@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Kwangsi to Java
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine and 1 transport
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Java to Shan State
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Hunan to Burma
3 tactical_bombers moved from Kwangsi to Shan State
4 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Sikang to Yunnan
1 mech_infantry moved from Tsinghai to Turkmenistan
1 armour moved from Kansu to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Shan State
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
forgot to attack caroline
Rolls: 3@1 6@2 7@3 4@4; Total Hits: 93@1: (5, 4, 4)6@2: (3, 1, 2, 1, 1, 3)7@3: (5, 5, 1, 4, 5, 3, 1)4@4: (6, 4, 6, 4)
Rolls: 1@2; Total Hits: 01@2: (3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 6 infantry moved from Queensland to 54 Sea Zone
1 armour, 3 artilleries, 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 4 fighters, 6 infantry, 2 tactical_bombers and 5 transports moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 7 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Siberia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 mech_infantry
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Turning off Edit Mode
1 armour, 3 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 42 Sea Zone to Queensland
1 infantry moved from French Central Africa to French Equatorial Africa
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters moved from India to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from 38 Sea Zone to 80 Sea Zone
Place Units - Americans
3 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 tactical_bombers
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries and 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
7 artilleries, 1 bomber, 1 fighter and 10 infantry moved from India to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
3 fighters moved from Iraq to Persia
1 infantry moved from Tobruk to Libya
British take Libya from Italians
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from South Australia to Queensland
Combat - British
Battle in Persia
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 armour
British win, taking Persia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 7 artilleries, 1 bomber, 1 fighter and 10 infantry
Japanese defend with 4 fighters, 1 infantry, 11 mech_infantrys and 2 tactical_bombers
British win, taking Burma from Japanese with 4 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 67
Casualties for British: 3 artilleries and 10 infantry
Casualties for Japanese: 4 fighters, 1 infantry, 11 mech_infantrys and 2 tactical_bombers
Non Combat Move - British
1 bomber and 1 fighter moved from Burma to India
3 fighters moved from Persia to India
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
4 armour, 9 artilleries, 7 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
Place Units - British
3 artilleries placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
EDIT: Adding units owned by British to Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
3 fighters placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Algeria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in Tunisia
Battle in Algeria
Non Combat Move - Italians
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 battleship moved from 92 Sea Zone to 94 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 destroyer moved from 92 Sea Zone to 90 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 bomber and 1 tactical_bomber moved from Southern France to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
3 transports moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 destroyers, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
2 mech_infantrys moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
9 armour, 7 artilleries and 19 mech_infantrys moved from Northwest Persia to Iraq
3 tactical_bombers moved from Caucasus to Persia
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from Russians
2 tactical_bombers moved from 95 Sea Zone to Libya
4 bombers moved from Southern Italy to Libya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 destroyers, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
2 mech_infantrys moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
9 armour, 7 artilleries and 19 mech_infantrys moved from Northwest Persia to Iraq
3 tactical_bombers moved from Caucasus to Persia
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from Russians
2 tactical_bombers moved from 95 Sea Zone to Libya
4 bombers moved from Southern Italy to Libya
Combat - Germans
Battle in Brazil
Battle in Libya
Germans attack with 4 bombers and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Brazil from British with 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 armour, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 9 armour, 7 artilleries and 19 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans win, taking Iraq from British with 9 armour, 7 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Persia to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Iraq
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Novosibirsk to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Bryansk to Caucasus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 88 Sea Zone to 89 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 87 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from Libya to 97 Sea Zone
4 bombers moved from Libya to Southern Italy
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
2 mech_infantrys moved from Yugoslavia to Southern France
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
Place Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 bomber and 1 tactical_bomber placed in Western Germany
2 destroyers and 1 transport placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Southern France: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,5,2,6
Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 fighter and 4 tactical_bombers moved from Shan State to Burma
1 bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
5 mech_infantrys moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 fighter and 4 tactical_bombers moved from Shan State to Burma
1 bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
5 mech_infantrys moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 7 mech_infantrys and 4 tactical_bombers
British defend with 4 artilleries
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 4 artilleries
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from Shan State to Kwangsi
1 fighter and 3 tactical_bombers moved from Burma to Kwangsi
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kazakhstan to Eastern Persia
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 102 Sea Zone to 103 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
3 fighters moved from Eastern United States to 89 Sea Zone
1 fighter moved from United Kingdom to 86 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Siberia to Amur
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Queensland to Java
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 103 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 artillery
Germans defend with 1 armour
Americans win, taking Amur from Germans with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from 90 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from 89 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 90 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from 80 Sea Zone to India
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Americans
3 submarines placed in 101 Sea Zone
2 tactical_bombers placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 3 artilleries; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour, 9 artilleries, 7 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to Egypt
2 infantry moved from Suriname to Brazil
1 bomber moved from India to French Indo China
1 infantry moved from India to West India
4 fighters moved from India to West India
Combat - British
Battle in West India
British attack with 4 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win with 4 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Brazil
British attack with 2 infantry
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Non Combat Move - British
4 fighters moved from West India to India
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - British
3 artilleries placed in Egypt
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 30 PUs; end with 39 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 bomber moved from Southern Italy to 103 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from French
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Northwest Persia to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 bomber moved from Southern Italy to 103 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from French
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Combat - Italians
Battle in 103 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Trans-Jordan
Italians attack with 5 artilleries, 6 infantry and 2 mech_infantrys
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from 103 Sea Zone to Gibraltar
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
I assumed no scramble from Egypt…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
2 fighters moved from Queensland to Caroline Islands
1 tactical_bomber moved from Queensland to 33 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French