@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
Variance (The Third Reich) vs Pete (technologically advanced Soviet Union)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 9x factory_major; Remaining resources: 68 PUs;
Germans buy 2 armour, 1 artillery, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 fighters and 4 tactical_bombers moved from Iraq to Trans-Jordan
3 armour moved from Southern Italy to Western Germany
3 mech_infantrys moved from Southern Italy to Western Germany
3 bombers moved from Southern Italy to Southern France
3 infantry moved from France to Southern France
5 artilleries and 1 infantry moved from France to Western Germany
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Battle in Southern France
Germans attack with 3 bombers and 3 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 infantry
Germans win, taking Southern France from French with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Trans-Jordan
Germans attack with 2 armour, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 3 infantry
Germans win, taking Trans-Jordan from British with 2 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Western Germany
Germans attack with 3 armour, 5 artilleries, 1 infantry and 3 mech_infantrys
Americans defend with 1 airfield, 5 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 3 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Americans: 5 artilleriesNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 armour moved from Greece to Romania
3 fighters and 4 tactical_bombers moved from Trans-Jordan to Iraq
3 bombers moved from Southern France to Southern ItalyPlace Units - Germans
10 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3,3,6,2
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Combat Move - Russians
Russians has no rockets to fire
1 cruiser and 2 submarines moved from 110 Sea Zone to 126 Sea ZoneCombat - Russians
Battle in 126 Sea Zone
Russians attack with 1 cruiser and 2 submarines
Germans defend with 1 destroyer
Russians win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Kweichow to ShensiTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from India to 41 Sea Zone
1 bomber moved from Iraq to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
3 bombers moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
5 bombers moved from Southern Italy to 98 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 81 Sea Zone to 80 Sea Zone -
SCRAMBLE?
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yup max d
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from India to 41 Sea Zone
1 bomber moved from Iraq to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
3 bombers moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
5 bombers moved from Southern Italy to 98 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 81 Sea Zone to 80 Sea ZoneCombat - Japanese
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser, 1 submarine and 1 transport; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 transport
Casualties for Japanese: 1 bomber
Battle in 98 Sea Zone
Japanese attack with 8 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 4 transports
Units damaged: 1 battleship owned by the British
Japanese win with 7 bombers remaining. Battle score for attacker is 52
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 4 transports
Casualties for Japanese: 1 bomber, 4 fighters and 2 tactical_bombersNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Iraq
7 bombers moved from 98 Sea Zone to Iraq
3 bombers moved from Timguska to Iraq
2 transports moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from West India to 79 Sea Zone
4 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
2 armour, 2 infantry and 4 mech_infantrys moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
4 armour and 5 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from West India to Eastern Persia
4 armour and 1 mech_infantry moved from India to Eastern PersiaPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,4,2,2
Japanese collect 23 PUs (7 lost to blockades); end with 23 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun and 3 fighters; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 infantry and 3 mech_infantrys moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 5 armour, 3 artilleries, 4 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
Japanese defend with 4 armour and 5 mech_infantrys; Germans defend with 2 armour and 1 mech_infantry
British win, taking Trans-Jordan from Germans with 5 armour, 3 artilleries, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 4 armour and 5 mech_infantrys
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 5 infantryNon Combat Move - British
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Union of South Africa to Egypt
1 fighter moved from United Kingdom to Algeria
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 aaGun and 2 fighters placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 114 Sea ZoneCombat - Italians
Battle in 114 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 114 Sea Zone to Germany
17 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1,1,3
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 19 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour, 3 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Iraq to Trans-Jordan
3 bombers moved from Southern Italy to Trans-Jordan
3 mech_infantrys moved from Germany to Denmark
1 artillery moved from Western Germany to Denmark
5 infantry moved from Germany to PolandCombat - Germans
Battle in Trans-Jordan
Germans attack with 3 armour, 3 bombers, 3 fighters, 6 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 5 armour, 3 artilleries, 1 infantry and 6 mech_infantrys
Germans win, taking Trans-Jordan from British with 2 armour, 3 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 armour, 1 fighter and 6 mech_infantrys
Casualties for British: 1 aaGun, 5 armour, 3 artilleries, 1 infantry and 6 mech_infantrys
Battle in Poland
Germans attack with 5 infantry
Americans defend with 1 infantry
Germans win, taking Poland from Americans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Denmark from British with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
3 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Southern France to France
2 armour and 4 mech_infantrys moved from Caucasus to Iraq
3 bombers moved from Trans-Jordan to Iraq
4 tactical_bombers moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Romania to Germany
1 armour and 2 mech_infantrys moved from Bryansk to Novgorod
2 artilleries moved from Western Germany to France
2 artilleries moved from Western Germany to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in France
3 infantry placed in Western Germany
4 infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,3,1
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 19 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour, 3 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Iraq to Trans-Jordan
3 bombers moved from Southern Italy to Trans-Jordan
3 mech_infantrys moved from Germany to Denmark
1 artillery moved from Western Germany to Denmark
5 infantry moved from Germany to PolandCombat - Germans
Battle in Trans-Jordan
Germans attack with 3 armour, 3 bombers, 3 fighters, 6 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 5 armour, 3 artilleries, 1 infantry and 6 mech_infantrys
Germans win, taking Trans-Jordan from British with 2 armour, 3 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 armour, 1 fighter and 6 mech_infantrys
Casualties for British: 1 aaGun, 5 armour, 3 artilleries, 1 infantry and 6 mech_infantrys
Battle in Poland
Germans attack with 5 infantry
Americans defend with 1 infantry
Germans win, taking Poland from Americans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Denmark from British with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
3 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Southern France to France
2 armour and 4 mech_infantrys moved from Caucasus to Iraq
3 bombers moved from Trans-Jordan to Iraq
4 tactical_bombers moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Romania to Germany
1 armour and 2 mech_infantrys moved from Bryansk to Novgorod
2 artilleries moved from Western Germany to France
2 artilleries moved from Western Germany to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in France
3 infantry placed in Western Germany
4 infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,3,1
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Poland: 1 armour
EDIT: Removing units owned by Germans from Iraq: 3 bombers
EDIT: Adding units owned by Germans to Caucasus: 3 bombers
EDIT: Turning off Edit Mode





