@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
Regularkid (Axis) vs. Pete (Allies) - G40 Balanced
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bump 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 10 infantry and 4 mech_infantrys moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Szechwan to Burma
2 artilleries moved from Sumatra to 41 Sea Zone
3 infantry moved from Sumatra to 41 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
2 cruisers and 2 marines moved from 33 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Shan State to Burma
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Burma
Japanese attack with 2 armour, 1 fighter, 13 infantry and 7 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 fighter, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 2 infantry and 2 marines
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 infantry and 2 marines remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
2 artilleries and 3 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Kansu to Shensi
1 tactical_bomber moved from Shan State to Kweichow
1 fighter moved from Burma to Hunan
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 41 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
1 fighter moved from 41 Sea Zone to 38 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to French Indo China
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Japanese undo move 2.
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 airfield placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers, 1 destroyer, 5 fighters, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 destroyer, 7 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Americans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Casualties for Americans: 3 carriers, 1 destroyer, 7 fighters, 6 submarines and 1 tactical_bomber
Battle in Marshall Islands
Battle in Iwo Jima
Battle in Philippines
Battle in 96 Sea Zone
Americans attack with 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Philippines from Japanese with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Caroline IslandsNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from New Zealand to 63 Sea Zone
1 aaGun and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 bomber moved from 42 Sea Zone to Northern Territory
1 mech_infantry moved from Eastern Persia to Northwest Persia
Americans take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea Zone
5 transports moved from 98 Sea Zone to 72 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in KweichowCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 tactical_bomber
Japanese win with no units remaining. Battle score for attacker is 13
Casualties for Japanese: 1 aaGun and 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighterNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 bomber, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to TobrukCombat - British
British creates battle in territory 125 Sea ZoneNon Combat Move - British
2 fighters moved from 98 Sea Zone to Bryansk
4 fighters moved from Iraq to Bryansk
2 fighters moved from 80 Sea Zone to India
1 bomber moved from Eastern Persia to India
1 artillery, 1 infantry and 1 marine moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 destroyer and 1 submarine moved from 71 Sea Zone to 79 Sea Zone
1 battleship and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 80 Sea Zone to 79 Sea Zone
2 transports moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from Persia to India
1 armour moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 tactical_bomber moved from Anglo Egyptian Sudan to 79 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
2 submarines placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 bomber placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 battleship and 1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in GuamNon Combat Move - ANZAC
3 fighters moved from Queensland to Philippines
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 3 infantry moved from South Australia to Northern Territory
1 fighter moved from Hawaiian Islands to Caroline IslandsPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
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hey, if you want to declare a “bump victory” go right ahead. take it where you can get it, right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Ukraine to 97 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
3 fighters moved from Ukraine to Archangel
1 tactical_bomber moved from Ukraine to Archangel
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Archangel
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Archangel
1 tactical_bomber moved from Baltic States to Archangel
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 armour and 3 mech_infantrys moved from Yugoslavia to Romania
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Western Germany to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Archangel
Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 armour, 1 infantry and 2 mech_infantrys
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrysNon Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from France to Western Germany
1 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Western GermanyPlace Units - Germans
4 armour placed in Germany
6 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
1 armour and 2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Rostov to Bryansk
1 aaGun moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
7 infantry moved from Russia to Bryansk
1 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
hey, if you want to declare a “bump victory” go right ahead. take it where you can get it, right?
If you get to a 3rd bump, I will claim it. But you won’t be able to convince yourself that I didn’t earn a real win here. After you took egypt with like 23% or something… In your PM to me you used the words “cheap” and “lame” to describe taking a bump win…
I think its cheap and lame to put off playing this game 'cause you don’t want to post a loss to me
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Rostov to Bryansk
1 aaGun moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
7 infantry moved from Russia to Bryansk
1 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 artilleries
EDIT: Adding units owned by Russians to Volgograd: 2 artilleries
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Rostov to Bryansk
1 aaGun moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
7 infantry moved from Russia to Bryansk
1 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 2 artilleries
EDIT: Adding units owned by Russians to Volgograd: 2 artilleries
EDIT: Turning off Edit Mode -
bump 3.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Hunan
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
3 transports moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea ZoneCombat - Japanese
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submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Hunan
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
3 transports moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield
Japanese win, taking Guam from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 3 transports
ANZAC defend with 1 submarine
1 submarine owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Hunan to BurmaPlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 3.
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to MarianasCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Japanese win with 3 transports remaining. Battle score for attacker is -5
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 1 submarine
Battle in Marianas
Battle in Borneo
Battle in Paulau IslandNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Bryansk
1 mech_infantry moved from Northwest Persia to Volgograd
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Algeria to Morocco
1 infantry moved from West India to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
5 transports moved from 72 Sea Zone to 71 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 artillery, 4 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 marine moved from West India to 79 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to SumatraCombat - British
British creates battle in territory 125 Sea Zone
Battle in SumatraNon Combat Move - British
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
2 bombers moved from India to Bryansk
1 tactical_bomber moved from 79 Sea Zone to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 bomber moved from United Kingdom to Gibraltar
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Syria to Iraq
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from India to Caucasus
1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 76 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
2 fighters placed in Egypt
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries





