Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
16L G40 Simon33 (Axis) vs Odonis (Allies +18)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to Greece
Italians take Greece from Russians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Algeria to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries and 3 infantry
British defend with 1 harbour; Americans defend with 4 artilleries and 4 infantry
British win with 4 artilleries remaining. Battle score for attacker is -9
Casualties for Italians: 3 artilleries and 3 infantry
Casualties for Americans: 4 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 carrier, 2 fighters and 4 transports
Units damaged: 1 carrier owned by the Americans -
Sub dented the CV.
1 hit from the planes. Sink the CV or lose a fighter?Planes could land in Gibraltar.
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max defence
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 41 Sea ZoneNon Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 transport moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Vyborg to Finland
Germans take Finland from British
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 infantry moved from Germany to Slovakia Hungary
8 mech_infantrys moved from Germany to Eastern Poland
11 armour, 9 artilleries, 4 infantry and 6 mech_infantrys moved from Poland to Eastern PolandCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 11 armour, 9 artilleries, 4 infantry and 14 mech_infantrys
Russians defend with 2 aaGuns, 5 armour, 10 artilleries, 3 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans win, taking Eastern Poland from Russians with 7 armour remaining. Battle score for attacker is 45
Casualties for Germans: 4 armour, 9 artilleries, 4 infantry and 14 mech_infantrys
Casualties for Russians: 2 aaGuns, 5 armour, 10 artilleries, 3 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Slovakia Hungary to Novgorod
1 artillery moved from Vyborg to Finland
1 artillery moved from Vyborg to Novgorod
1 mech_infantry moved from Novgorod to Finland
3 aaGuns moved from Poland to GermanyPlace Units - Germans
4 artilleries placed in Germany
3 infantry placed in Novgorod
2 fighters placed in Western Germany
Germans undo move 3.
Germans undo move 2.
2 infantry placed in Germany
2 fighters and 1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
4 armour moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Baltic States to Poland
7 artilleries and 6 infantry moved from Belarus to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
4 armour moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Baltic States to Poland
7 artilleries and 6 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 7 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 7 armour
Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 7 armour
Casualties for Russians: 4 infantry
Battle in Poland
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Slovakia Hungary
Russians attack with 4 armour
Germans defend with 2 infantry
Russians win, taking Slovakia Hungary from Germans with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 infantry moved from Rostov to Bryansk
1 infantry moved from Belarus to Baltic States
3 artilleries and 5 infantry moved from Smolensk to Belarus
1 artillery and 6 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Ukraine
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from United Kingdom to Germany
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from United Kingdom to Germany
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Russians loiter and taunt; Americans attack with 1 destroyer, 1 fighter and 3 transports
Italians defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Battle in Denmark
Battle in Southern France
Americans attack with 4 fighters
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Morocco from Italians, taking Denmark from Germans with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shan State to Burma
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 6 Sea Zone to Amur
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Germany to Normandy BordeauxPlace Units - Americans
3 armour placed in Normandy Bordeaux
2 fighters placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Anhwe
1 infantry placed in Chahar
1 infantry placed in Hunan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 artilleries moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
4 transports moved from 110 Sea Zone to 109 Sea Zone
3 infantry moved from Scotland to 109 Sea Zone
3 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from India to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to Tunisia
2 mech_infantrys moved from Tobruk to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 4 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 artilleries moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
4 transports moved from 110 Sea Zone to 109 Sea Zone
3 infantry moved from Scotland to 109 Sea Zone
3 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from India to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to Tunisia
2 mech_infantrys moved from Tobruk to TunisiaCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
British attack with 1 infantry and 3 mech_infantrys
Italians defend with 2 artilleries and 1 infantry
British win, taking Tunisia from Italians with 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Holland Belgium
British attack with 2 artilleries and 3 fighters
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Germany
British converts factory_major into different unitsNon Combat Move - British
2 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
1 aaGun moved from Burma to Shan State
5 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 infantry moved from India to Burma
1 fighter moved from Egypt to Libya
1 artillery moved from Tobruk to Alexandria
5 mech_infantrys moved from Egypt to IraqPlace Units - British
4 artilleries, 2 fighters and 2 infantry placed in United Kingdom
1 armour placed in EgyptTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Romania
Germans take Romania from Russians
1 artillery and 1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Greece to BulgariaPlace Units - Italians
3 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 infantry and 2 mech_infantrysNon Combat Move - ANZAC
2 fighters moved from Queensland to Shan State
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 31 PUs;
Germans buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
2 fighters moved from Novgorod to Slovakia Hungary
4 artilleries and 4 infantry moved from Germany to Western Germany
1 fighter moved from Novgorod to Western Germany
1 infantry moved from Finland to Norway
Germans take Norway from British
5 armour, 6 artilleries, 2 infantry and 2 mech_infantrys moved from Novgorod to BelarusCombat - Germans
Battle in Western Germany
Germans attack with 4 artilleries, 1 fighter and 4 infantry
British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
3 artilleries owned by the Germans retreated to Germany
British win with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 3 armour
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 3 armour
Battle in Belarus
Germans attack with 5 armour, 6 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 3 artilleries and 5 infantry
2 mech_infantrys owned by the Germans, 6 artilleries owned by the Germans and 5 armour owned by the Germans retreated to Novgorod
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
2 fighters moved from Slovakia Hungary to Germany
1 fighter moved from Western Germany to Germany
1 artillery moved from Finland to Vyborg
1 mech_infantry moved from Finland to VyborgPlace Units - Germans
3 infantry placed in Novgorod
4 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 27 PUs; end with 27 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 32 PUs