@cwglee51 Hey what version of tripleA is this?
16L G40b variance vs majikforce (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tanganyika Territory to Ethiopia
British take Kenya from Italians
British take Ethiopia from Italians
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Western Germany
2 fighters moved from Norway to Western Germany
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Burma to Yunnan
2 fighters moved from Burma to YunnanCombat - British
Battle in Denmark
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Western Germany
British attack with 1 armour, 2 fighters, 1 infantry and 1 marine
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 1 artillery
British win, taking Western Germany from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry and 1 marine
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Yunnan to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 armour moved from India to Burma
2 mech_infantrys moved from Tanganyika Territory to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 bomber moved from Tanganyika Territory to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Malta to Trans-Jordan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Western Germany to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to NorwayPlace Units - British
2 armour and 1 fighter placed in Persia
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Western Germany
Italians attack with 3 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
2 artilleries and 1 infantry moved from Southern France to France
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria -
france all done?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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Yep sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 artilleries and 17 infantry moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Germany to Holland Belgium
2 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to FinlandCombat - Germans
Battle in Vologda
Germans attack with 5 artilleries and 17 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
2 mech_infantrys owned by the Germans retreated to Eastern Poland
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
2 mech_infantrys owned by the Germans retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
10 armour and 4 mech_infantrys moved from Novgorod to Vologda
1 aaGun moved from Archangel to BelarusPlace Units - Germans
3 artilleries placed in Novgorod
3 fighters and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
not one of my best games :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
2 artilleries moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
3 fighters moved from Bryansk to Belarus
3 infantry moved from Kansu to Suiyuyan
9 infantry moved from Kansu to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 9 infantry
Japanese defend with 2 infantry
Russians win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 3 mech_infantrys
Russians win, taking Belarus from Germans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
3 fighters moved from Belarus to Russia
1 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
4 mech_infantrys moved from Ukraine to Russia
2 armour moved from Ukraine to Russia
5 artilleries moved from Bryansk to Ukraine
5 artilleries and 21 infantry moved from Bryansk to Russia
1 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,5,4,3
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
Ugh what a mess I have made of this game. I am going to call this one and post the result. Good one majikforce.
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Good game. Yeah it was gonna be rough for Germany after you lost your Air Force. Balanced mod leaves no room for error for the axis.





