I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
The Greeks are on your side as well, just making sure ;)
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
6 hoplites and 3 slingerss moved from Sparta to Corinth
1 hoplite and 3 slingerss moved from Athens to Corinth
1 hoplite moved from Athens to Corinth
1 hoplite moved from Athens to Corinth
1 archer and 1 cavalry moved from Athens to Corinth
1 archer, 2 hoplites and 2 slingerss moved from Delphi to Athens
1 slingers moved from Delphi to Athens
1 trireme moved from SZ 67 to SZ 68
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Athens
3 biremes and 1 trireme moved from SZ 67 to SZ 68
Purchase Units - GreekCityStates
GreekCityStates buy 2 archers, 4 cavalrys and 2 hoplites; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 1 archer, 1 cavalry, 9 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
6 hoplites owned by the GreekCityStates retreated to Sparta
Macedonia win with 2 cavalrys, 5 hoplites and 2 swordmen remaining. Battle score for attacker is -27
Casualties for Macedonia: 4 peltastss
Casualties for GreekCityStates: 1 archer, 1 cavalry, 3 hoplites and 6 slingerss
Non Combat Move - GreekCityStates
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Messana
Place Units - GreekCityStates
4 cavalrys and 2 hoplites placed in Sparta
2 archers were produced but were not placed
Turn Complete - GreekCityStates
GreekCityStates collect 34 PUs; end with 34 PUs total
Turning on Edit Mode
EDIT: Changing PUs for GreekCityStates from 34 to 42
EDIT: Turning off Edit Mode
sorry about the edit. I forget this game doesn’t tell you you have over purchased.
on another note I thought you said the greeks were on my side. :? LOL :cry:
crappy offence
sorry about the edit. I forget this game doesn’t tell you you have over purchased.
on another note I thought you said the greeks were on my side. :? LOL :cry:
crappy offence
Hmm, I was mistaken, they’re on my side, they’re just controlled by you ;-)
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Macedonia
2 cavalrys, 5 hoplites and 2 swordmen moved from Corinth to Athens
1 cavalry moved from Larissa to Delphi
Macedonia take Delphi from GreekCityStates
1 cavalry moved from Delphi to Athens
2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Apollonia
1 cavalry moved from Philippopolis to Apollonia
2 cavalrys moved from Thessalonica to Apollonia
2 peltastss moved from Dodona to Apollonia
2 hoplites and 4 peltastss moved from Philippopolis to Odessus
1 peltasts and 1 swordman moved from Thessalonica to Odessus
Purchase Units - Macedonia
Macedonia buy 1 bireme, 1 city and 3 peltastss; Remaining resources: 1 PUs;
Combat - Macedonia
Battle in Odessus
Macedonia attack with 2 hoplites, 5 peltastss and 1 swordman
Neutral defend with 1 axeman and 3 swordmen
Macedonia loses 0 PUs for violating Odessuss neutrality.
Macedonia win, taking Odessus from Neutral with 2 hoplites, 4 peltastss and 1 swordman remaining. Battle score for attacker is 13
Casualties for Neutral: 1 axeman and 3 swordmen
Casualties for Macedonia: 1 peltasts
Battle in Athens
Macedonia attack with 3 cavalrys, 7 hoplites, 5 peltastss and 3 swordmen
GreekCityStates defend with 2 archers, 5 hoplites and 4 slingerss
Macedonia win, taking Athens from GreekCityStates with 2 cavalrys, 7 hoplites and 2 swordmen remaining. Battle score for attacker is 23
Casualties for Macedonia: 1 cavalry, 5 peltastss and 1 swordman
Casualties for GreekCityStates: 2 archers, 5 hoplites and 4 slingerss
Battle in Apollonia
Macedonia attack with 4 cavalrys, 1 hoplite and 5 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia loses 0 PUs for violating Apollonias neutrality.
Macedonia win, taking Apollonia from Neutral with 4 cavalrys, 1 hoplite and 4 peltastss remaining. Battle score for attacker is 18
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for Macedonia: 1 peltasts
Non Combat Move - Macedonia
2 hoplites and 2 peltastss moved from Dodona to Larissa
2 peltastss moved from Thessalonica to Larissa
Place Units - Macedonia
1 bireme placed in SZ 70
1 city placed in Larissa
3 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 48 PUs; end with 49 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Egypt
3 axemen, 2 chariots and 6 spearmen moved from Sidon to Jerusalem
1 chariot moved from Memphis to Jerusalem
1 axeman moved from Memphis to SZ 58
1 axeman and 1 trireme moved from SZ 58 to SZ 59
1 axeman moved from SZ 59 to Jerusalem
1 archer, 1 axeman and 5 spearmen moved from Memphis to Pharan
3 biremes and 1 trireme moved from SZ 57 to SZ 56
2 archers, 2 chariots and 2 spearmen moved from Alexandria to SZ 56
2 archers, 2 chariots and 2 spearmen moved from SZ 56 to Cydonia
3 axemen and 2 spearmen moved from Alexandria to Paraetonium
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
Purchase Units - Egypt
Egypt buy 2 archers, 3 axemen, 1 chariot, 1 city and 3 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Paraetonium
Egypt attack with 3 archers, 7 axemen and 4 spearmen
Neutral defend with 3 spearmen
Egypt loses 0 PUs for violating Paraetoniums neutrality.
Egypt win, taking Paraetonium from Neutral with 3 archers, 5 axemen and 4 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Egypt: 2 axemen
Battle in Cydonia
Egypt attack with 2 archers, 2 chariots and 2 spearmen
Neutral defend with 2 archers and 2 spearmen
Neutral win with 2 archers and 1 spearman remaining. Battle score for attacker is -23
Casualties for Neutral: 1 spearman
Casualties for Egypt: 2 archers, 2 chariots and 2 spearmen
Non Combat Move - Egypt
Place Units - Egypt
1 city placed in Jerusalem
2 archers, 3 axemen, 1 chariot and 3 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Seleucid
1 peltasts moved from Antioch to Sidon
Seleucid take Sidon from Egypt
2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Palmyra
1 cavalry moved from Hatra to Palmyra
1 cavalry moved from Edessa to Palmyra
2 cavalrys moved from Antioch to Palmyra
2 hoplites and 2 peltastss moved from Tarsus to SZ 61
2 hoplites and 2 peltastss moved from SZ 61 to Salamis
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 5 cavalrys, 1 city and 3 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Palmyra
Seleucid attack with 2 cataphracts, 6 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss
Neutral defend with 3 cavalrys and 4 spearmen
Seleucid loses 0 PUs for violating Palmyras neutrality.
Seleucid win, taking Palmyra from Neutral with 2 cataphracts, 6 cavalrys, 5 hoplites, 2 legionaires and 2 peltastss remaining. Battle score for attacker is 18
Casualties for Neutral: 3 cavalrys and 4 spearmen
Casualties for Seleucid: 3 peltastss
Battle in Salamis
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 2 spearmen
Seleucid win, taking Salamis from Egypt with 2 hoplites and 1 peltasts remaining. Battle score for attacker is 4
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 1 peltasts
Non Combat Move - Seleucid
1 peltasts moved from Emesa to Damascus
2 hoplites and 1 peltasts moved from Attalia to Sardis
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra
2 cavalrys, 1 hoplite, 1 legionaire and 3 peltastss moved from Damascus to Antioch
1 hoplite moved from Damascus to Antioch
1 hoplite, 1 legionaire and 1 peltasts moved from Emesa to Antioch
1 cataphract moved from Hatra to Emesa
Place Units - Seleucid
1 city placed in Emesa
2 cataphracts, 5 cavalrys and 3 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 72 PUs; end with 72 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Parthia
1 spearman moved from Susa to Seleucia
Parthia take Seleucia from Seleucid
2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 6 spearmen moved from Susa to Babylon
1 cataphract, 1 cavalry and 1 horsearcher moved from Ctesiphon to Babylon
2 horsearchers moved from Cyropolis to Babylon
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
1 horsearcher moved from Ecbatana to Babylon
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
Purchase Units - Parthia
Parthia buy 2 archers, 1 cataphract, 1 horsearcher and 3 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Babylon
Parthia attack with 5 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 10 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia loses 0 PUs for violating Babylons neutrality.
Parthia win, taking Babylon from Neutral with 5 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 6 spearmen remaining. Battle score for attacker is 21
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 4 spearmen
Non Combat Move - Parthia
Place Units - Parthia
2 archers, 1 cataphract, 1 horsearcher and 3 spearmen placed in Persepolis
Turn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Numidia
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry and 1 spearman moved from Berenice to Cyrene
1 cavalry and 1 spearman moved from Paliurus to Cyrene
3 spearmen moved from Capsa to Thenae
1 cavalry moved from Theveste to Thenae
2 cavalrys moved from Zama to Thenae
Purchase Units - Numidia
Numidia buy 2 archers and 2 cavalrys; Remaining resources: 1 PUs;
Combat - Numidia
Battle in Thenae
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia loses 0 PUs for violating Thenaes neutrality.
Numidia win, taking Thenae from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 2 spearmen
Battle in Cyrene
Numidia attack with 4 cavalrys and 2 spearmen
Neutral defend with 1 archer and 3 spearmen
4 cavalrys owned by the Numidia retreated to Berenice
Neutral win with 1 archer and 3 spearmen remaining. Battle score for attacker is -6
Casualties for Numidia: 2 spearmen
Non Combat Move - Numidia
2 archers and 4 spearmen moved from Siwa to Berenice
1 spearman moved from Paliurus to Berenice
3 spearmen moved from Leptis Magna to Berenice
2 cavalrys moved from Hippo Regius to Thapsus
2 cavalrys moved from Igilgili to Thapsus
2 cavalrys moved from Cirta to Thapsus
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Igilgili
2 spearmen moved from Theveste to Capsa
1 archer and 1 spearman moved from Zama to Capsa
1 archer and 3 spearmen moved from Hippo Regius to Igilgili
Place Units - Numidia
2 archers and 2 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 19 PUs; end with 20 PUs total
still your turn I believe :-)
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
Turning on Edit Mode
EDIT: Removing units owned by Numidia from SZ 29: 2 biremes
EDIT: Adding units owned by Numidia to SZ 30: 2 biremes
EDIT: Turning off Edit Mode
1 spearman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
1 spearman and 2 swordmen moved from Carthago Nova to Valentia
1 spearman and 1 swordman moved from Salmantica to Toletum
2 cavalrys moved from Salmantica to Toletum
2 swordmen moved from Castulo to Valentia
1 spearman and 1 swordman moved from Castulo to Valentia
1 spearman moved from Acci to SZ 15
2 biremes and 1 spearman moved from SZ 15 to SZ 16
1 spearman moved from SZ 16 to Valentia
1 spearman and 1 swordman moved from Castulo to Toletum
1 swordman moved from Castulo to Valentia
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 4 spearmen and 1 trireme; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Valentia
Carthage attack with 3 spearmen and 6 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage loses 0 PUs for violating Valentias neutrality.
Carthage win, taking Valentia from Neutral with 2 swordmen remaining. Battle score for attacker is -4
Casualties for Carthage: 3 spearmen and 4 swordmen
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Battle in Toletum
Carthage attack with 2 cavalrys, 2 spearmen and 2 swordmen
Neutral defend with 4 cavalrys
Carthage loses 0 PUs for violating Toletums neutrality.
Carthage win, taking Toletum from Neutral with 2 cavalrys, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 4 cavalrys
Non Combat Move - Carthage
1 spearman moved from Thapsus to SZ 36
3 cavalrys moved from Thapsus to SZ 36
5 swordmen moved from Carthago to SZ 36
1 spearman moved from Thapsus to SZ 36
2 spearmen moved from Carthago to SZ 36
3 cavalrys, 4 spearmen and 5 swordmen moved from SZ 36 to Lilybaeum
Place Units - Carthage
4 cavalrys placed in Carthago Nova
2 hoplites and 4 spearmen placed in Carthago
1 bireme and 1 trireme placed in SZ 32
Turn Complete - Carthage
Carthage collect 68 PUs; end with 68 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - RomanRepublic
3 legionaires moved from Capua to SZ 34
4 velitess moved from Capua to SZ 34
1 bireme moved from SZ 35 to SZ 34
1 trireme moved from SZ 28 to SZ 25
1 legionaire moved from Roma to SZ 28
1 bireme and 1 legionaire moved from SZ 28 to SZ 34
1 ballista, 2 cavalrys, 7 legionaires and 10 velitess moved from Ariminum to Patavium
1 ballista, 1 cavalry, 4 legionaires and 5 velitess moved from Arretium to Genua
3 cavalrys moved from Roma to Genua
2 legionaires moved from Roma to Capua
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 1 cavalry, 1 fort, 2 legionaires, 1 trireme and 2 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 4 cavalrys, 4 legionaires and 5 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic loses 0 PUs for violating Genuas neutrality.
RomanRepublic win, taking Genua from Neutral with 1 ballista, 4 cavalrys, 4 legionaires and 2 velitess remaining. Battle score for attacker is 15
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 3 velitess
Battle in Patavium
RomanRepublic attack with 1 ballista, 2 cavalrys, 7 legionaires and 10 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic loses 0 PUs for violating Pataviums neutrality.
RomanRepublic win, taking Patavium from Neutral with 1 ballista, 2 cavalrys, 7 legionaires and 7 velitess remaining. Battle score for attacker is 34
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 3 velitess
Non Combat Move - RomanRepublic
4 legionaires moved from SZ 34 to Messana
4 velitess moved from SZ 34 to Messana
Place Units - RomanRepublic
1 bireme placed in SZ 25
1 trireme placed in SZ 28
1 fort placed in Messana
1 cavalry, 2 legionaires and 2 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - GreekCityStates
1 cavalry moved from Sparta to Corinth
GreekCityStates take Corinth from Macedonia
3 cavalrys and 8 hoplites moved from Sparta to Corinth
3 biremes and 2 triremes moved from SZ 68 to SZ 69
2 slingerss moved from Messana to Syracuse
1 hoplite moved from Messana to Syracuse
Purchase Units - GreekCityStates
GreekCityStates buy 2 cavalrys and 4 hoplites; Remaining resources: 14 PUs;
Combat - GreekCityStates
Battle in Syracuse
GreekCityStates attack with 1 hoplite and 2 slingerss
Carthage defend with 1 spearman
GreekCityStates win, taking Syracuse from Carthage with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
2 cavalrys and 4 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 30 PUs; end with 44 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Macedonia
2 hoplites, 4 peltastss and 1 swordman moved from Odessus to Byzantium
3 hoplites, 4 peltastss and 1 swordman moved from Thessalonica to Byzantium
Purchase Units - Macedonia
Macedonia buy 2 biremes, 3 cavalrys, 3 hoplites and 4 peltastss; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Byzantium
Macedonia attack with 5 hoplites, 8 peltastss and 2 swordmen
Neutral defend with 3 archers, 2 axemen and 4 swordmen
Macedonia loses 0 PUs for violating Byzantiums neutrality.
Macedonia win, taking Byzantium from Neutral with 5 hoplites, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 22
Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
Casualties for Macedonia: 6 peltastss
Non Combat Move - Macedonia
4 cavalrys moved from Apollonia to Larissa
2 hoplites and 4 peltastss moved from Larissa to Athens
1 hoplite and 4 peltastss moved from Apollonia to Dodona
Place Units - Macedonia
3 cavalrys placed in Larissa
2 biremes placed in SZ 70
1 hoplite and 2 peltastss placed in Larissa
2 hoplites and 2 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 48 PUs; end with 48 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Egypt
1 axeman moved from Paraetonium to Paliurus
Egypt take Paliurus from Numidia
3 archers, 4 axemen and 4 spearmen moved from Paraetonium to Siwa
Egypt take Siwa from Numidia
1 axeman moved from Jerusalem to Damascus
1 axeman moved from Jerusalem to Sidon
1 spearman moved from Jerusalem to Damascus
1 spearman moved from Jerusalem to Sidon
2 axemen, 2 chariots and 2 spearmen moved from Jerusalem to Aelana
1 spearman moved from Jerusalem to Damascus
1 spearman moved from Jerusalem to Sidon
2 axemen, 2 chariots and 5 spearmen moved from Jerusalem to Petra
1 chariot and 2 spearmen moved from Alexandria to SZ 56
1 spearman moved from Alexandria to SZ 56
1 axeman moved from Alexandria to SZ 56
1 archer moved from Alexandria to SZ 56
1 archer, 1 axeman, 3 biremes, 1 chariot, 3 spearmen and 1 trireme moved from SZ 56 to SZ 55
1 archer, 1 axeman, 1 chariot and 3 spearmen moved from SZ 55 to Cydonia
Purchase Units - Egypt
Egypt buy 2 archers, 8 axemen and 5 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Sidon
Egypt attack with 1 axeman and 2 spearmen
Seleucid defend with 1 peltasts
Egypt win, taking Sidon from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is -1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltasts
Battle in Petra
Egypt attack with 2 axemen, 2 chariots and 5 spearmen
Neutral defend with 2 archers, 1 axeman and 3 spearmen
1 axeman owned by the Egypt retreated to Jerusalem
Neutral win with 2 archers and 1 spearman remaining. Battle score for attacker is -21
Casualties for Neutral: 1 axeman and 2 spearmen
Casualties for Egypt: 1 axeman, 2 chariots and 5 spearmen
Battle in Damascus
Egypt attack with 1 axeman and 2 spearmen
Seleucid defend with 1 peltasts
Egypt win, taking Damascus from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is -1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltasts
Battle in Cydonia
Egypt attack with 1 archer, 1 axeman, 1 chariot and 3 spearmen
Neutral defend with 2 archers and 1 spearman
Neutral win with 1 archer remaining. Battle score for attacker is -15
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Egypt: 1 archer, 1 axeman, 1 chariot and 3 spearmen
Battle in Aelana
Egypt attack with 2 axemen, 2 chariots and 2 spearmen
Neutral defend with 2 spearmen
Egypt loses 0 PUs for violating Aelanas neutrality.
Egypt win, taking Aelana from Neutral with 2 axemen, 2 chariots and 1 spearman remaining. Battle score for attacker is 3
Casualties for Neutral: 2 spearmen
Casualties for Egypt: 1 spearman
Non Combat Move - Egypt
1 archer, 1 axeman and 5 spearmen moved from Pharan to Jerusalem
1 archer and 2 axemen moved from Alexandria to Paraetonium
Place Units - Egypt
1 archer, 4 axemen and 3 spearmen placed in Jerusalem
1 archer, 4 axemen and 2 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 51 PUs; end with 51 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Seleucid
2 peltastss moved from Hatra to Seleucia
1 legionaire moved from Hatra to Seleucia
7 hoplites, 4 legionaires and 12 peltastss moved from Antioch to Sidon
2 legionaires and 2 peltastss moved from Palmyra to Damascus
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 8 cavalrys, 1 city, 2 hoplites and 4 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Damascus
Seleucid attack with 2 legionaires and 2 peltastss
Egypt defend with 1 axeman and 1 spearman
Seleucid win, taking Damascus from Egypt with 2 legionaires remaining. Battle score for attacker is 2
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Seleucid: 2 peltastss
Battle in Sidon
Seleucid attack with 7 hoplites, 4 legionaires and 12 peltastss
Egypt defend with 1 axeman and 1 spearman
Seleucid win, taking Sidon from Egypt with 7 hoplites, 4 legionaires and 10 peltastss remaining. Battle score for attacker is 2
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Seleucid: 2 peltastss
Battle in Seleucia
Seleucid attack with 1 legionaire and 2 peltastss
Parthia defend with 1 spearman
Seleucid win, taking Seleucia from Parthia with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 1
Casualties for Parthia: 1 spearman
Casualties for Seleucid: 1 peltasts
Non Combat Move - Seleucid
1 bireme and 1 trireme moved from SZ 61 to SZ 60
2 hoplites and 1 peltasts moved from Salamis to SZ 60
2 hoplites and 1 peltasts moved from SZ 60 to Sidon
2 cataphracts and 6 cavalrys moved from Palmyra to Emesa
Place Units - Seleucid
2 hoplites and 2 peltastss placed in Emesa
1 cataphract, 8 cavalrys and 2 peltastss placed in Antioch
1 city placed in Edessa
Turn Complete - Seleucid
Seleucid collect 72 PUs; end with 72 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Parthia
1 archer and 1 spearman moved from Ctesiphon to Seleucia
1 spearman moved from Ctesiphon to Seleucia
1 spearman moved from Ctesiphon to Seleucia
1 spearman moved from Ctesiphon to Seleucia
1 archer moved from Ctesiphon to Seleucia
3 archers and 10 spearmen moved from Ctesiphon to Seleucia
4 spearmen moved from Babylon to Teredon
2 spearmen moved from Babylon to Vologesia
3 archers moved from Babylon to Vologesia
2 archers moved from Babylon to Teredon
1 cataphract moved from Babylon to Teredon
1 cataphract moved from Babylon to Vologesia
1 cataphract moved from Babylon to Vologesia
1 cavalry moved from Babylon to Vologesia
1 cavalry moved from Babylon to Teredon
1 cavalry moved from Babylon to Seleucia
1 horsearcher moved from Babylon to Teredon
1 horsearcher moved from Babylon to Vologesia
3 horsearchers moved from Babylon to Seleucia
1 cataphract and 1 horsearcher moved from Persepolis to Seleucia
2 archers and 3 spearmen moved from Persepolis to Babylon
Purchase Units - Parthia
Parthia buy 1 archer, 1 cataphract, 1 cavalry, 1 city, 1 horsearcher and 4 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Seleucia
Parthia attack with 5 archers, 1 cataphract, 1 cavalry, 4 horsearchers and 14 spearmen
Seleucid defend with 1 legionaire and 1 peltasts
Parthia win, taking Seleucia from Seleucid with 5 archers, 1 cataphract, 1 cavalry, 4 horsearchers and 13 spearmen remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Casualties for Seleucid: 1 legionaire and 1 peltasts
Battle in Teredon
Parthia attack with 2 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 4 spearmen
Neutral defend with 4 spearmen
Parthia loses 0 PUs for violating Teredons neutrality.
Parthia win, taking Teredon from Neutral with 2 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 2 spearmen remaining. Battle score for attacker is 6
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 2 spearmen
Battle in Vologesia
Parthia attack with 3 archers, 2 cataphracts, 1 cavalry, 1 horsearcher and 2 spearmen
Neutral defend with 3 spearmen
Parthia loses 0 PUs for violating Vologesias neutrality.
Parthia win, taking Vologesia from Neutral with 3 archers, 2 cataphracts, 1 cavalry and 1 horsearcher remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Parthia: 2 spearmen
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Babylon
1 archer, 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen placed in Persepolis
1 spearman were produced but were not placed
Turn Complete - Parthia
Parthia collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Numidia
2 archers, 4 cavalrys and 8 spearmen moved from Berenice to Siwa
2 cavalrys moved from Leptis Magna to Siwa
3 cavalrys and 1 spearman moved from Thenae to Sabrata
6 cavalrys moved from Thapsus to Sabrata
2 archers, 9 spearmen and 3 swordmen moved from Igilgili to Cartenna
Purchase Units - Numidia
Numidia buy 2 archers and 2 cavalrys; Remaining resources: 4 PUs;
Combat - Numidia
Battle in Sabrata
Numidia attack with 9 cavalrys and 1 spearman
Neutral defend with 1 archer and 1 spearman
Numidia loses 0 PUs for violating Sabratas neutrality.
Numidia win, taking Sabrata from Neutral with 9 cavalrys and 1 spearman remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 1 spearman
Battle in Siwa
Numidia attack with 2 archers, 6 cavalrys and 8 spearmen
Egypt defend with 3 archers, 4 axemen and 4 spearmen
Numidia win, taking Siwa from Egypt with 2 archers and 4 cavalrys remaining. Battle score for attacker is 4
Casualties for Numidia: 2 cavalrys and 8 spearmen
Casualties for Egypt: 3 archers, 4 axemen and 4 spearmen
Battle in Cartenna
Numidia attack with 2 archers, 9 spearmen and 3 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia loses 0 PUs for violating Cartennas neutrality.
Numidia win, taking Cartenna from Neutral with 2 archers, 7 spearmen and 3 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 spearmen
Non Combat Move - Numidia
1 archer and 3 spearmen moved from Capsa to Thenae
2 biremes moved from SZ 30 to SZ 31
Place Units - Numidia
Turning on Edit Mode
EDIT: Removing units owned by Numidia from Leptis Magna: 2 archers
EDIT: Adding units owned by Numidia to Berenice: 2 archers
EDIT: Turning off Edit Mode
2 archers and 2 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 21 PUs; end with 25 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Carthage
2 cavalrys and 2 spearmen moved from Lilybaeum to Syracuse
1 swordman moved from Lilybaeum to Syracuse
4 cavalrys moved from Carthago Nova to Tarraco
2 cavalrys, 2 spearmen and 2 swordmen moved from Toletum to Tarraco
2 swordmen moved from Valentia to Tarraco
2 biremes moved from SZ 16 to SZ 17
1 spearman moved from Palma to SZ 17
1 spearman moved from SZ 17 to Tarraco
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 city, 3 hoplites, 1 spearman and 3 swordmen; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Syracuse
Carthage attack with 2 cavalrys, 2 spearmen and 1 swordman
GreekCityStates defend with 1 hoplite and 2 slingerss
Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys and 1 swordman remaining. Battle score for attacker is 3
Casualties for Carthage: 2 spearmen
Casualties for GreekCityStates: 1 hoplite and 2 slingerss
Battle in Tarraco
Carthage attack with 6 cavalrys, 3 spearmen and 4 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage loses 0 PUs for violating Tarracos neutrality.
Carthage win, taking Tarraco from Neutral with 6 cavalrys, 1 spearman and 4 swordmen remaining. Battle score for attacker is 15
Casualties for Carthage: 2 spearmen
Casualties for Neutral: 3 axemen and 3 swordmen
Non Combat Move - Carthage
1 bireme and 1 trireme moved from SZ 32 to SZ 36
3 spearmen moved from Thapsus to SZ 36
2 hoplites and 4 spearmen moved from Carthago to SZ 36
2 hoplites and 7 spearmen moved from SZ 36 to Lilybaeum
Place Units - Carthage
4 cavalrys placed in Carthago Nova
1 city placed in Valentia
3 hoplites, 1 spearman and 3 swordmen placed in Carthago
1 bireme placed in SZ 32
Turn Complete - Carthage
Carthage collect 72 PUs; end with 72 PUs total