@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 destroyers, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
2 mech_infantrys moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
9 armour, 7 artilleries and 19 mech_infantrys moved from Northwest Persia to Iraq
3 tactical_bombers moved from Caucasus to Persia
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from Russians
2 tactical_bombers moved from 95 Sea Zone to Libya
4 bombers moved from Southern Italy to Libya
Combat - Germans
Battle in Brazil
Battle in Libya
Germans attack with 4 bombers and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Brazil from British with 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 armour, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 9 armour, 7 artilleries and 19 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans win, taking Iraq from British with 9 armour, 7 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Persia to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Iraq
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Novosibirsk to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Bryansk to Caucasus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 88 Sea Zone to 89 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 87 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from Libya to 97 Sea Zone
4 bombers moved from Libya to Southern Italy
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
2 mech_infantrys moved from Yugoslavia to Southern France
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
Place Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 bomber and 1 tactical_bomber placed in Western Germany
2 destroyers and 1 transport placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Southern France: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,5,2,6
Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 fighter and 4 tactical_bombers moved from Shan State to Burma
1 bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
5 mech_infantrys moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 fighter and 4 tactical_bombers moved from Shan State to Burma
1 bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
5 mech_infantrys moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 7 mech_infantrys and 4 tactical_bombers
British defend with 4 artilleries
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 4 artilleries
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from Shan State to Kwangsi
1 fighter and 3 tactical_bombers moved from Burma to Kwangsi
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kazakhstan to Eastern Persia
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 102 Sea Zone to 103 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
3 fighters moved from Eastern United States to 89 Sea Zone
1 fighter moved from United Kingdom to 86 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Siberia to Amur
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Queensland to Java
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 103 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 artillery
Germans defend with 1 armour
Americans win, taking Amur from Germans with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from 90 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from 89 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 90 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from 80 Sea Zone to India
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Americans
3 submarines placed in 101 Sea Zone
2 tactical_bombers placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 3 artilleries; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour, 9 artilleries, 7 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to Egypt
2 infantry moved from Suriname to Brazil
1 bomber moved from India to French Indo China
1 infantry moved from India to West India
4 fighters moved from India to West India
Combat - British
Battle in West India
British attack with 4 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win with 4 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Brazil
British attack with 2 infantry
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Non Combat Move - British
4 fighters moved from West India to India
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - British
3 artilleries placed in Egypt
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 30 PUs; end with 39 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 bomber moved from Southern Italy to 103 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from French
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Northwest Persia to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 bomber moved from Southern Italy to 103 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from French
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Combat - Italians
Battle in 103 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Trans-Jordan
Italians attack with 5 artilleries, 6 infantry and 2 mech_infantrys
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from 103 Sea Zone to Gibraltar
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
I assumed no scramble from Egypt…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
2 fighters moved from Queensland to Caroline Islands
1 tactical_bomber moved from Queensland to 33 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 100 PUs;
Germans buy 2 airfields, 3 armour, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
10 armour, 7 artilleries and 19 mech_infantrys moved from Iraq to Trans-Jordan
3 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 armour and 1 mech_infantry moved from Caucasus to Iraq
2 bombers and 3 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 aaGun moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Turkmenistan to Eastern Persia
3 mech_infantrys moved from Kazakhstan to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 bomber and 1 tactical_bomber moved from Western Germany to Trans-Jordan
4 bombers moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 destroyers moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Southern France to France
1 submarine moved from 110 Sea Zone to 119 Sea Zone
Place Units - Germans
3 armour placed in Iraq
1 airfield placed in Caucasus
1 fighter and 2 tactical_bombers placed in Caucasus
1 airfield placed in Ukraine
2 fighters placed in Ukraine
Turn Complete - Germans
Germans collect 79 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 armour and 7 mech_infantrys moved from Burma to India
1 armour moved from Eastern Persia to India
1 bomber, 1 fighter and 3 tactical_bombers moved from Kwangsi to India
1 bomber moved from Philippines to India
1 submarine moved from 35 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 armour and 7 mech_infantrys moved from Burma to India
1 armour moved from Eastern Persia to India
1 bomber, 1 fighter and 3 tactical_bombers moved from Kwangsi to India
1 bomber moved from Philippines to India
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 2 armour, 2 bombers, 1 fighter, 10 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 4 fighters and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 fighter
Japanese captures 3PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 2 aaGuns, 4 fighters and 3 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Yunnan
1 bomber moved from India to West India
3 mech_infantrys moved from French Indo China to Yunnan
1 destroyer moved from 5 Sea Zone to 17 Sea Zone
1 battleship moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
3 carriers moved from 35 Sea Zone to 6 Sea Zone
8 fighters and 2 tactical_bombers moved from 35 Sea Zone to Japan
Place Units - Japanese
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Japanese collect 68 PUs (3 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 45 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from Western United States to Wake Island
1 submarine moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 89 Sea Zone to 103 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 86 Sea Zone to 91 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
2 carriers, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 33 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 4 transports
Japanese defend with 1 destroyer
Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 bomber and 1 harbour
Americans win, taking Gibraltar from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in 103 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 battleship
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship
Battle in Iwo Jima
Non Combat Move - Americans
2 battleships, 6 carriers, 3 cruisers, 4 destroyers and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 17 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 91 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 fighters moved from 109 Sea Zone to United Kingdom
Place Units - British
3 fighters placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,4,3,6,3,1,1,5,1,4,3,1
British collect 25 PUs (3 lost to blockades); end with 26 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 airfield, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Battle in Gibraltar
Italians attack with 1 artillery and 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Tobruk from British, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
3 infantry moved from Trans-Jordan to 98 Sea Zone
3 artilleries moved from Trans-Jordan to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Iraq to Libya
1 aaGun moved from Northwest Persia to Iraq
Place Units - Italians
1 airfield and 1 harbour placed in Trans-Jordan
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from New South Wales to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Battle in 46 Sea Zone
ANZAC attack with 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 carrier
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - ANZAC
4 fighters moved from 34 Sea Zone to 17 Sea Zone
2 fighters moved from 17 Sea Zone to Iwo Jima
1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to New Guinea
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Ukraine to Egypt
1 fighter moved from Ukraine to Egypt
15 armour, 9 artilleries, 7 bombers, 1 fighter, 4 infantry, 24 mech_infantrys and 4 tactical_bombers moved from Trans-Jordan to Egypt
9 armour and 2 mech_infantrys moved from Iraq to Egypt
1 fighter and 2 tactical_bombers moved from Caucasus to Egypt
2 tactical_bombers moved from 98 Sea Zone to Egypt