TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 21 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer and 1 submarine moved from 63 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Western United States to 87 Sea Zone
1 fighter moved from Eastern United States to 87 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Gibraltar from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 submarines and 3 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 87 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 2 artilleries, 2 infantry and 1 marine
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 21 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from 43 Sea Zone to 34 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Suriname
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
triplea_38016_Ame4.tsvg