Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by French to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by French to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover War Bonds
Activate Technology - Germans
Germans activating War Bonds
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 techTokens; 6 PUs;
Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to airfield owned by British
Rockets in Western Germany roll: 6
Rocket attack in Scotland does 1 damage to airfield owned by British
Rockets in France roll: 1
1 artillery and 2 infantry moved from Poland to Slovakia Hungary
12 artilleries and 5 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 artilleries moved from Germany to Greater Southern Germany
1 infantry moved from France to Southern France
Germans take Southern France from British
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Greater Southern Germany
1 artillery and 2 mech_infantrys moved from Rostov to Caucasus
6 armour and 6 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour; French defend with 2 infantry
retreated to Normandy Bordeaux
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 artilleries and 1 fighter
British defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 12 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 12 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery
Germans win, taking Slovakia Hungary from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Caucasus
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Greater Southern Germany to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 41 PUs total
Germans collect 2 PUs from War Bonds; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x airfield; Remaining resources: 50 PUs;
Russians buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Rocket attack in Western Germany does 5 damage to factory_minor owned by Germans
Rockets in Novgorod roll: 5
Rocket attack in Volgograd does 3 damage to factory_minor owned by Germans
Rockets in Russia roll: 3
5 artilleries and 4 infantry moved from Belarus to Baltic States
2 fighters, 3 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
4 armour and 4 mech_infantrys moved from Bryansk to Baltic States
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Romania to Northern Italy
Russians take Northern Italy from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
4 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 armour and 1 infantry
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Baltic States
Russians attack with 4 armour, 5 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 12 artilleries and 4 infantry
Russians win, taking Baltic States from Germans with 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 12 artilleries and 4 infantry
Casualties for Russians: 4 artilleries, 7 infantry and 4 mech_infantrys
Non Combat Move - Russians
1 aaGun and 12 artilleries moved from Bryansk to Western Ukraine
1 armour moved from Finland to Novgorod
1 aaGun moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
1 mech_infantry moved from Russia to Samara
4 armour moved from Russia to Western Ukraine
Place Units - Russians
1 armour and 3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 42 PUs; end with 42 PUs total
Russians collect 4 PUs from War Bonds; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 6 PUs; 0 techTokens;
Combat Move - Japanese
Rocket attack in French Indo China does 1 damage to factory_minor owned by UK_Pacific
Rockets in Philippines roll: 1
Rocket attack in Guam does 5 damage to airfield owned by Americans
Rockets in Japan roll: 5
1 fighter and 1 tactical_bomber moved from Marianas to 16 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Manchuria
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 4 infantry
Russians win, taking Manchuria from Chinese with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
2 fighters owned by the Japanese retreated
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Marianas to Kiangsu
1 fighter moved from Korea to Kiangsu
1 aaGun and 1 infantry moved from Hopei to Chahar
1 fighter moved from Korea to Kiangsu
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 29 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 3x airfield, 3x airfield; Remaining resources: 79 PUs; 0 techTokens;
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
Non Combat Move - Americans
2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Gibraltar
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
3 bombers moved from Western United States to Gibraltar
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Tsinghai to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - British
British spend 30 on tech rolls
Purchase Units - British
British buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 6 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 units repaired.
1 artillery moved from Egypt to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
1 battleship, 2 carriers and 2 destroyers moved from 98 Sea Zone to 96 Sea Zone
1 battleship, 2 carriers and 2 destroyers moved from 96 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 95 Sea Zone
Combat - British
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Italians win with 3 artilleries and 2 fighters remaining. Battle score for attacker is -26
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 4 aaGuns and 4 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
2 fighters moved from Persia to Northern Italy
2 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
1 armour moved from Kiangsi to Anhwe
4 infantry moved from Yunnan to Kwangsi
3 aaGuns moved from Burma to India
Place Units - British
1 destroyer placed in 81 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 44 PUs total
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Eastern Poland to Romania
Germans take Romania from Russians
1 infantry moved from Western Germany to Greater Southern Germany
Germans take Greater Southern Germany from British
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 4 PUs; end with 4 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
I’m conceding this game.
I can’t see how any of the axis can do anything good from here.
ok cheers.