tingiss neutrality.
Numidia win, taking Tingis from Neutral with 1 archer, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 spearmen
Battle in Banasa
Numidia attack with 1 archer, 3 spearmen and 1 swordman
Neutral defend with 1 archer and 1 spearman
1 swordman owned by the Numidia retreated to Siga
Neutral win with 1 archer remaining. Battle score for attacker is -10
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 archer and 3 spearmen
Battle in Paliurus
Numidia attack with 1 archer and 1 cavalry
Egypt defend with 1 axeman
Numidia win, taking Paliurus from Egypt with 1 archer and 1 cavalry remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Non Combat Move - Numidia
2 archers moved from Berenice to Siwa
4 cavalrys moved from Cyrene to Siwa
11 cavalrys moved from Leptis Magna to Siwa
2 cavalrys moved from Oea to Berenice
1 archer and 3 spearmen moved from Sabrata to Oea
2 biremes moved from SZ 32 to SZ 36
Place Units - Numidia
1 city placed in Cyrene
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 31 PUs; end with 36 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Carthage
2 hoplites and 3 spearmen moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to Syracuse
Purchase Units - Carthage
Carthage buy 2 biremes, 4 cavalrys, 5 hoplites, 3 spearmen and 3 swordmen; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Syracuse
Carthage attack with 2 hoplites and 4 spearmen
RomanRepublic defend with 2 legionaires and 1 velites
Carthage win, taking Syracuse from GreekCityStates with 2 hoplites and 2 spearmen remaining. Battle score for attacker is 5
Casualties for Carthage: 2 spearmen
Casualties for RomanRepublic: 2 legionaires and 1 velites
Non Combat Move - Carthage
3 spearmen and 1 swordman moved from Carthago to SZ 36
3 spearmen and 1 swordman moved from SZ 36 to Lilybaeum
1 bireme and 1 trireme moved from SZ 36 to SZ 32
1 spearman and 2 swordmen moved from Caralis to SZ 32
1 bireme, 1 spearman, 2 swordmen and 1 trireme moved from SZ 32 to SZ 36
1 spearman and 2 swordmen moved from SZ 36 to Lilybaeum
2 biremes moved from SZ 18 to SZ 22
3 cavalrys moved from Valentia to Barcino
4 cavalrys moved from Tarraco to Barcino
4 cavalrys moved from Carthago Nova to Tarraco
Place Units - Carthage
4 cavalrys placed in Carthago Nova
1 spearman and 2 swordmen placed in Valentia
Carthage undo move 2.
2 hoplites and 1 swordman placed in Valentia
3 hoplites, 3 spearmen and 2 swordmen placed in Carthago
2 biremes placed in SZ 32
Turn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total