@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Anhwe
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Americans defend with 1 transport
Japanese win with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
retreated to Anhwe
Chinese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Anhwe to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
2 mech_infantrys moved from Kwangtung to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 infantry placed in Japan
1 battleship placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
5 submarines moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
scramble?
max scramble please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
5 artilleries and 6 infantry moved from Hunan to Kwangsi
1 armour, 2 infantry and 1 mech_infantry moved from Yunnan to French Indo China
Combat - British
British creates battle in territory 98 Sea Zone
Battle in French Indo China
British attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British win, taking 98 Sea Zone from Italians, taking French Indo China from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Kwangsi
British attack with 5 artilleries and 6 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Kwangsi from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
2 armour and 3 mech_infantrys moved from India to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from India to Burma
1 aaGun moved from Hunan to Kwangsi
2 aaGuns moved from Yunnan to French Indo China
1 artillery and 3 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Persia to India
2 bombers moved from Egypt to Norway
4 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
4 infantry moved from Trans-Jordan to Iraq
Place Units - British
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 45 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Tunisia to Algeria
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 armour moved from France to Normandy Bordeaux
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to Algeria
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to France
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 fighters and 2 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
British win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Romania
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 2 armour
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Italians
2 fighters moved from Algeria to 92 Sea Zone
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Novgorod
3 armour moved from Novgorod to Finland
2 armour moved from Germany to Romania
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Romania
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Finland
Germans attack with 4 armour and 1 infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 4 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Romania from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Romania to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Germans
1 armour and 1 mech_infantry placed in Western Germany
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
2 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Novosibirsk to Smolensk
4 armour, 9 artilleries and 22 infantry moved from Bryansk to Western Ukraine
1 artillery and 11 infantry moved from Russia to Smolensk
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 14 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 armour, 9 artilleries and 22 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 armour, 9 artilleries and 21 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Dzavhan to Olgiy
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 infantry and 4 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Siberia to Amur
2 bombers moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Shantung
Combat - Japanese
Battle in Kiangsi
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kiangsi to Japan
1 artillery moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,1,3,5
Japanese collect 23 PUs (10 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
4 artilleries and 3 infantry moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from French Indo China to Kwangtung
2 infantry moved from French Indo China to Siam
1 infantry moved from Shan State to Siam
2 armour moved from Shan State to Siam
1 mech_infantry moved from Shan State to Siam
1 tactical_bomber moved from India to Siam
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 bombers moved from Norway to 92 Sea Zone
3 fighters moved from United Kingdom to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 2 bombers, 3 fighters and 1 submarine
Italians defend with 1 carrier, 2 fighters and 1 transport
British win with 3 fighters remaining. Battle score for attacker is 13
Casualties for British: 2 bombers and 1 submarine
Casualties for Italians: 1 carrier, 2 fighters and 1 transport
Battle in Kiangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
British attack with 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
British attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 6 infantry
British win, taking Kwangtung from Japanese with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Japanese: 6 infantry
Non Combat Move - British
1 tactical_bomber moved from Siam to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Shan State to Hunan
1 aaGun moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from West India to Eastern Persia
3 fighters moved from 92 Sea Zone to Gibraltar
1 battleship moved from 45 Sea Zone to 35 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 cruiser, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Tobruk
Non Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 cruiser and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French win, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
4 armour and 1 infantry moved from Finland to Norway
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 mech_infantry moved from Western Germany to Normandy Bordeaux
5 artilleries, 8 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
4 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Bessarabia to Poland
2 armour moved from Romania to Poland
Combat - Germans
Battle in Norway
Germans attack with 5 armour, 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 1 aaGun, 2 armour, 1 factory_minor, 2 fighters and 2 infantry
Germans win, taking Norway from Americans with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 2 armour and 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 aaGun, 2 armour, 2 fighters and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 infantry and 2 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 2 infantry
French win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Norway to France
1 tactical_bomber moved from Norway to France
Place Units - Germans
1 fighter placed in Western Germany
3 armour placed in Novgorod
2 mech_infantrys placed in Western Germany
2 armour placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Western Ukraine to Slovakia Hungary
Russians take Eastern Poland from Germans
Russians take Slovakia Hungary from Germans
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Non Combat Move - Russians
1 artillery and 14 infantry moved from Smolensk to Belarus
3 armour and 3 mech_infantrys moved from Russia to Belarus
2 armour moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Olgiy to Timguska
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
Place Units - Russians
3 artilleries placed in Ukraine
3 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Kiangsu to Shantung
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
2 bombers moved from Japan to Shantung
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 5 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 5 infantry
Casualties for Japanese: 2 fighters and 3 infantry
Non Combat Move - Japanese
2 bombers moved from Shantung to Japan
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Kiangsu
1 fighter placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 cruiser, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 fighters moved from Gibraltar to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 4 fighters
Italians defend with 1 destroyer and 1 transport
British win with 4 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
4 fighters moved from 96 Sea Zone to Malta
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 infantry and 4 mech_infantrys moved from Egypt to Alexandria
2 mech_infantrys moved from Hunan to Jehol
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yunnan to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
2 armour and 1 mech_infantry moved from Siam to Yunnan
2 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 cruiser, 2 fighters and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
hehe
the United States Pacific Division has checked in for service, hehe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour and 1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from France to Southern France
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry and 4 mech_infantrys
British win with 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Romania
Italians attack with 1 mech_infantry
Russians defend with 1 armour
Russians win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Southern France from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
Turn Complete - French