I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?16L Amon-Sul (Axis) vs Giallo (Allies) - Balanced Mode
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 7 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 bomber moved from Germany to UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Ukraine
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Removing units owned by Germans from Jehol: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Hunan from Chinese to Germans
EDIT: Changing ownership of Kansu from Chinese to Germans
EDIT: Turning off Edit Mode
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
15 mech_infantrys moved from Germany to Poland
3 artilleries and 4 infantry moved from Western Germany to France
2 artilleries and 2 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Karelia to Finland
1 aaGun moved from Western Ukraine to Bessarabia
1 bomber moved from Ukraine to Romania
2 artilleries, 6 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 aaGun, 4 artilleries and 8 infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
4 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Romania
7 mech_infantrys moved from Western Germany to Germany
14 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
1 aaGun, 6 armour and 12 mech_infantrys moved from Timguska to Kansu
1 armour moved from Jehol to HunanPlace Units - Germans
10 mech_infantrys placed in Romania
1 artillery and 7 infantry placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUsTerritory Summary for Germans :
Hunan : 1 flag, 1 armour
Kansu : 1 flag, 1 aaGun, 6 armour and 12 mech_infantrys
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 bomber
France : 1 flag, 1 airfield, 9 artilleries, 1 factory_minor and 14 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 bomber, 1 factory_upgrade, 10 mech_infantrys and 1 tactical_bomber
Germany : 1 artillery, 1 factory_major, 7 infantry and 7 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 4 artilleries, 9 infantry and 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 infantry and 14 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 4 artilleries, 8 infantry and 1 mech_infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
95 Sea Zone : 1 submarine
127 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Shensi to Kweichow
1 armour moved from Shensi to Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
6 artilleries and 8 infantry moved from Novgorod to Baltic States
3 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Ukraine
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
23 artilleries, 18 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Baltic StatesCombat - Russians
Battle in Kweichow
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Russians attack with 1 armour
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Ukraine
Russians attack with 1 armour, 23 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 armour, 23 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 6 artilleries, 1 fighter and 11 infantry
Germans defend with 1 aaGun, 4 artilleries, 9 infantry and 1 mech_infantry
3 artilleries owned by the Russians retreated to Novgorod
Germans win with 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 aaGun and 8 infantry
Casualties for Russians: 3 artilleries and 11 infantryNon Combat Move - Russians
1 artillery and 3 infantry moved from Archangel to Novgorod
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Baltic States to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 2 artilleries and 23 infantry moved from Russia to Bryansk
1 infantry moved from Nenetsia to Archangel
4 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Novosibirsk to Tsinghai
1 aaGun moved from Shensi to Szechwan
1 infantry moved from Urals to NovosibirskPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 3 destroyers, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Shan State to Burma
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 16 Sea Zone to 23 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 cruiser
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
2 battleships, 6 carriers, 1 destroyer, 2 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from Suiyuyan to Hopei
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo ChinaPlace Units - Japanese
4 infantry placed in Japan
Japanese undo move 1.
4 infantry placed in Japan
1 destroyer placed in 37 Sea Zone
2 destroyers and 1 transport placed in 20 Sea Zone
Japanese undo move 1.
1 artillery and 3 infantry placed in Japan
Japanese undo move 3.
1 artillery and 3 infantry placed in Japan
2 artilleries and 1 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 airfield and 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor and 1 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 destroyer
23 Sea Zone : 1 submarine
20 Sea Zone : 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 1 transport
1 Sea Zone : 1 flag, 1 submarine
63 Sea Zone : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
11 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from Gibraltar to 119 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Americans win, taking Soviet Far East from Germans, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 11 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 11 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
retreated to 119 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Philippines
Battle in Denmark
Americans attack with 1 artillery
Germans defend with 1 infantry
Germans win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery
Battle in Southern France
Americans attack with 1 artillery and 4 fighters
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Malta
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 fighter moved from 119 Sea Zone to Scotland
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 fighters moved from Southern France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
5 submarines moved from 10 Sea Zone to 26 Sea Zone
11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
3 battleships, 7 carriers, 3 cruisers and 1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 carrier and 1 fighter moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Wake Island to 33 Sea Zone
1 fighter moved from Western United States to Wake IslandPlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Central United States
1 carrier and 9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in SuiyuyanCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory KweichowNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from India to French Indo China
1 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
2 fighters moved from India to Burma
1 fighter moved from India to Syria
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from ItaliansCombat - British
Battle in Western Germany
British converts factory_major into different units
Battle in Denmark
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Western Germany from Germans, taking Denmark from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
2 fighters moved from Burma to India
2 fighters moved from Denmark to 112 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 119 Sea Zone to ScotlandPlace Units - British
1 fighter placed in Egypt
1 destroyer placed in 98 Sea Zone
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from France to Western GermanyCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Western Germany from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 1 mech_infantry moved from Northern Italy to France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to France
1 fighter moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from France to Southern ItalyPlace Units - Italians
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 armour, 5 artilleries, 4 infantry and 4 mech_infantrys
Western Germany : 1 artillery
Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Eastern Poland : 1 artillery and 1 mech_infantry
96 Sea Zone : 1 submarine
95 Sea Zone : 1 destroyer
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 battleship and 1 marine moved from 62 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 armour and 14 mech_infantrys moved from Eastern Poland to Novgorod
3 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Romania to Belarus
1 bomber moved from Romania to Denmark
4 mech_infantrys moved from Germany to DenmarkCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 4 artilleries, 1 infantry and 16 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Novgorod from Russians with 1 armour, 4 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry and 5 mech_infantrys
Casualties for Russians: 1 aaGun, 4 artilleries and 6 infantry
Battle in Denmark
Germans attack with 1 bomber and 4 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Denmark from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 bomber moved from Denmark to France
10 mech_infantrys moved from Romania to Eastern Poland
1 tactical_bomber moved from Belarus to Romania
1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
11 mech_infantrys moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Finland to VyborgPlace Units - Germans
5 infantry and 4 mech_infantrys placed in Germany
8 artilleries placed in RomaniaTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Hunan : 1 flag, 1 armour
Kansu : 1 flag, 1 aaGun, 6 armour and 12 mech_infantrys
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 armour and 1 mech_infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 bomber
France : 1 flag, 1 airfield, 8 artilleries, 1 bomber, 1 factory_minor and 13 infantry
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Romania : 8 artilleries, 1 factory_upgrade and 1 tactical_bomber
Germany : 1 artillery, 1 factory_major, 12 infantry and 4 mech_infantrys
Denmark : 3 mech_infantrys
Holland Belgium : 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 14 mech_infantrys
Vyborg : 1 flag, 1 artillery
Eastern Poland : 1 flag, 1 aaGun, 3 artilleries and 6 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 11 mech_infantrys
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
95 Sea Zone : 1 submarine
127 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Shensi
23 artilleries and 17 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
3 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 23 artilleries and 17 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 23 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 airfield and 1 infantry
Russians win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Belarus
3 aaGuns, 2 artilleries and 21 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
5 infantry moved from Archangel to Vologda
4 fighters and 2 tactical_bombers moved from Western Ukraine to RussiaPlace Units - Russians
9 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
bump
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
Japanese buy 3 artilleries, 4 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to Suiyuyan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kweichow
5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun; Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 5 fighters, 2 submarines and 5 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 5 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Suiyuyan to Yunnan
5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 destroyers placed in 20 Sea Zone
3 infantry placed in Malaya
3 artilleries placed in French Indo China
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Kweichow : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 submarine
20 Sea Zone : 2 battleships, 6 carriers, 4 destroyers, 5 fighters, 5 tactical_bombers and 1 transport
22 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
63 Sea Zone : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans win, taking Amur from Germans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 9 submarines
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer and 9 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
5 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 bomber moved from 6 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 fighter moved from 96 Sea Zone to Syria
1 transport moved from 112 Sea Zone to 104 Sea ZonePlace Units - Americans
3 fighters placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Central United States
1 destroyer and 3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Americans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Sikang to SzechwanCombat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
3 fighters moved from Egypt to Gibraltar
1 fighter moved from Syria to Egypt
1 infantry moved from India to Burma
1 bomber and 2 fighters moved from India to Burma
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 42 Sea Zone from Japanese
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
2 fighters moved from Scotland to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Western Germany
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 artillery
British win, taking Western Germany from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Denmark
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 3 mech_infantrys
British win, taking Denmark from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Burma
British attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber and 2 fighters moved from Burma to India
2 fighters moved from Western Germany to United Kingdom
2 fighters moved from Denmark to 112 Sea ZonePlace Units - British
2 fighters placed in Egypt
1 submarine placed in 98 Sea Zone
2 armour, 2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Western Germany from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Northern Italy to France
1 artillery and 1 mech_infantry moved from Eastern Poland to RomaniaPlace Units - Italians
1 aaGun and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
Western Germany : 1 artillery and 1 infantry
Romania : 1 artillery and 1 mech_infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
95 Sea Zone : 1 destroyer
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
-
bump





