@simon33 Yes
16L cyanight (Axis) vs Pete (Allies) Balanced 2.0 Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
18 armour, 12 artilleries, 1 bomber, 1 fighter, 18 infantry, 1 marine, 21 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber and 2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Western Germany to Denmark
5 mech_infantrys moved from Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 armour moved from Germany to Denmark
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Russia
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 110 Sea Zone
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 carrier; Americans defend with 1 transport
Units damaged: 1 carrier owned by the British
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 1 carrier
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 2 armour, 1 infantry and 5 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Denmark from Americans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Russia
Germans attack with 18 armour, 12 artilleries, 4 bombers, 1 fighter, 19 infantry, 1 marine, 23 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 54 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 5 artilleries, 3 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Germans: 7 artilleries, 1 bomber, 19 infantry, 1 marine and 18 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 15 artilleries, 2 fighters, 54 infantry, 1 mech_infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
3 aaGuns moved from Bryansk to Belarus
3 tactical_bombers moved from Russia to Belarus
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
1 armour and 6 mech_infantrys placed in Western Germany
3 infantry placed in Western Germany
3 infantry placed in Germany
3 infantry placed in France
Germans undo move 4.
3 infantry placed in Novgorod
3 armour placed in Germany
Germans undo move 3.
3 infantry placed in France
Germans undo move 1.
Germans undo move 3.
4 armour and 3 mech_infantrys placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 47 PUs (4 lost to blockades); end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery moved from Kansu to Shensi
1 infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Nenetsia
Japanese take Nenetsia from Russians
2 armour, 4 artilleries, 11 infantry and 2 mech_infantrys moved from Novosibirsk to Vologda
2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Soviet Far East to AmurCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports
ANZAC defend with 1 destroyer
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines and 1 transport
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kiangsi
1 aaGun, 3 armour, 2 artilleries and 3 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kwangsi to Kiangsi
1 mech_infantry moved from Manchuria to Anhwe
2 mech_infantrys moved from Manchuria to Shantung
2 tactical_bombers moved from 21 Sea Zone to Kiangsi
2 fighters moved from Japan to 20 Sea Zone
3 fighters moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from 22 Sea Zone to KiangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
2 fighters placed in Japan
3 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Timguska: 1 aaGun
EDIT: Adding units owned by Japanese to Urals: 1 aaGun
EDIT: Removing units owned by Japanese from Timguska: 1 infantry
EDIT: Adding units owned by Japanese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Urals: 1 aaGun
EDIT: Adding units owned by Japanese to Kansu: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 10 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to Germany
1 submarine moved from 33 Sea Zone to 21 Sea Zone
2 bombers moved from Caroline Islands to 21 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 21 Sea Zone to Caroline Islands
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
3 artilleries moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 9 infantry and 7 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 mech_infantry moved from Gold Coast to French West Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Germany to NorwayPlace Units - Americans
10 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
5 transports placed in 101 Sea Zone
1 airfield and 1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 5 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
3 fighters moved from Norway to 115 Sea Zone
1 fighter moved from 112 Sea Zone to 115 Sea ZoneCombat - British
Battle in 115 Sea Zone
British attack with 4 fighters
Germans defend with 1 transport
British win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 3 armour
British win, taking Iraq from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Italians: 3 armour
Battle in Hopei
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shensi
British attack with 1 artillery and 5 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Hopei to Kweichow
2 infantry moved from Hunan to Kweichow
1 armour moved from French Indo China to Kweichow
2 infantry moved from Burma to Shan State
1 aaGun moved from Shan State to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from 115 Sea Zone to Finland
3 fighters moved from 115 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 109 Sea Zone
3 transports moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 bomber and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea ZonePlace Units - British
2 infantry placed in Quebec
1 artillery and 7 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,5,5,2,6,3,1,4,5,4,5,1,6,2,1,3,6,3,2,4
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 bomber moved from Greece to Iraq
4 armour moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Iraq to Greece
1 fighter moved from Greece to Southern Italy
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,6,3,4,4,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2
Italians collect 14 PUs (10 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Russia to Archangel
10 armour moved from Russia to Archangel
5 artilleries moved from Russia to Tambov
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Russia to Tambov
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
2 bombers moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 13 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 13 infantry
Germans win, taking Archangel from Russians with 12 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 13 infantry
Battle in Tambov
Germans attack with 3 armour and 5 artilleries
Russians defend with 1 aaGun and 5 infantry
Germans win, taking Tambov from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 4 artilleries
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Germans
2 armour moved from Russia to Volgograd
1 bomber moved from Bryansk to Western Germany
2 bombers moved from Archangel to Western Germany
3 tactical_bombers moved from Belarus to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Belarus to Archangel
2 aaGuns moved from Belarus to Novgorod
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Denmark to Germany
1 armour moved from Denmark to Germany
5 mech_infantrys moved from Denmark to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Denmark to Western Germany
3 armour moved from Western Germany to Germany
6 mech_infantrys moved from Western Germany to Germany
2 fighters moved from Western Germany to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 armour
EDIT: Adding units owned by Germans to Western Germany: 4 armour
EDIT: Turning off Edit Mode
2 fighters placed in Germany
2 fighters and 1 mech_infantry placed in Western Germany
7 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Novgorod
5 infantry placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 bombers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsi to Shensi
1 bomber moved from Kiangsi to Shensi
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Shensi
3 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries moved from Kiangsi to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
2 tactical_bombers moved from Kiangsi to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from 20 Sea Zone to Chahar
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 submarine and 3 transports
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 bombers, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 5 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 5 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Volgograd
2 tactical_bombers moved from Shensi to Kansu
1 aaGun moved from Kiangsi to Anhwe
2 armour and 1 mech_infantry moved from Kiangsi to Chahar
2 mech_infantrys moved from Shantung to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Amur to Jehol
1 mech_infantry moved from Nenetsia to Novgorod
3 armour and 3 mech_infantrys moved from Vologda to Volgograd
4 artilleries and 11 infantry moved from Vologda to Archangel
3 mech_infantrys moved from Kiangsu to ChaharPlace Units - Japanese
3 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 37 PUs (5 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Kweichow to Kiangsu
Chinese take Kiangsu from JapaneseCombat - British
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
1 aaGun and 2 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
1 aaGun, 1 fighter and 12 infantry moved from Kweichow to Shensi
1 aaGun and 1 artillery moved from Yunnan to Kweichow
6 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Normandy Bordeaux
3 aaGuns, 6 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery, 9 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Finland to United Kingdom
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern Persia to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 39 Sea Zone to 72 Sea ZonePlace Units - British
3 armour placed in Egypt
2 artilleries and 7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 fighter, 1 submarine and 1 tactical_bomber placed in 39 Sea Zone
UK_Pacific undo move 1.
1 fighter and 1 tactical_bomber placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,3,6,4,2,6,2,4,3,6,1,5,3,5,3,4,5,5,3
UK_Pacific collect 19 PUs (5 lost to blockades); end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 tactical_bomber
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Northwest Persia to Persia
1 bomber moved from Greece to PersiaCombat - Italians
Battle in Persia
Italians attack with 2 armour and 1 bomber
ANZAC defend with 2 infantry
Italians win, taking Persia from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Persia to Northwest Persia
2 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun and 2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Western Germany to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northwest PersiaPlace Units - Italians
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,3
Italians collect 9 PUs (13 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from India to Eastern Persia
2 fighters moved from Eastern Persia to Persia
1 infantry moved from Iraq to Persia
1 fighter moved from Trans-Jordan to PersiaCombat - ANZAC
Battle in Persia
ANZAC attack with 3 fighters and 1 infantry
Italians defend with 1 armour
ANZAC win, taking Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
3 fighters moved from Persia to Iraq
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 2 fighters moved from 57 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Queensland to Northern Territory
1 aaGun moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 factory_minor placed in Iraq
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 armour, 4 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Novgorod to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Novgorod to Western Germany
4 artilleries and 4 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
3 armour moved from Tambov to Caucasus
1 artillery moved from Tambov to Volgograd
12 armour moved from Archangel to Bryansk
1 aaGun moved from Archangel to Novgorod
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
4 bombers placed in Western Germany
2 infantry placed in Germany
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
6 fighters moved from 36 Sea Zone to French Indo China
3 bombers moved from Japan to French Indo China
1 tactical_bomber moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 6 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 4 infantry and 4 mech_infantrys; Americans defend with 2 bombers, 2 fighters and 3 tactical_bombers -
Need OOL for FIC please.
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max d
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
6 fighters moved from 36 Sea Zone to French Indo China
3 bombers moved from Japan to French Indo China
1 tactical_bomber moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in French Indo China
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 6 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 4 infantry and 4 mech_infantrys; Americans defend with 2 bombers, 2 fighters and 3 tactical_bombers
UK_Pacific win with 1 fighter remaining. Battle score for attacker is -13
Casualties for British: 1 aaGun, 1 armour, 4 infantry and 4 mech_infantrys
Casualties for Americans: 2 bombers, 1 fighter and 3 tactical_bombers
Casualties for Japanese: 1 armour, 2 artilleries, 3 bombers, 6 fighters and 3 infantryNon Combat Move - Japanese
1 fighter moved from Japan to 36 Sea Zone
2 armour and 9 mech_infantrys moved from Chahar to Kansu
2 tactical_bombers moved from Kansu to Northwest Persia
2 bombers moved from Volgograd to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
4 artilleries and 11 infantry moved from Archangel to NovgorodPlace Units - Japanese
1 artillery placed in Japan
1 fighter placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,2
Japanese collect 27 PUs (8 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 3 fighters, 9 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 42 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
1 fighter moved from French Indo China to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 5 fighters and 4 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 3 transports
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 1 fighter and 3 transports remaining. Battle score for attacker is -40
Casualties for Japanese: 3 carriers, 2 cruisers, 3 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 2 destroyers, 5 fighters and 4 submarines
1 fighter owned by the Japanese forced to land in HainanNon Combat Move - Americans
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 marine moved from Java to 42 Sea Zone
3 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 39 Sea Zone
3 infantry and 1 marine moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
11 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 carrier, 2 fighters, 11 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
11 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Finland to Norway
9 transports moved from 110 Sea Zone to 107 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
3 fighters placed in 110 Sea Zone
1 artillery and 2 infantry placed in Norway
1 destroyer and 5 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
Americans undo move 1.
Americans undo move 3.
3 fighters placed in Eastern United States
3 artilleries and 7 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 72 PUs (1 lost to blockades); end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 airfield and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 armour moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Jehol
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
ANZAC loiter and taunt with 1 marine; British attack with 2 cruisers, 3 destroyers and 3 submarines
Japanese defend with 2 battleships and 3 transports
British win, taking 36 Sea Zone from Neutral with 2 cruisers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 55
Casualties for Japanese: 2 battleships and 3 transports
Casualties for British: 1 submarine
Battle in Holland Belgium
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 bomber and 2 fighters moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 10 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from India to West India
6 mech_infantrys moved from Yunnan to Shensi
1 aaGun and 1 artillery moved from Kweichow to Shensi
1 carrier moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
3 fighters placed in United Kingdom
1 airfield placed in MoroccoTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 6 mech_infantrys