No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Blackskull (Axis) vs Geograph (Allies + Bomber) - 1942.2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 15 PUs;
Russians buy 4 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to West Russia
2 infantry moved from Russia to Archangel
2 fighters moved from Russia to West Russia
1 bomber moved from Russia to Archangel
1 armour and 2 infantry moved from Russia to Vologda
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 3 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Vologda, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
2 fighters moved from West Russia to Russia
1 bomber moved from Archangel to Russia
1 armour moved from Novosibirsk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 18 PUs totalTerritory Summary for Russians :
Archangel : 2 infantry
Russia : 2 aaGuns, 2 armour, 5 artilleries, 1 bomber, 1 factory, 2 fighters and 26 infantry
Vologda : 1 armour and 2 infantry
West Russia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 15 / 18
Germans : 35 / 52
British : 32 / 34
Japanese : 39 / 45
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 51 PUs;
Germans buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Germany to France
1 infantry moved from Germany to France
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Rhodesia to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Rhodesia
1 infantry moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 bomber moved from Caucasus to France
1 armour moved from Karelia S.S.R. to Archangel
2 fighters moved from Ukraine S.S.R. to West Russia
2 fighters moved from Caucasus to Archangel
1 bomber moved from Caucasus to Northwestern EuropeCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northwestern Europe, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in France
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 2 : 1/3 hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in West Russia
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 2 : 4/4 hits
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour and 2 fighters
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 fighters in Archangel, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Archangel to Caucasus
2 fighters moved from West Russia to Caucasus
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
4 armour, 1 artillery and 3 infantry moved from Ukraine S.S.R. to Caucasus
2 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 bomber moved from France to Germany
1 bomber moved from Northwestern Europe to GermanyPlace Units - Germans
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
3 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
Anglo-Egyptian Sudan : 1 flag
Baltic States : 1 artillery and 1 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 2 aaGuns, 14 armour, 14 artilleries, 1 factory, 4 fighters and 16 infantry
France : 1 artillery and 1 infantry
Germany : 3 artilleries, 2 bombers, 1 factory and 7 infantry
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory and 2 infantry
Northwestern Europe : 1 artillery
Persia : 1 flag, 1 armour
Rhodesia : 1 flag, 1 armour
Union of South Africa : 1 flag
West Russia : 1 artilleryProduction/PUs Summary :
Russians : 13 / 18
Germans : 47 / 47
British : 24 / 34
Japanese : 39 / 45
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 5 PUs;Combat Move - British
Battle in 35 Sea Zone
British attack with 1 bomber
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 35 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in France
British attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 5 infantry in France, round 2 : 1/7 hits
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in France
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 3 : 1/5 hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in France
British win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
1 transport moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 5 infantry moved from 8 Sea Zone to France
1 fighter moved from 3 Sea Zone to France
1 bomber moved from Algeria to 35 Sea Zone
British take France from GermansNon Combat Move - British
1 fighter moved from France to 8 Sea Zone
1 bomber moved from 35 Sea Zone to French Madagascar
2 infantry moved from New Guinea to 49 Sea Zone
1 carrier, 2 cruisers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake IslandPlace Units - British
1 fighter placed in 8 Sea Zone
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 35 PUs totalTerritory Summary for British :
3 Sea Zone : 1 carrier
8 Sea Zone : 2 fighters and 3 transports
52 Sea Zone : 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport
Algeria : 1 flag
Eastern Australia : 2 infantry
Finland : 1 flag, 1 infantry
France : 1 flag, 1 artillery and 3 infantry
French Madagascar : 1 bomber
Morocco : 1 flag
Russia : 6 fighters
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Wake Island : 2 infantryProduction/PUs Summary :
Russians : 13 / 18
Germans : 41 / 47
British : 30 / 35
Japanese : 39 / 45
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 48 Sea Zone
2 battleships, 2 carriers, 2 destroyers and 3 fighters moved from 36 Sea Zone to 51 Sea Zone
1 destroyer moved from 62 Sea Zone to 51 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Okinawa
1 armour moved from 51 Sea Zone to Okinawa
4 artilleries moved from India to Persia
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 armour moved from Anhwei to Sinkiang
1 infantry moved from Kwangtung to Anhwei
2 infantry moved from Kwangtung to Szechwan
1 carrier moved from 62 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 fighter moved from 62 Sea Zone to 60 Sea Zone
2 bombers moved from Anhwei to Okinawa
1 fighter moved from Kwangtung to Szechwan
1 fighter moved from 62 Sea Zone to SzechwanCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 48 Sea Zone to 51 Sea Zone
1 aaGun moved from Burma to India
1 aaGun moved from Kwangtung to SzechwanPlace Units - Japanese
3 armour placed in India
1 destroyer and 1 transport placed in 60 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
51 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 1 transport
60 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag, 1 infantry
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
India : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 4 artilleries, 1 bomber, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 armour, 2 bombers and 2 infantry
Persia : 4 artilleries
Sinkiang : 1 flag, 1 armour
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 2 fighters and 2 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 12 / 18
Germans : 41 / 47
British : 30 / 35
Japanese : 40 / 40
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 factory, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from Iceland to Northwestern Europe
1 fighter moved from 3 Sea Zone to Northwestern Europe
1 bomber, 1 fighter and 1 infantry moved from Russia to West Russia
3 submarines moved from 52 Sea Zone to 60 Sea Zone
2 fighters moved from 52 Sea Zone to 60 Sea ZoneCombat - Americans
Battle in Northwestern Europe
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 5 fighters and 1 infantry in Northwestern Europe, round 2 : 3/6 hits
Germans roll dice for 1 artillery in Northwestern Europe, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Northwestern Europe
Americans win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in West Russia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in West Russia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in West Russia
Americans win, taking West Russia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 60 Sea Zone
Americans attack with 2 fighters and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 3 submarines in 60 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 fighters in 60 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 60 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 60 Sea Zone
2 submarines owned by the Americans retreated to 59 Sea Zone
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 16
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier and 1 destroyer
2 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
2 fighters moved from 60 Sea Zone to 64 Sea Zone
1 battleship and 1 carrier moved from 52 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
5 fighters moved from Northwestern Europe to France
2 aaGuns and 2 infantry moved from Eastern Canada to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 aaGuns and 2 infantry moved from 8 Sea Zone to France
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 carrier and 2 fighters moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from Eastern United States to 8 Sea Zone
1 transport moved from 3 Sea Zone to 10 Sea Zone
1 artillery and 2 infantry moved from Algeria to Libya
1 artillery and 4 infantry moved from Eastern United States to Eastern Canada
1 bomber and 1 fighter moved from West Russia to Russia
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 3 Sea Zone to 8 Sea ZonePlace Units - Americans
1 submarine placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 factory placed in NorwayTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 carrier and 2 destroyers
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
10 Sea Zone : 3 transports
11 Sea Zone : 1 transport
56 Sea Zone : 1 submarine
59 Sea Zone : 2 submarines
64 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Alaska : 1 artillery and 1 infantry
Eastern Canada : 2 artilleries and 6 infantry
Eastern United States : 1 artillery, 1 factory and 5 infantry
France : 2 aaGuns, 5 fighters and 2 infantry
Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
New Guinea : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery, 1 factory and 1 infantry
Philippine Islands : 1 flag, 1 infantry
Russia : 1 bomber and 1 fighter
Wake Island : 1 flag
West Russia : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 12 / 18
Germans : 39 / 47
British : 30 / 35
Japanese : 40 / 40
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 17 PUs;
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Vologda to Novosibirsk
1 bomber and 2 fighters moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 bomber and 2 fighters moved from Novosibirsk to Russia
1 armour moved from Kazakh S.S.R. to Russia
1 armour and 1 infantry moved from Vologda to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 16 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Russia : 2 aaGuns, 3 armour, 5 artilleries, 1 bomber, 1 factory, 2 fighters and 32 infantryProduction/PUs Summary :
Russians : 14 / 16
Germans : 39 / 47
British : 30 / 35
Japanese : 38 / 40
Americans : 47 / 47 -
In the sea battle I chose your des and car as casualties as they have the lowest defending dice and I couldn’t continue to attack with the US subs. Otherwise I would have continued my attack.
But if you do not agree with that choice, just say so and we will role the dice one more round. -
I completely failed to see that you could land those US fighters in France - this really changes the game :? It will be interesting to see how the game turns out!
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and regarding the sea battle, even though the Japanese needs that carrier (and transport) I would also have chosen the carrier as a casualty, so no need to reroll any dices.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rhodesia to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Persia to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Caucasus to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Finland
4 fighters moved from Caucasus to West Russia
1 bomber moved from Germany to Archangel
1 bomber moved from Germany to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 4 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in West Russia, round 2 : 2/5 hits
Americans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in West Russia
Germans win, taking West Russia from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters moved from West Russia to Germany
1 bomber moved from Finland to Germany
1 bomber moved from Archangel to Germany
3 armour moved from Karelia S.S.R. to Germany
14 armour moved from Caucasus to Poland
1 artillery moved from Baltic States to Germany
1 infantry moved from Baltic States to GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
3 infantry placed in CaucasusTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 2 aaGuns, 1 armour, 14 artilleries, 1 factory and 18 infantry
French Equatorial Africa : 1 flag, 1 armour
Germany : 3 armour, 6 artilleries, 2 bombers, 1 factory, 4 fighters and 16 infantry
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag
Persia : 1 flag
Poland : 14 armour
Rhodesia : 1 flag
Union of South Africa : 1 flag
West Russia : 1 infantryProduction/PUs Summary :
Russians : 11 / 16
Germans : 45 / 45
British : 29 / 35
Japanese : 38 / 40
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from France to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from France to Italy
British take Italy from Germans
1 artillery and 1 infantry moved from France to 8 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
British take Baltic States from Germans
2 artilleries, 2 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from 3 Sea Zone to Karelia S.S.R.
4 fighters moved from Russia to Karelia S.S.R.
2 fighters moved from Russia to West Russia
1 bomber moved from French Madagascar to West Russia
1 fighter moved from 52 Sea Zone to 60 Sea ZoneCombat - British
Battle in West Russia
British attack with 1 bomber and 2 fighters
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 fighters in West Russia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 fighters in West Russia, round 3 : 3/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 60 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 60 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Karelia S.S.R.
British attack with 2 artilleries, 6 fighters and 2 infantry
Germans defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry
AA fire in Karelia S.S.R. : 0/3 hits
British roll dice for 2 artilleries, 6 fighters and 2 infantry in Karelia S.S.R., round 2 : 5/10 hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 0/4 hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantryNon Combat Move - British
1 carrier moved from 3 Sea Zone to 5 Sea Zone
2 fighters moved from Karelia S.S.R. to 5 Sea Zone
4 fighters moved from Karelia S.S.R. to Russia
2 fighters moved from West Russia to Russia
1 bomber moved from West Russia to Russia
2 infantry moved from Wake Island to 52 Sea Zone
1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 64 Sea Zone
1 fighter moved from 60 Sea Zone to 64 Sea ZonePlace Units - British
1 factory placed in France
1 fighter placed in 8 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTerritory Summary for British :
5 Sea Zone : 1 carrier, 2 fighters and 3 transports
8 Sea Zone : 1 fighter
64 Sea Zone : 1 carrier, 2 cruisers, 2 fighters, 2 infantry, 1 submarine and 1 transport
Algeria : 1 flag
Baltic States : 1 flag, 1 infantry
Eastern Australia : 2 infantry
Finland : 1 flag
France : 1 flag, 1 factory
Italy : 1 flag, 1 factory and 1 infantry
Karelia S.S.R. : 2 artilleries and 2 infantry
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Russia : 1 bomber and 6 fighters
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 5 infantryProduction/PUs Summary :
Russians : 13 / 16
Germans : 36 / 45
British : 36 / 36
Japanese : 38 / 40
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Okinawa to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
1 armour, 2 battleships, 2 carriers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 51 Sea Zone to 59 Sea Zone
2 bombers moved from Okinawa to 59 Sea Zone
1 bomber moved from Japan to 59 Sea Zone
1 fighter moved from Japan to 59 Sea Zone
1 fighter moved from Japan to 59 Sea Zone
1 artillery moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from India to Trans-Jordan
3 artilleries moved from Persia to Caucasus
1 armour moved from Sinkiang to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to Sinkiang
1 infantry moved from Anhwei to Sinkiang
2 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Szechwan to Caucasus
2 armour moved from India to Caucasus
1 infantry moved from India to Persia
2 artilleries moved from India to PersiaCombat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 armour, 2 battleships, 3 bombers, 2 carriers, 3 destroyers, 6 fighters, 1 infantry and 1 transport
Americans defend with 2 submarines
Japanese roll dice for 2 battleships, 3 bombers, 2 carriers, 3 destroyers, 6 fighters and 1 transport in 59 Sea Zone, round 2 : 8/16 hits
Americans roll dice for 2 submarines in 59 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 59 Sea Zone
Japanese win with 2 battleships, 3 bombers, 2 carriers, 3 destroyers, 6 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Japanese
3 bombers moved from 59 Sea Zone to Iwo Jima
1 armour moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 fighter moved from 59 Sea Zone to Japan
1 fighter moved from 59 Sea Zone to Japan
1 fighter moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from 59 Sea Zone to 60 Sea Zone
1 aaGun moved from Szechwan to Kazakh S.S.R.
1 aaGun moved from India to PersiaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 60 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs totalTerritory Summary for Japanese :
59 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 2 fighters and 1 transport
60 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 2 armour, 3 artilleries and 2 fighters
East Indies : 2 infantry
Evenki National Okrug : 1 flag
India : 1 flag, 1 artillery, 1 factory and 2 infantry
Iwo Jima : 1 armour, 3 bombers and 2 infantry
Japan : 1 aaGun, 4 artilleries, 1 factory, 2 fighters and 2 infantry
Kazakh S.S.R. : 1 aaGun and 2 infantry
Novosibirsk : 1 flag
Okinawa : 1 infantry
Persia : 1 aaGun, 2 artilleries and 1 infantry
Sinkiang : 1 flag, 1 armour and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag, 1 armour and 1 artillery
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 12 / 16
Germans : 36 / 45
British : 35 / 36
Japanese : 40 / 41
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to CaucasusCombat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Caucasus to Karelia S.S.R.
1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
2 fighters moved from France to Egypt
2 artilleries and 4 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 4 infantry moved from 3 Sea Zone to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to Eastern Canada
2 aaGuns and 2 infantry moved from France to 8 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
2 aaGuns and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
2 fighters moved from France to 3 Sea Zone
1 fighter moved from France to Karelia S.S.R.
1 artillery and 1 infantry moved from Alaska to 64 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Norway
1 carrier and 2 fighters placed in 56 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
10 Sea Zone : 2 transports
56 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 1 submarine and 1 transport
Eastern Canada : 1 artillery and 7 infantry
Eastern United States : 1 factory and 2 infantry
Egypt : 1 armour, 1 artillery, 2 fighters and 2 infantry
Finland : 3 artilleries and 5 infantry
Karelia S.S.R. : 2 aaGuns, 1 bomber, 1 fighter and 2 infantry
Libya : 1 flag
New Guinea : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery, 1 factory and 1 infantry
Philippine Islands : 1 flag, 1 infantry
Russia : 1 fighter
Wake Island : 1 flag
Western United States : 1 artillery, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 12 / 16
Germans : 36 / 45
British : 35 / 36
Japanese : 40 / 41
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Belorussia
Russians take West Russia from Germans
Russians take Belorussia from Germans
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
2 artilleries and 2 infantry moved from Russia to Archangel
1 bomber, 2 fighters and 2 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 aaGun and 2 infantry
AA fire in Kazakh S.S.R. : 0/3 hits
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 1/6 hits
Germans roll dice for 1 aaGun and 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Kazakh S.S.R., round 3 : 3/5 hits
Germans roll dice for 2 infantry in Kazakh S.S.R., round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Archangel
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to West Russia
1 bomber and 2 fighters moved from Kazakh S.S.R. to Russia
1 armour moved from Russia to Evenki National OkrugPlace Units - Russians
2 infantry placed in Karelia S.S.R.
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians :
Archangel : 2 artilleries and 2 infantry
Belorussia : 1 flag, 1 armour
Evenki National Okrug : 2 armour
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 2 infantry
Russia : 2 aaGuns, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 29 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 21 / 22
Germans : 29 / 45
British : 35 / 36
Japanese : 38 / 41
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Italy
1 artillery moved from Germany to Italy
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
1 armour, 14 artilleries and 18 infantry moved from Caucasus to West Russia
1 fighter moved from Germany to Belorussia
1 fighter moved from Germany to Belorussia
1 armour moved from Poland to Belorussia
1 bomber moved from Germany to Northwestern Europe
1 bomber moved from Germany to Baltic States
1 fighter moved from Germany to Italy
1 fighter moved from Germany to Italy
1 infantry moved from Germany to France
Germans take France from BritishCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 1/3 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 armour and 2 fighters
Russians defend with 1 armour
Germans roll dice for 1 armour and 2 fighters in Belorussia, round 2 : 2/3 hits
Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in West Russia
Germans attack with 1 armour, 14 artilleries and 18 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 14 artilleries and 18 infantry in West Russia, round 2 : 11/33 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 14 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Italy
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Italy, round 2 : 0/4 hits
British roll dice for 1 infantry in Italy, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Italy
Germans roll dice for 1 artillery and 2 fighters in Italy, round 3 : 1/3 hits
British roll dice for 1 infantry in Italy, round 3 : 0/1 hits
1 infantry owned by the British lost in Italy
Germans win, taking Italy from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits
British roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 0/3 hits
British roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 4 : 3/3 hits
British roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwestern Europe to Germany
1 bomber moved from Baltic States to Germany
2 aaGuns moved from Caucasus to West Russia
9 armour moved from Poland to Ukraine S.S.R.
9 armour moved from Ukraine S.S.R. to West Russia
3 armour moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 fighters moved from Italy to Poland
2 fighters moved from Belorussia to Poland
1 armour moved from French Equatorial Africa to Union of South AfricaPlace Units - Germans
1 aaGun, 1 armour, 3 artilleries, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Anglo-Egyptian Sudan : 1 flag
Baltic States : 2 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 factory
France : 1 factory and 1 infantry
French Equatorial Africa : 1 flag
Germany : 1 aaGun, 1 armour, 8 artilleries, 2 bombers, 1 factory, 1 fighter and 12 infantry
Italian East Africa : 1 flag
Italy : 1 artillery and 1 factory
Northwestern Europe : 2 infantry
Persia : 1 flag
Poland : 7 armour, 4 fighters and 2 infantry
Rhodesia : 1 flag
Union of South Africa : 1 flag, 1 armour
West Russia : 2 aaGuns, 10 armour, 14 artilleries and 18 infantryProduction/PUs Summary :
Russians : 19 / 22
Germans : 44 / 44
British : 22 / 36
Japanese : 38 / 41
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 6 PUs;Combat Move - British
1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from 5 Sea Zone to France
2 fighters moved from 5 Sea Zone to Northwestern Europe
1 bomber and 1 fighter moved from Russia to Baltic States
1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic StatesCombat - British
Battle in Northwestern Europe
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits
1 artillery owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
2 fighters owned by the British retreated
Battle in Baltic States
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States
British win, taking Baltic States from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 fighter and 2 infantry in France, round 2 : 1/3 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from France to United Kingdom
2 fighters moved from Northwestern Europe to 8 Sea Zone
1 fighter moved from Baltic States to 5 Sea Zone
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Finland
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
3 fighters moved from Russia to Evenki National Okrug
1 cruiser moved from 64 Sea Zone to 57 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 bomber moved from Baltic States to United KingdomPlace Units - British
2 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 36 PUs totalTerritory Summary for British :
3 Sea Zone : 1 transport
5 Sea Zone : 1 fighter
8 Sea Zone : 1 carrier, 2 fighters and 2 transports
56 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 1 transport
57 Sea Zone : 1 cruiser
Algeria : 1 flag
Archangel : 1 artillery and 1 infantry
Baltic States : 1 flag, 1 artillery
Eastern Australia : 2 infantry
Evenki National Okrug : 3 fighters
Finland : 1 flag, 2 infantry
France : 1 flag, 1 factory and 2 infantry
Morocco : 1 flag
Russia : 2 fighters
United Kingdom : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 4 infantryProduction/PUs Summary :
Russians : 19 / 22
Germans : 36 / 44
British : 30 / 36
Japanese : 38 / 41
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from 60 Sea Zone to Philippine Islands
1 artillery moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
1 artillery moved from 48 Sea Zone to Philippine Islands
1 armour moved from Iwo Jima to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone
1 armour moved from 53 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 destroyer moved from 60 Sea Zone to 57 Sea Zone
3 bombers moved from Iwo Jima to 57 Sea Zone
2 fighters moved from 59 Sea Zone to 57 Sea Zone
2 fighters moved from Japan to 57 Sea Zone
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
1 armour moved from Caucasus to Belorussia
Germans take Belorussia from RussiansCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 4 fighters
British defend with 1 cruiser
Japanese roll dice for 3 bombers, 1 destroyer and 4 fighters in 57 Sea Zone, round 2 : 3/8 hits
British roll dice for 1 cruiser in 57 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 cruiser owned by the British lost in 57 Sea Zone
Japanese win with 3 bombers and 4 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in Philippine Islands
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippine Islands, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 artillery and 2 fighters in Philippine Islands, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 1 artillery and 2 fighters in Kazakh S.S.R., round 3 : 2/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to Persia
1 armour moved from Caucasus to West Russia
3 artilleries moved from Caucasus to West Russia
1 artillery moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 armour moved from Sinkiang to Manchuria
2 infantry moved from India to Persia
1 artillery moved from India to Persia
1 carrier moved from 60 Sea Zone to 51 Sea Zone
2 fighters moved from Philippine Islands to 51 Sea Zone
2 battleships, 2 carriers and 3 destroyers moved from 59 Sea Zone to 53 Sea Zone
4 fighters moved from 57 Sea Zone to 53 Sea Zone
3 bombers moved from 57 Sea Zone to OkinawaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 armour placed in Japan
1 transport placed in 60 Sea Zone
1 factory placed in East Indies
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Okinawa: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
48 Sea Zone : 1 transport
51 Sea Zone : 1 carrier and 2 fighters
53 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 1 transport
60 Sea Zone : 1 transport
Anhwei : 1 flag
Belorussia : 1 armour
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 1 armour and 1 infantry
India : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 3 artilleries, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery
Manchuria : 1 armour
Okinawa : 3 bombers
Persia : 1 aaGun, 1 armour, 3 artilleries, 2 fighters and 3 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag
West Russia : 1 armour and 3 artilleries
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 15 / 22
Germans : 38 / 44
British : 30 / 36
Japanese : 41 / 41
Americans : 44 / 45 -
Wow, that was some fighting by the US forces !!!
I used the edit mode and moved an inf. from Okinawa to Japan - as I by mistake loaded all units to the transport from Japan, and not 1 unit from Japan and 1 from Okinawa. If you disagree you are free to move the inf. back to Okinawa.
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Regarding the battle in the Philippine… After your inf. made the second hit I thought I failed to take the island, and removed the inf. instead of the fgh. :?
So, if you think its fine I would like to make another edit - place the inf. on the island and remove the fgh on the carier in sz 51. If you think it is unfair it’s completely understandable.
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Sure! Make your edit.
I never tought I would keep the Philippines so long anyways :-D





