@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
AetV (Allies + 18) vs Simon33 (Axis)
-
Scramble SZ109?
Intercept London? -
No Interception.
No scramble. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 carrier, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from France to Southern France
Germans take Southern France from French
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
3 bombers and 1 fighter moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 109 Sea Zone
2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 39
Casualties for Germans: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Eire
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,4,4 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Eire from Neutral_Allies, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Norway to Finland
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
2 infantry moved from Germany to Poland
2 armour moved from Yugoslavia to Poland
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
3 infantry moved from Slovakia Hungary to Poland
5 armour and 2 mech_infantrys moved from France to GermanyPlace Units - Germans
1 carrier and 2 transports placed in 112 Sea Zone
4 artilleries placed in Germany
3 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
6 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 4 infantry
Russians win, taking Manchuria from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Japanese: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Novgorod
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Belarus to Baltic StatesPlace Units - Russians
3 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 1 fighter placed in Novgorod
Russians undo move 1.
1 artillery and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour and 3 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Kwangsi to India
1 artillery and 6 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsi to Manchuria
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter moved from Kiangsi to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 bomber moved from Japan to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone -
Intercept in Calcutta?
Scramble SZ26? -
No interception.
Scramble three Units:
2x Ftr
1x TacB -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour and 3 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Kwangsi to India
1 artillery and 6 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsi to Manchuria
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter moved from Kiangsi to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 bomber moved from Japan to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Borneo
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 8 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Japanese win, taking Borneo from UK_Pacific, taking Manchuria from Chinese with 1 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship and 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from 26 Sea Zone to Marshall Islands
2 fighters and 1 tactical_bomber moved from Caroline Islands to Marshall Islands
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 artilleries and 3 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
1 fighter moved from Suiyuyan to Chahar
1 aaGun moved from Jehol to Anhwe
1 tactical_bomber moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kiangsu to Anhwe
1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 bombers moved from India to Kwangsi
1 battleship and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Siam to French Indo ChinaPlace Units - Japanese
1 armour, 4 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 48 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Guam to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 battleship
Americans win, taking 26 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport -
Sea battle in sz43.
Round 1:
My SS scored a hit.
What do you want to take as a casualty? -
That is the one roll I didn’t want to see.
Lose the DD.
If your other units hit, lose the Tac first, then dent the CV, then lose the CV.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Guam to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 battleship
Americans win, taking 26 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -5
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter and 7 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
2 fighters moved from Morocco to 109 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from India to French Indo China
1 battleship moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone -
Scramble in sz95?
-
Guess not.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 24 PUs;
British buy 1 armour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Morocco to 109 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from India to French Indo China
1 battleship moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 1 battleship
Japanese defend with 1 carrier, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the British
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 battleship
Casualties for Japanese: 1 carrier
Battle in 109 Sea Zone
British attack with 4 fighters
Germans defend with 1 battleship, 1 cruiser and 1 transport
British win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 2 fighters
Battle in 95 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery, 1 infantry and 1 transport
British win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 artillery, 1 infantry and 1 transport
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
1 fighter owned by the Japanese forced to land in BorneoNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
2 aaGuns and 7 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
1 aaGun moved from India to Burma
2 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 infantry and 1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from 95 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
2 fighters moved from 109 Sea Zone to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
2 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
1 submarine placed in 109 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
Forgot about attacking Ethiopia. Let’s roll it here:
Att inf:
Rolling 1d6:
(2)Def art:
Rolling 1d6:
(4) -
Att inf:
Rolling 1d6:
(4)Def art:
Rolling 1d6:
(3) -
Att inf:
Rolling 1d6:
(3)Def art:
Rolling 1d6:
(1)





