No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
2 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from 127 Sea Zone to Belarus
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 bomber moved from Caucasus to Belarus
3 fighters and 3 tactical_bombers moved from Caucasus to Rostov
1 bomber moved from Southern Italy to Gibraltar
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Nenetsia
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians, taking Rostov from Russians with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from Gibraltar to Tunisia
2 infantry moved from France to Normandy Bordeaux
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 submarines moved from 109 Sea Zone to 124 Sea Zone
1 carrier moved from 127 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
3 fighters and 3 tactical_bombers moved from Rostov to Caucasus
2 infantry moved from Romania to Bessarabia
14 armour and 5 mech_infantrys moved from Novgorod to Vologda
2 tactical_bombers moved from Belarus to Novgorod
3 artilleries and 17 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
1 armour moved from Ukraine to Caucasus
1 bomber moved from Belarus to Caucasus
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
5 armour and 5 mech_infantrys moved from Romania to Bessarabia
1 armour moved from Novgorod to Vologda
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in France
5 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Western Ukraine to Russia
4 aaGuns, 2 armour, 45 infantry and 4 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Timguska to Urals
2 aaGuns and 17 infantry moved from Timguska to Novosibirsk
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 57 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 57 Sea Zone
2 submarines moved from 35 Sea Zone to 57 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese Submerged
Japanese win with 1 battleship, 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 1 submarine
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking Guam from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Malaya
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters moved from 57 Sea Zone to Malaya
1 armour moved from Sikang to Yunnan
1 artillery and 2 infantry moved from Tsinghai to Sikang
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 aaGun moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Shensi to Szechwan
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Szechwan to Yunnan
1 aaGun moved from French Indo China to Yunnan
2 fighters moved from Kweichow to 37 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from 57 Sea Zone to Sumatra
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 20 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
2 infantry placed in Kwangtung
2 infantry placed in Manchuria
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to Algeria
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Tunisia
2 carriers and 3 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 battleship and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to 21 Sea Zone
scramble?
yes and 3 kami per carrier if i have any left
shit……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 fighter and 2 tactical_bombers moved from Egypt to Tobruk
2 fighters moved from 98 Sea Zone to Tobruk
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
Japanese win, taking 106 Sea Zone from Germans with 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Tobruk
British attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
3 fighters moved from Tobruk to 94 Sea Zone
2 tactical_bombers moved from Tobruk to Egypt
1 fighter moved from United Kingdom to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
British undo move 1.
3 mech_infantrys placed in Union of South Africa
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Once again I forgot about the kamikazes.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
I just got some error symbols or something out of your first msg.
Yeah i wondered when you sent the carriers into a kamikaze zone, theres almost never a reason to do that.
I just got some error symbols or something out of your first msg.
Yeah i wondered when you sent the carriers into a kamikaze zone, theres almost never a reason to do that.
the reason is I always forget about them LOL :-)
i forgot to post on italy manually uploaded anzac.
The kamikazes are one of my favourite things about playing japan… its why i always leave subs in kami zones, I can attempt to kill dds if i have any kamis left.
With airbases i find them especially potent
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to 94 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 53 to 23
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 53 to 23
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Turning off Edit Mode
Japanese buy 3 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
1 bomber moved from Sumatra to 35 Sea Zone
1 bomber moved from Malaya to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Kweichow to Burma
scram mel gibson out of philippines?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 53 to 23
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Turning off Edit Mode
Japanese buy 3 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
1 bomber moved from Sumatra to 35 Sea Zone
1 bomber moved from Malaya to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Kweichow to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 8 fighters, 3 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 destroyer, 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters could not land in 36 Sea Zone and were removed
1 infantry moved from Sikang to Shensi
1 artillery moved from Sikang to Szechwan
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 infantry moved from Malaya to Shan State
1 battleship and 1 carrier moved from 57 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from 35 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 35 Sea Zone to Malaya
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Anhwe to Yunnan
1 bomber moved from 35 Sea Zone to Kwangsi
Place Units - Japanese
3 carriers placed in 20 Sea Zone
2 infantry and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total