Will have to come to this later.
16L G40 Bid Ditka (Axis) Vs Majikforce (Allies +28)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Novgorod to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to FrancePlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Italians to Romania: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total -
Nice long play with British Russia combo, looks like I may be in trouble going forward! Sorry about the erratic playing pace I am a first year teacher and we are doing orientation stuff this week so I have been bogged down. Should be better going forward. Hope the dice decide I need some help again soon :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Caucasus to RostovTurn Complete - French
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Nice long play with British Russia combo, looks like I may be in trouble going forward! Sorry about the erratic playing pace I am a first year teacher and we are doing orientation stuff this week so I have been bogged down. Should be better going forward. Hope the dice decide I need some help again soon :-D
No worries, I totally understand the busy bug. Just give me a heads up if you need to take a week or so. I’ll be here. Trying to patch together something to help russia out. We will see…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Norway to Finland
2 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 2 tactical_bombers moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
3 mech_infantrys moved from Romania to Ukraine
1 armour moved from Western Ukraine to Ukraine
4 artilleries moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 4 artilleries, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 1 armour, 4 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 4 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 4 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Bryansk to Eastern Poland
2 aaGuns moved from Western Ukraine to Ukraine
4 bombers moved from Bryansk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern PolandPlace Units - Germans
2 fighters and 1 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Russia to Belarus
Russians take Smolensk from Germans
Russians take Belarus from Germans
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 armour moved from Rostov to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 4 mech_infantrys
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 carriers moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Szechwan to Burma
1 mech_infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from Japan to Yakut S.S.R.
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 bomber moved from Japan to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
2 fighters moved from Japan to Soviet Far East
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 mech_infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Soviet Far East
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber
Americans defend with 1 bomber
Russians win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 3 Sea Zone
Japanese attack with 1 bomber, 2 destroyers and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 1 submarine and 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Soviet Far East to Amur
1 bomber moved from 3 Sea Zone to Amur
2 fighters moved from Soviet Far East to 6 Sea Zone
2 armour moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Shan StatePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Yakut S.S.R. to Shensi
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to France
3 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 3 Sea Zone
Americans attack with 3 destroyers and 1 submarine
Japanese defend with 2 destroyers
Americans win, taking Normandy Bordeaux from Germans with 3 destroyers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Alaska to Western United States
1 cruiser moved from 45 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from France to United Kingdom
2 transports moved from 107 Sea Zone to 101 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
2 destroyers, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Kazakhstan to Urals
1 mech_infantry moved from Kazakhstan to Vologda
2 fighters moved from Russia to Urals
3 fighters moved from Rostov to Vologda
1 mech_infantry moved from Caucasus to Tsinghai
1 fighter moved from Caucasus to India
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to IndiaCombat - British
Battle in Urals
British attack with 1 armour and 2 fighters
Germans defend with 1 mech_infantry
British win, taking Urals from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Urals to Russia
3 fighters moved from Vologda to Russia
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Gibraltar to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 transports placed in 81 Sea Zone
2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Romania to Belarus
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Belarus
1 bomber moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
2 infantry moved from Southern France to France
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from Northern Italy to FranceCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Belarus
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 armour
Italians win, taking Belarus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,2
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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Sorry had some pc issues that won’t let me roll for attack, think I fixed it though and should be ready after school today!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Rostov
2 bombers moved from Eastern Poland to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Western Germany to France
6 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Finland
2 armour moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to BryanskCombat - Germans
Battle in Rostov
Germans attack with 2 bombers and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Novgorod
6 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Romania to Belarus
2 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
6 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Rostov to Ukraine
1 bomber moved from Rostov to NovgorodPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter and 5 infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Russia to BryanskPlace Units - Russians
6 infantry and 1 tactical_bomber placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Hunan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to Japan
1 fighter moved from Amur to Japan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
3 carriers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
2 mech_infantrys moved from Kiangsu to HunanPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter and 2 infantry placed in Japan
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 110 Sea Zone to 107 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Tsinghai to Hunan -
scramble sz 112?
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Sorry what are you attacking? Can’t get to map currently!
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US unloading at denmark. I have 2 dd 1 fig and 2 bombers vs 3 fig
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No scramble!