@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
16L Adam514 (Axis) vs Amon-Sul (Allies) Balanced
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Kwangtung
Japanese take Kwangsi from Chinese
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Shantung
1 fighter moved from Japan to Jehol
2 infantry moved from Kiangsu to Shantung
2 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from French Indo China to Kiangsi
1 bomber moved from French Indo China to Kiangsi
1 armour moved from French Indo China to Kwangtung
1 battleship and 1 destroyer moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 armour and 1 marine
UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 armour and 1 marine remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 aaGun and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 aaGun and 1 infantry
Casualties for Japanese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Manchuria to Amur
1 artillery moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
3 aaGuns moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Kwangtung
2 aaGuns, 1 artillery, 1 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 carriers and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Shantung to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 fighter moved from Yunnan to Kiangsu
2 bombers moved from Kiangsi to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 infantry moved from French Indo China to KwangsiPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Korea
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
Japanese collect 44 PUs (6 lost to blockades); end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 cruiser, 3 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
5 bombers moved from Scotland to 93 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 5 bombers
Italians defend with 1 destroyer
Americans win with 5 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
1 infantry and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
5 bombers moved from 93 Sea Zone to Gibraltar
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 112 Sea Zone to Gibraltar
1 fighter moved from 112 Sea Zone to United Kingdom
1 carrier, 3 destroyers and 4 transports moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
1 cruiser, 1 submarine and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
2 armour, 1 artillery, 3 infantry and 1 marine placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Queensland : 1 bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
Central United States : 2 armour, 1 artillery, 1 factory_major, 3 infantry and 1 marine
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns, 5 bombers, 1 fighter and 3 infantry
United Kingdom : 1 fighter
Anglo Egyptian Sudan : 1 armour, 1 infantry and 1 mech_infantry
Morocco : 1 aaGun
French Equatorial Africa : 1 infantry and 1 mech_infantry
French Central Africa : 1 infantry
Algeria : 1 aaGun and 1 infantry
French West Africa : 1 armour, 2 infantry and 1 mech_infantry
Tunisia : 1 mech_infantry
87 Sea Zone : 3 transports
89 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 2 transports
109 Sea Zone : 1 carrier, 3 destroyers and 4 transports
101 Sea Zone : 1 cruiser, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 1 submarine
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 6 infantry moved from Anhwe to HunanPlace Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,3
Chinese collect 11 PUs (3 lost to blockades); end with 13 PUs totalTerritory Summary for Chinese :
Shantung : 1 artillery and 2 infantry
Kiangsi : 1 artillery and 1 infantry
Hunan : 1 artillery and 13 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 bomber moved from India to Sumatra
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan StateCombat - British
British creates battle in territory 44 Sea Zone
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking 44 Sea Zone from Japanese, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
British win, taking Sumatra from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 fighter moved from Yunnan to India
1 fighter moved from Shan State to India
1 bomber moved from Sumatra to India
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 71 Sea Zone to 75 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 112 Sea Zone to 109 Sea Zone
3 aaGuns and 3 infantry moved from Scotland to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
1 destroyer and 2 fighters placed in 109 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun and 1 artillery
Shan State : 1 aaGun, 1 artillery and 1 infantry
Burma : 2 aaGuns and 3 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
58 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 armour, 1 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
French West Africa : 1 armour and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
80 Sea Zone : 1 submarine
75 Sea Zone : 1 transport
106 Sea Zone : 1 flag
109 Sea Zone : 3 aaGuns, 3 destroyers, 2 fighters, 3 infantry and 1 transport
Eastern Persia : 1 flag -
Going to edit 3 back to China for convoys.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Iraq to CaucasusCombat - Italians
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 artillery and 4 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Iraq to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Russia to PersiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Iraq to CaucasusCombat - Italians
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 artillery and 4 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Iraq to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Russia to PersiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 13 to 16
EDIT: Turning off Edit Mode -
Going to edit 3 back to China for convoys.
I ve missed that. Thought that in BM it is not a problem.
Thanks :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
45 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
62 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Scotland to 109 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
109 Sea Zone : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
3 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
2 bombers moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Nenetsia
2 infantry moved from Archangel to Nenetsia
1 bomber moved from Belarus to Vologda
2 infantry moved from Archangel to Vologda
3 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Nenetsia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to 97 Sea Zone
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Western Ukraine to Rostov
4 armour and 7 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 bomber moved from Vologda to Novgorod
1 bomber moved from Nenetsia to Novgorod
1 bomber moved from Bryansk to Novgorod
2 bombers moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Denmark to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 armour and 4 mech_infantrys moved from Denmark to Germany
1 aaGun moved from Denmark to Western Germany
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Persia to Egypt
4 armour moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Northwest Persia to Persia
1 armour, 1 artillery and 1 infantry moved from Persia to Eastern Persia
1 fighter moved from Western Germany to Egypt
1 bomber moved from Western Germany to Egypt
1 mech_infantry moved from Northwest Persia to Eastern Persia
2 infantry moved from Iraq to PersiaPlace Units - Germans
1 artillery placed in Normandy Bordeaux
1 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Germans undo move 8.
1 mech_infantry placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Egypt: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 bomber moved from Russia to Jehol
4 artilleries and 8 infantry moved from Tambov to Bryansk
1 artillery and 1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 artillery moved from Samara to Vologda
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to VologdaCombat - Russians
Battle in Jehol
Russians attack with 1 bomber and 3 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Jehol from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 4 artilleries and 8 infantry
Germans defend with 3 infantry
Russians win, taking Bryansk from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
2 aaGuns and 24 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Samara to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
1 bomber moved from Jehol to Chahar
2 infantry moved from Anhwe to ChaharPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUsTerritory Summary for Russians :
Jehol : 2 infantry
Manchuria : 1 infantry
Chahar : 1 bomber and 2 infantry
Anhwe : 1 infantry
Kazakhstan : 1 mech_infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Bryansk : 2 aaGuns, 4 artilleries and 32 infantry
Rostov : 1 aaGun, 1 artillery and 2 infantry
Urals : 1 infantry
Russia : 1 airfield, 6 armour, 1 artillery, 1 factory_major and 5 infantry
Vologda : 1 artillery
Volgograd : 2 aaGuns, 1 artillery, 1 factory_minor, 4 infantry and 5 mech_infantrys
Smolensk : 1 artillery
125 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 20 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 41 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Sumatra
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 fighter moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from Kiangsu to Shan State
1 bomber and 1 fighter moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Kiangsu to Shantung
2 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Shantung
1 fighter moved from 19 Sea Zone to ShantungCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
British defend with 1 transport
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Sumatra from UK_Pacific with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Shantung from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from French Indo China to Shan State
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 bomber moved from Shan State to French Indo China
1 armour moved from Kwangtung to French Indo China
2 infantry moved from Korea to Amur
1 fighter moved from Manchuria to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Jehol to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 bomber moved from Kiangsi to French Indo China
1 fighter moved from Kiangsi to French Indo China
1 tactical_bomber moved from Jehol to Kiangsu
1 aaGun moved from Kiangsu to ShantungPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Korea
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 20 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 41 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Sumatra
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 fighter moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from Kiangsu to Shan State
1 bomber and 1 fighter moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Kiangsu to Shantung
2 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Shantung
1 fighter moved from 19 Sea Zone to ShantungCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
British defend with 1 transport
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Sumatra from UK_Pacific with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Shantung from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from French Indo China to Shan State
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 bomber moved from Shan State to French Indo China
1 armour moved from Kwangtung to French Indo China
2 infantry moved from Korea to Amur
1 fighter moved from Manchuria to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Jehol to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 bomber moved from Kiangsi to French Indo China
1 fighter moved from Kiangsi to French Indo China
1 tactical_bomber moved from Jehol to Kiangsu
1 aaGun moved from Kiangsu to ShantungPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Korea
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 aaGun moved from Morocco to Algeria
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 aaGuns, 1 carrier, 3 destroyers, 2 fighters, 5 infantry and 4 transports moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 armour, 1 artillery, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
2 transports moved from 87 Sea Zone to 92 Sea Zone
1 transport moved from 89 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea ZonePlace Units - Americans
3 artilleries, 3 infantry and 1 marine placed in Central United States
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Queensland : 1 bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
42 Sea Zone : 1 submarine
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
21 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
Central United States : 3 artilleries, 1 factory_major, 3 infantry and 1 marine
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns, 6 bombers, 2 fighters and 3 infantry
Anglo Egyptian Sudan : 1 armour, 2 infantry and 2 mech_infantrys
Morocco : 2 armour, 2 artilleries, 4 infantry and 1 marine
French Equatorial Africa : 1 armour, 1 infantry and 1 mech_infantry
Algeria : 2 aaGuns and 2 infantry
Tunisia : 1 infantry
Libya : 1 mech_infantry
93 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 4 destroyers and 7 transports
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 4 transports
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
11 infantry moved from Hunan to YunnanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 1 artillery
Yunnan : 4 artilleries and 11 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 bomber, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 aaGuns and 3 infantry moved from Burma to India
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 75 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 58 Sea Zone to 56 Sea Zone
1 destroyer moved from 40 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from French West Africa to French Central Africa
1 armour moved from French Central Africa to French Equatorial Africa
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 3 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 submarine placed in 71 Sea Zone
1 bomber and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun and 1 artillery
India : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
44 Sea Zone : 1 flag
39 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
56 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Anglo Egyptian Sudan : 1 armour, 1 infantry and 1 mech_infantry
French Equatorial Africa : 1 armour
French Central Africa : 1 infantry
Algeria : 1 aaGun, 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
92 Sea Zone : 3 aaGuns, 3 destroyers, 2 fighters, 3 infantry and 1 transport
72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
71 Sea Zone : 1 submarine and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 armour moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern PersiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 artilleries and 7 infantry moved from Persia to Eastern Persia
1 bomber moved from Persia to Egypt
1 artillery moved from Caucasus to Northwest Persia
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Romania to Bessarabia
1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Italians
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
2 infantry placed in Southern Italy
Italians undo move 3.
2 infantry and 1 mech_infantry placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Italians collect 20 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Japanese win, taking 35 Sea Zone from Japanese with 1 armour remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Queensland to South Australia
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 bomber, 2 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarine and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
92 Sea Zone : 2 infantry