Please use J-4 with revised NCM:
16 L G40 Ktylu Axis vs. Variance Allies +24
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
5 submarines moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone -
scramble?
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max scramble please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
5 artilleries and 6 infantry moved from Hunan to Kwangsi
1 armour, 2 infantry and 1 mech_infantry moved from Yunnan to French Indo ChinaCombat - British
British creates battle in territory 98 Sea Zone
Battle in French Indo China
British attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British win, taking 98 Sea Zone from Italians, taking French Indo China from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Kwangsi
British attack with 5 artilleries and 6 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Kwangsi from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
2 armour and 3 mech_infantrys moved from India to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from India to Burma
1 aaGun moved from Hunan to Kwangsi
2 aaGuns moved from Yunnan to French Indo China
1 artillery and 3 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Persia to India
2 bombers moved from Egypt to Norway
4 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
4 infantry moved from Trans-Jordan to IraqPlace Units - British
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 45 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Tunisia to Algeria
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 armour moved from France to Normandy Bordeaux
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to Algeria
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to FranceCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 fighters and 2 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
British win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Romania
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 2 armour
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Italians
2 fighters moved from Algeria to 92 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Novgorod
3 armour moved from Novgorod to Finland
2 armour moved from Germany to Romania
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Romania
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Finland
Germans attack with 4 armour and 1 infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 4 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Romania from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 bomber moved from Romania to Western Germany
1 bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
1 armour and 1 mech_infantry placed in Western Germany
3 armour placed in Novgorod
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
2 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Novosibirsk to Smolensk
4 armour, 9 artilleries and 22 infantry moved from Bryansk to Western Ukraine
1 artillery and 11 infantry moved from Russia to Smolensk
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 14 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 armour, 9 artilleries and 22 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 armour, 9 artilleries and 21 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Dzavhan to OlgiyPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 infantry and 4 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Siberia to Amur
2 bombers moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to ShantungCombat - Japanese
Battle in Kiangsi
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kiangsi to Japan
1 artillery moved from 6 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,1,3,5
Japanese collect 23 PUs (10 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
4 artilleries and 3 infantry moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from French Indo China to Kwangtung
2 infantry moved from French Indo China to Siam
1 infantry moved from Shan State to Siam
2 armour moved from Shan State to Siam
1 mech_infantry moved from Shan State to Siam
1 tactical_bomber moved from India to Siam
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 bombers moved from Norway to 92 Sea Zone
3 fighters moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 2 bombers, 3 fighters and 1 submarine
Italians defend with 1 carrier, 2 fighters and 1 transport
British win with 3 fighters remaining. Battle score for attacker is 13
Casualties for British: 2 bombers and 1 submarine
Casualties for Italians: 1 carrier, 2 fighters and 1 transport
Battle in Kiangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
British attack with 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
British attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 6 infantry
British win, taking Kwangtung from Japanese with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Japanese: 6 infantryNon Combat Move - British
1 tactical_bomber moved from Siam to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Shan State to Hunan
1 aaGun moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from West India to Eastern Persia
3 fighters moved from 92 Sea Zone to Gibraltar
1 battleship moved from 45 Sea Zone to 35 Sea ZonePlace Units - British
3 fighters placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 cruiser, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in TobrukNon Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 cruiser and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - French
Battle in Normandy Bordeaux
French attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French win, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
4 armour and 1 infantry moved from Finland to Norway
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 mech_infantry moved from Western Germany to Normandy Bordeaux
5 artilleries, 8 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
4 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Bessarabia to Poland
2 armour moved from Romania to PolandCombat - Germans
Battle in Norway
Germans attack with 5 armour, 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 1 aaGun, 2 armour, 1 factory_minor, 2 fighters and 2 infantry
Germans win, taking Norway from Americans with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 2 armour and 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 aaGun, 2 armour, 2 fighters and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 infantry and 2 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 2 infantry
French win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry and 2 mech_infantrysNon Combat Move - Germans
2 bombers moved from Norway to France
1 tactical_bomber moved from Norway to FrancePlace Units - Germans
1 fighter placed in Western Germany
3 armour placed in Novgorod
2 mech_infantrys placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Western Ukraine to Slovakia Hungary
Russians take Eastern Poland from Germans
Russians take Slovakia Hungary from Germans
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from GermansCombat - Russians
Non Combat Move - Russians
1 artillery and 14 infantry moved from Smolensk to Belarus
3 armour and 3 mech_infantrys moved from Russia to Belarus
2 armour moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Olgiy to Timguska
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Eastern PolandPlace Units - Russians
3 artilleries placed in Ukraine
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Kiangsu to Shantung
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
2 bombers moved from Japan to Shantung
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 5 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 5 infantry
Casualties for Japanese: 2 fighters and 3 infantryNon Combat Move - Japanese
2 bombers moved from Shantung to Japan
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 infantry placed in Kiangsu
1 fighter placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 cruiser, 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Gibraltar to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 4 fighters
Italians defend with 1 destroyer and 1 transport
British win with 4 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
4 fighters moved from 96 Sea Zone to Malta
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 infantry and 4 mech_infantrys moved from Egypt to Alexandria
2 mech_infantrys moved from Hunan to Jehol
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yunnan to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
2 armour and 1 mech_infantry moved from Siam to Yunnan
2 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 cruiser, 2 fighters and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
hehe
the United States Pacific Division has checked in for service, hehe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour and 1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from France to Southern FranceCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry and 4 mech_infantrys
British win with 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Romania
Italians attack with 1 mech_infantry
Russians defend with 1 armour
Russians win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Italians
Place Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Southern France from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from France to Southern France
2 bombers moved from France to Southern France
3 armour moved from Norway to Karelia
2 armour moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Germans win, taking Slovakia Hungary from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Southern France
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from French with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for French: 2 infantryNon Combat Move - Germans
2 bombers moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
2 armour moved from Germany to Slovakia Hungary
4 armour moved from Novgorod to Archangel
9 mech_infantrys moved from Poland to NovgorodPlace Units - Germans
1 bomber placed in Western Germany
3 infantry placed in Western Germany
3 infantry placed in Novgorod
6 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,6,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs





