TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Dale
Dale buy 1 archers, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Dale
2 lightCavalrys moved from S. Dale to Rhovanion
1 heavyCavalry moved from S. Dale to Rhovanion
1 heavyCavalry and 4 spearInfantrys moved from Celduin to Rhovanion
Combat - Dale
Battle in Rhovanion
Dale attack with 2 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys
Mordor defend with 2 orcss, 3 siegeTowers and 2 trollss
Dale roll dice for 2 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys in Rhovanion, round 2 : 1/8 hits
Rhun roll dice for 2 orcss, 3 siegeTowers and 2 trollss in Rhovanion, round 2 : 3/7 hits
1 orcs owned by the Mordor and 3 spearInfantrys owned by the Dale lost in Rhovanion
2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry retreated to Celduin
Rhun win with 1 orcs, 3 siegeTowers and 2 trollss remaining. Battle score for attacker is -6
Casualties for Mordor: 1 orcs
Casualties for Dale: 3 spearInfantrys
Non Combat Move - Dale
1 heavyCavalry moved from Lake Town to S. Dale
2 archerss and 1 spearInfantry moved from Lake Town to N. Dale
2 spearInfantrys moved from N. Dale to S. Dale
Place Units - Dale
1 archers, 2 lightCavalrys and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 14 PUs; end with 14 PUs total
Territory Summary for Dale :
N. Rhun : 1 flag
Celduin : 1 flag, 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry
S. Dale : 1 archers, 1 heavyCavalry, 1 lightCavalry and 5 spearInfantrys
N. Dale : 2 archerss and 1 spearInfantry
Lake Town : 1 archers, 1 castle, 4 fortificationss, 2 lightCavalrys and 1 spearInfantry
Production/PUs Summary :
Saruman : 10 / 16
Freefolk : 25 / 25
Mordor : 27 / 31
Rohan : 14 / 18
Goblins : 8 / 9
Elves : 30 / 30
Haradrim : 37 / 37
Gondor : 10 / 0
Rhun : 13 / 13
Dale : 14 / 14
Khand : 15 / 15
Dwarves : 16 / 16
triplea_38075_Dal9.tsvg