Entek Good -vs- dawgoneit Evil

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Freefolk
                Freefolk buy 9 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers and 1 lightCavalry moved from S. Dunland to Westfold
                3 lightCavalrys moved from N. Dunland to Westfold
                3 lightCavalrys moved from N. Dunland to Fangorn

    Combat - Freefolk
                Battle in Westfold
                    Freefolk attack with 1 archers and 4 lightCavalrys
                    Saruman defend with 3 orcss, 2 raiderss and 1 urukhai
                        Freefolk roll dice for 1 archers and 4 lightCavalrys in Westfold, round 2 :  1/5 hits
                        Saruman roll dice for 3 orcss, 2 raiderss and 1 urukhai in Westfold, round 2 :  0/6 hits
                        1 orcs owned by the Saruman lost in Westfold
                        Freefolk roll dice for 1 archers and 4 lightCavalrys in Westfold, round 3 :  0/5 hits
                        Saruman roll dice for 2 orcss, 2 raiderss and 1 urukhai in Westfold, round 3 :  0/5 hits
                        Freefolk roll dice for 1 archers and 4 lightCavalrys in Westfold, round 4 :  1/5 hits
                        Saruman roll dice for 2 orcss, 2 raiderss and 1 urukhai in Westfold, round 4 :  1/5 hits
                        1 orcs owned by the Saruman and 1 archers owned by the Freefolk lost in Westfold
                        Freefolk roll dice for 4 lightCavalrys in Westfold, round 5 :  0/4 hits
                        Saruman roll dice for 1 orcs, 2 raiderss and 1 urukhai in Westfold, round 5 :  0/4 hits
                        Freefolk roll dice for 4 lightCavalrys in Westfold, round 6 :  2/4 hits
                        Saruman roll dice for 1 orcs, 2 raiderss and 1 urukhai in Westfold, round 6 :  2/4 hits
                        2 lightCavalrys owned by the Freefolk, 1 orcs owned by the Saruman and 1 raiders owned by the Saruman lost in Westfold
                    2 lightCavalrys retreated to S. Dunland
                    Saruman win with 1 raiders and 1 urukhai remaining. Battle score for attacker is 2
                    Casualties for Saruman: 3 orcss and 1 raiders
                    Casualties for Freefolk: 1 archers and 2 lightCavalrys
                Battle in Fangorn
                    Freefolk attack with 3 lightCavalrys
                    Saruman defend with 2 raiderss and 1 urukhai
                        Freefolk roll dice for 3 lightCavalrys in Fangorn, round 2 :  2/3 hits
                        Saruman roll dice for 2 raiderss and 1 urukhai in Fangorn, round 2 :  1/3 hits
                        1 lightCavalry owned by the Freefolk and 2 raiderss owned by the Saruman lost in Fangorn
                        Freefolk roll dice for 2 lightCavalrys in Fangorn, round 3 :  0/2 hits
                        Saruman roll dice for 1 urukhai in Fangorn, round 3 :  1/1 hits
                        1 lightCavalry owned by the Freefolk lost in Fangorn
                    1 lightCavalry retreated to Celebran
                    Saruman win with 1 urukhai remaining. Battle score for attacker is 0
                    Casualties for Saruman: 2 raiderss
                    Casualties for Freefolk: 2 lightCavalrys

    Non Combat Move - Freefolk
                1 archers, 4 hobbitss and 7 spearInfantrys moved from N. Dunland to S. Dunland
                1 archers and 1 spearInfantry moved from Tharbad to Eregion
                1 archers moved from N. Caves to Eregion
                3 hobbitss moved from S. Downs to Cardolan
                1 spearInfantry moved from Bree to S. Downs
                2 archerss moved from Bree to S. Downs
                2 hobbitss moved from Shire to S. Downs
                1 spearInfantry moved from Hobbiton to Shire
                1 spearInfantry moved from N. Caves to Eregion

    Place Units - Freefolk
                2 hobbitss placed in N. Caves
                2 hobbitss placed in Tharbad
                3 hobbitss placed in Bree
                2 hobbitss placed in Hobbiton
                2 lightCavalrys placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 25 PUs; end with 25 PUs total

    Territory Summary for Freefolk :

    N. Caves : 1 flag, 1 castle and 2 hobbitss
        Celebran : 1 lightCavalry
        Adorn : 1 flag
        S. Dunland : 1 flag, 1 archers, 4 hobbitss, 2 lightCavalrys and 7 spearInfantrys
        N. Dunland : 1 flag
        N. Enedwaith : 1 flag
        Eregion : 5 archerss, 2 catapults, 2 hobbitss and 4 spearInfantrys
        Tharbad : 1 flag, 1 castle and 2 hobbitss
        Minhiriath : 1 flag
        Cardolan : 1 flag, 3 hobbitss
        E. Arnor : 1 flag
        Fornost : 1 castle and 2 lightCavalrys
        Bree : 1 castle, 2 fortificationss and 3 hobbitss
        S. Downs : 2 archerss, 2 hobbitss and 1 spearInfantry
        Shire : 1 spearInfantry
        Hobbiton : 1 castle and 2 hobbitss

    Production/PUs Summary :

    Saruman : 16 / 16
        Freefolk : 25 / 25
        Mordor : 28 / 31
        Rohan : 14 / 19
        Goblins : 8 / 12
        Elves : 27 / 30
        Haradrim : 32 / 32
        Gondor : 14 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38075_Fre7.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Mordor
                Mordor buy 5 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 nazguls and 2 trollss moved from Minas Tirith to Anorien
                2 orcss, 1 siegeTower and 1 trolls moved from W. Osg. to Anorien
                1 orcs moved from E. Osg. to N. Ithilien
                1 orcs moved from Minas Morgul to N. Ithilien
                1 orcs moved from S. E. Rhovanion to S. Rhovanion
                1 orcs moved from S. Mirkwood to Gladden
                1 orcs and 1 siegeTower moved from S. Mirkwood to Anduin East Bank
                2 orcss and 1 siegeTower moved from S. Mirkwood to W. Mirkwood
                1 orcs moved from Gladden to Anduin East Bank
                1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                1 siegeTower moved from Dagorlad to S. Brown Lands
                1 siegeTower moved from E. Osg. to N. Ithilien

    Combat - Mordor
                Battle in W. Mirkwood
                    Mordor attack with 2 orcss and 1 siegeTower
                    Elves defend with 1 hunters and 1 wizard
                    Mordor win, taking W. Mirkwood from Elves with 1 siegeTower remaining. Battle score for attacker is 6
                    Casualties for Mordor: 2 orcss
                    Casualties for Elves: 1 hunters and 1 wizard
                Battle in Anduin East Bank
                    Mordor attack with 2 orcss and 1 siegeTower
                    Elves defend with 1 hobbits and 1 hunters
                    1 siegeTower retreated to S. Mirkwood
                    Elves win with 1 hobbits and 1 hunters remaining. Battle score for attacker is -6
                    Casualties for Mordor: 2 orcss

    Non Combat Move - Mordor

    Place Units - Mordor
                1 orcs, 1 siegeTower and 2 trollss placed in Dol Goldur
                1 orcs placed in Udun
                3 orcss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 29 PUs; end with 29 PUs total

    triplea_38075_Mor7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Rohan
                2 spearInfantrys moved from Eastfold to Westfold
                1 lightCavalry moved from Helms Deep to Westfold
                1 lightCavalry moved from Helms Deep to Eastfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 1 lightCavalry and 2 spearInfantrys
                    Saruman defend with 1 raiders and 1 urukhai
                        Rohan roll dice for 1 lightCavalry and 2 spearInfantrys in Westfold, round 2 :  0/3 hits
                        Saruman roll dice for 1 raiders and 1 urukhai in Westfold, round 2 :  0/2 hits
                        Rohan roll dice for 1 lightCavalry and 2 spearInfantrys in Westfold, round 3 :  0/3 hits
                        Saruman roll dice for 1 raiders and 1 urukhai in Westfold, round 3 :  1/2 hits
                        1 spearInfantry owned by the Rohan lost in Westfold
                        Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 4 :  0/2 hits
                        Saruman roll dice for 1 raiders and 1 urukhai in Westfold, round 4 :  0/2 hits
                        Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 5 :  1/2 hits
                        Saruman roll dice for 1 raiders and 1 urukhai in Westfold, round 5 :  1/2 hits
                        1 spearInfantry owned by the Rohan and 1 raiders owned by the Saruman lost in Westfold
                        Rohan roll dice for 1 lightCavalry in Westfold, round 6 :  1/1 hits
                        Saruman roll dice for 1 urukhai in Westfold, round 6 :  1/1 hits
                        1 urukhai owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Westfold
                    Saruman win with no units remaining. Battle score for attacker is -1
                    Casualties for Saruman: 1 raiders and 1 urukhai
                    Casualties for Rohan: 1 lightCavalry and 2 spearInfantrys

    Non Combat Move - Rohan

    Place Units - Rohan
                6 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 14 PUs; end with 15 PUs total

    Territory Summary for Rohan :

    Helms Deep : 1 castle, 6 fortificationss, 6 spearInfantrys and 1 tower
        Eastfold : 1 castle, 4 fortificationss, 1 heavyCavalry, 1 lightCavalry and 9 spearInfantrys

    Production/PUs Summary :

    Saruman : 16 / 16
        Freefolk : 25 / 25
        Mordor : 29 / 29
        Rohan : 14 / 15
        Goblins : 8 / 12
        Elves : 26 / 30
        Haradrim : 32 / 32
        Gondor : 14 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38075_Roh7.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Goblins
                Goblins buy 6 shooterss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 shooterss moved from Moria to Drimrill Dale
                1 bats moved from Moria to Drimrill Dale
                1 shooters moved from Moria to Drimrill Dale

    Combat - Goblins
                Battle in Drimrill Dale
                    Goblins attack with 1 bats and 3 shooterss
                    Elves defend with 1 hobbits
                    Goblins win, taking Drimrill Dale from Elves with 1 bats and 2 shooterss remaining. Battle score for attacker is 0
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Goblins
                1 bats moved from Drimrill Dale to Moria

    Place Units - Goblins
                6 shooterss placed in Moria

    Turn Complete - Goblins
                Goblins collect 9 PUs; end with 9 PUs total

    triplea_38075_Gob7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Elves
                Elves buy 3 hobbitss, 2 hunterss and 2 wizards; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits and 1 hunters moved from Anduin East Bank to Gladden
                2 hobbitss and 1 hunters moved from Lorien to Drimrill Dale
                1 eagles and 1 griffin moved from Lorien to Fangorn
                3 hobbitss moved from Celebran to Fangorn
                1 wizard moved from Celebran to Westfold
                      Rohan take Westfold from Saruman
                1 wizard moved from Carrock to W. Mirkwood
                1 ents, 1 hunters and 2 wizards moved from N. Rhun to Rhun
                1 hobbits moved from Lorien to Anduin East Bank

    Combat - Elves
                Battle in Rhun
                    Elves attack with 1 ents, 1 hunters and 2 wizards
                    Rhun defend with 1 castle and 9 spearInfantrys
                        Elves roll dice for 1 ents, 1 hunters and 2 wizards in Rhun, round 2 :  2/4 hits
                        Rhun roll dice for 9 spearInfantrys in Rhun, round 2 :  1/9 hits
                        1 hunters owned by the Elves and 2 spearInfantrys owned by the Rhun lost in Rhun
                        Elves roll dice for 1 ents and 2 wizards in Rhun, round 3 :  3/3 hits
                        Rhun roll dice for 7 spearInfantrys in Rhun, round 3 :  1/7 hits
                        1 ents owned by the Elves and 3 spearInfantrys owned by the Rhun lost in Rhun
                        Elves roll dice for 2 wizards in Rhun, round 4 :  2/2 hits
                        Rhun roll dice for 4 spearInfantrys in Rhun, round 4 :  1/4 hits
                        2 spearInfantrys owned by the Rhun and 1 wizard owned by the Elves lost in Rhun
                        Elves roll dice for 1 wizard in Rhun, round 5 :  1/1 hits
                        Rhun roll dice for 2 spearInfantrys in Rhun, round 5 :  2/2 hits
                        1 spearInfantry owned by the Rhun and 1 wizard owned by the Elves lost in Rhun
                    Rhun win with 1 spearInfantry remaining. Battle score for attacker is -1
                    Casualties for Elves: 1 ents, 1 hunters and 2 wizards
                    Casualties for Rhun: 8 spearInfantrys
                Battle in Drimrill Dale
                    Elves attack with 2 hobbitss and 1 hunters
                    Goblins defend with 2 shooterss
                        Elves roll dice for 2 hobbitss and 1 hunters in Drimrill Dale, round 2 :  1/2 hits
                        Goblins roll dice for 2 shooterss in Drimrill Dale, round 2 :  0/2 hits
                        1 shooters owned by the Goblins lost in Drimrill Dale
                        Elves roll dice for 2 hobbitss and 1 hunters in Drimrill Dale, round 3 :  1/2 hits
                        Goblins roll dice for 1 shooters in Drimrill Dale, round 3 :  0/1 hits
                        1 shooters owned by the Goblins lost in Drimrill Dale
                    Elves win, taking Drimrill Dale from Goblins with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 4
                    Casualties for Goblins: 2 shooterss
                Battle in Gladden
                    Elves attack with 1 hobbits and 1 hunters
                    Mordor defend with 1 orcs
                        Elves roll dice for 1 hobbits and 1 hunters in Gladden, round 2 :  0/2 hits
                        Mordor roll dice for 1 orcs in Gladden, round 2 :  1/1 hits
                        1 hobbits owned by the Elves lost in Gladden
                        Elves roll dice for 1 hunters in Gladden, round 3 :  1/1 hits
                        Mordor roll dice for 1 orcs in Gladden, round 3 :  0/1 hits
                        1 orcs owned by the Mordor lost in Gladden
                    Elves win, taking Gladden from Mordor with 1 hunters remaining. Battle score for attacker is 1
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 1 hobbits
                Battle in W. Mirkwood
                    Elves attack with 1 wizard
                    Mordor defend with 1 siegeTower
                        Elves roll dice for 1 wizard in W. Mirkwood, round 2 :  0/1 hits
                        Mordor roll dice for 1 siegeTower in W. Mirkwood, round 2 :  0/1 hits
                        Elves roll dice for 1 wizard in W. Mirkwood, round 3 :  0/1 hits
                        Mordor roll dice for 1 siegeTower in W. Mirkwood, round 3 :  0/1 hits
                        Elves roll dice for 1 wizard in W. Mirkwood, round 4 :  1/1 hits
                        Mordor roll dice for 1 siegeTower in W. Mirkwood, round 4 :  0/1 hits
                        1 siegeTower owned by the Mordor lost in W. Mirkwood
                    Elves win, taking W. Mirkwood from Mordor with 1 wizard remaining. Battle score for attacker is 4
                    Casualties for Mordor: 1 siegeTower
                Battle in Fangorn
                    Elves attack with 1 eagles, 1 griffin and 3 hobbitss
                    Saruman defend with 1 urukhai
                        Elves roll dice for 1 eagles, 1 griffin and 3 hobbitss in Fangorn, round 2 :  1/2 hits
                        Saruman roll dice for 1 urukhai in Fangorn, round 2 :  0/1 hits
                        1 urukhai owned by the Saruman lost in Fangorn
                    Elves win, taking Fangorn from Saruman with 1 eagles, 1 griffin and 3 hobbitss remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai

    Non Combat Move - Elves
                1 eagles and 1 griffin moved from Fangorn to Celebran
                1 hobbits moved from S. Caves to Celebran
                2 wizards moved from Rivendell to Eregion

    Place Units - Elves
                2 hobbitss placed in S. Caves
                1 hobbits, 2 hunterss and 1 wizard placed in Lorien
                1 wizard placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 30 PUs; end with 30 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss, 1 tower and 1 wizard
        W. Mirkwood : 1 wizard
        Lorien : 1 castle, 1 hobbits, 2 hunterss, 2 towers and 1 wizard
        Fangorn : 3 hobbitss
        Westfold : 1 wizard
        S. Caves : 1 flag, 1 castle and 2 hobbitss
        Anduin East Bank : 1 flag, 1 hobbits
        Gladden : 1 flag, 1 hunters
        Carrock : 1 flag
        Anduin West Bank : 1 flag
        Drimrill Dale : 1 flag, 2 hobbitss and 1 hunters
        Celebran : 1 flag, 1 eagles, 1 griffin and 1 hobbits
        Eregion : 1 flag, 5 hobbitss and 4 wizards

    Production/PUs Summary :

    Saruman : 10 / 16
        Freefolk : 25 / 25
        Mordor : 27 / 29
        Rohan : 18 / 15
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 32 / 32
        Gondor : 14 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38075_Elv7.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Haradrim
                Haradrim buy 5 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 oliphant and 9 spearInfantrys moved from Minas Tirith to Anorien
                2 corsairss and 4 oliphants moved from Lossarnach to Anorien
                2 spearInfantrys moved from S. Ithilien to E. Osg.
                1 corsairs moved from W. Osg. to Anorien
                4 spearInfantrys moved from W. Osg. to Anorien
                2 corsairss and 1 spearInfantry moved from S. Ithilien to N. Ithilien
                4 caravels, 7 galleons and 3 rafts moved from Umbar Peninsula Coast to Umbar Coast
                2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
                2 spearInfantrys moved from Umbar to Debatable Land

    Non Combat Move - Haradrim

    Place Units - Haradrim
                5 corsairss and 4 spearInfantrys placed in Minas Tirith

    Turn Complete - Haradrim
                Haradrim collect 32 PUs; end with 32 PUs total

    triplea_38075_Har7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Combat Move - Gondor
                1 spearInfantry moved from Tolfolas to Gilrain
                3 galleons moved from Gilrain to Morthond
                1 spearInfantry moved from Anfalas to Morthond
                2 caravels, 5 galleons and 1 spearInfantry moved from Gilrain to Morthond
                2 spearInfantrys moved from Morthond to Lebennin
                2 spearInfantrys moved from Pinnath Gelin to Anfalas
                1 towerGuard moved from S. Dunland to Westfold

    Combat - Gondor
                Battle in Lebennin
                    Gondor attack with 2 spearInfantrys
                    Khand defend with 1 raiderCavalry and 1 warWolves
                        Gondor roll dice for 2 spearInfantrys in Lebennin, round 2 :  0/2 hits
                        Khand roll dice for 1 raiderCavalry and 1 warWolves in Lebennin, round 2 :  1/2 hits
                        1 spearInfantry owned by the Gondor lost in Lebennin
                        Gondor roll dice for 1 spearInfantry in Lebennin, round 3 :  0/1 hits
                        Khand roll dice for 1 raiderCavalry and 1 warWolves in Lebennin, round 3 :  0/2 hits
                        Gondor roll dice for 1 spearInfantry in Lebennin, round 4 :  0/1 hits
                        Khand roll dice for 1 raiderCavalry and 1 warWolves in Lebennin, round 4 :  0/2 hits
                        Gondor roll dice for 1 spearInfantry in Lebennin, round 5 :  0/1 hits
                        Khand roll dice for 1 raiderCavalry and 1 warWolves in Lebennin, round 5 :  1/2 hits
                        1 spearInfantry owned by the Gondor lost in Lebennin
                    Khand win with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is -6
                    Casualties for Gondor: 2 spearInfantrys

    Non Combat Move - Gondor

    Turn Complete - Gondor

    Territory Summary for Gondor :

    Anfalas : 1 castle, 3 fortificationss and 2 spearInfantrys
        Andrast : 1 castle and 4 fortificationss
        Westfold : 1 towerGuard
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        Enedwaith : 1 flag
        Morthond : 2 caravels and 8 galleons
        S. Gondor Coast : 1 raft
        S. W. Central Sea Zone : 1 raft
        N. E. Central Sea Zone : 3 rafts
        N. W. Central Sea Zone : 1 raft

    Production/PUs Summary :

    Saruman : 10 / 16
        Freefolk : 25 / 25
        Mordor : 27 / 29
        Rohan : 18 / 15
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 32 / 32
        Gondor : 14 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38075_Gon7.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Rhun
                4 chariotArcherss moved from E. Rhovanion to Rhun
                5 warChariots moved from E. Rhovanion to Rhun
                1 chariotArchers moved from Rhun to S. Dale
                      Rhun take S. Dale from Dale
                1 chariotArchers moved from Rhun to E. Rhovanion

    Combat - Rhun

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 15 PUs; end with 16 PUs total

    triplea_38075_Rhu7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Dale
                Dale buy 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                2 spearInfantrys moved from N. Dale to S. Dale
                1 heavyCavalry and 1 lightCavalry moved from Lake Town to S. Dale

    Combat - Dale
                Battle in S. Dale
                    Dale attack with 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
                    Rhun defend with 1 chariotArchers
                        Dale roll dice for 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys in S. Dale, round 2 :  1/4 hits
                        Rhun roll dice for 1 chariotArchers in S. Dale, round 2 :  0/1 hits
                        1 chariotArchers owned by the Rhun lost in S. Dale
                    Dale win, taking S. Dale from Rhun with 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 5
                    Casualties for Rhun: 1 chariotArchers

    Non Combat Move - Dale
                1 spearInfantry moved from Lake Town to N. Dale
                1 archers moved from Lake Town to N. Dale

    Place Units - Dale
                2 lightCavalrys and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 14 PUs; end with 14 PUs total

    Territory Summary for Dale :

    N. Rhun : 1 flag
        Celduin : 1 flag, 1 heavyCavalry and 4 spearInfantrys
        S. Dale : 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
        N. Dale : 1 archers and 1 spearInfantry
        Lake Town : 1 castle, 4 fortificationss, 2 lightCavalrys and 2 spearInfantrys

    Production/PUs Summary :

    Saruman : 10 / 16
        Freefolk : 25 / 25
        Mordor : 27 / 29
        Rohan : 18 / 15
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 32 / 32
        Gondor : 14 / 0
        Rhun : 13 / 16
        Dale : 14 / 14
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38075_Dal7.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Khand
                Khand buy 4 warWolvess; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 xbowInfantry moved from N. Ithilien to Dagorlad
                1 raiderCavalry moved from Lebennin to Belfalas
                      Khand take Belfalas from Gondor
                1 raiderCavalry moved from Belfalas to Lamedon
                      Khand take Lamedon from Gondor
                1 warWolves moved from Lebennin to Lamedon
                1 warWolves moved from Anorien to Lebennin
                2 raiderCavalrys moved from N. Ithilien to Lebennin
                3 raiderss and 2 xbowInfantrys moved from Anorien to N. Ithilien
                1 xbowInfantry moved from S. Ithilien to N. Ithilien
                1 xbowInfantry moved from W. Osg. to Anorien
                1 xbowInfantry moved from Khand to Harad Road
                2 warWolvess moved from Khand to S. Ithilien

    Combat - Khand

    Non Combat Move - Khand

    Place Units - Khand
                4 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 15 PUs; end with 15 PUs total

    triplea_38075_Kha7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Dwarves
                Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves

    Combat - Dwarves

    Non Combat Move - Dwarves
                2 axeInfantrys moved from Iron Hills to N. Rhun
                1 zepplin moved from Iron Hills to N. Rhun

    Place Units - Dwarves
                4 axeInfantrys placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total

    Territory Summary for Dwarves :

    N. Rhun : 4 axeInfantrys, 2 cannons and 2 zepplins
        Lonely Mtn. : 1 castle and 6 fortificationss
        Withered Heath : 1 flag
        Iron Hills : 4 axeInfantrys and 1 castle

    Production/PUs Summary :

    Saruman : 10 / 16
        Freefolk : 25 / 25
        Mordor : 27 / 29
        Rohan : 18 / 15
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 32 / 32
        Gondor : 11 / 0
        Rhun : 13 / 16
        Dale : 14 / 14
        Khand : 15 / 15
        Dwarves : 16 / 16

    triplea_38075_Dwa7.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Saruman
                Saruman buy 4 orcss and 1 raiders; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs, 1 trolls and 1 urukhai moved from Isengard to Westfold

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 1 orcs, 1 trolls and 1 urukhai
                    Elves defend with 1 wizard; Gondor defend with 1 towerGuard
                    1 trolls retreated to Isengard
                    Rohan win with 1 towerGuard and 1 wizard remaining. Battle score for attacker is -8
                    Casualties for Saruman: 1 orcs and 1 urukhai

    Non Combat Move - Saruman

    Place Units - Saruman
                4 orcss and 1 raiders placed in Isengard

    Turn Complete - Saruman
                Saruman collect 10 PUs; end with 10 PUs total

    triplea_38075_Sar8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Freefolk
                Freefolk buy 4 archerss and 4 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Freefolk

    Combat - Freefolk

    Non Combat Move - Freefolk
                2 hobbitss moved from N. Caves to Eregion
                2 hobbitss moved from Tharbad to Eregion
                3 hobbitss moved from Cardolan to Eregion
                2 hobbitss moved from S. Downs to Cardolan
                1 spearInfantry moved from S. Downs to Cardolan
                2 archerss moved from S. Downs to Cardolan
                1 hobbits moved from Bree to S. Downs
                2 lightCavalrys moved from Fornost to Cardolan
                1 spearInfantry moved from Shire to S. Downs
                2 hobbitss moved from Hobbiton to Shire
                2 hobbitss moved from Bree to S. Downs

    Place Units - Freefolk
                1 archers and 1 spearInfantry placed in Tharbad
                1 archers and 1 spearInfantry placed in N. Caves
                2 archerss and 1 spearInfantry placed in Bree
                1 spearInfantry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 25 PUs; end with 26 PUs total

    Territory Summary for Freefolk :

    N. Caves : 1 flag, 1 archers, 1 castle and 1 spearInfantry
        Celebran : 1 lightCavalry
        Adorn : 1 flag
        S. Dunland : 1 flag, 1 archers, 4 hobbitss, 2 lightCavalrys and 7 spearInfantrys
        N. Dunland : 1 flag
        N. Enedwaith : 1 flag
        Eregion : 5 archerss, 2 catapults, 9 hobbitss and 4 spearInfantrys
        Tharbad : 1 flag, 1 archers, 1 castle and 1 spearInfantry
        Minhiriath : 1 flag
        Cardolan : 1 flag, 2 archerss, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry
        E. Arnor : 1 flag
        Fornost : 1 castle
        Bree : 2 archerss, 1 castle, 2 fortificationss and 1 spearInfantry
        S. Downs : 3 hobbitss and 1 spearInfantry
        Shire : 2 hobbitss
        Hobbiton : 1 castle and 1 spearInfantry

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 25 / 26
        Mordor : 27 / 29
        Rohan : 18 / 15
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 32 / 32
        Gondor : 11 / 0
        Rhun : 13 / 16
        Dale : 14 / 14
        Khand : 15 / 15
        Dwarves : 16 / 16

    triplea_38075_Fre8.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Mordor
                Mordor buy 5 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 orcs moved from Anorien to E. Emnet
                      Mordor take E. Emnet from Rohan
                1 orcs, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
                1 orcs moved from S. Rhovanion to N. Brown Lands
                2 orcss moved from Udun to Dagorlad
                2 orcss moved from N. Ithilien to Dagorlad
                3 orcss moved from Minas Morgul to N. Ithilien
                1 siegeTower moved from S. Brown Lands to Wold
                      Mordor take Wold from Rohan
                1 orcs and 1 siegeTower moved from Anorien to N. Ithilien
                2 nazguls moved from Anorien to S. Mirkwood
                3 trollss moved from Anorien to S. Brown Lands

    Combat - Mordor

    Non Combat Move - Mordor

    Place Units - Mordor
                1 orcs, 2 siegeTowers and 1 trolls placed in Dol Goldur
                1 orcs placed in Udun
                3 orcss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 31 PUs; end with 31 PUs total

    triplea_38075_Mor8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Rohan
                Rohan buy 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry and 2 spearInfantrys moved from Eastfold to E. Emnet

    Combat - Rohan
                Battle in E. Emnet
                    Rohan attack with 1 lightCavalry and 2 spearInfantrys
                    Mordor defend with 1 orcs
                        Rohan roll dice for 1 lightCavalry and 2 spearInfantrys in E. Emnet, round 2 :  0/3 hits
                        Mordor roll dice for 1 orcs in E. Emnet, round 2 :  0/1 hits
                        Rohan roll dice for 1 lightCavalry and 2 spearInfantrys in E. Emnet, round 3 :  0/3 hits
                        Mordor roll dice for 1 orcs in E. Emnet, round 3 :  0/1 hits
                        Rohan roll dice for 1 lightCavalry and 2 spearInfantrys in E. Emnet, round 4 :  1/3 hits
                        Mordor roll dice for 1 orcs in E. Emnet, round 4 :  0/1 hits
                        1 orcs owned by the Mordor lost in E. Emnet
                    Rohan win, taking E. Emnet from Mordor with 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs

    Non Combat Move - Rohan
                6 spearInfantrys moved from Helms Deep to Eastfold

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                1 spearInfantry placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    Territory Summary for Rohan :

    E. Emnet : 1 lightCavalry and 2 spearInfantrys
        Helms Deep : 1 castle, 6 fortificationss, 1 spearInfantry and 1 tower
        Eastfold : 1 castle, 4 fortificationss, 1 heavyCavalry and 17 spearInfantrys

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 25 / 26
        Mordor : 27 / 31
        Rohan : 18 / 18
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 32 / 32
        Gondor : 11 / 0
        Rhun : 13 / 16
        Dale : 14 / 14
        Khand : 15 / 15
        Dwarves : 16 / 16

    triplea_38075_Roh8.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Goblins
                Goblins buy 4 stabberss; Remaining resources: 1 PUs;

    Place Units - Goblins
                4 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 8 PUs; end with 9 PUs total

    triplea_38075_Gob8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Elves
                Elves buy 1 hobbits and 7 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hunters moved from Gladden to Moria
                1 eagles, 1 griffin and 1 hobbits moved from Celebran to Moria
                2 hunterss and 1 wizard moved from Lorien to Moria
                2 hobbitss and 1 hunters moved from Drimrill Dale to Moria
                5 hobbitss and 4 wizards moved from Eregion to Moria
                1 wizard moved from Westfold to Eastfold

    Combat - Elves
                Battle in Moria
                    Elves attack with 1 eagles, 1 griffin, 8 hobbitss, 4 hunterss and 5 wizards
                    Goblins defend with 1 bats, 1 castle, 25 shooterss, 4 stabberss and 1 trolls
                        Elves roll dice for 1 eagles, 1 griffin, 8 hobbitss, 4 hunterss and 5 wizards in Moria, round 2 :  5/15 hits
                        Goblins roll dice for 1 bats, 25 shooterss, 4 stabberss and 1 trolls in Moria, round 2 :  11/31 hits
                        1 bats owned by the Goblins, 3 hunterss owned by the Elves, 4 stabberss owned by the Goblins and 8 hobbitss owned by the Elves lost in Moria
                        Elves roll dice for 1 eagles, 1 griffin, 1 hunters and 5 wizards in Moria, round 3 :  3/8 hits
                        Goblins roll dice for 25 shooterss and 1 trolls in Moria, round 3 :  7/26 hits
                        1 griffin owned by the Elves, 1 hunters owned by the Elves, 4 wizards owned by the Elves, 3 shooterss owned by the Goblins and 1 eagles owned by the Elves lost in Moria
                    1 wizard retreated to Drimrill Dale
                    Goblins win with 22 shooterss and 1 trolls remaining. Battle score for attacker is -58
                    Casualties for Goblins: 1 bats, 3 shooterss and 4 stabberss
                    Casualties for Elves: 1 eagles, 1 griffin, 8 hobbitss, 4 hunterss and 4 wizards

    Non Combat Move - Elves
                1 hobbits moved from Anduin East Bank to Gladden
                1 hobbits moved from Lorien to Anduin East Bank
                1 hobbits moved from Fangorn to Westfold
                2 hobbitss moved from S. Caves to Celebran
                1 wizard moved from High Mirkwood to W. Mirkwood

    Place Units - Elves
                1 hobbits and 1 hunters placed in S. Caves
                3 hunterss placed in High Mirkwood
                3 hunterss placed in Lorien

    Turn Complete - Elves
                Elves collect 30 PUs; end with 30 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss, 3 hunterss and 1 tower
        W. Mirkwood : 2 wizards
        Lorien : 1 castle, 3 hunterss and 2 towers
        Fangorn : 2 hobbitss
        Westfold : 1 hobbits
        Eastfold : 1 wizard
        S. Caves : 1 flag, 1 castle, 1 hobbits and 1 hunters
        Anduin East Bank : 1 flag, 1 hobbits
        Gladden : 1 flag, 1 hobbits
        Carrock : 1 flag
        Anduin West Bank : 1 flag
        Drimrill Dale : 1 flag, 1 wizard
        Celebran : 1 flag, 2 hobbitss
        Eregion : 1 flag

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 25 / 26
        Mordor : 27 / 31
        Rohan : 18 / 18
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 32 / 32
        Gondor : 11 / 0
        Rhun : 13 / 16
        Dale : 14 / 14
        Khand : 15 / 15
        Dwarves : 16 / 16

    triplea_38075_Elv8.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Haradrim
                Haradrim buy 2 corsairss and 8 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                5 corsairss and 4 spearInfantrys moved from Minas Tirith to Anorien
                2 corsairss and 1 spearInfantry moved from N. Ithilien to Anorien
                1 spearInfantry moved from W. Osg. to Anorien
                2 spearInfantrys moved from E. Osg. to W. Osg.
                6 galleons moved from Umbar Coast to Harnen
                1 corsairs and 5 spearInfantrys moved from Debatable Land to Harnen
                1 corsairs, 6 galleons and 5 spearInfantrys moved from Harnen to S. Gondor Coast
                4 caravels, 1 galleon and 3 rafts moved from Umbar Coast to S. Gondor Coast
                1 corsairs and 5 spearInfantrys moved from S. Gondor Coast to Tolfolas
                2 caravels and 1 galleon moved from Umbar Peninsula Coast to S. Gondor Coast

    Combat - Haradrim
                Battle in S. Gondor Coast
                    Haradrim attack with 6 caravels, 8 galleons and 3 rafts
                    Gondor defend with 1 raft
                    Haradrim win with 6 caravels, 8 galleons and 3 rafts remaining. Battle score for attacker is 2
                    Casualties for Gondor: 1 raft
                Battle in Tolfolas

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 corsairss and 8 spearInfantrys placed in Minas Tirith

    Turn Complete - Haradrim
                Haradrim collect 33 PUs; end with 33 PUs total

    triplea_38075_Har8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Combat Move - Gondor
                1 towerGuard moved from Westfold to Eastfold

    Non Combat Move - Gondor

    Turn Complete - Gondor

    Territory Summary for Gondor :

    Anfalas : 1 castle, 3 fortificationss and 2 spearInfantrys
        Andrast : 1 castle and 4 fortificationss
        Eastfold : 1 towerGuard
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        Enedwaith : 1 flag
        Morthond : 2 caravels and 8 galleons
        S. W. Central Sea Zone : 1 raft
        N. E. Central Sea Zone : 3 rafts
        N. W. Central Sea Zone : 1 raft

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 25 / 26
        Mordor : 27 / 31
        Rohan : 18 / 18
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 33 / 33
        Gondor : 10 / 0
        Rhun : 13 / 16
        Dale : 14 / 14
        Khand : 15 / 15
        Dwarves : 16 / 16

    triplea_38075_Gon8.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Rhun
                Rhun buy 5 spearInfantrys; Remaining resources: 1 PUs;

    Place Units - Rhun
                5 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 13 PUs; end with 14 PUs total

    triplea_38075_Rhu8.tsvg

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