• '19 '18 '17

    @Ozymandiac:

    […]

    Please send my 2 UK fighters to intercept your bombing raid.

    paid off  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
                EDIT: Changing PUs for ANZAC from 26 to 20
                EDIT: Turning off Edit Mode
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                3 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                2 infantry moved from Bessarabia to Romania
                1 infantry moved from Bessarabia to Romania
                4 fighters moved from Greece to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 4 fighters and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Romania from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Romania to Eastern Poland
                5 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
                5 aaGuns, 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Belarus to Karelia
                1 armour moved from Belarus to Karelia
                1 mech_infantry moved from Belarus to Karelia
                2 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                3 artilleries moved from Ukraine to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                2 infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Szechwan to Hopei
                1 mech_infantry moved from Sikang to Hopei
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Volgograd to Sikang
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                Russians undo move 2.
                Russians undo move 1.
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Volgograd
                1 mech_infantry placed in Volgograd
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs

    triplea_37998_Rus10.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Hunan
                1 bomber moved from French Indo China to 44 Sea Zone
                1 bomber moved from French Indo China to Anhwe
                1 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 fighter moved from Japan to 33 Sea Zone
                1 tactical_bomber moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from Malaya to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 44 Sea Zone to French Indo China
                2 armour and 6 mech_infantrys moved from Yunnan to India
                2 mech_infantrys moved from Malaya to Yunnan
                1 tactical_bomber moved from Hunan to India
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to India
                1 fighter and 1 tactical_bomber moved from Kweichow to India
                1 bomber moved from Anhwe to French Indo China
                1 armour and 2 mech_infantrys moved from Chahar to Manchuria
                1 infantry moved from British Columbia to Alaska

    Place Units - Japanese
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 fighter placed in Japan
                1 infantry placed in Japan
                1 infantry placed in Japan
                2 infantry and 1 mech_infantry placed in Malaya
                1 infantry placed in India
                2 mech_infantrys placed in Kiangsu
                1 submarine placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,4,6,1,1,3,2,1,6,1
                Japanese collect 35 PUs (15 lost to blockades); end with 35 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_37998_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Gibraltar to Southern France
                3 fighters moved from Greece to Southern France
                2 fighters moved from 105 Sea Zone to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                4 fighters and 2 tactical_bombers moved from 17 Sea Zone to Kiangsu
                4 infantry moved from Normandy Bordeaux to Southern France

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 factory_minor and 2 mech_infantrys
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Southern France
                    Americans attack with 7 fighters and 6 infantry
                    Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Americans win, taking Southern France from Italians with 7 fighters and 4 infantry remaining. Battle score for attacker is 20
                    Casualties for Italians: 2 artilleries and 6 infantry
                    Casualties for Americans: 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 fighters moved from Southern France to 105 Sea Zone
                3 fighters moved from Southern France to Normandy Bordeaux
                2 aaGuns and 4 infantry moved from Gibraltar to 91 Sea Zone
                2 aaGuns, 4 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
                2 aaGuns and 4 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 fighter moved from Eastern United States to 105 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
                3 carriers moved from 17 Sea Zone to 19 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                2 submarines moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 31 Sea Zone to 22 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 25 Sea Zone to 6 Sea Zone
                4 submarines moved from 6 Sea Zone to 20 Sea Zone
                4 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 7 Sea Zone to 19 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 bomber and 1 tactical_bomber placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                Americans undo move 6.
                1 submarine placed in 10 Sea Zone
                Americans undo move 6.
                1 destroyer placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_37998_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                6 infantry moved from Hopei to Kweichow
                1 fighter moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kiangsu

    Place Units - Chinese
                3 infantry placed in Kiangsu
                Chinese undo move 1.
                3 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total

    triplea_37998_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 105 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 infantry moved from Albania to Yugoslavia
                      British take Yugoslavia from Germans
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Alexandria
                      British take Alexandria from Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      British take 97 Sea Zone from Italians
                1 artillery and 4 infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Scotland
                    British attack with 1 artillery and 4 infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking Scotland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Italians defend with 1 submarine
                    British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    retreated to 119 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 fighter moved from 111 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Normandy Bordeaux to Greece
                1 fighter moved from Greece to Persia
                2 armour and 2 mech_infantrys moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
                2 fighters moved from Persia to Eastern Persia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                British collect 36 PUs; end with 37 PUs total

    Turn Complete - UK_Pacific

    triplea_37998_UK_10.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from France to Southern France
                2 mech_infantrys moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 armour and 4 mech_infantrys moved from Slovakia Hungary to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 armour and 4 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Yugoslavia from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 4 infantry
                    Italians win, taking Southern France from Americans with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Americans: 4 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                1 aaGun, 1 artillery and 6 infantry moved from Slovakia Hungary to Germany
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from Southern France to Holland Belgium

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    triplea_37998_Ita10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 39 Sea Zone

    triplea_37998_ANZ10.tsvg


  • You may scramble around India (no point in not scrambling I guess)

  • '19 '18 '17

    @Ozymandiac:

    You may scramble around India (no point in not scrambling I guess)

    yes, scramble 2 fighters + 1tac please  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 39 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 36 Sea Zone
                Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
                Battle in 39 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 39 Sea Zone back to originating territory: India
                Moving scrambled unit from 39 Sea Zone back to originating territory: India
                Moving scrambled unit from 39 Sea Zone back to originating territory: India

    Non Combat Move - ANZAC
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to Sumatra
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_37998_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 fighter moved from Greece to Eastern Persia

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_37998_Fre10.tsvg

  • '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser and 6 submarines moved from 110 Sea Zone to 105 Sea Zone
                3 fighters moved from Holland Belgium to 105 Sea Zone
                2 bombers moved from Western Germany to 105 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 105 Sea Zone
                1 artillery moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    triplea_37998_Ger11.tsvg

  • '19 '18 '17

    There is also a larger naval battle going on in 105.

    I would like to roll this on the forum, simply to have better control over what happens.

    I heard triplea is not so trustworthy concerning large naval battles  :roll:

  • '19 '18 '17

    The Battle of the bay of biscay:

    In the dark grey corner: Germany

    6 submarines
    1 cruiser
    3 fighers
    1 tac bomber
    2 strat bomber

    In the green/yellow corner: US and UK

    3 US carrier
    1 US cruiser
    5 US fighters
    2 UK destroyer

    7 US transports
    3 UK transports

  • '19 '18 '17

    testroll with 5 dices:

    DiceRolling 5:
    (1, 3, 4, 4, 5)

  • '19 '18 '17

    Okay first round attacker:

    6x submarines (no surprise strike; hit on 2; can only hit ships):
    DiceRolling 6:
    (1, 2, 3, 6, 6, 6)

    1x cruiser, 3xfighters (hit on 3; can hit everything):
    DiceRolling 4:
    (1, 2, 3, 4)

    1x tac, 2strat (hit on 4; can hit everything):
    DiceRolling 3:
    (1, 2, 4)

  • '19 '18 '17

    Germany made in the first round

    2 hits on your ships

    6 hits on whatever you want (except transports)

    What is your casualty choice?


    If you want to roll your own dice: link
    Or you can simply tell me your casualties :)

    regards

  • '19 '18 '17

    @Koala:

    I would like to roll this on the forum, simply to have better control over what happens.

    I heard triplea is not so trustworthy concerning large naval battles  :roll:

    A bit of additional explanation:

    For example in triplea submarines shoot first even though they have no surprise strike (because of defending detroyers). The result is, that the defender has to choose casualties from the attacking submarines before the rest of the attacking units shoot. This is a real disadvantage for the defender. Normally the defender knows how many hits the attacker scored before choosing anything.

    And I’m sure there are more things not really with the rulebook in triplea.

    regards  :-)


  • Hm din’t prepare properly for this battle.

    I’m a bit unsure about the following situation. What happens if I theoretically sacrifice my ships (during the combat rounds 1-2), so that the battle is between:
    Me: only transports + planes
    You: 1 or more subs + cruiser + planes

    Will your subs fire at transports while there’s still a surface battle going on between our planes (and your cruiser)? And if I win this surface/air battle, would that mean I have won the entire battle forcing you to retreat (even though several subs survived)? Because I’m trying to figure out how to save my transports but this battle is giving me a headache :-D

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