@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Sikang to Kweichow
2 infantry moved from Sikang to Szechwan
2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
1 bomber moved from Russia to Kweichow
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Szechwan
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians win, taking Szechwan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kweichow
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Amur to Korea
6 infantry moved from Timguska to Kansu
1 infantry moved from Ukraine to Western Ukraine
4 aaGuns, 4 artilleries and 24 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Kweichow to Tsinghai
2 fighters and 1 tactical_bomber moved from Szechwan to Tsinghai
1 armour and 4 mech_infantrys moved from Sikang to Tsinghai
3 mech_infantrys moved from Volgograd to Tsinghai
2 fighters and 1 tactical_bomber moved from Tsinghai to Novosibirsk
Place Units - Russians
1 infantry placed in Ukraine
6 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Territory Summary for Russians :
Korea : 2 aaGuns and 12 infantry
Kweichow : 1 mech_infantry
Kansu : 6 infantry
Tsinghai : 1 armour, 1 bomber and 7 mech_infantrys
Szechwan : 2 infantry
Belarus : 2 infantry
Bryansk : 4 aaGuns, 5 artilleries and 33 infantry
Bessarabia : 1 artillery and 1 infantry
Russia : 1 airfield, 1 factory_major, 6 infantry and 4 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 fighters and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Tough and interesting game :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 37 Sea Zone to 19 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Casualties for Japanese: 4 fighters, 1 submarine and 3 tactical_bombers
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 carrier moved from 21 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 carrier and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
7 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 bombers moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter moved from Siam to 19 Sea Zone
1 tactical_bomber moved from Siam to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
U had an amazing luck in sz6?!
Or not. We had a similar number of hits (15/14) but Ur combination of figs and tacs was brutal.
And I missed Ur sub :?
I should of brought one more AC.
that is my mistake.
nice move. I need to see my play next.
:-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Guam
Non Combat Move - Americans
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 cruiser moved from 18 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to Korea
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to Western United States
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 bomber moved from Midway to Queensland
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Central United States
5 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,2,6,6
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Korea : 1 flag, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Queensland : 1 bomber
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
21 Sea Zone : 1 transport
10 Sea Zone : 1 destroyer and 1 transport
17 Sea Zone : 1 flag
16 Sea Zone : 1 cruiser
Central United States : 1 armour, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns and 4 infantry
Morocco : 2 aaGuns, 2 infantry and 1 mech_infantry
Algeria : 1 infantry
French West Africa : 1 infantry and 1 mech_infantry
87 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 4 transports
105 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
2 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
2 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Territory Summary for Chinese :
Hopei : 9 infantry
Chahar : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
British take 106 Sea Zone from Germans
Combat - British
Battle in 120 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Quebec to Eastern United States
1 armour moved from Eastern United States to Central United States
1 submarine moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from West India to Eastern Persia
6 aaGuns, 3 artilleries and 8 infantry moved from India to Burma
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 79 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
2 armour moved from Eastern Persia to India
Place Units - British
1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa
1 aaGun and 2 infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Territory Summary for British and UK_Pacific :
Burma : 6 aaGuns, 3 artilleries and 9 infantry
India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Central United States : 1 armour
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Morocco : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
120 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 infantry
79 Sea Zone : 1 submarine
Persia : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
91 Sea Zone : 1 transport
Your quality play is pushing me to go beyond limits :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Iraq from British
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 submarine moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Greece to Southern Italy
1 bomber moved from Romania to Southern Italy
1 infantry moved from Romania to Eastern Poland
1 armour moved from Baltic States to Novgorod
Combat - Italians
Battle in Syria
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 aaGun, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 1 destroyer
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Alexandria : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Belarus
1 bomber moved from Southern Italy to Belarus
2 infantry moved from Eastern Poland to Belarus
2 bombers moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Romania
2 bombers moved from Belarus to Romania
2 bombers moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq
2 infantry moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery and 6 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Normandy Bordeaux
1 fighter and 4 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Belarus
1 bomber moved from Southern Italy to Belarus
2 infantry moved from Eastern Poland to Belarus
2 bombers moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Romania
2 bombers moved from Belarus to Romania
2 bombers moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq
2 infantry moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery and 6 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Normandy Bordeaux
1 fighter and 4 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Turning off Edit Mode
i wish to preserve my sub
i accidentally clicked for cruiser as casualty
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 1@3; Total Hits: 01@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@3; Total Hits: 01@3: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@3; Total Hits: 11@3: (3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Tsinghai to Szechwan
2 mech_infantrys moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Novosibirsk to Kweichow
1 mech_infantry moved from Tsinghai to Szechwan
1 fighter moved from Novosibirsk to Kweichow
1 bomber moved from Tsinghai to Szechwan
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Kweichow
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Kweichow from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Szechwan
Russians attack with 1 bomber and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Szechwan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kweichow to Hopei
6 infantry moved from Kansu to Shensi
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
4 mech_infantrys moved from Russia to Kazakhstan
2 artilleries and 2 infantry moved from Bryansk to Rostov
5 infantry moved from Russia to Bryansk
1 bomber moved from Szechwan to Tsinghai
Place Units - Russians
1 infantry placed in Ukraine
8 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Territory Summary for Russians :
Korea : 2 aaGuns and 12 infantry
Shensi : 6 infantry
Kweichow : 2 mech_infantrys
Hopei : 2 fighters and 1 tactical_bomber
Tsinghai : 1 armour, 1 bomber and 2 mech_infantrys
Szechwan : 2 mech_infantrys
Kazakhstan : 4 mech_infantrys
Bryansk : 4 aaGuns, 3 artilleries and 36 infantry
Rostov : 2 artilleries and 2 infantry
Nenetsia : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Kweichow
2 bombers moved from Manchuria to Kweichow
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 cruiser and 2 transports
Americans defend with 1 transport
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 3 infantry and 1 marine
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 mech_infantrys
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 carrier moved from 19 Sea Zone to 21 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Anhwe to Manchuria
2 bombers moved from Kweichow to Manchuria
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Yunnan
1 armour moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 3 infantry moved from Shan State to French Indo China
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
1 aaGun moved from Anhwe to Jehol
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Too tired to play now.
I will when I recover.
Cheers :)