I’m both busy and not emotionally ready too do the next turn.
Blackskull (Axis) vs Geograph (Allies + Bomber) - 1942.2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 15 PUs;
Russians buy 4 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to West Russia
2 infantry moved from Russia to Archangel
2 fighters moved from Russia to West Russia
1 bomber moved from Russia to Archangel
1 armour and 2 infantry moved from Russia to Vologda
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 3 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Vologda, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
2 fighters moved from West Russia to Russia
1 bomber moved from Archangel to Russia
1 armour moved from Novosibirsk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 18 PUs totalTerritory Summary for Russians :
Archangel : 2 infantry
Russia : 2 aaGuns, 2 armour, 5 artilleries, 1 bomber, 1 factory, 2 fighters and 26 infantry
Vologda : 1 armour and 2 infantry
West Russia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 15 / 18
Germans : 35 / 52
British : 32 / 34
Japanese : 39 / 45
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 51 PUs;
Germans buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Germany to France
1 infantry moved from Germany to France
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Rhodesia to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Rhodesia
1 infantry moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 bomber moved from Caucasus to France
1 armour moved from Karelia S.S.R. to Archangel
2 fighters moved from Ukraine S.S.R. to West Russia
2 fighters moved from Caucasus to Archangel
1 bomber moved from Caucasus to Northwestern EuropeCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northwestern Europe, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in France
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 2 : 1/3 hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in West Russia
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 2 : 4/4 hits
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour and 2 fighters
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 fighters in Archangel, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Archangel to Caucasus
2 fighters moved from West Russia to Caucasus
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
4 armour, 1 artillery and 3 infantry moved from Ukraine S.S.R. to Caucasus
2 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 bomber moved from France to Germany
1 bomber moved from Northwestern Europe to GermanyPlace Units - Germans
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
3 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
Anglo-Egyptian Sudan : 1 flag
Baltic States : 1 artillery and 1 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 2 aaGuns, 14 armour, 14 artilleries, 1 factory, 4 fighters and 16 infantry
France : 1 artillery and 1 infantry
Germany : 3 artilleries, 2 bombers, 1 factory and 7 infantry
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory and 2 infantry
Northwestern Europe : 1 artillery
Persia : 1 flag, 1 armour
Rhodesia : 1 flag, 1 armour
Union of South Africa : 1 flag
West Russia : 1 artilleryProduction/PUs Summary :
Russians : 13 / 18
Germans : 47 / 47
British : 24 / 34
Japanese : 39 / 45
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 5 PUs;Combat Move - British
Battle in 35 Sea Zone
British attack with 1 bomber
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 35 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in France
British attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 5 infantry in France, round 2 : 1/7 hits
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in France
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 3 : 1/5 hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in France
British win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
1 transport moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 5 infantry moved from 8 Sea Zone to France
1 fighter moved from 3 Sea Zone to France
1 bomber moved from Algeria to 35 Sea Zone
British take France from GermansNon Combat Move - British
1 fighter moved from France to 8 Sea Zone
1 bomber moved from 35 Sea Zone to French Madagascar
2 infantry moved from New Guinea to 49 Sea Zone
1 carrier, 2 cruisers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake IslandPlace Units - British
1 fighter placed in 8 Sea Zone
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 35 PUs totalTerritory Summary for British :
3 Sea Zone : 1 carrier
8 Sea Zone : 2 fighters and 3 transports
52 Sea Zone : 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport
Algeria : 1 flag
Eastern Australia : 2 infantry
Finland : 1 flag, 1 infantry
France : 1 flag, 1 artillery and 3 infantry
French Madagascar : 1 bomber
Morocco : 1 flag
Russia : 6 fighters
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Wake Island : 2 infantryProduction/PUs Summary :
Russians : 13 / 18
Germans : 41 / 47
British : 30 / 35
Japanese : 39 / 45
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 48 Sea Zone
2 battleships, 2 carriers, 2 destroyers and 3 fighters moved from 36 Sea Zone to 51 Sea Zone
1 destroyer moved from 62 Sea Zone to 51 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Okinawa
1 armour moved from 51 Sea Zone to Okinawa
4 artilleries moved from India to Persia
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 armour moved from Anhwei to Sinkiang
1 infantry moved from Kwangtung to Anhwei
2 infantry moved from Kwangtung to Szechwan
1 carrier moved from 62 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 fighter moved from 62 Sea Zone to 60 Sea Zone
2 bombers moved from Anhwei to Okinawa
1 fighter moved from Kwangtung to Szechwan
1 fighter moved from 62 Sea Zone to SzechwanCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 48 Sea Zone to 51 Sea Zone
1 aaGun moved from Burma to India
1 aaGun moved from Kwangtung to SzechwanPlace Units - Japanese
3 armour placed in India
1 destroyer and 1 transport placed in 60 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
51 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 1 transport
60 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag, 1 infantry
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
India : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 4 artilleries, 1 bomber, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 armour, 2 bombers and 2 infantry
Persia : 4 artilleries
Sinkiang : 1 flag, 1 armour
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 2 fighters and 2 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 12 / 18
Germans : 41 / 47
British : 30 / 35
Japanese : 40 / 40
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 factory, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from Iceland to Northwestern Europe
1 fighter moved from 3 Sea Zone to Northwestern Europe
1 bomber, 1 fighter and 1 infantry moved from Russia to West Russia
3 submarines moved from 52 Sea Zone to 60 Sea Zone
2 fighters moved from 52 Sea Zone to 60 Sea ZoneCombat - Americans
Battle in Northwestern Europe
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 5 fighters and 1 infantry in Northwestern Europe, round 2 : 3/6 hits
Germans roll dice for 1 artillery in Northwestern Europe, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Northwestern Europe
Americans win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in West Russia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in West Russia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in West Russia
Americans win, taking West Russia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 60 Sea Zone
Americans attack with 2 fighters and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 3 submarines in 60 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 fighters in 60 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 60 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 60 Sea Zone
2 submarines owned by the Americans retreated to 59 Sea Zone
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 16
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier and 1 destroyer
2 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
2 fighters moved from 60 Sea Zone to 64 Sea Zone
1 battleship and 1 carrier moved from 52 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
5 fighters moved from Northwestern Europe to France
2 aaGuns and 2 infantry moved from Eastern Canada to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 aaGuns and 2 infantry moved from 8 Sea Zone to France
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 carrier and 2 fighters moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from Eastern United States to 8 Sea Zone
1 transport moved from 3 Sea Zone to 10 Sea Zone
1 artillery and 2 infantry moved from Algeria to Libya
1 artillery and 4 infantry moved from Eastern United States to Eastern Canada
1 bomber and 1 fighter moved from West Russia to Russia
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 3 Sea Zone to 8 Sea ZonePlace Units - Americans
1 submarine placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 factory placed in NorwayTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 carrier and 2 destroyers
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
10 Sea Zone : 3 transports
11 Sea Zone : 1 transport
56 Sea Zone : 1 submarine
59 Sea Zone : 2 submarines
64 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Alaska : 1 artillery and 1 infantry
Eastern Canada : 2 artilleries and 6 infantry
Eastern United States : 1 artillery, 1 factory and 5 infantry
France : 2 aaGuns, 5 fighters and 2 infantry
Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
New Guinea : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery, 1 factory and 1 infantry
Philippine Islands : 1 flag, 1 infantry
Russia : 1 bomber and 1 fighter
Wake Island : 1 flag
West Russia : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 12 / 18
Germans : 39 / 47
British : 30 / 35
Japanese : 40 / 40
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 17 PUs;
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Vologda to Novosibirsk
1 bomber and 2 fighters moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 bomber and 2 fighters moved from Novosibirsk to Russia
1 armour moved from Kazakh S.S.R. to Russia
1 armour and 1 infantry moved from Vologda to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 16 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Russia : 2 aaGuns, 3 armour, 5 artilleries, 1 bomber, 1 factory, 2 fighters and 32 infantryProduction/PUs Summary :
Russians : 14 / 16
Germans : 39 / 47
British : 30 / 35
Japanese : 38 / 40
Americans : 47 / 47 -
In the sea battle I chose your des and car as casualties as they have the lowest defending dice and I couldn’t continue to attack with the US subs. Otherwise I would have continued my attack.
But if you do not agree with that choice, just say so and we will role the dice one more round. -
I completely failed to see that you could land those US fighters in France - this really changes the game :? It will be interesting to see how the game turns out!
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and regarding the sea battle, even though the Japanese needs that carrier (and transport) I would also have chosen the carrier as a casualty, so no need to reroll any dices.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rhodesia to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Persia to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Caucasus to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Finland
4 fighters moved from Caucasus to West Russia
1 bomber moved from Germany to Archangel
1 bomber moved from Germany to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 4 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in West Russia, round 2 : 2/5 hits
Americans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in West Russia
Germans win, taking West Russia from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters moved from West Russia to Germany
1 bomber moved from Finland to Germany
1 bomber moved from Archangel to Germany
3 armour moved from Karelia S.S.R. to Germany
14 armour moved from Caucasus to Poland
1 artillery moved from Baltic States to Germany
1 infantry moved from Baltic States to GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
3 infantry placed in CaucasusTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 2 aaGuns, 1 armour, 14 artilleries, 1 factory and 18 infantry
French Equatorial Africa : 1 flag, 1 armour
Germany : 3 armour, 6 artilleries, 2 bombers, 1 factory, 4 fighters and 16 infantry
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag
Persia : 1 flag
Poland : 14 armour
Rhodesia : 1 flag
Union of South Africa : 1 flag
West Russia : 1 infantryProduction/PUs Summary :
Russians : 11 / 16
Germans : 45 / 45
British : 29 / 35
Japanese : 38 / 40
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from France to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from France to Italy
British take Italy from Germans
1 artillery and 1 infantry moved from France to 8 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
British take Baltic States from Germans
2 artilleries, 2 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from 3 Sea Zone to Karelia S.S.R.
4 fighters moved from Russia to Karelia S.S.R.
2 fighters moved from Russia to West Russia
1 bomber moved from French Madagascar to West Russia
1 fighter moved from 52 Sea Zone to 60 Sea ZoneCombat - British
Battle in West Russia
British attack with 1 bomber and 2 fighters
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 fighters in West Russia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 fighters in West Russia, round 3 : 3/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 60 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 60 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Karelia S.S.R.
British attack with 2 artilleries, 6 fighters and 2 infantry
Germans defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry
AA fire in Karelia S.S.R. : 0/3 hits
British roll dice for 2 artilleries, 6 fighters and 2 infantry in Karelia S.S.R., round 2 : 5/10 hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 0/4 hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantryNon Combat Move - British
1 carrier moved from 3 Sea Zone to 5 Sea Zone
2 fighters moved from Karelia S.S.R. to 5 Sea Zone
4 fighters moved from Karelia S.S.R. to Russia
2 fighters moved from West Russia to Russia
1 bomber moved from West Russia to Russia
2 infantry moved from Wake Island to 52 Sea Zone
1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 64 Sea Zone
1 fighter moved from 60 Sea Zone to 64 Sea ZonePlace Units - British
1 factory placed in France
1 fighter placed in 8 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTerritory Summary for British :
5 Sea Zone : 1 carrier, 2 fighters and 3 transports
8 Sea Zone : 1 fighter
64 Sea Zone : 1 carrier, 2 cruisers, 2 fighters, 2 infantry, 1 submarine and 1 transport
Algeria : 1 flag
Baltic States : 1 flag, 1 infantry
Eastern Australia : 2 infantry
Finland : 1 flag
France : 1 flag, 1 factory
Italy : 1 flag, 1 factory and 1 infantry
Karelia S.S.R. : 2 artilleries and 2 infantry
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Russia : 1 bomber and 6 fighters
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 5 infantryProduction/PUs Summary :
Russians : 13 / 16
Germans : 36 / 45
British : 36 / 36
Japanese : 38 / 40
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Okinawa to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
1 armour, 2 battleships, 2 carriers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 51 Sea Zone to 59 Sea Zone
2 bombers moved from Okinawa to 59 Sea Zone
1 bomber moved from Japan to 59 Sea Zone
1 fighter moved from Japan to 59 Sea Zone
1 fighter moved from Japan to 59 Sea Zone
1 artillery moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from India to Trans-Jordan
3 artilleries moved from Persia to Caucasus
1 armour moved from Sinkiang to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to Sinkiang
1 infantry moved from Anhwei to Sinkiang
2 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Szechwan to Caucasus
2 armour moved from India to Caucasus
1 infantry moved from India to Persia
2 artilleries moved from India to PersiaCombat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 armour, 2 battleships, 3 bombers, 2 carriers, 3 destroyers, 6 fighters, 1 infantry and 1 transport
Americans defend with 2 submarines
Japanese roll dice for 2 battleships, 3 bombers, 2 carriers, 3 destroyers, 6 fighters and 1 transport in 59 Sea Zone, round 2 : 8/16 hits
Americans roll dice for 2 submarines in 59 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 59 Sea Zone
Japanese win with 2 battleships, 3 bombers, 2 carriers, 3 destroyers, 6 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Japanese
3 bombers moved from 59 Sea Zone to Iwo Jima
1 armour moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 fighter moved from 59 Sea Zone to Japan
1 fighter moved from 59 Sea Zone to Japan
1 fighter moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from 59 Sea Zone to 60 Sea Zone
1 aaGun moved from Szechwan to Kazakh S.S.R.
1 aaGun moved from India to PersiaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 60 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs totalTerritory Summary for Japanese :
59 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 2 fighters and 1 transport
60 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 2 armour, 3 artilleries and 2 fighters
East Indies : 2 infantry
Evenki National Okrug : 1 flag
India : 1 flag, 1 artillery, 1 factory and 2 infantry
Iwo Jima : 1 armour, 3 bombers and 2 infantry
Japan : 1 aaGun, 4 artilleries, 1 factory, 2 fighters and 2 infantry
Kazakh S.S.R. : 1 aaGun and 2 infantry
Novosibirsk : 1 flag
Okinawa : 1 infantry
Persia : 1 aaGun, 2 artilleries and 1 infantry
Sinkiang : 1 flag, 1 armour and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag, 1 armour and 1 artillery
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 12 / 16
Germans : 36 / 45
British : 35 / 36
Japanese : 40 / 41
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to CaucasusCombat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Caucasus to Karelia S.S.R.
1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
2 fighters moved from France to Egypt
2 artilleries and 4 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 4 infantry moved from 3 Sea Zone to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to Eastern Canada
2 aaGuns and 2 infantry moved from France to 8 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
2 aaGuns and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
2 fighters moved from France to 3 Sea Zone
1 fighter moved from France to Karelia S.S.R.
1 artillery and 1 infantry moved from Alaska to 64 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Norway
1 carrier and 2 fighters placed in 56 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
10 Sea Zone : 2 transports
56 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 1 submarine and 1 transport
Eastern Canada : 1 artillery and 7 infantry
Eastern United States : 1 factory and 2 infantry
Egypt : 1 armour, 1 artillery, 2 fighters and 2 infantry
Finland : 3 artilleries and 5 infantry
Karelia S.S.R. : 2 aaGuns, 1 bomber, 1 fighter and 2 infantry
Libya : 1 flag
New Guinea : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery, 1 factory and 1 infantry
Philippine Islands : 1 flag, 1 infantry
Russia : 1 fighter
Wake Island : 1 flag
Western United States : 1 artillery, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 12 / 16
Germans : 36 / 45
British : 35 / 36
Japanese : 40 / 41
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Belorussia
Russians take West Russia from Germans
Russians take Belorussia from Germans
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
2 artilleries and 2 infantry moved from Russia to Archangel
1 bomber, 2 fighters and 2 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 aaGun and 2 infantry
AA fire in Kazakh S.S.R. : 0/3 hits
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 1/6 hits
Germans roll dice for 1 aaGun and 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Kazakh S.S.R., round 3 : 3/5 hits
Germans roll dice for 2 infantry in Kazakh S.S.R., round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Archangel
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to West Russia
1 bomber and 2 fighters moved from Kazakh S.S.R. to Russia
1 armour moved from Russia to Evenki National OkrugPlace Units - Russians
2 infantry placed in Karelia S.S.R.
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians :
Archangel : 2 artilleries and 2 infantry
Belorussia : 1 flag, 1 armour
Evenki National Okrug : 2 armour
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 2 infantry
Russia : 2 aaGuns, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 29 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 21 / 22
Germans : 29 / 45
British : 35 / 36
Japanese : 38 / 41
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Italy
1 artillery moved from Germany to Italy
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
1 armour, 14 artilleries and 18 infantry moved from Caucasus to West Russia
1 fighter moved from Germany to Belorussia
1 fighter moved from Germany to Belorussia
1 armour moved from Poland to Belorussia
1 bomber moved from Germany to Northwestern Europe
1 bomber moved from Germany to Baltic States
1 fighter moved from Germany to Italy
1 fighter moved from Germany to Italy
1 infantry moved from Germany to France
Germans take France from BritishCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 1/3 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 armour and 2 fighters
Russians defend with 1 armour
Germans roll dice for 1 armour and 2 fighters in Belorussia, round 2 : 2/3 hits
Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in West Russia
Germans attack with 1 armour, 14 artilleries and 18 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 14 artilleries and 18 infantry in West Russia, round 2 : 11/33 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 14 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Italy
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Italy, round 2 : 0/4 hits
British roll dice for 1 infantry in Italy, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Italy
Germans roll dice for 1 artillery and 2 fighters in Italy, round 3 : 1/3 hits
British roll dice for 1 infantry in Italy, round 3 : 0/1 hits
1 infantry owned by the British lost in Italy
Germans win, taking Italy from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits
British roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 0/3 hits
British roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 4 : 3/3 hits
British roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwestern Europe to Germany
1 bomber moved from Baltic States to Germany
2 aaGuns moved from Caucasus to West Russia
9 armour moved from Poland to Ukraine S.S.R.
9 armour moved from Ukraine S.S.R. to West Russia
3 armour moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 fighters moved from Italy to Poland
2 fighters moved from Belorussia to Poland
1 armour moved from French Equatorial Africa to Union of South AfricaPlace Units - Germans
1 aaGun, 1 armour, 3 artilleries, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Anglo-Egyptian Sudan : 1 flag
Baltic States : 2 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 factory
France : 1 factory and 1 infantry
French Equatorial Africa : 1 flag
Germany : 1 aaGun, 1 armour, 8 artilleries, 2 bombers, 1 factory, 1 fighter and 12 infantry
Italian East Africa : 1 flag
Italy : 1 artillery and 1 factory
Northwestern Europe : 2 infantry
Persia : 1 flag
Poland : 7 armour, 4 fighters and 2 infantry
Rhodesia : 1 flag
Union of South Africa : 1 flag, 1 armour
West Russia : 2 aaGuns, 10 armour, 14 artilleries and 18 infantryProduction/PUs Summary :
Russians : 19 / 22
Germans : 44 / 44
British : 22 / 36
Japanese : 38 / 41
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 6 PUs;Combat Move - British
1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from 5 Sea Zone to France
2 fighters moved from 5 Sea Zone to Northwestern Europe
1 bomber and 1 fighter moved from Russia to Baltic States
1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic StatesCombat - British
Battle in Northwestern Europe
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits
1 artillery owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
2 fighters owned by the British retreated
Battle in Baltic States
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States
British win, taking Baltic States from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 fighter and 2 infantry in France, round 2 : 1/3 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from France to United Kingdom
2 fighters moved from Northwestern Europe to 8 Sea Zone
1 fighter moved from Baltic States to 5 Sea Zone
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Finland
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
3 fighters moved from Russia to Evenki National Okrug
1 cruiser moved from 64 Sea Zone to 57 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 bomber moved from Baltic States to United KingdomPlace Units - British
2 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 36 PUs totalTerritory Summary for British :
3 Sea Zone : 1 transport
5 Sea Zone : 1 fighter
8 Sea Zone : 1 carrier, 2 fighters and 2 transports
56 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 1 transport
57 Sea Zone : 1 cruiser
Algeria : 1 flag
Archangel : 1 artillery and 1 infantry
Baltic States : 1 flag, 1 artillery
Eastern Australia : 2 infantry
Evenki National Okrug : 3 fighters
Finland : 1 flag, 2 infantry
France : 1 flag, 1 factory and 2 infantry
Morocco : 1 flag
Russia : 2 fighters
United Kingdom : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 4 infantryProduction/PUs Summary :
Russians : 19 / 22
Germans : 36 / 44
British : 30 / 36
Japanese : 38 / 41
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from 60 Sea Zone to Philippine Islands
1 artillery moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
1 artillery moved from 48 Sea Zone to Philippine Islands
1 armour moved from Iwo Jima to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone
1 armour moved from 53 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 destroyer moved from 60 Sea Zone to 57 Sea Zone
3 bombers moved from Iwo Jima to 57 Sea Zone
2 fighters moved from 59 Sea Zone to 57 Sea Zone
2 fighters moved from Japan to 57 Sea Zone
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
1 armour moved from Caucasus to Belorussia
Germans take Belorussia from RussiansCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 4 fighters
British defend with 1 cruiser
Japanese roll dice for 3 bombers, 1 destroyer and 4 fighters in 57 Sea Zone, round 2 : 3/8 hits
British roll dice for 1 cruiser in 57 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 cruiser owned by the British lost in 57 Sea Zone
Japanese win with 3 bombers and 4 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in Philippine Islands
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippine Islands, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 artillery and 2 fighters in Philippine Islands, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 1 artillery and 2 fighters in Kazakh S.S.R., round 3 : 2/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to Persia
1 armour moved from Caucasus to West Russia
3 artilleries moved from Caucasus to West Russia
1 artillery moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 armour moved from Sinkiang to Manchuria
2 infantry moved from India to Persia
1 artillery moved from India to Persia
1 carrier moved from 60 Sea Zone to 51 Sea Zone
2 fighters moved from Philippine Islands to 51 Sea Zone
2 battleships, 2 carriers and 3 destroyers moved from 59 Sea Zone to 53 Sea Zone
4 fighters moved from 57 Sea Zone to 53 Sea Zone
3 bombers moved from 57 Sea Zone to OkinawaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 armour placed in Japan
1 transport placed in 60 Sea Zone
1 factory placed in East Indies
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Okinawa: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
48 Sea Zone : 1 transport
51 Sea Zone : 1 carrier and 2 fighters
53 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 1 transport
60 Sea Zone : 1 transport
Anhwei : 1 flag
Belorussia : 1 armour
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 1 armour and 1 infantry
India : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 3 artilleries, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery
Manchuria : 1 armour
Okinawa : 3 bombers
Persia : 1 aaGun, 1 armour, 3 artilleries, 2 fighters and 3 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag
West Russia : 1 armour and 3 artilleries
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 15 / 22
Germans : 38 / 44
British : 30 / 36
Japanese : 41 / 41
Americans : 44 / 45 -
Wow, that was some fighting by the US forces !!!
I used the edit mode and moved an inf. from Okinawa to Japan - as I by mistake loaded all units to the transport from Japan, and not 1 unit from Japan and 1 from Okinawa. If you disagree you are free to move the inf. back to Okinawa.
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Regarding the battle in the Philippine… After your inf. made the second hit I thought I failed to take the island, and removed the inf. instead of the fgh. :?
So, if you think its fine I would like to make another edit - place the inf. on the island and remove the fgh on the carier in sz 51. If you think it is unfair it’s completely understandable.
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Sure! Make your edit.
I never tought I would keep the Philippines so long anyways :-D