I’m both busy and not emotionally ready too do the next turn.
Blackskull (Axis) vs Geograph (Allies + Bomber) - 1942.2
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 13 Sea Zone to 17 Sea Zone
1 bomber moved from India to 17 Sea Zone
1 fighter moved from Caucasus to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 fighter owned by the Americans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 battleship and 1 transport
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 17 Sea Zone to Egypt
1 bomber moved from 17 Sea Zone to India
1 infantry moved from Caucasus to West Russia
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
2 fighters moved from Eastern United States to 13 Sea Zone
1 aaGun and 2 infantry moved from Western United States to Central United States
1 infantry moved from Western Canada to Alaska
1 submarine moved from 56 Sea Zone to 64 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 52 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to AlaskaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 fighter placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
13 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
64 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
Alaska : 2 infantry
Central United States : 1 aaGun and 3 infantry
Eastern Canada : 1 infantry
Eastern United States : 1 aaGun, 1 artillery and 1 factory
Egypt : 1 fighter
India : 1 bomber
Morocco : 1 armour and 1 infantry
Wake Island : 1 flag
West Russia : 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 18 / 27
Germans : 42 / 46
British : 30 / 31
Japanese : 40 / 40
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Belorussia
1 infantry moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Russia to Archangel
1 artillery and 3 infantry moved from West Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Kazakh S.S.R.
1 artillery moved from West Russia to ArchangelCombat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 factory and 4 infantry
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Karelia S.S.R., round 2 : 0/5 hits
Germans roll dice for 4 infantry in Karelia S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Karelia S.S.R., round 3 : 1/5 hits
Germans roll dice for 4 infantry in Karelia S.S.R., round 3 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia S.S.R., round 4 : 2/3 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 4 : 0/3 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia S.S.R., round 5 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 bomber moved from Karelia S.S.R. to West Russia
1 fighter moved from Kazakh S.S.R. to West Russia
1 artillery and 11 infantry moved from Caucasus to West Russia
3 infantry moved from Russia to West Russia
1 infantry moved from West Russia to Archangel
1 aaGun moved from West Russia to Archangel
1 armour moved from West Russia to ArchangelPlace Units - Russians
2 artilleries and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 armour
EDIT: Adding units owned by Russians to Russia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Archangel : 1 aaGun, 1 artillery and 2 infantry
Belorussia : 1 flag, 1 infantry
Caucasus : 1 factory
Karelia S.S.R. : 1 artillery and 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 1 armour, 2 artilleries, 1 factory and 5 infantry
West Russia : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 2 fighters and 18 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 37 / 46
British : 30 / 31
Japanese : 38 / 40
Americans : 38 / 38 -
This turn ended the glorious existance of the german Marine :evil:
I moved one russian armor in edit mode.
Usually it is allowed to do some non combat movement even if you have already finished your move - until your opponent started his move.
If you don’t agree with this, feel free to edit the armor back! -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Libya to Egypt
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Persia
1 fighter moved from Ukraine S.S.R. to Persia
1 fighter moved from Ukraine S.S.R. to Persia
1 bomber moved from Ukraine S.S.R. to 34 Sea Zone
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
1 artillery moved from Poland to Belorussia
1 fighter moved from Ukraine S.S.R. to Belorussia
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 bomber moved from Germany to RussiaCombat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry; Americans defend with 1 fighter
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 2/2 hits
2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 fighter
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 34 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Russia to Ukraine S.S.R.
2 fighters moved from Persia to Ukraine S.S.R.
3 artilleries moved from Poland to Ukraine S.S.R.
4 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 armour moved from Italy to Poland
1 infantry moved from Italy to Germany
1 bomber moved from 34 Sea Zone to Ukraine S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Ukraine S.S.R. to CaucasusPlace Units - Germans
2 armour, 4 artilleries and 4 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans :
Baltic States : 1 aaGun, 1 artillery and 1 infantry
Belorussia : 1 artillery and 1 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
Egypt : 1 flag, 1 armour and 1 artillery
Finland : 2 infantry
Germany : 2 armour, 4 artilleries, 1 factory and 5 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 1 infantry
Persia : 1 flag, 1 infantry
Poland : 1 armour, 1 artillery and 2 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 2 aaGuns, 9 armour, 9 artilleries, 2 bombers, 4 fighters and 8 infantryProduction/PUs Summary :
Russians : 17 / 25
Germans : 48 / 48
British : 27 / 31
Japanese : 38 / 40
Americans : 38 / 38 -
Very well played - by both the British who caught the Germans off-guard and the US who finished the kill :-o
-
I agree - as long as I havent rolled any dice you can make all the non-combat movement you want
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 28 PUs;
British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
1 armour moved from Morocco to Libya
British take Algeria from Germans
British take Libya from Germans
1 infantry moved from Morocco to Algeria
2 infantry moved from India to Burma
4 fighters moved from India to Burma
1 infantry moved from India to Persia
1 bomber and 1 fighter moved from India to Persia
2 fighters moved from West Russia to PersiaCombat - British
Battle in Persia
British attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 3 fighters and 1 infantry in Persia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery
British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
4 fighters moved from Burma to India
1 bomber and 3 fighters moved from Persia to India
2 fighters moved from United Kingdom to West Russia
2 infantry moved from Wake Island to 52 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 carrier and 1 cruiser moved from 25 Sea Zone to 41 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in India
1 transport placed in 8 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs totalTerritory Summary for British :
8 Sea Zone : 2 transports
41 Sea Zone : 1 carrier and 1 cruiser
64 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Alaska : 2 infantry
Algeria : 1 flag, 1 infantry
Burma : 2 infantry
Eastern Australia : 2 infantry
France : 1 flag, 1 infantry
India : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 7 fighters and 3 infantry
Libya : 1 flag, 1 armour
Morocco : 1 flag
Persia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
West Russia : 2 fightersProduction/PUs Summary :
Russians : 17 / 25
Germans : 39 / 48
British : 37 / 38
Japanese : 37 / 40
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 artillery moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Yunnan to Kazakh S.S.R.
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
4 fighters moved from 61 Sea Zone to Burma
1 bomber moved from Yunnan to RussiaCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 : 2/6 hits
British roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to Yunnan
2 fighters moved from Kazakh S.S.R. to Yunnan
4 fighters moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Manchuria to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
3 transports moved from 61 Sea Zone to 62 Sea Zone
2 artilleries moved from Japan to 62 Sea Zone
1 aaGun moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Yunnan
2 artilleries moved from 61 Sea Zone to Yunnan
1 aaGun moved from 61 Sea Zone to Yunnan
1 fighter moved from Japan to Yunnan
4 fighters moved from Yunnan to 61 Sea ZonePlace Units - Japanese
1 armour, 2 artilleries, 1 bomber and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 44 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters and 4 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag, 1 artillery
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag
Iwo Jima : 1 infantry
Japan : 1 armour, 2 artilleries, 1 bomber, 1 factory and 4 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag
Okinawa : 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour and 1 infantry
Vologda : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Yunnan : 1 flag, 2 aaGuns, 5 artilleries, 1 bomber, 3 fighters and 7 infantryProduction/PUs Summary :
Russians : 13 / 25
Germans : 39 / 48
British : 36 / 38
Japanese : 42 / 44
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Morocco to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from GermansCombat - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 13 Sea Zone to 8 Sea Zone
2 fighters moved from 8 Sea Zone to Iceland
1 fighter moved from 11 Sea Zone to 8 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 armour moved from Morocco to Algeria
1 infantry moved from West Russia to Russia
2 infantry moved from Alaska to 64 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 64 Sea Zone to 52 Sea ZonePlace Units - Americans
2 transports placed in 11 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
11 Sea Zone : 2 transports
52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport
64 Sea Zone : 1 submarine
Algeria : 1 armour
Central United States : 1 aaGun and 2 infantry
Eastern Canada : 1 aaGun, 1 artillery and 2 infantry
Eastern United States : 1 artillery, 1 factory, 1 fighter and 3 infantry
Iceland : 2 fighters
India : 1 bomber
Northwestern Europe : 1 flag, 1 infantry
Russia : 1 infantry
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 13 / 25
Germans : 37 / 48
British : 36 / 38
Japanese : 42 / 44
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 18 PUs;
Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Caucasus
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Vologda
2 infantry moved from Russia to Vologda
2 fighters moved from West Russia to Caucasus
1 bomber moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery, 1 factory and 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Vologda, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Vologda, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 bomber moved from Karelia S.S.R. to Russia
1 aaGun and 1 infantry moved from Archangel to Russia
1 aaGun, 2 armour, 1 artillery and 17 infantry moved from West Russia to Russia
2 fighters moved from Caucasus to IndiaPlace Units - Russians
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Caucasus : 1 artillery and 1 factory
India : 2 fighters
Karelia S.S.R. : 1 artillery and 1 factory
Russia : 2 aaGuns, 2 armour, 6 artilleries, 1 bomber, 1 factory and 23 infantry
Vologda : 1 armour and 2 infantry
West Russia : 1 flagProduction/PUs Summary :
Russians : 22 / 22
Germans : 31 / 48
British : 36 / 38
Japanese : 39 / 44
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Italy to France
1 artillery moved from Egypt to Libya
1 bomber moved from Ukraine S.S.R. to Libya
1 artillery moved from Germany to France
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
1 artillery moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to Northwestern Europe
1 fighter moved from Ukraine S.S.R. to France
1 infantry moved from Ukraine S.S.R. to West Russia
2 fighters moved from Ukraine S.S.R. to West Russia
7 infantry moved from Ukraine S.S.R. to Caucasus
9 artilleries moved from Ukraine S.S.R. to Caucasus
9 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Poland to Caucasus
1 armour moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
2 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 bomber moved from Ukraine S.S.R. to RussiaCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Northwestern Europe, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in France
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 3/4 hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the British lost in France
Germans win, taking France from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 fighters
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in West Russia, round 2 : 1/5 hits
Russians roll dice for 2 fighters in West Russia, round 2 : 2/2 hits
1 fighter owned by the British and 2 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 artillery and 2 fighters in West Russia, round 3 : 0/3 hits
Russians roll dice for 1 fighter in West Russia, round 3 : 1/1 hits
1 artillery owned by the Germans lost in West Russia
retreated to West Russia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 fighter
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 1/6 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Libya
Germans attack with 1 artillery and 1 bomber
British defend with 1 armour
Germans roll dice for 1 artillery and 1 bomber in Libya, round 2 : 1/2 hits
British roll dice for 1 armour in Libya, round 2 : 0/1 hits
1 armour owned by the British lost in Libya
Germans win, taking Libya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 10 armour, 9 artilleries and 7 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 10 armour, 9 artilleries and 7 infantry in Caucasus, round 2 : 13/26 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour, 9 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.Non Combat Move - Germans
1 fighter moved from France to Germany
1 fighter moved from Northwestern Europe to Germany
1 aaGun moved from Baltic States to Karelia S.S.R.
2 aaGuns moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Poland to Ukraine S.S.R.
2 infantry moved from Poland to Ukraine S.S.R.
2 fighters moved from West Russia to Ukraine S.S.R.
1 bomber moved from Russia to Germany
4 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 bomber moved from Libya to Germany
2 fighters moved from Ukraine S.S.R. to PolandPlace Units - Germans
4 armour, 3 artilleries and 3 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
Anglo-Egyptian Sudan : 1 flag
Belgian Congo : 1 flag, 1 armour
Caucasus : 1 flag, 2 aaGuns, 10 armour, 9 artilleries, 1 factory and 6 infantry
Egypt : 1 flag
France : 1 artillery and 2 infantry
Germany : 4 armour, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 3 infantry
Italy : 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Libya : 1 artillery
Northwestern Europe : 1 artillery
Poland : 2 artilleries, 2 fighters and 4 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 16 / 22
Germans : 47 / 47
British : 28 / 38
Japanese : 39 / 44
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
1 infantry moved from Algeria to Libya
1 bomber moved from India to Libya
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
2 infantry moved from India to Burma
7 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 7 fighters and 2 infantry
Japanese defend with 1 artillery
British roll dice for 7 fighters and 2 infantry in Burma, round 2 : 2/9 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in France
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 1 armour, 1 artillery and 1 fighter in France, round 3 : 0/3 hits
Germans roll dice for 1 artillery in France, round 3 : 1/1 hits
1 artillery owned by the British lost in France
British roll dice for 1 armour and 1 fighter in France, round 4 : 0/2 hits
Germans roll dice for 1 artillery in France, round 4 : 0/1 hits
British roll dice for 1 armour and 1 fighter in France, round 5 : 1/2 hits
Germans roll dice for 1 artillery in France, round 5 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Germans lost in France
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Libya
British attack with 1 bomber and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 bomber and 1 infantry in Libya, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Libya, round 2 : 1/1 hits
1 infantry owned by the British lost in Libya
retreated to Libya
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Libya to Morocco
1 fighter moved from France to 8 Sea Zone
1 fighter moved from West Russia to India
7 fighters moved from Burma to India
2 infantry moved from Alaska to 64 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 64 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 carrier and 1 cruiser moved from 41 Sea Zone to 53 Sea ZonePlace Units - British
1 artillery and 3 infantry placed in United Kingdom
1 carrier placed in 8 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 30 PUs; end with 32 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 1 fighter and 2 transports
52 Sea Zone : 1 cruiser, 1 submarine and 1 transport
53 Sea Zone : 1 carrier and 1 cruiser
Algeria : 1 flag
Burma : 1 infantry
Eastern Australia : 2 infantry
India : 1 aaGun, 1 artillery, 1 factory, 8 fighters and 4 infantry
Morocco : 1 flag, 1 bomber
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Wake Island : 2 infantryProduction/PUs Summary :
Russians : 16 / 22
Germans : 46 / 47
British : 30 / 32
Japanese : 38 / 44
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
3 fighters moved from Yunnan to Burma
1 fighter moved from 61 Sea Zone to Burma
1 fighter moved from 61 Sea Zone to Burma
1 armour and 1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Caucasus
1 bomber moved from Yunnan to Russia
1 bomber moved from Japan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 1 infantry in Burma, round 2 : 7/8 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.Non Combat Move - Japanese
3 fighters moved from Burma to Caucasus
2 fighters moved from 61 Sea Zone to Caucasus
2 fighters moved from Burma to 61 Sea Zone
1 bomber moved from Burma to Yunnan
1 bomber moved from Russia to Yunnan
4 transports moved from 61 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
2 artilleries moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 2 artilleries, 4 infantry and 4 transports moved from 62 Sea Zone to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Yunnan
2 artilleries moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yakut S.S.R. to Sinkiang
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.Place Units - Japanese
1 armour, 3 artilleries, 2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 2 fighters and 4 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 artillery and 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 armour and 5 fighters
East Indies : 2 infantry
Evenki National Okrug : 1 flag
Iwo Jima : 1 infantry
Japan : 1 armour, 3 artilleries, 1 factory, 2 fighters and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 armour
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery
Yunnan : 1 flag, 2 aaGuns, 1 armour, 6 artilleries, 2 bombers and 9 infantryProduction/PUs Summary :
Russians : 14 / 22
Germans : 46 / 47
British : 29 / 32
Japanese : 41 / 41
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
Americans take France from Germans
1 armour moved from Algeria to Libya
1 bomber moved from India to Libya
1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 52 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea
2 fighters moved from 49 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
Americans attack with 1 armour and 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Libya, round 2 : 2/2 hits
Germans roll dice for 1 artillery in Libya, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Libya
Americans win, taking Libya from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 bomber moved from Libya to Morocco
1 carrier and 1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
1 destroyer moved from 8 Sea Zone to 13 Sea Zone
2 fighters moved from Iceland to 8 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 3 infantry moved from 13 Sea Zone to Morocco
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 52 Sea Zone to 48 Sea Zone
2 submarines moved from 52 Sea Zone to 49 Sea Zone
1 submarine moved from 64 Sea Zone to 52 Sea Zone
2 fighters moved from New Guinea to 49 Sea ZonePlace Units - Americans
1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 47 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
13 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
48 Sea Zone : 1 destroyer
49 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 2 submarines and 1 transport
52 Sea Zone : 1 submarine
Central United States : 1 aaGun and 2 infantry
Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
Eastern United States : 1 artillery, 1 factory, 2 fighters and 3 infantry
France : 1 flag, 1 infantry
Libya : 1 flag, 1 armour
Morocco : 1 artillery, 1 bomber and 3 infantry
New Guinea : 1 flag, 2 infantry
Russia : 1 infantry
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 14 / 22
Germans : 39 / 47
British : 29 / 32
Japanese : 40 / 41
Americans : 46 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from India to Kazakh S.S.R.
1 bomber moved from Russia to Kazakh S.S.R.
1 infantry moved from Vologda to Evenki National Okrug
Russians take Evenki National Okrug from JapaneseCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 bomber and 2 fighters moved from Kazakh S.S.R. to Russia
1 armour and 1 infantry moved from Vologda to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 17 PUs totalTerritory Summary for Russians :
Evenki National Okrug : 1 infantry
Russia : 2 aaGuns, 3 armour, 6 artilleries, 1 bomber, 1 factory, 2 fighters and 27 infantry
West Russia : 1 flagProduction/PUs Summary :
Russians : 15 / 17
Germans : 39 / 47
British : 29 / 32
Japanese : 39 / 41
Americans : 46 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belgian Congo to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Rhodesia
Germans take Rhodesia from British
2 armour moved from Karelia S.S.R. to West Russia
Germans take West Russia from Russians
2 armour moved from West Russia to Caucasus
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 infantry moved from Italy to France
1 artillery moved from Northwestern Europe to France
2 fighters moved from Germany to France
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Persia to Trans-Jordan
1 bomber moved from Germany to Trans-Jordan
1 bomber moved from Germany to RussiaCombat - Germans
Battle in France
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 2/4 hits
Americans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in France
Germans win, taking France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour and 1 bomber
British defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Trans-Jordan, round 2 : 2/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Trans-Jordan
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.Non Combat Move - Germans
1 bomber moved from Russia to Caucasus
2 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
2 artilleries moved from Poland to Ukraine S.S.R.
4 infantry moved from Poland to Ukraine S.S.R.
2 fighters moved from Poland to Caucasus
4 armour moved from Germany to Ukraine S.S.R.
2 fighters moved from France to Ukraine S.S.R.
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 bomber moved from Trans-Jordan to CaucasusPlace Units - Germans
1 artillery and 3 infantry placed in Caucasus
2 armour placed in Karelia S.S.R.
2 armour, 1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs totalTerritory Summary for Germans :
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Baltic States : 1 artillery and 1 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 2 aaGuns, 11 armour, 11 artilleries, 2 bombers, 1 factory, 2 fighters and 11 infantry
Egypt : 1 flag
France : 1 artillery and 1 infantry
Germany : 2 armour, 3 artilleries, 1 factory and 4 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour and 1 factory
Persia : 1 flag
Rhodesia : 1 flag, 1 armour
Ukraine S.S.R. : 4 armour, 2 artilleries, 2 fighters and 4 infantry
Union of South Africa : 1 flag
West Russia : 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 12 / 17
Germans : 52 / 52
British : 25 / 32
Japanese : 39 / 41
Americans : 40 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Finland
British take Finland from Germans
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 bomber moved from Morocco to France
1 infantry moved from India to Persia
British take Persia from Germans
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in France
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in France, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 1 artillery, 1 bomber and 1 fighter in France, round 3 : 2/3 hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 carrier and 1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from France to 3 Sea Zone
1 bomber moved from France to Algeria
2 fighters moved from Burma to 49 Sea Zone
6 fighters moved from India to Russia
2 infantry moved from Wake Island to 52 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea
1 carrier and 1 cruiser moved from 53 Sea Zone to 49 Sea ZonePlace Units - British
1 transport placed in 8 Sea Zone
1 artillery and 4 infantry placed in United Kingdom
3 infantry placed in IndiaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
3 Sea Zone : 1 carrier, 1 fighter and 1 transport
8 Sea Zone : 2 transports
49 Sea Zone : 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport
Algeria : 1 flag, 1 bomber
Burma : 1 artillery and 1 infantry
Eastern Australia : 2 infantry
Finland : 1 flag, 1 infantry
France : 1 flag, 1 artillery
India : 1 aaGun, 1 factory and 5 infantry
Morocco : 1 flag
New Guinea : 2 infantry
Persia : 1 infantry
Russia : 6 fighters
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 5 infantryProduction/PUs Summary :
Russians : 12 / 17
Germans : 44 / 52
British : 34 / 34
Japanese : 38 / 41
Americans : 40 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from Japan to 48 Sea Zone
2 fighters moved from 61 Sea Zone to 48 Sea Zone
4 artilleries moved from Yunnan to 61 Sea Zone
4 infantry moved from Yunnan to 61 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 61 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to India
4 artilleries moved from 35 Sea Zone to India
1 armour moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
4 fighters moved from Caucasus to India
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 bomber moved from Yunnan to Evenki National Okrug
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to BurmaCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters in 48 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Persia
Japanese attack with 1 armour and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Evenki National Okrug
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Evenki National Okrug, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenki National Okrug
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Burma
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Burma, round 2 : 3/5 hits
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 4 artilleries, 4 fighters and 4 infantry
British defend with 1 aaGun, 1 factory and 5 infantry
AA fire in India : 0/3 hits
Japanese roll dice for 4 artilleries, 4 fighters and 4 infantry in India, round 2 : 3/12 hits
British roll dice for 1 aaGun and 5 infantry in India, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 4 artilleries, 4 fighters and 3 infantry in India, round 3 : 3/11 hits
British roll dice for 3 infantry in India, round 3 : 3/3 hits
3 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese win, taking India from British with 4 artilleries and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 5 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Japanese
2 battleships, 2 carriers and 2 destroyers moved from 61 Sea Zone to 36 Sea Zone
4 fighters moved from India to 36 Sea Zone
1 aaGun moved from Yunnan to Burma
1 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Persia to Kwangtung
1 aaGun moved from Yunnan to Kwangtung
3 infantry moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Anhwei
1 bomber moved from Burma to Anhwei
1 bomber moved from Evenki National Okrug to Anhwei
1 fighter moved from 48 Sea Zone to 62 Sea Zone
1 fighter moved from 48 Sea Zone to 62 Sea Zone
1 fighter moved from 48 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
1 aaGun, 1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 4 transports
36 Sea Zone : 2 battleships, 2 carriers, 2 destroyers and 4 fighters
62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag, 1 armour and 2 bombers
Borneo : 1 infantry
Burma : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
India : 1 flag, 4 artilleries and 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 4 artilleries, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 1 aaGun, 1 fighter and 3 infantry
Novosibirsk : 1 flag
Okinawa : 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Vologda : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 9 / 17
Germans : 44 / 52
British : 30 / 34
Japanese : 45 / 45
Americans : 40 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from New Guinea to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
1 armour moved from Libya to Egypt
British take Egypt from Germans
1 infantry moved from Morocco to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 bomber moved from Morocco to CaucasusCombat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Caucasus causes 1 damage total.Non Combat Move - Americans
1 bomber moved from Caucasus to Russia
1 fighter moved from 3 Sea Zone to Russia
2 fighters moved from 8 Sea Zone to Iceland
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 13 Sea Zone to 3 Sea Zone
1 armour moved from Egypt to Libya
1 artillery and 2 infantry moved from Morocco to Algeria
1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 49 Sea Zone to 52 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 13 Sea Zone to 10 Sea Zone
1 carrier and 2 destroyers moved from 13 Sea Zone to 8 Sea Zone
2 fighters moved from Eastern United States to 8 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to Eastern Canada
1 aaGun and 2 infantry moved from Central United States to Eastern Canada
1 cruiser moved from 8 Sea Zone to 3 Sea ZonePlace Units - Americans
1 transport placed in 11 Sea Zone
1 artillery, 1 fighter and 4 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
8 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 1 transport
10 Sea Zone : 3 transports
11 Sea Zone : 1 transport
48 Sea Zone : 1 transport
52 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 3 submarines
56 Sea Zone : 1 transport
Algeria : 1 artillery and 2 infantry
Eastern Canada : 2 aaGuns, 1 artillery and 5 infantry
Eastern United States : 1 artillery, 1 factory, 1 fighter and 4 infantry
Iceland : 2 fighters
Libya : 1 flag, 1 armour
New Guinea : 1 flag, 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Philippine Islands : 1 flag, 1 infantry
Russia : 1 bomber, 1 fighter and 1 infantry
Wake Island : 1 flag
Western United States : 1 artillery, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 9 / 17
Germans : 38 / 52
British : 32 / 34
Japanese : 42 / 45
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 15 PUs;
Russians buy 4 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to West Russia
2 infantry moved from Russia to Archangel
2 fighters moved from Russia to West Russia
1 bomber moved from Russia to Archangel
1 armour and 2 infantry moved from Russia to Vologda
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 3 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Vologda, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
2 fighters moved from West Russia to Russia
1 bomber moved from Archangel to Russia
1 armour moved from Novosibirsk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 18 PUs totalTerritory Summary for Russians :
Archangel : 2 infantry
Russia : 2 aaGuns, 2 armour, 5 artilleries, 1 bomber, 1 factory, 2 fighters and 26 infantry
Vologda : 1 armour and 2 infantry
West Russia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 15 / 18
Germans : 35 / 52
British : 32 / 34
Japanese : 39 / 45
Americans : 47 / 47